Matakuliah Tahun Versi : <<M0164>>/<<End User Information Syste>> : <<2005>> : <<1/1i>> Pertemuan <<03>> <<Kehidupan Di Era Digital >> 1 Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : • Mahasiswa dapat menjelaskan dampak teknologi digital pada bisnis dan faktor kunci keberhasilannya 2 Outline Materi • Perubahan cara kerja (PROSES)Tanpa batasan waktu,batasan tempat, kolaborasi • Angkatan kerja di era digital (PEOPLE) • Perubahan cara berpikir, diversifikasi, payoff 3 Life in Networked Organizations Back 2-4 Copyright Prentice Hall, 2002 Next End Learning Objectives • Describe the impact of digital networks on business and other organizations worldwide. • Explain how information technology, especially the growth in digital networks, is changing the way people work in organizational environments. • Identify key trends that are driving change and their implications for people, technology, business process, and organizational structure. 2-5 Copyright Prentice Hall, 2002 More… Back Next End Learning Objectives 2 • Differentiate among Internets, Intranets, and Extranets and the types of applications supported by each of them. • Identify key trends in networking hardware and software. • Describe the expanded capabilities and benefits of the Next Generation Internet. • Identify major opportunities and challenges for EUIS in networked organizations. • Analyze a business setting and recommend changes needed to reinvent it for the digital economy. Back 2-6 Copyright Prentice Hall, 2002 Next End The Changing Workplace (Process) • • • • • Anytime, anyplace environments A 24/7 Global digital economy Teamwork and collaboration Fast moving and flexible Just-in-Time – Supply methods – Stockless inventory systems • Process oriented (Versus functional) • Innovation • Knowledge Age learning organizations Back 2-7 Copyright Prentice Hall, 2002 Next End Twenty-First Century Workforce (People) • Shifting people into thinking work • Diversity • Taking ownership, empowerment; Broader jobs • Pay for performance • Telecommuting, flexible work hours • Work groups without borders Back 2-8 Copyright Prentice Hall, 2002 Next End Life in the World of E-Business and E-Commerce • The customer is king • Shift from transactions to relationships – Customer relationship management (CRM) – Enterprise relationship management (ERM) – Sales force automation (SFA) • • • • Mass customization Transforming the enterprise Eliminating the intermediaries Building partnerships and alliances/Open systems • Virtual communities Back 2-9 Copyright Prentice Hall, 2002 Next End Keys to Success in a TechnologyDriven Economy • Cater to customers • Invest in people • Embrace creativity • Rethink your business • Seize the Web • Care about others The digital divide 2-10 Copyright Prentice Hall, 2002 Back Next End The Changing Internet • Next generation Internet (NGI) –Federal government initiative –Goals • Experimental research for advanced network technologies • Next generation network fabric • Revolutionary applications Back 2-11 Copyright Prentice Hall, 2002 Next End The Changing Internet • Internet2 – University Corporation for Advanced Internet Development (UCAID) – Goals • Enable a new generation of applications • Re-create a leading edge research and education network capability • Transfer new capabilities to the global production Internet Back 2-12 Copyright Prentice Hall, 2002 Next End The Changing Internet • Relationship between NGI and Internet2 – UCAID’s Abilene – Backbone Network Service (vBNS) • Implications for business – High-speed bandwidth – Full-screen video – 3-D Multimedia – CD-quality audio 2-13 Copyright Prentice Hall, 2002 Back Next End Key Terms: • • • • • • • • • • • • 2-14 Summary Abilene network Corporate University Digital divide Digital economy Digital workplace Enterprise portal Internet2 Knowledge economy Knowledge management Next Generation Internet (NGI) Virtual communities Virtual corporations Copyright Prentice Hall, 2002 Back Next End Next: II End-User Information Systems: Business Solutions Productivity Tools For Individuals 2-15 Copyright Prentice Hall, 2002 Back Next End << PENUTUP>> Selanjutnya Pert. 04 Organisasi di Era Digital 16
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