# Measurement Topic 1 Geometry 2 Geometry 3 Geometry Explore these websites during the summer to keep you on track for success Materials needed: computer with internet access (headphones for sound as needed) ANGLES: An angle is a measure of a turn, measured in degrees or °. There are 360° in a full turn. You can find out the size of an angle using a protractor. This section includes: What are angles? Types of angles Adding up angles Using a protractor Perpendicular and parallel lines http://www.bbc.co.uk/bitesize/ks2/maths/shape_space/angles/play/ PLACE VALUE HEADINGS: We use place value headings like 10, 100, 1000. These help us do sums and see which numbers are bigger than others. http://www.bbc.co.uk/bitesize/ks2/maths/number/place_value_headings/play/popup.sh tml SHAPE SORTER: A rhombus has four congruent sides. A rectangle has four congruent angles. But a square has four congruent sides and four congruent angles. Using a Venn diagram, the relationship would look like this: What other relationships can be described using Venn diagrams? Use this tool to explore many different geometric properties and shapes. http://illuminations.nctm.org/Activity.aspx?id=3581 SYMMETRY: A 2D shape is symmetrical if a line can be drawn through it so that either side of the line looks exactly the same. The line is called a line of symmetry. http://www.bbc.co.uk/bitesize/ks2/maths/shape_space/symmetry/play/ 4 Geometry 5 Geometry 6 Geometry 7 Measurement & Data 8 Measurement & Data ANGLES: Can you work out angle types? Sure you can! Note the difference between them here. http://www.bbc.co.uk/bitesize/ks3/maths/shape_space/angles/activity/ 9 Measurement & Data CAN THEY BE EQUAL? Sometimes area and perimeter of rectangles are taught separately, and are often confused. In this problem students consider the relationship between them and are being challenged to engage in some sophisticated mathematical thinking. http://nrich.maths.org/6398 TANGRAMS: Use all seven Chinese puzzle pieces to make shapes and solve problems. http://nlvm.usu.edu/en/nav/frames_asid_112_g_2_t_1.html?open=activities&from=cat egory_g_2_t_1.html LOST: Input coordinates to help you search and find the giraffe with the fewest guesses. The interactivity gives you the shortest distance you'd have to travel (along the roads) to reach the giraffe. Can you find a reliable strategy for choosing coordinates that will locate the giraffe in the minimum number of guesses? http://nrich.maths.org/2665 ALIEN ANGLES: Set the correct angle to complete your mission. http://www.mathplayground.com/alienangles.html 10 Number and Operations in Base Ten ROUNDING FLASHCARDS http://www.aplusmath.com/Flashcards/rounding.html 1. Students are asked to round each given value. 2. They get immediate answers. 3. Students can change the rounding place from 100 – 10,000,000 11 Number and Operations in Base Ten ROUNDING CONCENTRATION GAME http://www.quia.com/cc/293.html 1. Students are asked to flip over cards to match a value to its correct rounded value. 2. They get immediate answers. 3. Cards round to the hundreds place only. 12 Number and Operations in Base Ten ESTIMATION MATCH GAME- Easier version of concentration (students see all numbers) http://www.quia.com/mc/293.html 1. Students are asked to match a value to its correct rounded value. 2. They get immediate answers. 3. Cards round to the hundreds place only. 13 Number and Operations in Base Ten PLACE VALUE GAME http://education.jlab.org/placevalue/index.html 1. The goal of the Place Value Game is to create the largest possible number from the digits the computer gives you. Unfortunately, the computer will give you each digit one at a time and you won't know what the next number will be. 2. You are not allowed to rearrange any of the digits you have already placed, so think carefully before you lock a number in place! 3. Students can select: number of digits, the largest digit used, and if they want to discard any cards. 4. After a round is played, the computer displays what the largest possible value was. 14 Number and Operations in Base Ten ROCKET MATH http://www.primaryresources.co.uk/online/rocketmaths.swf 1. Students are given a target number. 2. You have to make the target number by adding together three consecutive numbers. 3. If your values are correct, the rocket will orbit the planet. 15 Number and Operations in Base Ten MIKROSTRIKE http://www.brainormous.com/online/mikrostrike/index.html 1. Students play a fast paced multiplication game (facts 1-12) to protect their computer’s power core. 16 Number and Operations in Base Ten KenKen: puzzle game that helps students improve their calculation skills, logical thinking and persistence http://www.kenken.com/ The goal is to fill a grid with numbers so that no number appears more than once in any row or column. In addition, the numbers must combine to form a target number using a specific operation. This page is updated with four new KenKen puzzles daily and is provided in partnership with Nextoy, LLC. 17 Number and Operations in Base Ten FARM FREAK OUT: Students will need headphones or turn the sound OFF. http://www.multiplication.com/games/play/farm-freak-out Students practice their multiplication facts from 1 - 12 tables as they help farmer Omellette around his farm. This is a story game. 18 Number and Operations in Base Ten PRODUCT GAME http://illuminations.nctm.org/ActivityDetail.aspx?ID=29 Object of the Game: To get four squares in a row—vertically, horizontally, or diagonally. 19 Number and Operations in Base Ten PRIMARY KRYPTO: puzzle game that helps students improve their calculation skills and persistence http://illuminations.nctm.org/ActivityDetail.aspx?ID=173 The rules of Krypto are simple: Combine five number cards using the four arithmetic operations (+, –, ×, ÷) to arrive at a "target" number. This online version of Primary Krypto uses the numbers 1–10 only. 1. Drag-and-drop the number cards onto the game board. They will snap into place on the outlined squares. 2. From the small squares, choose which operation is to be performed. The three buttons are used to control the game. 20 Number and Operations in Base Ten NUMBER PUZZLES: Solve puzzles involving arranging numbers on a diagram so that they add up to a given value. http://nlvm.usu.edu/en/nav/frames_asid_157_g_2_t_1.html?open=instructions&from=c ategory_g_2_t_1.html 21 Number and Operations in Base Ten THE QUOTIENT CAFÉ: Use your division skills to figure out how much each character gets. Design your own situation with dinosaurs dividing waffles, penguins sharing apples, or many other situations.**When playing- select “leave extras on the table”** http://illuminations.nctm.org/Activity.aspx?id=4197 22 Number and Operations in Base Ten ADDITION AND SUBTRACTION (whole numbers): Add and subtract your way across the Hexafield in this Mission 2110 game. http://www.bbc.co.uk/bitesize/ks2/maths/number/addition_subtraction/play/ 23 Number and Operations in Base Ten DIGIT-WIZE: Click on the numbers that make up the target number and then click on 'Check' to see if your answer is correct. http://www.emaonline.org.uk/ema/client_files/resources_ftp/netmedia/digitwize/english /digit_wize.cfm 24 Number and Operations in Base Ten COIN BOX: Learn how to count, collect, exchange, and make change for coins. The coin tiles help you count as you learn the value of each coin. How many of the games can you master? http://illuminations.nctm.org/coinbox/ Choose EXCHANGE to practice working with decimal values. 25 Number OperationsFractions EQUIVALENT FRACTIONS: Create equivalent fractions by dividing and shading squares or circles, and match each fraction to its location on the number line. http://illuminations.nctm.org/Activity.aspx?id=3510 In the panel along the right side, choose the Build Your Own option. Create a fraction whose denominator is a prime number. How many equivalent fractions can you create? Is it possible to create a fraction such that no equivalent fractions could be created with this applet? Find at least one. Can you describe the fractions for which this is possible? 26 Number OperationsFractions FRACTION MODELS: Explore different representations for fractions including fractions greater than one (improper fractions), mixed numbers, decimals, and percentages. Additionally, there are length, area, region, and set models. http://illuminations.nctm.org/Activity.aspx?id=3519 27 Number OperationsFractions KEEP IT SIMPLE: Unit fractions (fractions which have numerators of 1) can be written as the sum of two different unit fractions. Can all unit fractions be made in more than one way like this? http://nrich.maths.org/6540 28 Number OperationsFractions NUMBER LINE BARS - FRACTIONS: Students create fractions with unlike denominators. Then they partition the fractions in order to find the sum. http://nlvm.usu.edu/en/nav/frames_asid_265_g_2_t_1.html 29 Operations and Algebraic Thinking FACTOR GAME: Exercise your factoring ability against a human or the computer in this Calculation Nation game. http://illuminations.nctm.org/Activity.aspx?id=4134 30 Operations and Algebraic Thinking FACTORIZE: With this activity, you can visually explore the concept of factors by creating rectangular arrays. The length and width of the array are factors of your number. http://illuminations.nctm.org/Activity.aspx?id=3511 31 Operations and Algebraic Thinking NUMBER PATTERNS: Use your number pattern know-how to crack the Mission 2110 codes. http://www.bbc.co.uk/bitesize/ks2/maths/number/number_patterns/play/ 32 Operations and Algebraic Thinking SUPER SHAPES: Each of the following shapes has a value: =7 =17 =? The value of the circle changes in each of the following problems. Can you discover its value in each problem, if the value of the shapes are being added together? http://nrich.maths.org/1056&part
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