Matakuliah Tahun : T0952 – Multimedia 3D Modelling and Animation : 2009 Biped animation and Rendering output 13 Biped animation • Similar with common animation • Dope sheet and F-curve can be used for adjusting the animation Bina Nusantara University 3 Biped animation • Using the biped for simplify the workflow • Character animation become very simple Bina Nusantara University 4 Rendering •Texture, simple and good model can affect the rendering Bina Nusantara University 5 Rendering • Good lighting for building the mood Bina Nusantara University 6 Rendering • Good rendering inside a game make the audience enjoy to play the game Bina Nusantara University 7 Rendering • Can distinguish between cinematic and animation inside the game • cinematic hi res model, better look, smooth •Inside game low poly, standard look, smooth Bina Nusantara University 8
© Copyright 2026 Paperzz