download

Matakuliah
Tahun
: U0704 / Cinematography for Animation
: 2008
Deskripsi Cinematography for Animation
Pertemuan 01
Deskripsi Cinematography for Animation
•
“....HOW DO YOU FRAME YOUR SHOOT.......
•
Cinematography (from
•
Cinematography merupakan metode pendekatan visual kedalam
pengambilan gambar bergerak
•
The quality of your cinematography can make or break an animation
•
Is not simply the art of placing and moving the camera, it involves
framing and editing shots to mtell a storty visually,express a point of
view, create rhythm, and add tension and atmosphere to a scene
Greek: kinesis (movement) and
grapho (to record)), is the discipline of making lighting and camera
3
Bina Nusantara
The problem every new animator faces : just how you frame your shots
4
Bina Nusantara
Aspects of cinematography
Numerous aspects contribute to the art of cinematography

Lens

Depth of field and focus

Aspect ratio and framing

Lighting

Camera movement

FX
5
Bina Nusantara
• Animation,. is the rapid display of a sequence of images of
2-D or 3-D artwork or model positions in order to create an
illusion of movement
6
Bina Nusantara
•
Cinematography can support the action of a film and enhance
emotions and how you can create rhythm and visual
flow
7
Bina Nusantara
3 rules that aspiring virtual cinematographers most
commonly break
• When going form a wide to a close shot, keep
your character on the same side of the screen,if
he was on the left in the wide shot,don't bframe
him on the right in the close shot
8
Bina Nusantara
– When intercutting between two people, their glances
must always face in the opposite direction if the
viewers are to feel that they're looking at one other.
Don't make them look towards the same side of the
screen or they'll both apperar to be looking in the same
direction
9
Bina Nusantara
– When the character moves between shots,he should
move in the same direction on screen in each one. If he
doesn't.it will look like he changed direction
10
Bina Nusantara