RUP Iteration Planning By Masoud Moshref Javadi Nov 2008 Outline Introduction When, What, How, Who Iteration Strategies Phases Iteration Planning Resources RUP Iteration Planning 2 Object Oriented Software Design Introduction (1) Two Levels of Plan A coarse-grained plan: the phase plan • Dates of the major milestones • Staffing profile • Dates of the minor milestone A series of fine-grained plans: the iteration plans RUP Iteration Planning 3 Object Oriented Software Design Introduction (2) “A time-sequenced set of activities and tasks, with assigned resources, containing task dependencies, artifacts, and evaluation criteria for the iteration” RUP Iteration Planning 4 Object Oriented Software Design When should I do that? Built in the preceding iteration (second half) Maintained in the current iteration Two “active” iteration plan at one time: The current iteration plan The next iteration plan RUP Iteration Planning 5 Object Oriented Software Design What do I need? The project plan The current status of the project Previous iteration plan assessment Software architecture List of scenarios/usecases List of major classes and packages List of changes/fixes for preceding artifacts RUP Iteration Planning 6 Object Oriented Software Design How? Understand the Objectives of the Phase Determine the Deliverable(s) Find the related activities Associate Resources with Activities Define Monitoring and Control Processes Assess Iteration RUP Iteration Planning 7 Object Oriented Software Design What’s its constituents? Plan Activities Schedule Deliverables Resources Staffing Resources Financial Resources Equipment & Facilities Use Cases Evaluation Criteria RUP Iteration Planning 8 Object Oriented Software Design Who? Project Manager Software Architect Management Reviewer RUP Iteration Planning 9 Object Oriented Software Design Iteration Strategies (1) Wide and Shallow When is appropriate? • Inexperienced team (problem domain / technology area) • Consequential / unprecedented architecture Potential pitfalls • Analysis paralysis • Delayed result • Not enough of the technical details to get a sense of the real technical risks RUP Iteration Planning 10 Object Oriented Software Design Iteration Strategies (2) Deep and Narrow When is appropriate? • Early result Overcome dominant risk, garner support, or prove viability • Continually evolving requirements Potential pitfalls • Incompatible components / stovepipe • Large part of the functionality must be sampled to achieve a balance architecture in a completely new problem domain / an unprecedented architecture RUP Iteration Planning 11 Object Oriented Software Design Iteration Strategies (3) Hybrid approach Narrow/Deep strategy used in Inception Wide/Shallow strategy used in Inception Wide/Shallow strategy used in Elaboration • With selective Narrow/Deep focus Narrow/Deep strategy used in Construction RUP Iteration Planning 12 Object Oriented Software Design Inception Phase Iteration Planning Objective Drivers Vision Business case & critical requirements Project management (feasibility & setting up the team) Development environment RUP Iteration Planning 13 Object Oriented Software Design Elaboration Phase Iteration Planning Objectives Drivers Risk • For the most damaging risks, identify a scenario in one use case that would force the development team to "confront" the risk. Coverage • Toward the end of the phase, include scenarios that touch areas you know will require development (baseline an architecture) Criticality • make sure to include the most fundamental function or services provided RUP Iteration Planning 14 Object Oriented Software Design Construction Phase Iteration Planning Objectives Drivers Risk • New and unsuspected risks are uncovered • Complete some of the more critical ones early Completeness • Toward the end of the construction phase, the main goal will be to ensure coverage of full use cases. RUP Iteration Planning 15 Object Oriented Software Design Transition Phase Iteration Planning The main goal is to finish this generation of the product Bugs/Fixes/Improvements RUP Iteration Planning 16 Object Oriented Software Design Summery An iteration plan: provides a detailed description of the upcoming phase of work, defines the worker roles involved, necessary activities, and artifacts to be delivered in that iteration, outlines a very clear set of measurement criteria by which progress can be assessed during the iteration and success can be measured at the end defines specific start/end dates and delivery dates RUP Iteration Planning 17 Object Oriented Software Design Resources Philippe Kruchten, “Rational Unified Process, The: An Introduction, Third Edition”, chapter 7, 16, Addison Wesley, 2003, David West , “Planning a Project with the IBM Rational Unified Process”, PT: Aug 2003, AT: Nov 2008, http://whitepapers.zdnet.com/abstract.aspx?docid= 71897 Rational Software Corporation, “Rational Unified Process Help, Activity: Develop Iteration Plan & Guidelines: Iteration Plan & Artifact: Iteration Plan “, 2003 RUP Iteration Planning 18 Object Oriented Software Design
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