3.1.3 Examples of Game Situations Outline 3.1. What is a Game ? 3.1.1. The elements of a Game 3.1.2 The Rules of the Game: Example 3.1.3. Examples of Game Situations 3.2 Types of Games 3.3. Solution Concepts 3.3.1. Static Games of complete information: Dominant Strategies and Nash Equilibrium in pure and mixed strategies 3.3.2. Dynamic Games of complete information: Backward Induction and Subgame perfection Strategic Behavior in Business and Econ Reminder A game is a situation in which the final outcome depends on the decisions of all the individuals involved. It is always important to identify: 1. The environment of the game Players Strategies Payoffs 1. The rules of the game Timing of moves Nature of conflict and interaction Information conditions Strategic Behavior in Business and Econ Examples of Game Situations 1. 2. 3. 4. 5. 6. Cigarette Advertising on TV The Battle for TV share Summer pricing Rock-Paper-Scissors Game Market Entry FCC spectrum auction Strategic Behavior in Business and Econ 1. Cigarette Advertising on TV All US tobacco companies advertised heavily on TV 1964 Surgeon General issues official warning Cigarette smoking may be hazardous Cigarette companies fear lawsuits Government may recover healthcare costs 1970 Companies strike agreement Carry the warning label and cease TV advertising in exchange for immunity from federal lawsuits. 5 Strategic Behavior in Business and Econ Strategic Behavior in Business and Econ The environment of the game Players: Reynolds and Philip Morris Strategies: Advertise or Not Advertise Payoffs: Companies’ Profits Each firm earns $50 million from its customers Advertising costs a firm $20 million Advertising captures $30 million from competitor The Rules of the Game Timing of moves Nature of conflict and interaction Share) Information conditions Simultaneous Conflict (Market Symmetric Strategic Behavior in Business and Econ The game represented Philip Morris (player 2) Not advertise Advertise Not advertise 50, 50 20, 60 Advertise 60, 20 30, 30 Reynolds (player 1) Strategic Behavior in Business and Econ This is a “Prisoners' Dilemma” game ! Prediction of Game Theory: Both have a clear best strategy Philip Morris (player 2) Not advertise Advertise Not advertise 50, 50 20, 60 Advertise 60, 20 30, 30 Advertise no matter what Reynolds (player 1) Strategic Behavior in Business and Econ Prisoner’s Dilemma If there is a clearly best strategy use it, and expect your opponent to use it as well The outcome is NOT efficient. They both realize that there is a better outcome Players must accept mutually bad outcomes Bad to be playing a prisoner’s dilemma, but good to make others play After the 1970 agreement: Cigarette advertising decreased by $63 million Industry Profits rose by $91 million How did they escape from the Prisoners' Dilemma ? Strategic Behavior in Business and Econ The government threat lowered the “expected” payoff of Advertise Philip Morris (player 2) Not advertise Advertise Not advertise 50, 50 20, ?? Advertise ??, 20 ??, ?? Reynolds (player 1) ?? = very low ! Strategic Behavior in Business and Econ 2. The Battle for TV share In 1988 the Spanish government authorized, for the first time, the launching of privately owned TV stations. In 1990, Antena 3 and later Telecinco were the two first private TV's to operate in Spain. Competition for audience share was ferocious at the beginning, and TV schedules were often changed from one day to the next, reacting to others stations programming. Strategic Behavior in Business and Econ In a given day, at a given time slot, there were two alternative show options: a Champions League match or a National Geographic documentary. The estimated audience for the match is of 2 million people whereas the documentary can be of interest for 1 million and a half. If the two stations offer the same show then they share the audience. If they program different shows then each gets all the audience that corresponds to that show. Strategic Behavior in Business and Econ The environment of the game Players: Antena 3 and Telecinco Strategies: Match or Documentary Payoffs: Audience 2 million if Match, 1.5 million if documentary Share audience if program same show The Rules of the Game Timing of moves Nature of conflict and interaction share) Information conditions Simultaneous Conflict (audience (apparently) Symmetric Strategic Behavior in Business and Econ The game represented Telecinco (player 2) Match Match Documentary 1, 1 2, 1.5 Antena 3 (player 1) Documentary 1.5, 2 0.75, 0.75 Strategic Behavior in Business and Econ This is a “coordination game” Prediction of Game Theory: The best strategy depends on the other's strategy Documentary if Match Match if Documentary Telecinco (player 2) Match Match Documentary 1, 1 2, 1.5 Antena 3 (player 1) Documentary 1.5, 2 0.75, 0.75 Strategic Behavior in Business and Econ This is a “coordination game” Prediction of Game Theory: NOTICE: The “coincidence” of red circles points out stable outcomes: no one wants to change if the other doesn't Telecinco (player 2) Match Match Documentary 1, 1 2, 1.5 Antena 3 (player 1) Documentary 1.5, 2 0.75, 0.75 Strategic Behavior in Business and Econ Coordination Game The outcome is beneficial to all the players They can avoid direct competition The problem is where and how to coordinate (specialization, take turns, etc) The law prohibits explicit coordination After some initial erratic movements, TV stations try to differentiate . . . Strategic Behavior in Business and Econ 3. Summer pricing Summer in Spain is a very good opportunity for business in the tourism sector. There are millions of tourist visiting and, very often, bars and restaurants take advantage of them by raising prices. The problem is that they might loose the local patrons ! Strategic Behavior in Business and Econ Two bars (bar 1, bar 2) compete for thirsty patrons They can charge price of $2, $4, or $5 for a drink They can have tourists and natives as costumers 6,000 tourists pick a bar randomly 4,000 natives select the lowest price bar (The cost of a drink for the bars is not important for the decision) Strategic Behavior in Business and Econ The environment of the game Players: Strategies: Payoffs: Bar 1 and Bar 2 $2, $4, or $5 Monetary Profit The Rules of the Game Timing of moves Nature of conflict and interaction competition) Information conditions Simultaneous Conflict (price Symmetric Strategic Behavior in Business and Econ Example of Payoff Computation: Since tourists pick a bar at random, each bar expects to get 3,000 tourists regardless of the price charged Natives will go to the cheapest bar Bar 1 charges $4, Bar 2 charges $5 Bar 1 gets (expected): 3,000 tourists + 4,000 natives = 7,000 customers x $4 = $28,000 Bar 2 gets (expected): 3,000 tourists + 0 natives = 3,000 customers x $5 = $15,000 Strategic Behavior in Business and Econ The game represented Bar 2 $4 $2 Bar 1 $2 $4 $5 10 , 10 12 , 14 15 , 14 $5 14 , 12 20, 20 15 , 28 14 , 15 28 , 15 25, 25 (in thousands of dollars) Strategic Behavior in Business and Econ This is a competition game Prediction of Game Theory: There is not a clearly best strategy Bar 2 $4 $2 Bar 1 $2 $4 $5 10 , 10 12 , 14 15 , 14 $5 14 , 12 20, 20 15 , 28 14 , 15 28 , 15 25, 25 (in thousands of dollars) Strategic Behavior in Business and Econ This is a competition game Prediction of Game Theory: But there is a clearly bad strategy: $2 is always worse than $4 (or $5) Bar 2 $4 $2 Bar 1 $2 $4 $5 10 , 10 12 , 14 15 , 14 $5 14 , 12 20, 20 15 , 28 14 , 15 28 , 15 25, 25 (in thousands of dollars) Strategic Behavior in Business and Econ This is a competition game Prediction of Game Theory: If $2 is removed from the game (it will never be used) then the game is more clear Bar 2 $4 $2 Bar 1 $2 $4 $5 10 , 10 12 , 14 15 , 14 $5 14 , 12 20, 20 15 , 28 14 , 15 28 , 15 25, 25 (in thousands of dollars) Strategic Behavior in Business and Econ This is a competition game Prediction of Game Theory: Now $4 is clearly the best strategy no matter what my competitor does Bar 1 $4 $5 Bar 2 $4 $5 20, 20 15 , 28 28 , 15 25, 25 (in thousands of dollars) Strategic Behavior in Business and Econ This is a competition game Prediction of Game Theory: NOTICE: The “coincidence” of red circles is (again) the stable outcome Bar 1 $4 $5 Bar 2 $4 $5 20, 20 15 , 28 28 , 15 25, 25 (in thousands of dollars) Strategic Behavior in Business and Econ When there are many strategies available, try to see if some of them are clearly outperformed by other strategies Do not use “bad” strategies, and don't expect your competitor to use them either Price competition not always leads to the lowest price, nor to the highest price Market behavior must be clearly understood Strategic Behavior in Business and Econ 4. Rock-Paper-Scissors Game THE WORLD RPS SOCIETY OFFICIAL ABRIDGED RULES OF PLAY 1. The Game is played where two players substitute the three elements of Rock, Paper and Scissors with representative hand signals. 2. These hand signals are delivered simultaneously by the players 3. The Outcome of play is determined by the following Rock wins against Scissors, Scissors wins against Paper Paper wins against Rock Strategic Behavior in Business and Econ The player showing the winning “strategy” wins the play (+1) and the other looses (-1). If they both show the same figure, then the game ends with a tie, there is no winner and no looser. The game is played repeatedly, but, for simplicity, we will show the one-shot version Strategic Behavior in Business and Econ The environment of the game Players: Strategies: Payoffs: Player 1 and Player 2 Rock, Scissors or Paper +1 if winning, -1 when loosing, 0 if tie The Rules of the Game Timing of moves Nature of conflict and interaction (both can't win) Information conditions Simultaneous Conflict Symmetric Strategic Behavior in Business and Econ The game represented Player 2 Rock Player 1 Rock Paper Scissors 0, 0 +1, -1 -1, +1 Paper -1, +1 0, 0 +1, -1 Strategic Behavior in Business and Econ Scissors +1, -1 -1, +1 0, 0 This is a zero-sum game (one player's earnings are other player's losses) Player 2 Rock Player 1 Rock Paper Scissors 0, 0 +1, -1 -1, +1 Paper -1, +1 0, 0 +1, -1 Strategic Behavior in Business and Econ Scissors +1, -1 -1, +1 0, 0 This is a zero-sum game (one player's earnings are other player's losses) Prediction of Game Theory: There are not “always good” nor “always bad” strategies Player 2 Rock Player 1 Rock Paper Scissors 0, 0 +1, -1 -1, +1 Paper -1, +1 0, 0 +1, -1 Strategic Behavior in Business and Econ Scissors +1, -1 -1, +1 0, 0 This is a zero-sum game (one player's earnings are other player's losses) Prediction of Game Theory: There is no “coincidence” of red circles Player 2 Rock Player 1 Rock Paper Scissors 0, 0 +1, -1 -1, +1 Paper -1, +1 0, 0 +1, -1 Strategic Behavior in Business and Econ Scissors +1, -1 -1, +1 0, 0 There are games that don't have “always winning” strategies and can not be simplified by discarding “always bad” strategies Also, there are games that have no “coincidence” of “red circles” (best replies) In real plays, the RSP game is played “at random”. If you opponent detects a “pattern of behavior” she will react accordingly But things can become more complex . . . Strategic Behavior in Business and Econ The Master's Guide to Rock, Paper & Scissors defines the term gambit as: "A series of three successive moves made with strategic intention." The use of Gambits in competitive RPS has been one of the greatest and most enduring breakthroughs in RPS strategy. Selecting throws in advance helps prevent unconscious patterns from forming and can sometimes reduce the subconscious signals that give away the next throw, often called “tells”. Gambits are the focal point of beginner strategy and form the basis of many advanced strategies. Strategic Behavior in Business and Econ 5. Market Entry A firm wants to enter a new market, and its main concern is about the reaction of an incumbent company that currently is making a profit $100,000 If the reaction is aggressive, the challenger will suffer a loss of $10,000, and the incumbent's profits will be reduced to only $20,000 (because of the costs of the fight). On the other hand, if the incumbent chooses to accommodate to the new market scenario, then the two companies will share the $100,000 profit ($50,000 each) Obviously, the challenger can always choose to stay out if that seems to be the best choice (with a profit of $0) Strategic Behavior in Business and Econ The environment of the game Players: Strategies: Payoffs: Firm 1 (challenger) and Firm 2 (incumbent) Firm 1: Enter or Stay out Firm 2: Aggressive or Accommodate as described The Rules of the Game Timing of moves Nature of conflict and interaction Information conditions Sequential: Firm 1 first, then Firm 2 Conflict (market) Symmetric Strategic Behavior in Business and Econ The game represented (- 10,000 , 20,000) Firm 2 (50,000 , 50,000) Firm 1 (0, 100,000) Since the game is sequential, the representation must incorporate the sequence of moves Strategic Behavior in Business and Econ This is a credibility (reputation) game Prediction of Game Theory: Firm 2, if called to play, will choose to Accommodate (- 10,000 , 20,000) Firm 2 (50,000 , 50,000) Firm 1 (0, 100,000) Strategic Behavior in Business and Econ This is a credibility (reputation) game Prediction of Game Theory: Firm 2, if called to play, will choose to Accommodate (- 10,000 , 20,000) Firm 2 (50,000 , 50,000) Firm 1 (0, 100,000) Being Aggressive is not a “rational” choice as it would harm itself Strategic Behavior in Business and Econ This is a credibility (reputation) game Prediction of Game Theory: Firm 1, foreseeing the choice of Firm 2, will Enter (- 10,000 , 20,000) Firm 2 (50,000 , 50,000) Firm 1 (0, 100,000) Strategic Behavior in Business and Econ This is a credibility (reputation) game Prediction of Game Theory: Firm 1, foreseeing the choice of Firm 2, will Enter (- 10,000 , 20,000) Firm 2 (50,000 , 50,000) Firm 1 (0, 100,000) The final outcome is that the two firms share the market Strategic Behavior in Business and Econ Scenarios that consist of a sequence of moves must be represented accordingly: a tree instead of a table Game trees are solved by Backward Induction Credibility games show that “incredible threats” are not rational (The same goes for “incredible promises”) The timing of moves is very important (preventive wars) Strategic Behavior in Business and Econ 6. FCC Spectrum auctions The FCC used comparative hearings to allocate spectrum licenses prior to 1982 and used lotteries starting in 1982. The Commission was given auction authority in 1993 and held its first auction in 1994. Comparative hearings allowed regulators to decide which applicant would put the spectrum to its best use. The lotteries of small licenses contributed to the geographic fragmentation of the cellular industry, delaying the introduction of nationwide mobile telephone services in the United States. Auctions were identified as the mechanism best able to assign the licenses to the highest valuing users and to return a part of the value to the taxpayer. The basic simultaneous multiple round auction format that was adopted in 1994 remains the mainstay of FCC auctions today, although it has evolved over time. Strategic Behavior in Business and Econ The environment of the game Players: Strategies: Payoffs: Any cell phone company (Verizon, AT&T, . . .) Submit a bid (pay the government for the right to use the spectrum) monetary profits The Rules of the Game Timing of moves Nature of conflict and interaction Information conditions mixture of simultaneous and sequential Conflict (market share) Asymmetric Strategic Behavior in Business and Econ The game represented An auction is a game because the outcome of your strategy (your bid) depends on the strategies (bids) of other players Auctions are very complicated games. They can be represented by trees, but they are too complex to be useful. Typically, mathematical instruments are necessary There are different types of auctions FCC auctions are of the type “Common Value” The item has a single though unknown value Bidders differ in their estimates of the true value of the object Bidders differ in their cost structure, which is unknown to each other Strategic Behavior in Business and Econ Auctions are very good “money raisers” Money raised by auctions in the cellular spectrum: Germany United Kingdom France 84 billion 62 billion 33 billion U.S. 2008 (700Mhz auction) (From January 24th to March 18th ) 20 billion (101 bidders, 1019 licenses) Spain Strategic Behavior in Business and Econ ??? No Auction in Spain !! The government issued licenses based on public examination/contest (comparative hearings) Strategic Behavior in Business and Econ No Auction in Spain !! The government issued licenses based on public examination/contest (comparative hearings) The Spanish government raised 880 million ( 35 times less than France !! ) Strategic Behavior in Business and Econ Summary Different game scenarios may have different features and hence different representation It is important to recognize the type of game we want to study The goal is always to find a prediction of what seems to be the more logical or stable outcome (equilibrium) of the game Strategic Behavior in Business and Econ
© Copyright 2026 Paperzz