Previous Round 4

Urbanization Game
What happens when your town industrializes?
1700- Draw…
a river across your paper connecting east to
west (the river should be about 1 inch wide)
draw a simple wooden bridge crossing the
river
draw 2 roads one running north to south and
crossing the river at the bridge and one
running from east to west (Neither road
need be a straight line)
Draw 10 houses; 1 church; 1 cemetery; 1
store; 1 pub; 1 coalmine; & at least 50
trees!!
Round 1 (blue)
Canal-link coal mine to river—
parallel to river
Special house for you 
Round 2-1760 (blue)
5 houses
Previous Round 1:
Canal-link coal mine to river—
parallel to river
Special house for you 
Round 3 – 1760 (blue)
Fence off an area 3x3 inches to be reserved
as a commons.


Add 5 houses (total 20)

1 more nice house.
Previous Round 2:
5 houses
Round 4- 1773 (blue)
5 houses for workers
 1 factory

Previous Round 3:
 Fence off an area 3x3 inches to be reserved as
a commons.

Add 5 houses (total 20)

1 more nice house.
Round 5-1774 (pink)
15 houses
1 church
1 pub
1 store
*you can add extra bridges or roads if
necessary
Previous Round 4:
5 houses for workers
 1 factory

Round 6- 1775 (pink)
5 factories
5 houses
Previous Round 5:
15 houses
1 church
1 pub
1 store
*you can add extra bridges or roads if necessary
Round 7-1780 (pink)
5 tenements
Previous Round 6:
5 factories
5 houses
Round 8 – 1780 (pink)
1
1
1
1
store
school
pub
church
Previous Round 7:
5 tenements
Round 9- 1782 (pink)
5 pubs
Destroy 5 houses
4 tenements
Previous Round 8:
1 store
1 school
1 pub
1 church
Round 10 (pink) :
2 nice homes to represent the capitalists
making profits
1 factory
15 houses
*Trees may be removed if you need space!
Previous Round 9:
5 pubs
Destroy 5 houses
4 tenements
Round 11 - 1785 (pink)
10 factories with smoke
Add smoke to all pre-existing
factories
1 nice house
5 houses (total of 60) 1
tenement
Round 12 – 1800 (green)
1 coal mine
5 houses (total 65)
A new iron bridge to replace the wooden
one
Previous
10 factories with smoke
Add smoke to all pre-existing factories
1 nice house
5 houses (total of 60) 1 tenement
Round 13 (green)
1 coal mine
1 cemetery
Previous:
1 coal mine
5 houses (total 65)
A new iron bridge to replace the wooden
one
Round 14 – 1820s (green)
Add 1 Railroad- choo choo
connect to all coal mines
5 houses
Previous
1 coal mine
1 cemetery
Round 15 - ~1827
(green)
Add two more pubs
Add 1 jail
2 tenements
Round 16 – 1835-1838
(green)
20 street lights
2 hospitals
1 cemetary
Round 17 – 1840 (green)
Add one more railroad – to transport people
and cargo in and out of your village—east
to west
Add 5 houses
1 tenement
Round 18 ~ 1840s (red)
Add:
1 theater
1 museum
2 private schools—mark with a
“P”
1 nice house
Round 19 ~ 1845 (red)
Add 1 cemetery
1 jail
1 hospital
Round 20 – 1850 (red)
Add :
20 houses (total 95)
5 tenements
2 stores
1 church
1 pub
2 more nice homes
1. Describe the changes between 1700 and
1773. What new technologies were created?
What were the positives/negatives of growth?
2. Describe the changes between 1774-1800.
What were the new technologies created?
What were the positives/negatives of growth?
3. Describe the changes between 1800-1840.
What were the new technologies created?
What were the positives/negatives of growth?
4.Describe the changes between 1840-1850.
What were the new technologies created?
What were the positives/negatives of growth?