SKATING IN ICE HOCKEY KALLE VÄLIAHO Haaga University of Applied Sciences Vierumäki Sports Institute Degree Programme in Sports and Leisure Management Autumn 2006 ABSTRACT Vierumäki Sports Institute 1.12.2006 Degree Programme in Sports and Leisure Management Team and racket sports coaching Author Kalle Väliaho The title of the thesis SKATING IN ICE HOCKEY Group DP II Number of pages and appendices 52 + 22 Supervisor(s) Jukka Tiikkaja The first goal of the Skating in Ice Hockey – Bachelor Thesis was to produce a skating booklet for ice hockey coaches and skating instructors. The booklet is in a DVD form and it is divided into two main chapters: forward skating and backward skating. These two main chapters are comprised of different subsections that demonstrate the right skating techniques and introduce different drills to improve skating. The second goal was to collect different skating material to find details about the skating fundamentals and biomechanical aspects to produce a kinematic analyze of skating. The report is divided into smaller chapters than the DVD to make it clearer to follow and read the Thesis’ report. The chapters on the report are a straight forward and backward skating, forward and backward crossovers and turning maneuvers, there is also one chapter concentrating on the DVD project. During the process some similarities between the techniques were found and these findings were determined the full and the powerful stride. These findings were the full leg extension, the low heel recovery, the deep knee bend of the gliding leg and starting the stride under the center of gravity. Deep and stable skating position is also one important factor of the powerful stride, because only from that position the skater is able to propel to the back-side and full extends the pushing leg. The stable and the balanced skating position is a fundamental for all the skating. Player will lose some speed and power from the propulsion if he or she has to concentrate all the time of maintaining the balance. Two feet gliding position is found the most common skating technique during the ice hockey game among the forwards. Players always start and end skating from the two feet gliding position. Understanding the fundamentals and biomechanical aspects of skating will help the players, coaches and instructors to improve skating abilities. The drills on the DVD have been chosen according the “Skating in Ice Hockey” -Bachelor Thesis’ report. All the drills include the key factors and proper demonstrations from the different camera angles. Key words skating, stride, ice hockey, full leg extension, skating position, DVD TABLE OF CONTENTS 1 INTRODUCTION .............................................................................................................. 1 2 FORWARD SKATING ...................................................................................................... 3 2.1 Forward Skating Position ........................................................................................... 4 2.2 Forward Skating Starts............................................................................................... 6 2.3 Pushing Phase of the Forward Stride ........................................................................ 9 2.4 Gliding Phase of the Forward Stride ........................................................................ 11 2.5 Recovery Phase of the Forward Stride .................................................................... 12 2.6 Forward Stops.......................................................................................................... 14 3 BACKWARD SKATING .................................................................................................. 17 3.1 Backward Skating Position....................................................................................... 17 3.2 Backward Skating Starts .......................................................................................... 18 3.3 Pushing Phase of the Backward Stride.................................................................... 20 3.4 Gliding Phase of the Backward Stride...................................................................... 21 3.5 Recovery Phase of the Backward Stride.................................................................. 22 3.6 Backward Stops ....................................................................................................... 23 4 FORWARD CROSSOVERS........................................................................................... 25 4.1 Forward Crossover Skating Position........................................................................ 25 4.2 Forward Crossover Start .......................................................................................... 26 4.3 Pushing Phase of the Forward Crossover Stride ..................................................... 26 4.4 Gliding Phase of the Forward Crossover Stride ....................................................... 28 4.5 Recovery Phase of the Forward Crossover Stride................................................... 29 5 BACKWARD CROSSOVERS ........................................................................................ 30 5.1 Backward Crossover Skating Position ..................................................................... 30 5.2 Backward Crossover Start ....................................................................................... 31 5.3 Pushing Phase of the Backward Crossover Stride .................................................. 31 5.4 Gliding Phase of the Backward Crossover Stride .................................................... 32 5.5 Recovery Phase of the Backward Crossover Stride ................................................ 33 6 TURNING MANEUVERS ............................................................................................... 34 6.1 Forward Two Feet Parallel Turns............................................................................. 34 6.2 From Forward to Forward Special Turns ................................................................. 35 6.3 From Forward to Backward Turns............................................................................ 36 6.4 From Backward to Forward Turns............................................................................ 37 7 MAKING THE SKATING IN ICE HOCKEY –DVD .......................................................... 40 7.1 Making the Script ..................................................................................................... 40 7.2 Video Taping the DVD ............................................................................................. 42 7.3 Editing the DVD........................................................................................................ 43 8 DISCUSSION ................................................................................................................. 45 8.1 Some Aspects When Teaching Skating................................................................... 46 8.2 The Usage of the DVD and the Analyze of the DVD Process.................................. 47 8.3 Thoughts for the Future Research ........................................................................... 48 BIBLIOGRAPHY APPENDICES LIST OF FIGURES AND TABLES Figure 1……………………………………………………………………………………………..7 The skate angles during the forward front start Table 1…………………………………………………………………………………………….10 The difference between the elite and the trained skaters in knee angles and knee angular velocity Figure 2……………………………………………………………………………………………11 Gliding phase of the forward stride Figure 3……………………………………………………………………………………………13 A wide tracking stride Figure 4……………………………………………………………………………………………19 Backward crossover start Figure 5……………………………………………………………………………………………21 Backward skating stride 1 INTRODUCTION Skating plays a big role in ice hockey. It is a way of moving on the ice and the skating style always depends on the certain game situation. The players have to react fast to different game situation by changing their way of skating. All the changes have to be done quickly in a small space to win the situation and to be successful. Agility and explosiveness are characteristics for all the good skaters. All the players however are not fast skaters even though they seemed to move their legs fast. Some players do not seemed to move their legs at all but they go faster than the others. The difference between the fast and slow skaters comes from the individual differences in techniques and physical qualities. This study’s objective is to introduce the biomechanical aspects of skating and clarify the technique by cutting skating techniques in small pieces. The knowledge, which is provided in this thesis, is collected from the different study articles, books, skating -seminars and on the home pages of the leading skating instructors. Material is from the ice hockey and speed skating. Speed skating was chosen because many research articles are studying the power of the stride and the differences between the elite and professional skaters. Speed skating differs from the ice hockey skating in two ways: speed skaters have to take care of the wind resistance because of the long dashes and the outside environment, and the speed is more constant than in ice hockey where the technique and speed is related to the game situation. The Speed skating skaters are always skating counter-clockwise executing only a right over left crossing over technique. Figure skating is also close to ice hockey skating but it was hard to find any good research articles about figure skating stride and powers in figure skating. Many research articles were concentrating on the power and biomechanics of the jumps than actual skating. I decided not to have any information about the Inline hockey skating because the surface is different and skating is slower. Inline hockey is close to ice hockey but because of the longer time to turn and having wheels instead of the steel blades makes the sport different. There are five chapters on this study concentrating on skating techniques: forward skating, backward skating, forward crossovers, backward crossovers and turning maneuvers. After those will be one chapter from the DVD process and the discussion part. The chapter division was decided to have in this way to make it easier to follow and clearer to read the thesis. The first plan was to have two big chapters: forward and backward skating. In this way there would be too many subsections and the size of the chapters would differ too much from each other. Now the chapter division is in smaller 1 pieces according the characteristic of skating; skating in straights and skating in the curves have divided in their own chapters. There is more information available about forward skating than backward skating. This can be explained in two reasons: speed skating is only executed forward and forward skating is more common during the ice hockey game than backward skating. This same reason appears also in ice hockey skating books: the forward skating chapters are superior comparing to backward skating chapters. In this study forward skating chapter is also superior to the other chapters of the study because of the previous reasons, but also because some terms and force productions are already explained in this chapter to avoid repeating and having irrelevant information. Besides of collecting the information together the project of the thesis was to make a skating DVD according to this information. The aim of the DVD is to provide skating knowledge and drills for the people working in ice hockey. It might be a coach, a player, a skating instructor or a parent who is watching the Skating in Ice Hockey -DVD and the goal is to provide information for all of them. The DVD was produced by the Hungarian Ice Hockey Federation with the co-operation the Hungarian national sport section NUPI. First reading the study report and then watching the DVD will help all the coaches and players to understand more about skating in ice hockey. It is really important to understand the underlying forces and demands of the skating techniques to be a master in skating. Players who can maintain the speed and use less energy for skating can spend longer times on the ice during one shift without getting fatigue. Players who understand the different parts of the stride and the way of improving their skating skills will be successful on the game situations where they have to get rid of the opponent or add the next gear to go for a goal. The only way of improving skating is to really understand the fundamentals and biomechanical aspects of it and to practice skating on the ice. This study report will provide the information of the skating techniques and drills to improve your skating technique. 2 2 FORWARD SKATING Forward skating is the most common technique in ice hockey. A player can either skate straight forward or sideways, or combine these two ways of moving and do several different maneuvers. In today’s ice hockey, during one game, a player changes quickly the way of moving. He or she does not spend long times in one skating characteristic and continually changes the speed and the direction of travel. (Bracko, Fellingham, Hall, Fisher & Cryer 1998, 258-261) The skate’s blade has two edges: an Inside edge and an outside edge. The inside edge points inward and the outside edge points outward when standing on the ice. Between the edges is the hollow, which determines how deeply the edges cut into the ice. The area between the edges is called a flat of the blade. When a player glides on the inside edges he or she turns inward whereas gliding on the outside edge turns a player outward. In straight forward skating a player uses both edges by moving from the outside edge to the inside edge when executing straight forward skating stride. (Stamm 2001, 5-7) Forward skating can be divided in single- and double-support phases. Single-support phase means a period when a skater is being supported on one leg. It starts when one skate leaves the ice after the push-off and ends when the skate is placed back on the ice after the recovery phase. Double-support phase is a period where both skates are in contact with the ice at the same time. One skate is ready to propel the speed whereas the other one is ready for gliding. This phase is also known as a propulsion phase or a pushoff phase. (Drouin 1998, 4; McCaw & Hoshizaki 1985, 637) Single-support phase can be divided in two categories: a gliding and a propulsion phase. The single-support gliding phase starts immediately when the pushing leg leaves the ice and ends when the both skates are on the ice. The single-support propulsion phase starts in the middle of a recovery phase. The recovery phase is a period when the propelled leg is brought under the body in the air after the push-off. The double-support phase starts after the recovery phase when both skates are on the ice. Returned leg is preparing to start a gliding phase and the other leg prepares to propel (the leg which was gliding). Propulsion phase starts in the middle of the recovery phase and ends when the pushing leg leaves the ice. (Alatalo & Lumela 1987, 43; McCaw & Hoshizaki 1985, 637) The single-support phase is used more during one stride than the double-support phase. The single-support phase comprises more than 80% of the total time whereas the double3 support phase comprises the rest of the time. When a skater gets tired, becomes fatigued, the time spent in single-support phase decreases and at the same time the doublesupport time increases. When a player gets fatigued he or she spends more time with two skates on the ice than in non-fatigued time. (Marino & Drouin 2000, 268-269) 2.1 Forward Skating Position The quality factors of good forward skating position are a deep knee bend, a stable and balanced posture and a good forward lean. The skates are creating a letter V (the angle between the skates is approximately 45 degrees) and the hip is facing straight forward. A good and balanced skating position helps a player to stay inside the game situations and reach fast the maximum speed. (Roy 2003; Stamm 2001, 30 & 36) The knee bend of the forward skating position should be close to 90 degrees, in maximum speed even lower. This angle is not the point where you get the most powerful push; it is an angle where the pushing phase starts. A skater reaches the most powerful push from the angle of 120°. To reach this angle a player has to open up the knees before he or she starts to drive the leg forward. This “open up” period will increase the knee angle. If the player starts to drive the legs forward from the angle of 120°, he or she will easily miss the most powerful point and lose some speed. (Roy 2003) A skater should bring the knees forward when bending those and the knees should be approximately three to five centimeters in front of the toes (Glantz). The ankle angle, watching from the side and comparing tibia bone and a skate, should be between 70 and 80 degrees (Vesalainen 2004). This allows a player to open up his or her knees and have a full leg extension after each stride when skating straight forward (Glantz). A low knee bent helps a player to keep the center of gravity down. This sustains the balance and maintains a stable skating position. The player is more ready for the demands of the game: changing the direction and reaching the maximum speed is faster because the player is already in a low position. All the skating drills are good to execute with using a low knee bend. (Roy 2003) The center of gravity is located in a lower part of the midsection of the human body, around the navel area. Stamm defines it (2001, 221) as a segment or part of the body under which the feet must be situated in order to maintain balance or generate power. It means that every stride should start and end under the center of gravity, in this case under the body, to provide a powerful push. (Stamm 2001, 36) 4 The bodyweight should be kept equally on both skates in the middle part of the blades and in full contact with the ice to maintain the balanced position. The player can lose the balance if he or she places the bodyweight too much on one skate or leans too much front or back. Some young ice hockey players, usually beginners, are using a stick to provide a balance. This habit should be avoided because it will cause some skating problems and it delays the development time. (Savolainen & Kaarela 2004; Stamm 2001, 12) Good upper body forward lean is also an important factor in forward skating. It provides a full leg extension of the stride and helps a player to maintain a deep knee bend. The body angle between thighs and upper body is around 50 degrees. Smaller angle, a stronger forward lean, hinders the length of the stride because the heel will leave the ice too early. In speed skating the longer straight part of the blade and shape of the skate allows speed skaters to lean strongly forward, almost parallel to the ice. The straight part of the ice hockey skate’s blade is shorter comparing to the speed skate’s blade. The straight part of the blade of the hockey skate usually varies from three to seven centimeters. Speed skaters are leaning almost parallel to the ice to minimize the wind resistance. In ice hockey the wind resistance does not play any role because of the small skating area, the rink, and usually ice rinks are covered. Such a strong lean is not useful in ice hockey game situations because the players have to be able to see the whole rink: they have to be ready to change the direction quickly and take or give body contacts. (Roy 2003) A restrictive factor, which inhibits the skating position, is the lack of range of motion (ROM) in ankles. The reason for the weak mobility of the ankle is the tightness of the Achilles tendon. It occurs when muscle care is inadequate comparing to heavy loading of the muscles. If heels rise up when executing a squad, it is a sign of weak mobility of the ankles, weak ROM in the ankles. Maintaining the right skating position will demand more energy and maintaining the balance is more challenging when having a weak ROM in the ankles. One way to improve the situation is to make squads with full ROM; forcing the heels to stay on the ground during the entire time of the squad movement. (Vesalainen 2004) On the DVD the forward skating position is illustrated as its own chapter. A few main factors have been demonstrated and mentioned such as: legs are in shoulder width apart, back straight and head up and facing forward. The drills to improve the skating position on the DVD are: leg lifts forward, two feet forward gliding in a skating position and in a deep squad position, and one leg forward gliding. The descriptions of the drills are explained in Appendix 1. 5 2.2 Forward Skating Starts The speed and the direction of skating change many times during an ice hockey game. Players have to quickly react and act those changes. Players who react fastest usually win the situations and are successful to their team. Skillful players are able to start quickly and accelerate from any position with or without the puck. (Stamm 2001, 107) The first three to four strides of the start are running like. This action can be compared to the start of the sprinters when they leave from the starting blocks. The strides are running like because the skates only touch on the ice, they do not glide on the ice. At the same time the strides have to be quick and full. A common error is not to have a full leg extension when moving legs rapidly and not to have a full blade contact with the ice. (Roy 2003; Stamm 2001, 107) The full blade contact is important in starts. Some players only use their balls of the feet when executing starting strides. These players lose some of the explosive extension movement because their heels are already up and the ankles are partly extended. Players will have a more explosive start if they first contact with the full blade on the ice and then kick off with the ball of the foot. They will get the full ankle and knee extension, which are important moments in forward striding. (Roy 2003) The most common forward starts in ice hockey are a front start and a crossover start (Stamm 2001, 108). These two starts have been found the most effective way to start from the standing point with straight legs (Roy 1977, 139). The so called “thrust and glide” start was found the fastest way to continue skating after the hockey stop (Naud 1980, 96). T-start is the easiest way to start with and it is mostly taught to beginners (Hockey Canada 2005, 3.01). In a T-start a player places his or her skates in a T-position. The back leg will push and the front leg will glide. A player has to lean slightly forward to be able to have a full extension of the pushing leg. The gliding is done on the flat of the blade to guarantee the straight forward motion. It is important to have a deep knee bend and to push hard towards the ice to provide a powerful start. (Hockey Canada 2005, 3.01; IIHF 2000, A-7) Front forward start is used when a player is facing straight forward of the line of travel. The start is done when a player either starts from straight legs (face-off situation) or after the stop to change the direction. The bodyweight has to be placed equally on both skates, 6 but this time more on the front side of the blade than in the middle or the back side of the blade. (Stamm 2001, 108) The skates are turned 80-85 degrees outward to the line of travel (Stamm 2001, 108). The leaning body angle is approximately 60 degrees when a player starts the motion (Hache 2002, 46). Knees are bent to 90 degrees and the pushing leg creates an about 45-degree angle to the ice to have a better grip (Stamm 2001, 109). A player has to remember to lean strongly forward throughout the whole start. If he or she places the bodyweight more on the back side of the blade than the front, he or she will easily start to glide. Gliding hinders the starting time and if a player wants to have a quick start, he or she has to move the legs rapidly forward with a quick blade contact, full length of the blade, on the ice on the inside edges of the skates. (Stamm 2001, 109) A player only uses the inside edges during the first 3-4 strides of the start, not outside edges at all (Glantz). After the first strides the skating continues normally and the angle between the skate and line of travel decreases (IIHF 2000, B-12; Stamm 2001, 112). All the strides are lateral pushes, which will give a skater the fastest speed (Hache 2002, 44). The different skate angles of forward front start, the angles between the skate and the line of travel, are demonstrated in Figure 1. Figure 1: The skate angles during the forward front start (according to Stamm 2001, 112) In a crossover start a player is facing sideways to the line of travel. The skates are parallel to each other and approximately in shoulder width apart. A player can go both ways from this position: to the right or to the left, depending on the game situation. A crossover start 7 is also known as a side start and it is a fast way to change the direction after a quick stop. (Stamm 2001, 113) The name of the crossover start comes from the technique. Both legs, the front and the back leg, have to dig into the ice before the start: The front leg to its outside edge and the back leg to its inside edge. The back leg, depending on the line of travel, starts the motion: it crosses over the front leg. The front leg pushes second, driving itself under the body. The following strides are executed by using the same technique as in the forward front start. All the strides have to be full and the start has to be fast to be able to generate the maximum speed. (Stamm 2001, 114) Thrust and glide start is a technique used when a player returns towards the starting point after a hockey stop (skates parallel to each other). In this thrust and glide technique the last stopping motion is done with the back leg, while the front leg is turned towards the new line of travel (the way the player was coming from). After the stop the back leg is moved under the body to front while the front leg is gliding forward. This kind of skating start technique has been found superior to a crossover start after the two feet hockey stop. (Naud 1980, 94-96) The techniques of different starting styles can only be practiced on the ice but starting can also be trained off-ice. The players can look that they are working hard during the ice when practicing starts but sometimes it is hard to have the mental toughness to execute several starts in 100% attitude on the ice. Through off-ice training it is possible to improve the start and acceleration, and sometimes it gives better results than working on the ice. (Hermiston 1976, 234) Arm swing is as big part of forward starts as it is of straight forward skating. If a player is able to execute a proper arm swing during the starts and forward skating, he or she will be faster on the ice compared with a player with an inactivity of the arms. Arm swing should go naturally along the skating and with the same tempo as the strides. (Roy 2003) Bracko (2003 & 2004) explains the importance of the arm swing through the Newton’s Third Law of Motion by explaining that the arms have to follow the same line as the legs are pushing. This motion is abducting and adducting the arms and the hips. The movement is always the same: stick with one hand or with two hands on the ice or off the ice. If the arm swing is done properly, a player creates a better momentum and rhythm and is able to go faster. 8 The T-start, the front start and the crossover start are demonstrated on the DVD. There are three different drills to practice forward starting: front and crossover starts over the ice hockey sticks and a resistance drill with a pair. The explanations and the key factors of the drills are shown in Appendix 1. 2.3 Pushing Phase of the Forward Stride The pushing phase of the forward stride is also known as a push-off-, propulsion- or a release- phase (Adams 2001, 24; Hache 2002, 44; Humble 2003, 50; Stamm 2001, 37). Forward stride or a forward stroke has been used to explain the whole movement of forward skating: push-off, glide and recovery phases (de Boer, Schermehorn, Gademan, de Groot & van Ingen Schenau 1986, 175; Glantz). The forward stride is also used to explain the period when a skater pushes himself into a motion (Glantz). The propulsion phase, including a double-support and single-support propulsion phases, starts in the middle of the recovery phase and ends when the pushing leg leaves from the ice. When the pushing leg is brought under the body for starting a gliding phase, the other leg, which was gliding, will prepare for the new push. The double-support phase starts when the both skates are touching the ice and ends when the pushing leg leaves the ice. (Alatalo & Lumela 1987, 43) The power of the push primarily comes from the following three lower body joints: the ankle, the knee and the hip joints. To complete a single push you have to fully extend and open these three joints. The muscles, which are used the most, are the calf muscles, the quadriceps and the buttocks. (Hache 2002, 40; Roy 2003) The edge of the pushing skate has to be dig into the ice to provide a good grip for the pushing skate (Stamm 2001, 7). The push has to be pointed to the side, to be able to generate speed (Bracko 2003; de Boer et al. 1986, 176; Roy 1977, 139). It is impossible to speed up if the skates are pointing straight ahead because the blades cannot grip into the ice and they are slipping away more than pushing against the ice (Glantz; Hache 2002, 41; Stamm 2001, 37). The push has to come from the inside edge of the entire blade: to start at the back half of the blade and to finish to the balls of the foot. The push has to be directed straight to the back-side from the line of travel and in top speed the angle, between the line of travel and the skate, is approximately 45 degrees. The purpose of the push is to drive the whole bodyweight against the pushing edge, even though the whole leg executes the actual 9 push. The push is completed when the whole leg, including the ankle, is fully extended before leaving the ice. There should be a straight line from the pushing leg to the head after the full leg extension to provide an optimal and maximal push-off force. (Stamm 2001, 37-40) In ice hockey skating, the full extension of the ankle guarantees the full leg extension and it increases the speed significantly comparing to a poor ankle extension (Roy 2003). In speed skating the knee angle, when the skate leaves the ice, is closer to 170 degrees than to 180 degrees (de Boer et al. 1986, 183). De Boer et al (1986, 183) are explaining the difference because of the characteristic of speed skating when using conventional skates (absence of the ankle extension). Today the Klapskates (heel is separate from the blade) are providing the ankle extension in speed skating and many world records have been broken (Duncan; Kuper & Sterken 2003, 294). One difference between the elite and the professional skaters, the difference between the best and good skaters, comes from the knee angular velocity. Knee angular velocity is the time between the start of the push-off and the end of the push-off: the velocity of the knee extension of the pushing leg. Knee angular velocity is also called push-off time or better push-off time, especially when there is no difference in stroke frequency, it can be referred to as better push-off. Among the elite skaters the push-off force does not vary in different velocities. The most effective knee angle for the push, for the most effective muscle contraction, runs from 119° to 149°. The difference between the knee angles and the knee angular velocity between the elite and trained skaters is shown in Table 1. (de Boer et al. 1986, 175-184) Table 1: The Differences between the elite and the trained skaters in knee angles and knee angular velocity. (According to de Boer et al 1986, 181) Elite Trained Knee angle (Start) 117,5 120,3 Knee Angle (End) 169,6 170,7 0,21 0,25 Time S-E (seconds) One restrictive skating factor is a poor leg extension. This is mostly caused by the tightness of the hip flexors, the tightness of the iliopsoas muscle. The iliopsoas muscle is 10 comprised of three smaller muscles: the iliacus muscle and the psoas minor and major muscles (Hervonen 2001, 213). In this case there is no full extension of the hip joint. A player has to use more power and energy to execute the full leg extension, which will cause weaker power production of the push-off. The problem can be solved, for example, by executing different combinations of squads and steps and stretching hip flexor muscles. (Vesalainen 2004) 2.4 Gliding Phase of the Forward Stride Gliding phase of the forward stride is a single support phase. It starts after the recovery phase of the forward stride (the leg is brought under the body after the push-off) and ends when the leg is ready to propel the speed. It is as an important phase as the striding and the recovery phases and its function is to show the direction of skating. (Alatalo & Lumela 1987, 43; Stamm 2001, 29 & 38-43) All the three parts of the blade are used during the gliding phase of the forward stride: the inside edge, the outside edge and the flat of the blade. The gliding starts from the outside edge and turns to its inside edge through the flat of the blade. The next push starts from the inside edge. The illustration of the gliding phase of the forward stride is shown in Figure 2. The skating is executed from down to up in Figure 2. (Stamm 2001, 43) Figure 2: Gliding phase of the forward stride (According to Stamm 2001, 43). IE = Inside edge, F = Flat of the blade, OE = Outside edge. The skate has to go through the center of gravity to reach the outside edge at the beginning of the gliding phase (Stamm 2001, 43). The whole skating motion has to be 11 smooth and constant and that is why the leg has to continue to glide forward after the push-off and the recovery phase (de Boer et al. 1986, 176). The leg has to drive through under the body and contact the ice slightly ahead of the other leg to generate more speed (Stamm 2001, 43-44). It is important to have the gliding leg well bended to keep the center of gravity low. Deep knee bent helps a skater to push wide and long. The skater is able to go into a position where there is a straight line from the pushing leg to the head when having a full leg extension. The knee angle of the gliding leg should be close to 90 degrees and the gliding knee should be in front of the toes. It is important move the whole bodyweight on the gliding leg by placing the chest over the gliding knee. If a player leans too much forward and does not keep his or her back straight and head up, he or she easily puts too much pressure on the toe part of the blade and loses the balance: the pushing leg has risen too early from the ice and a player is out of balance when he or she executes a full leg extension. (Stamm 2001, 38-43) When a player gets tired, the gliding time increases. The velocity decreases because of lack of energy causing the striding rate to reduce. To be able to maintain the speed and to move forward, a player starts to increase the gliding phase. Increasing the gliding phase is only way to keep the strides long and efficient because the time of the recovery phase decreases and the power of the push-off weakens. (Marino & Drouin 2000, 268-269) 2.5 Recovery Phase of the Forward Stride The recovery phase of the forward stride is a period when the pushing leg is brought under the body to start a new gliding phase of the forward stride (Stamm 2001, 33). The recovery leg should neither cross the line of travel nor hit the gliding skate causing a decrease in velocity when skating in high speed (Bracko 2003). The leg should be brought under the body low and fast immediately after the push-off (Glantz). The center of gravity, in forward skating, locates under the navel and a straight line from the navel to the ice is a point where the skates should be retracted (Roy 2003). Wide track or wide tracking is a term, which is used to define the action when a player does not recover his or her leg through the center of gravity and keeps his or her skates wide, separate from each other. Skaters, who are wide tracking, lose some speed because they are not able to catch the outside edge to provide a good gliding motion and they lose a lot of energy because the body is pulling itself in two different directions at the 12 same time. In a wide track the gliding is executed from the flat of the blade to the inside edge. Players have a shorter stride if they are tracking wide. However, they have a better balance in this position. A stable and balanced position is very important when there is a contact in a game situation (players need to stay in their skates). When the speed is a factor, then the players should recover their legs underneath their body through the center of gravity. North American players tend to wide track more, when compared to European players, because the smaller rink is causing more emphasis on physical game. Wide tracking stride is demonstrated in Figure 3. (Roy 2003) Figure 3: A wide tracking stride (According to Stamm 2001, 43) One difference between fast and slow skaters is the recovery time of the pushing leg (Bracko 2003). Low heel recovery helps players to retract their legs faster and players who propel more to the back than to the side or lean too much forward usually kick their heels up (Roy 2003). Fast skaters, more skilled skaters, are able to achieve a better touchdown position and a knee angle of the recovery skate (Marino & Drouin 2000, 268). When a player gets fatigued the recovery time decreases and he or she spends more time on two skates (Marino & Drouin 2000, 268-269). Stride tempos (the number of the strides in certain time) are related to the recovery time of the pushing leg and there is also a difference in stride tempos between the elite and the beginner skaters. However, just instructing skaters to move their legs faster may cause some problems in the technique. Even though the players are moving their legs fast, they have to keep the technique the same: long glides, full extension of the pushing leg and the fast recovery through the center of gravity. (McCaw & Hoshizaki 1985, 638-641) 13 The forward stride has its own chapter on the DVD. The chapter is comprised of all the three phases (push-off, glide and recovery) and these phases are explained and demonstrated on the DVD. The forward skating drills on the DVD are: forward C-cuts (one leg at time, alternating and both legs at the same time), scratching the ice, skating with a pair, edge to edge drills, one leg skating, wide tracking, heel turning, exaggerated strides and skating in different velocities. The review of the phases and the explanations of the drills are seen in Appendix 1. 2.6 Forward Stops Forward stops are used to stop or slow down the speed. The goal is to decrease or stop the speed as fast as possible. In a game situation stopping is used for example in the following situations: to stop and change the direction quickly and to stop to avoid body checks. The most common stop, which is used in a game situation, is a two feet parallel stop. The other forward stops are one leg inside- and outside edge stops and one and two foot snowplow stops. (Cady & Stenlund 1998, 86-91; Hockey Canada 2005, 3.06-3.09; IIHF 2000, A-12; IIHF 2002, 16.7-16.9; SJL & Avset 1986; Stamm 2001, 133-138) Forward one skate snowplow stop is also known as a “one o’clock – eleven o’clock” stop. The name comes from the direction towards the skate is stopping to: the right skate pushes towards one o’clock and the left skate towards eleven o’clock. The name snowplow comes from the characteristic of the stop: it scrapes the ice as the real snowplow cleans the road. The technique is usually taught to beginners first by using two skates and then with one skate. (Hockey Canada 2005, 3.06; IIHF 2000, A-12; Stamm 2001, 134) One leg snowplow stop technique is used in a game situation when a player executes a turn from forward to backward skating and returns towards the point he or she started at. In this turning action the technique is more breaking the speed than actually stopping the speed. The stopping technique is used rarely during the games by the skaters. The goalkeepers are executing this stop more often when they move forward from the net. The stop is executed by turning a skate into a position where the heel is pointing outward and the toes are pointing inward from the two feet gliding position. A player has to scrape the ice, push towards the ice, with his or her inside edge by keeping the weight on the balls of the foot. If the stop is executed with the right skate, the push has to be pointed towards one o’clock and if with the left skate, towards eleven o’clock. (IIHF 2000, A-12; Stamm 2001, 134) 14 Two feet snowplow stop follows the same principles than the one foot snowplow stop, but now the both skates are turned simultaneously to stop the speed: the heels outward and the toes inward. The skates form a letter-V when stopping. A player has to maintain a deep knee bend and to keep his or her back straight during the entire stop. The push has to be strong towards the ice to make some snow by using the inside edges of the blades. It is important to keep the bodyweight on the balls of the feet. If the weight is kept more on the heels, the blades might cut the ice too deep making the stopping motion difficult. (Stamm 2001, 133-134) One leg outside edge stop with the inside leg is also known as a T-stop. It is mainly used to practice the outside edge work in a two feet hockey stop. It is not often used during the games because it leaves a player in an unbalanced position. It is sometimes seen when the players are entering the face-offs. It is easy to start with gliding on one skate and then placing the other leg behind gliding skate. The back leg is kept off the ice to form a letter-T. Then the back leg is placed on the ice and the bodyweight is added to the outside edge of the skate by leaning backwards. The front skate is lifted up to get the entire bodyweight on the back skate. More skilled players execute this stop from the normal forward skating motion by strongly turning their back leg to its outside edge. It requires more strength from the lower body. (Hockey Canada 2005, 3.09; IIHF 2002, 16.9; Stamm 2001, 135 & 138) One leg inside edge stop is a very common technique practiced among the beginners. The technique follows the same principles as the outside edge stop, but now the whole bodyweight is added on the inside edge of the stopping skate. From the gliding position the stopping skate is turned 90 degrees to the line of travel by turning the heel outward. The free leg should be held close to the ice to start a new stride. It is easy to return towards the direction the player was coming from by using this technique. (Hockey Canada 2005, 3.09; IIHF 2002, 16.8). Executing these one leg stops in high speed demands a lot of strength and good edge control from the players. A player has to place the whole bodyweight quickly either to the inside or to the outside edge of the stopping skate and rapidly change the direction. Inside edge braking technique (“thrust and glide”) is found to be the fastest way to continue skating towards the starting direction after the two feet parallel stop. (Cady & Stenlund 1998, 88-91; Naud & Holt 1980, 94-96) Two feet parallel stop is also known as a hockey stop. It is the most used stopping technique in ice hockey and in the same time one of the most difficult skills to teach to 15 young ice hockey players. It is also the most effective way to stop from fast speed and, if properly executed, the most stable stop. (Cady & Stenlund 1998, 86-88; Hockey Institute; Stamm 2001, 136). When executing a hockey stop from the two feet gliding, the both skates are turned 90 degrees to the side. The bodyweight has to be kept on both skates where the inside skate stops on its outside edge and the outside skate on its inside edge. The inside skate in this case is the skate which is closer to the point the player was coming from. Strong backward lean and deep knee bend help the player to stop faster. The head has to be kept up and shoulders parallel to the ice to provide a balance and stable stance. One of the common problems is to spread the legs too much because it is hard to continue skating from that position. (Cady & Stenlund 1998, 86-88, Hockey Institute; Glantz) One and two leg snowplow stops and the hockey stop are demonstrated on the DVD. There are two separate drills to practice stopping. The drills are one leg stops and a “stop and go” drill. The forward stops end the forward skating chapter on the DVD. The key factors of the techniques and the drills are explained in Appendix 1. 16 3 BACKWARD SKATING Backward skating is more used among the defenders than the forwards in ice hockey. It is, however, important for both positions to learn this properly because players are often skating backwards when playing defence (Stamm 2001, 65). NHL forwards are spending as much time skating backwards as skating forwards in high intensity (Bracko et al. 1998, 254-259). The team is giving an advance for the opponent if the players are not able to skate fast straight backward (Stamm 2001, 65). Backward crossover technique is used more among the players than the straight backward skating. The crossing over technique is a faster way to accelerate and gain up the speed, but it is more difficult to angle and keep the gap to opponent and to take the space away from him or her. When a player is using crossing over technique, he or she is moving sideways: either to the right or to the left. (Aidelbaum; Stamm 2001, 65-66) Straight backward skating stride is also divided in three different phases. These phases are the pushing, the gliding and the recovery phase. They are also known as the release, the follow through and the return. Straight backward skating mainly differs from the straight forward skating in two ways: different skating direction and the skates are kept on the ice almost the entire stride. (Aidelbaum; Stamm 2001, 65-73) 3.1 Backward Skating Position Backward skating position differs from the forward skating position basically in one way. In backward skating position a player does not lean so much forward than in forward skating position. The back is almost in a vertical position and the knees are well bent. The player is in a sitting position when skating. However, the upper body is slightly leaning forward. (Aidelbaum; IIHF 2000, A-18; Stamm 2001, 66) It is important to have the bodyweight equally on both skates approximately in the middle of the blade (Aidelbaum; IIHF 2000, A-18). If a player has his or her bodyweight too much on the front, by leaning too much forward or placing the bodyweight too front, he or she can easily lose the balance or the rhythm when skating (Suburban Hockey). When having a low knee bend, with bodyweight equally on both skates, the center of gravity stays low and a player has a more stable position and he or she is able to skate without a fear of losing the balance (IIHF 2000, A-18). 17 It is really important to keep the back straight by keeping the shoulders back. This helps a player to keep his or her head up and eyes on the game. The legs should be kept in shoulder width apart and the knees in front of the toes to guarantee a stable skating position and good power of the strides. The stick should be kept on the ice in one hand to be ready to react to the game situations. (Aidelbaum; IIHF 2000, A-18; IIHF 2002, 16.13; Suburban Hockey) Backward skating position and the difference between forward and backward skating positions is demonstrated on the DVD. The same drills are used to practice backward skating position as to practice forward skating position, but now the drills are done backwards. The drills are seen in Appendix 1. 3.2 Backward Skating Starts There are two techniques to start to skate backward: a straight backward start and a backward crossover start (IIHF 2002, 16.13; Stamm 2001, 117-120). In some situation the player has to accelerate forward first and then turn to backward skating (Hache 2002, 47; Stamm 2001, 118). It is important to learn to start skating backward from the straight legs because only in this way a player is able to see the opponent at all times (IIHF 2002, 16.13; Stamm 2001, 117). Backward skating starts are slower to execute than forward skating starts because of the characteristics of the skating style. A player can not lean as much backward as forward in forward skating. If a player leans too much backward, he or she will lose the balance forcing the player to fall down. (Stamm 2001, 117) The straight backward start is executed almost in the same way as skating straight backward by using C-cuts but when starting the first strides are short. The name of the Ccut comes from the figure which the blade makes on the ice during the stride. The start has to be done like all the other starts: first fast strides to gain quickly the maximum speed. The gliding skate should glide less than during the straight backward skating. (Stamm 2001, 118) From the backward skating position, the legs under the body, the pushing skate is turned outward almost 90 degrees to the line of travel. The blade of the skate is on its inside edge. The whole bodyweight is placed over the pushing leg and the hip is extended. A fast knee and ankle extensions are providing a full leg extension. The bodyweight is moved rapidly to the other leg after the recovery. Players should gain the top speed after 18 few strides. The hip should kept all the time facing straight to the line of travel to prevent a swinging motion from side to side. (IIHF 2002, 16.13-16.14; Stamm 2001, 118-120) Backward crossover start is an effective way to start from the standing position (Hockey Institute; IIHF 2002, 16.14). It starts with a normal C-cut followed by crossovers and skating continues either on straight backward skating or backward crossovers, chosen by the player (IIHF 2000, C-57; IIHF 2002, 16.14; Stamm 2001, 120-121). The technique is demonstrated in Figure 4. Figure 4: Backward crossover start (According to Stamm 2001, 121) Backward crossover start might be fast to execute from the straight leg -position but it gives a disadvantage to a player because he or she is forced to stay only in one side at time. This is crucial when playing one against one situation. Straight backward start is superior to a crossover start (when playing one to one situation during the game) because the defencing player is able to stay in front of the offensive player all the time. (Stamm 2001, 117-118) An arm swing gives the rhythm and helps to be explosive during the starts and during the backward skating. The principle is the same as in forward skating: the arms have to follow and move by using the same pattern than the legs. The arm swing has to be natural and the arms should never cross the center of the body because that creates too much side to side motion, which will decrease the speed. (Stamm 2001, 43-46; Suburban Hockey) 19 Straight backward start and the backward crossover start are demonstrated on the DVD. The clips contain a proper demonstration and some written key points. There is one resistance drill with a pair to practice backward starting on the DVD. The key factors of the techniques and the drill are seen in Appendix 1. 3.3 Pushing Phase of the Backward Stride The technique, which is used in straight backward skating, is called a C-cut (Hockey Institute; Stamm 2001, 66). The other name for this push-off technique is a half-moon cut (Glantz). The technique is the same as used in straight backward start; the skate cuts the ice and creates a letter C. The power of the push is produced in the same way as in straight forward skating: to fully extend the hip-, the knee- and the ankle joint to create a straight line from the skate to the head (Stamm 2001, 66-71). The difference between the techniques is that in straight backward skating both skates are basically staying on the ice all the time (Aidelbaum). The other important fundamentals are a good edge grip, weight distribution from one leg to the other leg and a low knee bend (Stamm 2001, 66). The stride starts straight under the body (Glantz; Stamm 2001, 66). The pushing leg is angled outward and the angle between the skate blade and the ice is approximately 45 degrees on top speed (Aidelbaum; Stamm 2001, 66). By keeping the whole blade on the ice and powerfully thrusting the skate to the front and then to the side will move the player backward (Suburban Hockey). The bodyweight is on the pushing leg and the push starts from the middle of the blade ending to the balls of the foot, which can be referred as a toe push-off (Stamm 2001; 66-68). The whole leg has to be extended to create a maximal force and a speed generation (Stamm 2001, 66-68; Suburban Hockey). The whole C-cut sequence is demonstrated in Figure 5. The difference of Figure 5 and straight backward skating is in the gliding leg. The gliding leg does not glide straight backward as it is shown in Figure 5. The purpose of Figure 5 is to illustrate the skating direction. The gliding leg and the skate are gone through under the next chapter: the gliding phase of the backward stride. 20 Figure 5: Backward skating stride (According to Stamm 2001, 70) The knee bend has to be low. A deep knee bend guarantees the low center of gravity, which provides a stable and a balanced skating position when pushing-off. If the player skates with straight legs, he or she can not produce power to a push because the optimal angle of the knees for power production is close to 120 degrees (Roy 2003). A player has to remember to keep his or her hip pointed straight backward to eliminate a swinging motion from side to side. A player moves to the direction the hip is facing to. Swinging hip sideways affects negatively skating: a player uses more energy to go sideways and is unable to skate straight backward. (Aidelbaum; Stamm 2001, 66-72) 3.4 Gliding Phase of the Backward Stride Gliding phase of the straight backward stride follows the same principles as the straight forward stride. The blade of the gliding skate moves from the outside edge (beginning of the gliding phase) to the inside edge (propulsion phase) and between the edges on the flat of the blade. The aim of the backward skating is to go straight as much as possible (not sideways) and that is why many drills are concentrating on keeping the gliding leg on the flat of the blade to move straight backward. (Stamm 2001, 65-72) As in the forward skating, when one leg is pushing (in backward skating executing the Ccut) the other skate is gliding. In backward skating the gliding leg stays all the time on the ice and under the body (Aidelbaum; Glantz). The total shape of the combination of the pushing leg and the gliding leg is close to a letter D (Aidelbaum). Having a big 21 concentration on executing a letter C might cause a player to move sideways rather straight backwards (Aidelbaum; Stamm 2001, 70-72; Suburban Hockey). The gliding leg should start to glide a little bit earlier than the other skate starts to push. It means that the gliding leg should be ahead of the pushing leg and the distance is approximately three quarters of the skate blade. A player should really bring the leg backward (in forward skating forward) to be able to go fast. (Stamm 2001, 70-72). The gliding knee should be kept well bended to provide a full thrust of the pushing leg (IIHF 2002, 16.13). The deeper the knee bend, the more sideways a player is able to push (Suburban Hockey). The knee angle should be close to 90 degrees (Aidelbaum). This deep knee bend provides a player a better and more balanced position and provides more speed because of the full strides (Suburban Hockey). 3.5 Recovery Phase of the Backward Stride Recovery phase is a period when the pushing leg is brought under the body. The phase starts in the middle of the C-cut (in the middle of the letter C) and ends when the both skates are under the center of gravity. After the recovery phase the skate starts to glide. The leg return is a fast movement. It is executed by turning the heel of the pushing leg inward and pull it under the body by forming the rest of the letter C (pushing period is the first half and the recovery period is the second half). The whole blade has to be in contact with the ice during the procedure. If a player lifts up the heel, he or she will move the bodyweight more on front and the toe of the blade cuts more the ice causing a falling moment. Even though the recovery phase is a pull, it is also a glide. If the player cuts the ice too much during the recovery, he or she is attempted to move more sideways than straight backward. Moving sideways takes more energy causing a faster exhaustion of a player and a longer skating time. It is important to have a full recovery. The optimal power production is created when the push starts straight under the body. By starting at the point, where the center of gravity locates, the player is able to put his or her bodyweight 100% over the pushing leg. Incomplete recovery forces the hip to move sideways causing a swinging hip (Stamm 2001, 68-71) Stride tempos are as big part of backward skating as they are in forward skating. Stride tempo has to be fast but in the same time all the strides have to be full. A player can not take anything off from the three phases mentioned earlier, if he or she wants to skate fast. 22 The same principle occurs in backward skating: stride tempo is high if the recovery time is fast. (Stamm 2001, 73) Backward skating stride is demonstrated on the DVD as its own chapter under the backward skating chapter. All the three phases are demonstrated in writing as well. The backward skating drills on the DVD are: backward C-cuts, “hit the skates”, backward edge to edge drills, backward slalom, one leg skating backward and “follow the line”. All the drills are explained in Appendix 1. 3.6 Backward Stops Backward stops are as initial part of the game as forward stops. The player has to react quickly to the changes of the game and to be ready to stop fast. There is not always the time to use the technique known best. There are three different backward stopping techniques used in ice hockey: one foot and two feet snowplow stops and a backward hockey stop. (IIHF 2000, A-22, B-28 & D-56; IIHF 2002, 16.14-16.15; Stamm 2001, 138140) Backward two feet snowplow stop is also called as a V-stop because the skates form a letter V when a player stops (IIHF 2000, A-22). This technique is mostly used when skating backward during the game, because it gives the best resistance against ice providing a quick stop (IIHF 2002, 16.14). From this position it is easy to continue skating (IIHF 2000, A-22; Stamm 2001, 139). In most of the skating manuals the two feet snowplow stop is taught before the one leg snowplow stop (IIHF 2000, A-22; IIHF 2002, 16.14; Stamm 2001, 138-139). In V-stop (two feet snowplow) the both skates are turned simultaneously to point outward: toes point outward and heels inward. The legs should be approximately in shoulder width apart when stopping. First a player has to get a contact with the ice, scrape the ice (a slide), before he or she starts to push hard against the ice. The knees have to be well bended to be able to stop fast. The more the knees are bent (lowered the bodyweight), the faster the stop is done. The bodyweight has to be equally on the both skates. The stop is more effective if a player uses his or her balls of the feet instead of the heels. The snow should come out from the front half of the blades when stopping (Snowplow action). It is easy to extend the legs and to continue skating after the stop. (Glantz; IIHF 2000, A-22, Stamm 2001, 138-139). 23 One leg snowplow stop is executed in the same way as the two feet snowplow stop but now just using one skate (Stamm 2001, 139). It is commonly used by professional players because it is easy to quickly gain the speed after the stop (Hockey Institute). As in the two feet snowplow stop, it is also important in one leg snowplow stop to lean forward when executing the stop (IIHF 2002, 16.15). One leg snowplow stop is executed by using the back leg and the actual stopping motion is done with the inside edge of the blade. As in the two feet V-stop, the stopping skate has to rotate in a way that the toes are pointing outward and the heel is pointing inward. Deep knee bend with the whole bodyweight over the stopping leg guarantees a fast stop. From that position it is easy to continue skating in every direction because the free leg is already under the body to start a new stride. (Stamm 2001, 139-140) Backward two feet hockey stop is used when the player has to stop quickly sideways from the backward skating (IIHF 2000, D-56). There are two ways to stop: feet parallel to each other or wide apart (Glantz; IIHF 2000, D-56). No differences between these two stopping techniques have been found when thinking of the effectiveness of the stop (Naud & Holt 1980, 96). The hockey stop is executed from the backward skating by turning the hip sideways. The skates and the body are following the hip. A player has to turn the whole lower body 90 degrees to be able to stop. Placing the bodyweight on both skates and on the balls of the feet helps a player to dig into the ice. The front skate will be on the outside edge and the back skate will be on the inside edge when stopping. A player should be in a sitting position when stopping and to remember to keep the inside shoulder parallel to the ice to maintain the balance. (Glantz; IIHF 2000, D-56) The one foot and two feet backward snowplow stops and the backward hockey stop are demonstrated and explained on the DVD. Slow motion is used to clarify the proper technique. Any additional stopping drills are not seen on the DVD. The reviews of the backward stopping techniques are seen in Appendix 1. 24 4 FORWARD CROSSOVERS Crossovers are the fastest way to skate a curve-shaped distance (Aidelbaum). The name of the crossover indicates a leg-over technique used in ice hockey and speed skating: the outside leg always crosses over the inside leg (de Boer, Ettema, van Gorkum, de Groot & van Ingen Schenau 1987, 78; Stamm 2001, 77). This technique is used in ice hockey for example when accelerating on curves or moving sideways (Hache 2002, 49; Stamm 2001, 77). In speed skating the skaters are only skating counter clockwise; the right skate always goes over the left skate (de Boer et al. 1987, 78). In ice hockey the players are skating in both directions because of the characteristics of the game (Stamm 2001, 77). However, turning to the left is more common among the NHL forwards than turning to the right (Bracko et al. 1998, 260). Bracko et al. (1998, 260) explained this result by the shooting side of the player: it is easier to turn to the direction of your lower hand. There are two forces, besides the center of gravity, which involve the skater during the crossovers: the centrifugal and the centripetal force (Blatherwick 1992, 26-27: Stamm). Stamm (2001, 221) defines the centrifugal force as a force which pushes the skater away from the circle and the centripetal force as a force which pushes the skater inward to the circle. The torque by these two forces is reduced by lowering the center of gravity of the player by bending the knees more (Blatherwick 1992, 27). A balanced position is found when the forces are equalized (Stamm). In forward crossovers the inside and the outside leg have their own pushing, gliding and recovery technique. A player is always using the edges when skating crossovers: the flat of the blades are rarely used. When the player is moving on the flats, he or she is going straight forward or backward. The edge of the blade and the leg determine the way of travel (Stamm; Stamm 2001, 77-82). 4.1 Forward Crossover Skating Position The skating position of forward crossovers follows the same principles as the skating position of the straight forward skating: low knee bent (about 90 degrees), back straight and head up. Because of the centripetal and the centrifugal forces the upper body plays a bigger role than in straight forward skating. A player has to balance between these two forces by moving the upper body, and maintain the speed at the same time. (Stamm; Stamm 2001. 77-82) 25 A player has to lean towards the center of the curve down from the waist (Aidelbaum; IIHF 2000, B-21). The shoulders have to stay parallel to the ice and the easiest way to do this is to keep the inside shoulder up (IIHF 2000, B-21, Stamm). The upper body can either face towards or away from the center of the circle, depending on the certain game situation: skating clockwise and accelerating without the puck or protecting the puck when the opponent is on the right side (Stamm). The bodyweight is concentrated on the working skate, and at the same time the center of gravity has to stay low and in the middle of the blades. The velocity will decrease and the player will lose the balance, if he or she moves the bodyweight from forward to backward, from down to up or from side to side. The change of the bodyweight occurs in the middle: when the skates are close to each other. The skates have to be pointed towards the line of travel during the entire curve and a change will alter the direction of skating. The lean down from the waist has to be strong to achieve a good grip between the blade and the ice: the angle between the blade and the ice is approximately 45 degrees. A too excessive shoulder movement affects negatively to the balance and the agility. (Stamm) 4.2 Forward Crossover Start The technique of the forward crossover start is discussed in Chapter 2.2 (forward skating starts). Forward crossover start is a fast way to continue skating in any direction after the stop (Stamm 2001, 113). However, players usually start to skate crossovers after the two feet gliding position and return into the same position during the game (Bracko et al. 1998, 261). Lateral crossovers, also known as weaving crossovers, are one technique to skate forward. The player executes a normal crossover start and continues skating forward by executing three crossovers strides (two first ones are crossover strides and the third one is a neutralizing step) to one direction and change the way after a neutralizing step. This neutralizing step is wider than the two other ones. Lateral crossovers are the base of deking, which is used in ice hockey when you want to go around the opponent. (Stamm 2001, 102-103) 4.3 Pushing Phase of the Forward Crossover Stride There are two different push-off techniques used in forward crossovers: the inside leg and the outside leg push (comparing to straight forward skating where the both skates are using the same technique) (de Boer et al. 1987, 70, Glantz; Stamm, 2001, 77-83). These 26 two pushes are also known as a stride push (outside leg) and an X-push (inside leg) (Stamm 2001, 78-81). The inside leg push is found more powerful than the outside leg push (de Boer et al. 1987, 77-78). The both strides have partly the same fundamentals as in straight forward skating, such as a deep knee bend and a full leg and an ankle extension (Aidelbaum). The simultaneous extension of the hip, the knee and the ankle produce the power of the push in all the skating (Hache 2002, 40; Roy 2003). Every stride should start straight under the center of gravity to provide the most powerful push-off (Stamm 2001, 78). The gliding skate should be bent close to 90 degrees and the knee should be in front of the toes (Aidelbaum). The technique of an outside leg push is almost the same as in straight forward skating and the name stride push comes from this characteristic. The push starts from the inside edge and lands also on the inside edge; in straight forward skating stride the skate lands on the outside edge. The whole blade is pushing and the push starts from the heel and ends from the balls of the foot. The whole leg, including the ankle, has to extend to produce a powerful stride. The push has to align to the side of the line of travel like in the straight forward skating. The bodyweight has to be transferred to the inside skate at the midpoint of the push to provide a maximal gliding phase. After the full leg extension the toes can not face straight towards the ice because this would cause a player to turn into the flat of the blades. There has to be a straight line from the skate to the head after the full leg extension. (Stamm; Stamm 2001, 77-80) The inside leg push, also known as an X-push, is done with the outside edge of the inside skate. The inside skate crosses the outside skate but it does not go over the outside skate: it goes under the outside leg. As in all other strides, the leg has to be full extended to produce a powerful push, and the same occurs in the X-push. The push starts from the heel of the blade and ends to the ankle extension. The bodyweight has to be transferred in the middle of the push to the other skate, and after the full leg extension the toes can not point straight towards the ice. These two pushes, inside and outside, are following each other and they are done one at a time. (Glantz; Stamm; Stamm 2001, 80-82) The inside skate push is found more powerful compared to the outside leg push. This is because of the characteristic of the inside skate stride: a smaller knee angle and a higher push-off angle (the angle between the vertical line and the medial side of the skate) at the beginning of the push. The outside skate has to be placed more vertically on the ice after the push-off than the inside skate. The differences of the inside and the outside strides are 27 shown in Appendix 2. Appendix 2 also illustrates the differences between the elite and the trained skaters during the crossover skating. (de Boer et al. 1987, 73-78) When comparing elite and trained skaters you will find out that elite skaters have shorter stride and push-off times during the crossover skating. There is no big difference in the stride rate between these two groups: the difference lies in the work per stride. Elite skaters are able to recover faster. (de Boer et al. 1987, 73-78) Some elite ice hockey players often run the first crossover strides to accelerate fast. This requires more power from the thighs because a player has to stay in a low position to grip the ice. The more the player bends the knees, leans from the waist down and balances the upper body, the more the edges will grip the ice providing a powerful stride. (Stamm) 4.4 Gliding Phase of the Forward Crossover Stride As in the pushing phase of the forward crossover stride also the gliding phase is different comparing to the straight forward skating. In forward crossovers the inside skate glides on its outside edge and the outside skate glides on its inside edge. The gliding skate could also be called the directional skate because the edge and the leg determine the line of travel. The edges do not change during the gliding phase, as it does during the straight forward skating. (Aidelbaum; de Boer et al. 1987, 70-78; Stamm; Stamm 2001, 77-83) A skater has to lean strongly from the waist down into the curve to get into the edges (IIHF 2000, B-21; Stamm). When the blade is placed on the ice after the recovery phase, the angle between the ice and the blade, inside the curve, should be approximately 45 degrees (Glantz). A stronger lean determines the sharpness of the curve and a faster speed helps a skater to dig into the ice (Aidelbaum; Stamm). The gliding phase starts after the recovery phase and ends when the leg starts to propel the speed. The gliding starts ahead of the point where the other leg was gliding as in all the skating techniques: the gliding leg needs to be brought ahead of the other skate. The full blade of the gliding skate has to be in contact with the ice to provide a stable and continuous movement. The outside leg glides longer on the ice comparing to the inside leg and that is why more weight is distributed on the outside leg when skating the curves. (de Boer et al. 1987, 70-77; Stamm; Stamm 2001, 77-83) Practicing gliding by using one blade at a time helps a player to improve his or her balance during the curves (Paananen & Räty 2002, 35 & 38; Stamm 2001, 97). Gliding 28 one leg, however, is not characteristic during an ice hockey game and this should be remembered when practicing skating (Bracko 1999). Using single gliding drills and game performance skating drills together, will improve the player to balance with one skate and master the edge work when practicing skating the curves (Bracko et al. 1998, 261; Paananen & Räty 2002, 38). 4.5 Recovery Phase of the Forward Crossover Stride Recovery phase in crossovers is a period when the leg is brought under the body close in the ice after the push-off phase. In forward crossovers this means the phase when the leg is crossing over, or under, the pushing leg in the air. The outside leg is brought over the inside leg whereas the inside leg is brought under and behind the outside leg. (de Boer et al. 1987, 78; Stamm 2001, 77-82) The leg should stay close to the ice when returning. Lifting the heels up will decrease the speed. The outside skate stays close and almost parallel to the ice, and in front of the toes of the inside skate when it moves forward. This crossing over is done properly if the outside leg crosses over the top of the thigh of the inside leg (player has to maintain the deep knee bend). The inside leg is brought under, behind, the outside leg. The skate has to move close and almost parallel to the ice behind the heel of the outside skate: center of gravity rises if the skate is lifted up. (Stamm; Stamm 2001, 80-83) The stride rate is higher in forward crossovers than in straight forward skating (Yuda, Yuki, Aoyanagi, Fujii & Ae 2004, 201). This is mainly because of the longer gliding time in straight forward skating (de Boer et al. 1987, 77). The inside leg stroke is shorter than the outside leg stroke and the knee angular velocity of the inside leg is higher, which are due to the shorter gliding time of the inside skate (de Boer et al. 1987, 76-78). The forward crossover skating is demonstrated on the DVD. The inside and the outside leg work are demonstrated by using the frozen frames. The forward crossovers drills on the DVD are: “over the stick”, circle gliding, “airplane”, figure -8, inside leg skating, side crossovers and forward lateral crossovers. All the drills are explained in Appendix 1. 29 5 BACKWARD CROSSOVERS Backward crossover skating is common among the players of the defensive team during the game. A defensive player tries to angle and to track the opponent to get him or her out of the play and win the puck to his or her team. Backward crossover skating is important to learn, because in some cases it is only way to win the situation and turn the play. (Stamm 2001, 83) The same forces affect backward crossovers as forward crossovers when skating in the circles: the centripetal and the centrifugal forces (Stamm). The forces are explained in Chapter 3 (forward crossovers). One similarity to the forward crossover is the difference between the inside and the outside leg strides, whereas in straight backward skating both legs execute the same stride pattern (Stamm 2001, 83). There are two major differences in the forward and the backward crossovers besides the direction of skating: in backward crossovers the outside leg stays on the ice during the entire stride and the inside skate changes the edge during the stride (Aidelbaum). 5.1 Backward Crossover Skating Position The skating position of backward crossovers follows the same principles as in the straight backward skating: low knee bend and back straight. The thighs should be almost parallel to the ice to create a sitting position. The bodyweight is in the middle of the blade and the whole blade should contact the ice. The bodyweight moves from one leg to the other as it does during the forward crossover skating. (Glantz; Stamm) The upper body has an important role in crossover skating because of the centripetal and the centrifugal forces. In backward crossovers the upper body is basically facing one direction: the shoulders and the chest are facing the curve. However, the skates have to point towards the line of travel, which means that the rotation is done from the hip and the leaning is done from the waist down. Shoulders should always be kept parallel to the ice to guarantee a good balance and a stable skating position as in forward crossover skating. The players should remember not to lean on the hockey stick to find a balanced position. When skating backward crossovers the skating position is wider than in forward crossovers due to the inside leg stride. The player is using wider steps to provide powerful strides. The inside leg stride will be discussed more in Chapter 5.3 (the pushing phase of the backward crossover stride). (Stamm; Stamm 2001, 83-90) 30 5.2 Backward Crossover Start One demand of the game is to see the game situation and the position of the puck. When the opponent is attacking, a player does not always have time to accelerate forward and by doing that the player will lose the eye contact from the opponent. The backward crossover start is one of the fastest ways to accelerate backward and at the same time a player is able to face the game situation (Stamm 2001, 83). The technique of backward crossover start is explained in Chapter 3.2 (backward crossover starts). In a game situation after the backward crossover start the crossovers are done laterally, especially if you are playing as a defender. Lateral crossovers are done in three strides where the third one usually is a neutralizing step. A player has to learn throughout the game when it is proper to execute crossovers and when to skate straight backward. (Stamm 2001, 83 & 102-103) 5.3 Pushing Phase of the Backward Crossover Stride There are two different pushes in backward crossovers: the inside leg push and the outside leg push. The outside leg push is a normal C-cut, which is also used in straight backward skating, and the inside leg push is a kind of pulling under movement. One difference between the pushes is that the outside skate stays on the ice during the whole stride. As in forward crossovers, one push is executed at a time. (Aidelbaum; Glantz; Stamm 2001, 84-88) The outside leg push is also known as a stride push. It is executed in the same way as the normal C-cut when skating straight backwards but now in a circle or in a turn. The technique of the C-cut is explained in Chapter 3.3 (the pushing phase of the backward stride). The inside skate is on its outside edge when executing the outside leg push. The bodyweight has to be over the pushing leg to maximize the power of the push as in all the other pushes. The outside leg is powerfully thrust to the front-side from the line of travel starting from the heel and finishing the push from the balls of the foot. However, the whole blade contacts the ice during the entire stride. The angle between the pushing skate and the ice should be close to 45 degrees when pushing against the ice. (Glantz; Stamm 2001, 84-85) The inside leg push is also known as an X-push and is executed by using a crossing under/ pulling under technique: the inside leg is crossed under/ pulled under the outside 31 leg. The push starts when the skate is a little bit over the shoulder inside the circle/ turn and from there the skate is pulled through the center of gravity. It differs in this way from the others pushes, which always start under the body. The inside skate propels the ice on its outside edge. The push starts from the middle part of the blade and ends to the balls of foot providing an ankle extension. The leg has to full extend to get the maximum power out from the push. The extension is directed to the side from the line of travel, which is in this case a curve shaped line. Player will lose the balance and the power of the push if the toes are pointing straight down and the heels are pointing up. The bodyweight is shifted from the inside leg to the outside leg in the middle of crossing under movement which is at the same time the midpoint of the push. (Glantz; Stamm; Stamm 2001, 85) 5.4 Gliding Phase of the Backward Crossover Stride The gliding phase starts after the recovery phase. As in forward crossover skating the inside leg and the outside leg have their own way to glide, compared to straight forward skating where the both skates execute the same gliding pattern. For the outside skate this means a period when the leg is gliding under the body after the C-cut push and for the inside skate a period when the skate is placed back to the ice to the side of the body. Because of the characteristic of crossover skating the gliding time of one skate is shorter than in straight backward skating. (Stamm 2001, 83-89) The outside skate glides on its inside edge. The gliding phase starts under the body after the recovery phase and ends when the pushing motion starts. The whole blade stays on the ice during the whole stride. The gliding leg has to be well bended during the whole phase to maximize the balance and the power of the inside leg push. The bodyweight is transferred to the gliding leg in the midpoint of the inside skate push. (Stamm; Stamm 2001, 77-78 & 84-89) The inside skate is mostly gliding on its outside edge. The gliding phase starts when the skate is placed back to the ice after the recovery period. The skate might contact the ice with the inside edge – flat of the blade because during the recovery the leg is placed as wide on the side as possible to maximize the balance, the stable stance and the power of the push. The skate is gliding backward and towards the center of the body to prepare for the pushing action. The whole blade contacts with the ice and the bodyweight is transferred to gliding leg in the middle of the outside leg push. (Stamm 2001, 85-86) 32 5.5 Recovery Phase of the Backward Crossover Stride The recovery phase of the skates differs from each other, like all the other phases in crossover skating. The outside leg recovery period follows the same principles as the normal C-cut stride but is now executed in a circle. It starts in the middle of the C and ends when the skate is under the body. In backward crossovers the outside leg is brought in front of the inside skate and the distance between the skates is approximately three centimeters. The skate stays on the ice and the full blade is contacting the ice during the recovery. (Aidelbaum; Stamm 2001, 68 & 84) The recovery phase of the inside skate is done in the air. After the full leg extension the inside leg is brought on the side as far as possible, depending on the player’s abilities. The skate should stay close and parallel to the ice during the whole recovery. The blade might contact the ice with the inside edge or on the flat but it must quickly turn on the outside edge. This “reaching to the side” –motion requires more strength from the player but in the same time he or she is able to speed up easier. (Glantz; Stamm 2001, 85-86) As in forward crossovers the stride length and tempo has to be equal on both legs: the player must learn to push powerfully with both legs. If he or she is unable to push with both legs, it will be seen in the speed and the power of crossovers. The low heel recovery increases the stride tempos in crossovers and in straight skating. All the three phases have to be fully finished before starting the new phase but at the same time the player has to be able to move his or her legs rapidly to increase the speed. (Stamm 2001, 86-87) Backward crossover skating is demonstrated and the technique is explained on the DVD. The drills on the DVD are: backward circle gliding, figure -8, “stick on back”, backward crossover skating with a pair and backward lateral crossover skating. The key factors of the drills are seen in Appendix 1. 33 6 TURNING MANEUVERS Turning is a very common way of changing the direction in ice hockey (Bracko et al. 1998, 255). The turn is a change of direction or a change of the body direction: a change from forward to backward skating, or either changing the direction of skating or turning in a straight line where the skating direction stays the same (Stamm 2001, 151). A player can execute several turns during the game such as tight turns, forward to backward turns and some others special turns (Bracko et al. 1998, 255; Stamm 2001, 151) Turning to the left is more common during the game than turning to the right. This is explained by the superior number of the left-handed players comparing to the righthanded players because it has been found that turning to the direction of the player’s shooting side is easier. Gliding turn is the most used turning technique during the game and all the turns start from the two feet gliding position. The frequency of the turns is seen in Appendix 3. (Bracko et al. 1998, 255 & 260) In all the turns a balanced position is very important. The player has to keep his or her center of gravity low during the whole turn, in all turns. The turn starts either from the backward or forward skating and posture of the player is determined by the turning technique. The rotation of the body has to be done before executing the actual turn. The back has to be kept straight and head up all the time to be able to see and follow the game situations. The purpose of the turn is not to decrease the speed: the player has to maintain or accelerate during the turn by striding. (Aidelbaum; Stamm 2001, 152-153) 6.1 Forward Two Feet Parallel Turns Two feet parallel turns are most used during the ice hockey game (Bracko et al. 1998, 255; Stamm 2001, 153). Depending on the time and space the player either executes an easy gliding turn or a more demanding tight turn (SJL & Avset 1987; Stamm 2001, 173). In these two turns both the inside and the outside skate stays on the ice during the entire turn (SJL & Avset 1987). The same forces apply in two feet turning as in crossover skating (Stamm). Two feet gliding turn is one of the easiest and simplest ways to change the direction in ice hockey. It is mostly done as a forward turn but sometimes it is good to practice the technique backwards to learn to control the edges and the body. It is really important to learn to execute the turn in both directions. In two feet gliding turn the weight is equally on both skates, in the middle of the blade. The inside skate is on its outside edge whereas 34 the outside skate is on its inside edge. The inside skate is a directional skate and it is approximately 30 centimeters in front of the outside skate. As in skating crossovers, the inside shoulder should stay parallel to the ice. If the shoulder drops down it will cause an unbalanced position and a decrease in velocity. The player really has to lean from the waist down towards the curve. (IIHF 2000, B-38; SJL & Avset 1987; Stamm; Stamm 2001, 83 &173) The tight turn is executed as the gliding turn but now the turning action is done in a smaller space. The player just moves his or her bodyweight more on the back halves of the blades. This action provides a better grip from the ice to the edges but in the same time decreases the speed. The bodyweight has to be kept low during the entire turn and shoulders parallel to the ice. This turn is one of the most effective ways to change the direction and get away from the opponent. (Stamm; Stamm 2001, 173) It is important to maintain the speed and continue skating after the turn. Some players use an outside leg C-cut when “entering” the turn to provide more speed. After the turn, depending on the way of traveling, the quick crossovers allow a player to have a rapid start. The turns can be done all the way from 90 degrees to a full circle depending on the way of traveling and the game situation. (Aidelbaum; IIHF 2000, B-38; Stamm 2001, 173175) These two parallel turns can also be made with the chest facing away from the circle where the inside shoulder is leading the motion. For example there is a situation where the player is going around the opponent while protecting the puck. In this turn it is still important to keep the bodyweight low due to containment of the opponent and shoulders parallel to the ice providing a balanced and stable position. (Stamm; Stamm 2001, 175) 6.2 From Forward to Forward Special Turns The following turns are executed when the player needs to see the puck or the game situation during the turn. Always facing the puck is an individual skill, which will help the player to stay inside the game. One common turn is a Mohawk turn, which is executed for example by the wingers when they break out from the defensive zone. Two other ones are a heel to heel turn (forward open turn) and a turn which combines these two previous turns. (Hockey Canada 2005, 6.22-6.24; SJL & Avset 1987) Mohawk turn is done from the forward to forward skating while gliding sidewaysbackwards for a few seconds. The reason why it is done is that a player can face the puck 35 during the entire turn. The player skates forward and turns his or her lower body 90 degrees on the side, toes pointing towards the puck and heels backward. Lowering the bodyweight and moving the weight a little bit on the back halves of the blades will move the player backward. While the player is moving backwards he or she open ups the hip and start to skate forward. This turn requires more skills because it is a combination of a hockey stop, a backward crossover and a quick start. The idea is to maintain the speed while turning and to get open for a pass. (Hockey Canada 2005, 6.24; SJL & Avset 1987) Heel to heel glide is not used very often during the game. It demands a lot of strength and flexibility from the player to really open his or her hips. In this glide the heels are pointing to each other while gliding on the flats of the blades straight forward. This is one way of going around the opponent in a small space. The bodyweight has to be low and equally on both skates during the glide because player is unable to stride during the glide. Turning the toes a little bit inward will turn the player to his or her inside edges. This motion will turn the player to move towards the center of the curve. (Hockey Canada 2005, 6.22) An open Mohawk turn is a combination of these two previous turns. It starts with a heel to heel glide and from there the Mohawk turn is executed. The idea of the turn is to save energy of a player, to make turning more economical, when he or she gets open during the break out. It requires more space than the normal Mohawk turn because a player is gliding more on the flats of the blades. The player starts to glide by using the heel to heel glide while facing the puck. From there the bodyweight is placed on the front skate and the back skate is lifted up. The front skate is turned quickly on its inside edge and continued to the flat of the blade. At the same time the bodyweight is moved more to the back half of the blade, causing the player to move backwards. Back skate is placed back on the ice to point towards to the new line of travel, which is towards the direction the player started at. (Nässén May 17, 2006) 6.3 From Forward to Backward Turns Turning from forward skating to backward skating is an important skill in ice hockey. The turning can be done either in a straight line or in a curve. Two important factors for both turning styles are to rotate the hip and the upper body before the actual turn and not to brake with the edges during the turn. It is necessary to learn to execute these turns from both the right and the left side to be able to use these turns naturally during the game. (SJL & Avset 1987; Stamm 2001, 152) 36 Turning from forward skating to backward skating can be used in a situation where a player skates to defence and turn him- or herself to backward skating to stay between two opponents while all the time facing the game situation. This turn requires a player to change his or her feet during the turn and open up the hip. If the turn is done by first turning the right shoulder to point backward, the left skate will remain on the ice and the right skate is lifted up. The bodyweight is over the left skate and the turn is started from the hips. When the hip and the upper body are pointing backward and also the heel of a right skate, the right skate is placed back on the ice. Immediately when the right skate is gliding on the ice, the left leg is lifted and the bodyweight is moved over the right skate. When the left leg is turned to point backward in the air and placed back on the ice, the player can start to skate straight backward. It is important to keep the skates close to each other and under the body during the turn to maintain the balance and the speed. (IIHF 2000, B-34; SJL & Avset 1987; Stamm 2001 154-155) Turning from forward skating to backward skating in a curve is done when the player changes 180 degrees the line of travel. For example a game situation where the defender has to start to skate backward after supporting the attack while facing the puck. In Finland this turn is called as a defender’s turn because of this typical game situation. This turn is done by using the both skates while the straight line turn was executed by using one skate at a time. If the player wants to turn from the right side, the weight is placed more on the left skate and on its inside edge. At the beginning of the turn the left skate will be the outside skate and the right skate the inside skate. The outside and the inside skate will change during the turn because of the characteristic of the turn. Both skates are parallel and pointing slightly to the right together with the hip while the bodyweight is in the middle of the blades. From there the hip is turned to point backward with releasing the bodyweight and forcing the right skate to its inside edge. When the hip points straight backward the weight is shifted more to the right skate and the back half of the blade. The left skate executes a powerful crossunder stride straight after the weight transfer. The player continues skating straight backward towards the starting point while maintaining a deep knee bend. (SJL & Avset 1987; Stamm 2001, 155-156) 6.4 From Backward to Forward Turns Turning from backward skating to forward skating is used for example in a situation when the player has to take care or control the opponent when playing defence. These turns are mainly done by using crossovers or opening up the hip. Both of these two techniques can be used when turning in a straight line or in a curve. Like in all the other turns the upper 37 body and the hip has to rotate first before the actual turn of the skates. (SJL & Avset 1987; Stamm 2001, 156-159) When turning in a straight line, the open turn technique is mainly used. It is a two step turn like turning from the forward skating to backward skating in a straight line. If the player needs to turn from the left hand side, the bodyweight is placed on the right skate, which glides backward, and the left leg is lifted up. The hip has to be open and the heels of the skates should point to each other. The left leg is put back on the ice to face straight forward and the bodyweight is shifted from the right leg to the left by executing a powerful push. The right skate is recovered and player is able to execute straight forward skating strides. The bodyweight has to keep low and in the middle of the blades during the entire turn to maintain the balance and the speed. (IIHF 2000, B-33; SJL & Avset 1987; Stamm 2001, 156-157) The crossover turn in a straight line is executed by first executing a c-cut and then crossing over the gliding leg. If the player turns from the left hand side, he or she first executes a C-cut with the left skate. While the left skate is recovered, the player starts to open the hip forcing the left skate on its outside edge and then crosses the right leg over the left leg. At the same time the left skate continues the stride under the right skate and executes the X-push. The right skate lands on the ice on its inside edge and continues to push the new stride while the left skate is recovered. Skating continues normally after the turn. During the turn it is important to stay low to maintain the balance and the speed. (Stamm 2001, 158-160) Turning from backward skating to forward in a curve follows the same principles as turning in a straight line: staying low during the whole turn will help the player to maintain the speed. The player can either use crossovers for turning or an open turn. The decision of using the technique depends on the game situation and a player. Open turn in a curve is used when a player wants to return towards the point he or she came from; the line of travel changes 180 degrees. If the player wants to turn to the righthand side from the backward skating, the right skate will show the direction. The left and the right skate are forced to their inside edges by opening the hip. The right skate can be lifted up for a moment to make the turning easier. The heels of the skates are facing each other during the turn and the bodyweight is equally on both skates in the middle of the blades. After the turn the player can continue skating by using crossovers or straight forward strides. Crossovers are used when the player needs to maintain and accelerate the speed during the turn. The direction of the turn depends on the game situation; it might be straight to 38 the side to take the space away from the opponent or straight forward to support the attack. The technique is the same as in a crossover turn in straight line but now the crossovers and the turn are pointed towards the new line of travel. If the player needs to turn to left, the right skate is crossed over the left after the left skate C-cut. The left skate has to be on its outside edge allowing the right skate to cross over. The right skate is put on the ice on its inside edge, and the hip is opened as much as needed, depending on the new point of traveling. During the crossing over the left skate is taken off the ice and placed back to direct the new way of traveling. Again, it is necessary to stay low during the turn because up and down movement decreases the speed. (Stamm 2001, 158-160) On the DVD the turning is under two different chapters: under the forward skating and backward skating. The turns are divided to forward and backward turns to make it clear to the viewer to follow the DVD. On forward turns the two feet gliding and tight turn, open turn, Mohawk- and open Mohawk turn, defender’s turn and a forward to backward open turn are seen and demonstrated on the DVD. The forward turning drills on the DVD are two feet gliding turn around the pylons, figure -8, catching the pair and around the stick. Backward skating turns on the DVD are from backward to forward an open turn and a crossover turn. Both turns are demonstrated on the DVD by using slow motion. The backward turning drills are two feet gliding turn around the pylons and a special turning drill. The key factors of the drills and technique review are seen in Appendix 1. 39 7 MAKING THE SKATING IN ICE HOCKEY –DVD The Skating Technique in Ice Hockey –DVD is one part of Ice Hockey DVD series by Hungarian Ice Hockey Federation. The name of the series is Hockey Magic and it contains eight DVDs (one for each age group and three special DVDs): U-8/U-10, U-12, U-14, U-16, U-18, Goaltending, Skating and one for teachers working with small children. The series will be released in November 2006 and it will be given to all the coaches in Hungary. This series is the first ice hockey DVD product ever made in Hungary and it has been video taped during May – June 2006 in Budapest, Hungary. The series is in Hungarian language because of the authors and the target group, except the skating DVD which includes both English and Hungarian. The Hungarian Ice Hockey Federation asked me to help them to plan a DVD on skating. They knew that my thesis deals with skating and I had already made a small ice hockey skating DVD in the summer 2005. They asked me to be involved in this skating DVD as a supervisor but as a result I made the script, I was skating on the DVD and I was editing the content with professionals. 7.1 Making the Script The federation asked me to plan the script of the DVD. In this case it meant deciding the drills taped for the DVD. The original plan was that some players would execute the drills according to my demonstration. The drills should be target for all the age groups and for all the coaches. They wanted to have some easy skating drills for young players and some “power” skating drills for older ones. The length of the DVD was planned to be approximately 30 minutes. I took a DVD and media course in the spring-summer 2005 in Vierumäki, Finland. We learnt how to make an educational DVD, a tool for coaching and teaching. We also learnt everything from planning the budget to shooting and editing the content. When planning the DVD it is important to think about the target group and the goals of the DVD, and write these on the paper. (Pohjaväre & Siirtola 2005) In this case I didn’t have to make a synopsis because this project came from the Federation which took care of all the expenses and the advertisement of the project. Synopsis is a short introduction paper which includes the goals, the target group and the structure of the DVD, and also the idea how to promote it (Pohjaväre & Siirtola 2005). The target group and goals was chosen by the Federation and my job was to plan the content. I made a mind map of skating which helped me to start to organize the script. 40 First I asked the people who were planning the age group DVDs the skating drills they were planning to have, that I would not have the same drills on my project. I was told that it does not matter if there are similar drills. My job was to decide, which drills are good for the skating DVD. In order to choose the drills and to find more, I went through the following skating DVDs: • Secrets of Hockey Speed Vol 1 and Vol 2 by Robby Glantz • Laura Stamm’s Power Skating • Team Canada Skills of Gold Skating DVD by Hockey Canada • Skating for Checking by Sean Skinner • Hockey Skating –luisteluopas by Savolainen & Kaarela • Jääkiekkokoulu 1 & 2 by FIHA and Avset • Jääkiekon startti paketti ala-asteille by FIHA I wrote the contents of the DVDs above on the paper: the name of the drills and what they told on the DVD and how it was present (camera angle, speaker on the screen, voice as a background and were there any text on the screen). In earlier discussions with the Federation we decided to speak the sentences of the DVD in a studio, not on the ice like in some other skating DVDs. The drills were chosen according to my knowledge of skating and some specific drills by the Federation. The list of drills (shooting script) and the actual script is seen in Appendix 1 and 4. Appendix 1 includes all the important factors of the drills on the DVD. The federation wanted to have some game specific combination drills, which will help the coaches to see how different skating techniques are used in ice hockey. I decided to add some gap control drills because those include a lot of skating, and a good skating technique is the major fundamental to track the opponent. I did not have to put the camera angles on the script because we were told to have three professional camera-men who were already planned the locations of the cameras. However, I put some ideas of the angles and issues need to be seen on the DVD to help their work because Ice hockey is a minor sport in Hungary. The camera-men already had experience on how to make a sport DVD. I made the first version and I presented it to the project leader. During the meeting the idea was changed: I would be on the ice because there would not be any time to teach the drills to the players and some drills might be too demanding. We made some changes and I started to refresh my skating skills. 41 7.2 Video Taping the DVD The skating DVD was video taped in May 2006 at Budapesti Koriközpont ice rink in Budapest, Hungary. There were approximately four hours time to shoot the whole DVD, because of the tight schedule of the ice rink and the equipment used in taping. We did not have any additional days to shoot more because of the previous reasons. The skating DVD was video taped by using three cameras: two SONY DV CAM DSR 500 cameras (camera 1 and 3) and one SONY DV CAM DSR 570 (camera 2). The straight skating was always executed from the same end towards the other end of the rink to eliminate the illusions of skating to different directions (Pohjaväre & Siirtola 2005). On crossover skating we were only using the other end of the rink. Camera 1 was the near blueline when we were video taping the straight forward and backward skating. Camera 2 was locating on the red line in top of the Jimmy Jib (the name of the machine) and it was able to change the height from the ice level to seven meters and it was able to follow the skater to make short camera drives. Camera 3 was shooting from the other end of the rink where the skater was aiming to. During the backward and forward crossover skating the cameras were locating in different places. The camera 1 was on the bench on the side of the rink shooting behind the board. The camera 2 was in the middle of the blueline moving according to the skater. The camera 3 was also on the blue line on the ice next to the boards but in the opposite side than the camera 1. Camera men were professionals and they did all the measurements according to the lights and whiteness of the rink. All the windows were closed by blankets to provide the same brightness during the shooting. Ice itself already mirrors the lights strongly but with a good knowledge of video taping in difficult situation will provide a good quality for the DVD (Pohjaväre & Siirtola 2005). All the lights were on during taping to provide enough lights for the cameras. I had a shooting script with me and I gave copies to camera men and to a project leader. He was instructing the camera men and reminding me of the drills. Shooting script in this case was a list of drills with ideas for the camera angles. I did not see my performances from the screen after the skating and the project leader decided if I would skate again or not. We did not have any other days for shooting the content because of the tight schedule. Usually it is good to have an additional day for shooting because something might get wrong or the performance is not as good as it was supposed to be (Pohjaväre & 42 Siirtola 2005). For some drills I needed to have a pair and one of the coaches who was running the U-18 DVD was skating with me. During the skating I was wearing a helmet and the stick was used almost in every drill. 7.3 Editing the DVD Editing was done one month after the actual shooting session. I was given the copies of each tape of the shooting sessions by the project leader. The first work, which you have to do after video taping, is to go through all the material and to write down all the clips on paper as detailed as possible. You will find out which clips were good and which clips can not be used on the final DVD. The time code is also important to remember to write down because it helps you to find the clip when editing. When this process is done, it is time to make an editing script. Editing script is a detailed script where all the clips and frames are written down. One clip or frame contains the picture, the duration, the special effects and the voice of the clip, and all the written material, which will be seen on the screen. The picture of the clip is the camera angle used in taping or it might be a subtitle frame with a picture in background. Editing script saves time during the actual process because you do not have to run all the material on the program and you can start to place the clips on the right places. The editing script is excluded from the Thesis because of its side (about 30 pages) and some of the material is hand written. (Pohjaväre & Siirtola 2005) Editing was done on the X-Trem studios in Budapest, Hungary. The program used in editing was the Canopus Edius Pro. I was editing the DVD with one of the experts from the company. I showed him the editing script and told him from which camera we need the specific clips. He had copied all the tapes beforehand on the editing program and he named the tapes as Camera one, two and three. All the cameras had two tapes. We decided to put all the clips immediately into the right places. I told him the number of the camera and the tape and the time code of the clip. He put one clip at time on the time line of the DVD and after that we added the special effects on the clips. We were using different camera angles and clips during one drill to create more action because it makes an educational DVD more interesting to watch (Pohjaväre & Siirtola 2005). The next step was to add the text and the voice on the DVD. I had planned the sentences on the DVD in English and that is why I was chosen to read the English sentences on the DVD by the project leader. The Hungarian sentences were translated, and the coaching instructor of Hungarian Ice Hockey Federation spoke those to DVD. The speaking was done inside a soundproof studio. I was reading the sentences from the paper and two other people were listening to my pronunciation in other room. Either they or I said when it 43 was needed to repeat the sentence. The next process was to add the sentences on the time line of the DVD and synchronize the clips and the sounds. The text was written in two languages and the translation was done by the project leader. The authoring program was the Sonic Reel DVD and the graphics and animation was added and done with the Adope Photoshop and Adope After Effects programs. The chapter division of the DVD differs little bit from this study. Two main chapters on the DVD are forward skating and backward skating. The forward and backward crossovers and turning are put inside these two main chapters. I decided to make this change. I was planning to divide this study also into these two main chapters but that would cause too many subsections. The subsections of the DVD in forward skating are: forward skating position, forward starts, forward skating stride, forward crossovers, forward turning and forward stops. Backward skating chapter follows the same principle as forward skating chapter. The last chapter of the DVD is a gap control which contains 3 drills. The idea of the gap control chapter is to show how the skating techniques are used in drills, which stimulates a game situation. The project leader made the final editing. He decided which clips were staying and how much text was on the DVD. Because of the size of the DVD the Hungarian and English text frames are seen in the screen at the same time. The language however can be chosen either in English or in Hungarian at the beginning of the DVD. The main music in the DVD is a Hamonica Rock and the music between the chapters is Lost in Music. 44 8 DISCUSSION Skating in ice hockey is not just skating straight forward or backward nor crossover skating to one direction. One skating sequence contains sprints, turns, stops and starts. The skating style changes according to the game situation. Different demands of the game control the players’ skating techniques. There are four roles in ice hockey: playing offence with or without the puck and playing defence against the puck carrier or against the none-puck carrier. When playing offence, the players are trying to win the space and move towards the opponent’s net. When playing defence against the puck carrier, the players are trying to angle the opponent towards the board by skating. Bracko et al. (1998, 259) found that all the skating styles start from and end to two feet gliding position during the game. Two feet gliding is executed between the turns and sprints to maintain the balance and to keep skating economical by gliding forward (comparing to stops and starts). One player has approximately 4 to 6 shifts during the second period of the game (Bracko et al. 1998, 260; Green, Bishop, Houston, McKillop, Norman & Stothart 1976). The total number of shifts during the game varies from 14 to 21 depending on the positions and the role of a player (Green et al. 1976). Bracko et al. (1998, 261) found that a high point scorer (HPS) NHL forward spends approximately 19,9 seconds more time on the ice during one shift than a low point scorer (LPS) NHL forward. This is explained by the characteristic of HPS: a HPS player glides more during one shift than a LPS player, whereas a LPS skates more forward and backward with different velocities causing a faster fatigue rate (Bracko et al. 1998, 261). The skating characteristic of high point scorers and low point scorers is seen in Appendix 5. Marino and Drouin (2000, 270) found the first signs of fatigue after 42 seconds of continuous skating. Studies by Bracko et al. (1998, 257) and Green et al. (1976) reported longer shift times but this can be explained by the gliding times during the game and lack of high intensity skating. Bracko et al. (1998, 254) found that a NHL forward spends the same amount of time skating backward than in high intensity skating. One sign of fatigue is the lack of ability to maintain a deep skating position (de Koning, Foster, Lampen, Hettinga & Bobbert 2005, 230). The skating position varies during skating and especially younger players have a habit to flex their hip, straight their legs and lean strongly forward when getting tired. The good skating technique increases the time a player is able to spend on the ice: skating is more economical when the technique is right. Characteristics for all the skating 45 techniques are a deep skating position, a full leg extension at the end of the push-off and a good arm swing to provide a rhythm. Both right and left leg should be used equally, also in crossovers, at all times and all the strides should start and end under the center of gravity, in skating under the navel, to ensure a powerful and a smooth stride. A balanced and stable skating position is a base of skating: a player has to able stay on his or her feet all the time during the game. During the game a player gives and takes hits and has to change the direction and the speed quickly. Without having a balanced skating position in all cases, a player is unable to win the situation and to be successful. Characteristics of fast skaters are wide strides with a quick leg recovery after the push, a deep knee flexion and a good forward lean (Bracko 2004). 8.1 Some Aspects When Teaching Skating The skating speed affects the game tempo. If the players are able to skate fast during the entire shift, they are often more aware of the game situation. However, just having fast skaters in the team does not make the team successful. All the skating should serve some purpose: it can be maintaining the speed, accelerate to get rid of the opponent or just gliding and wait the game to be developed. “Running around” the rink with full speed makes the players tired and sometimes they might miss the play because of the exaggerate speed. Players have to learn that when it is time to go fast, they will skate on their maximum level without or with the puck. It is easier to skate fast without the puck and during the game most of the skating occurs without the puck. Players should practice skating with the puck in full speed to be successful in these situations in games but also to learn a game specific skating without the puck (Lafontaine, Lamontagne & Lockwood 1998). Game specific skating can be for example to learn how to angle: crossovers and timing. According to Bracko et al. (1998, 261) all the skating should start from the two feet gliding position. Skating is the first skill seen in ice hockey: immediately when a player enters the rink and starts to skate, everybody can see his or her skating skills. Skating should be emphasized among young players (and spend some time to practice it) because later it is easier to add some other skills to skating such as stickhandling and scoring. However, skating is not the only important skill in ice hockey and that is why the coaches should find an optimal ratio between teaching the skills and the game. Players are often more motivated to play than to skate. Skating skills can be included to different games by adding restrictive rules according to skating: a player can only move by keeping the skates on the ice at all times, or sprints three to five strides when getting the possession of the puck. 46 One of the important coaching skills is the ability to analyze the skill and cut it to pieces. Coaches should find out what his or her players should do to improve skating and give constructive individual feedback to the players. Coach should tell the area of focus to his players. It can be a full leg extension phase in straight forward skating or leg recovery in straight backward skating. It always depends on the skill and the part of the skill, which need to be improved. However, the whole skill should be practiced to add the pieces together. Off-ice training is a good way to improve skating. Different kinds of agility drills with pylons will improve leg quickness and different jumps the explosiveness. Bracko and George (2001, 120) reported that a fast runner is also a fast skater with some restrictive limitations such as inability to learn complex motor skills like skating. Executing squads with a full range of movement will increase the mobility of the ankles and knees and also it strengthens the skating muscles such as thighs and buttocks (Vesalainen 2004). 8.2 The Usage of the DVD and the Analyze of the DVD Process The DVD provides coaches and players a small technique and drill bank to improve the skating skills. Because of the limiting space of the DVD and the purpose and target group it was not possible to put everything into one package. The DVD introduces the techniques and provides some drills to improve the certain skating technique. This paper is a tool for the coaches and players to understand the biomechanical demands and aspects of skating. By understanding these issues and by watching the skating DVD afterwards will give a better picture of the skating techniques. If the coach is not aware of the fundamentals of skating, he or she might not understand all the drills of the DVD and will execute the drills in a wrong way by paying attention to not relative issues. All the drills and their areas of focuses are seen in Appendix 1. There are not any pedagogical instructions to coaches how to teach skating in the DVD. Every coach should find their own way to do it and to believe in their own process. In the DVD process it is important to make a good plan and a script. The people who you are working with should speak the same language and understand each other. In this process the cameramen and people from the editing company were professionals, and it made this process easier. Before the editing process I realized that there were more drills for forward skating than backward skating in the script. I was thinking of this when planning the script but I did not count the drills. The lack of material of backward skating comparing to forward skating is also somehow explaining the ratio and also the fact that 47 forward skating is most used in game situations. Some of the drills are however executed also in backwards under the forward skating chapter. During the DVD process I improved my skating knowledge and skills. Understanding better the fundamentals of skating I started to concentrate more on the different phases of skating. I found out that skating requires a lot of strength of the lower body when skating in high speeds. Maintaining a low skating position for 40 seconds is not easy task, it starts to “burn” your muscles. I realized the importance of the hollow of the blade. My skates were sharpened just before the shooting a little bit differently than what I was used to. The hollow was made deeper so it cut the ice more. The deep hollow of my blades combined with the softness of the ice in the rink made my skating hard. The deepness of the hollow is one issue, which many players are not aware of. Especially junior players just give their skates to sharpener without asking or mention anything about the hollow of the blade. Some players could improve their skating by knowing their hollow and instructing the sharpener to make it. I have seen the whole process of making a DVD. It requires time to plan and write a good script. When making the script you have to keep many different subjects in mind. You have to for example try to keep the ratio between different topics even and it is also useful to think about the camera angels at this point. When you have considered all possible things about the making of a DVD beforehand, it makes the realization of the DVD easier. I have learned that making of a DVD is an evolving thinking process. 8.3 Thoughts for the Future Research There is a limited space in a DVD and you can not write all the details on the screen to make the DVD longer because it is hard to keep the focus until the end. The next project could be a full skating package, which would include the biomechanical aspects of all the skating techniques, video clips of the skating techniques, on- and off-ice drills, and the physical demands of skating. There could also be video clips on how a certain techniques are used in different game situations. The package could be either a multifunctional CD-ROM or a booklet with a DVD (Booklet and DVD would have same numbering system to make it easier to follow the content). In this kind of package all the knowledge of skating would be in one place. There could also be a chance to update the package later on the internet. 48 BIBLIOGRAPHY Adams, W. J. 2001. The Mechanics of Speed Skating. 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Suomen Jääkiekkoliitto (SJL) & Avset Oy. 1987. Jääkiekkokoulu Osa 2 (VHS). Finnish Ice Hockey Association (FIHA). Vesalainen, M. 2004. Luistelua Rajoittavia Tekijöitä Oheisharjoittelun Näkökulmasta. Hockey Skating –Seminar. Yuda, J., Yuki, M., Aoyanagi, T., Fujii, N. & Ae, M. 2004. Changes in Blade Reaction Forces During the Curve Phase Due to Fatigue in Long Distance Speed Skating. International Journal of Sport and Health Science, 2, pp. 195-204. Unpublished: Nässén, N. 2006. Skating Coach. Sweden. 17th May 2006 & 10th October 2006. Pohjaväre, K. & Siirtola, J. 2005. Producing Educational Material (Opetusmateriaalin tuottaminen) –unpublished educational material. Finland. March – June 2005. 52 APPENDIX 1 The Content of the “Skating in Ice Hockey” -DVD 1. Skating Position (technique) Head up, back straight, facing and leaning forward Bend your knees by bringing them in front of the toes (3-5 cm) Bodyweight equally on both feet, the skates creates a letter V Shoulders back and no support from the stick 2. Practicing the skating position (drill) Deep knee bend, close to 90 degrees Straight line from your toes to the head, a full leg extension Leg returns straight under the body, Head in one spot, arm work Muscle memory 3. Leg lifts (drill) Control the movement, avoid kicking Glide on the flat of the blade with your hockey stick held horizontally at shoulder high Lift one leg at time, to the front, side and back. Execute also in backwards Improves the balance and the ability to control the core section muscles 4. Two feet forward gliding (drill) In the skating position and in a deep squad position, a shoulder width stance Hockey stick on the ice and in one hand Increases the mobility of the knees and the ankles and improves the balance 5. One leg forward gliding (drill) In a deep squad position, first with keeping the free skate on the ice and then off the ice Do with both legs Increases the mobility of the knees and the ankles and improves the balance 6. T-Start (technique) The skates create a letter T, the easiest technique to start with Use the whole blade to propel the speed, a full leg extension, gliding leg well bended Improves starting and power production of the push 7. Front start (technique) All the bodyweight over the pushing skate, bodyweight low and a strong forward lean The whole blade contacts with the ice directly under the center of gravity End the push with a toe part of an inside edge First three to four strides are running like 8. Crossover start (technique) The both the outside and the inside leg push must be used Only the first step is a crossover, the following steps are taken in the front start position The whole blade of the inside edge make contact with ice 9. Front start using the sticks (drill) 4 hockey sticks well apart and the area between the first two sticks is forbidden Thrust off and land beyond the second stick, after the sticks continue to skate forward Strong forward lean, full leg extension, knees high, quick start Forces you to drive your legs powerfully 10. Crossover start using the sticks (drill) The same stick drill using a crossover start, stand sideways with your feet wide apart The bodyweight more in front than on the heels of the blades Only one crossover stride before turning forward Continue skating until the full speed is reached 11. Resistance starts (drill) Practicing starting with a pair Strong forward lean, deep knee bend, full leg extension, facing forward Stop after few strides and repeat starts, maximum start 12. Forward stride: Push, Glide and Recovery (technique) 12.1 Gliding phase Gliding starts after the recovery phase and ends to a pushing phase The blade is gliding forward from the outside edge to the inside edge. 12.2 Pushing phase Push starts under the body and ends when the leg is lifted from the ice A full leg extension, including the ankle extension 12.3 Recovery phase After the pushing phase the leg has to return quickly under the body, low heel recovery 13. Forward C-cuts (drill) Push to the side to make a letter C, gliding leg well bended Pushing hard against the ice to produce speed Working with the lower body, upper body stable, head in one spot First one leg at time, then alternating 14. Forward C-cuts with both legs (drill) Now the both legs simultaneously on the side Working with the lower body, upper body stable, head in one spot Improves the recovery phase 15. Scratching the ice (drill) After the push-off drag the first 2-3 inches of the inside edge and scratch the ice The entire leg is turned outward, gliding knee well bended Always starting in the middle of the body, full strides, 100% weight transfer Muscle memory, a full leg extension 16. Scratching the ice with a stop (drill) Same than previous but now with a one skate stop, free leg on the air Maximal push-off, also executed with a jump Improves the power of the stride and muscle memory 17. Resistance skating (drill) Executed with a pair, small resistance, pushing the pair Strong forward lean, deep knee bend, full leg extension, facing forward After few strides a pair can move away and the skater continues skating forward Improves the maximal power production 18. Edge to edge drills (drill) From inside to inside edge or from outside to outside edge by changing the leg Smaller and bigger curves, keep the free leg still Jump during the leg change Edge control, mastering in edge work 19. One leg skating (drill) Skating from the outside edge to the inside edge like, whole blade on the ice A strong ankle roll when changing the edge, the free leg is still Balance position, mastering the edges, rhythm 20. Wide tracking (drill) Wide stance, skates on the ice during the entire drill, back straight and head up Move the bodyweight from side to side, one leg will be fully extend on the side Muscle work on the thighs and on the groins 21. Heel turning (drill) Legs on shoulder width apart in skating position Move forward by turning on your heels; keep the skates on the ice Small and long turns, faster and slower Use the arms to provide a rhythm, add a puck 22. Exaggerated strides (drill) Slow speed during the whole drill, find the rhythm Keep the upper body still and head up, arm swing Glide few seconds before striding again 23. Skating in different velocities (drill) Change the speed between the zones, try to keep the technique correct Go slower if you lose the technique 24. Two feet gliding turn (technique) To change the direction without loosing the speed, bodyweight in the middle of the blades The both skates on the ice, skates parallel, inside leg is leading, low knee bend Turn from the wais down into the turn but the shoulders parallel to the ice Continue skating after the turn 25. Open turn (technique) From forward to forward, with hip open and heels pointing inward creating a letter V Stay low and keep the bodyweight on both skates Maintaining the speed, economical 26. Tight turn (technique) Turning in a small space, bodyweight more on back halves of the blades Skates parallel, inside skate leads the turning Decrease in speed, continue skating after the turn 27. Mohawk turn (technique) Changing the direction while facing the game situation, a “winger’s” turn Moving forward – backward/ sideways – forward, small cushion before the turn Bodyweight moves while turning: middle of the blade, back halves, front and middle Bodyweight low and on both skates 28. Open Mohawk turn (technique) Same principles than in Mohawk, now hip open before the turn, requires more space More economical way of turning than “normal” Mohawk 29. Forward to backward turn (technique) Changing the way of skating, returning towards the starting point, a “defender’s” turn Chest facing away from a circle or a curve, hip rotating 90 degrees from the line of travel Bodyweight on both skates and in the middle of the blades, low knee bend After the turn one to two backward crossover strides 30. From forward to backward open turn (technique) A two-step turn, using the inside edges of the skates, turning towards the starting point One skate at time: skating forward – left skate inside edge forward – right skate inside edge backward – hip turned backwards – skating backward Low position, full blade contact 31. Gliding turns around the pylons (drill) Maintaining the speed, bodyweight in the middle of the blades (equally on both) First ¼ turns, then ½ turns and last full circles Turn into the turn from the waist down, shoulders parallel to the ice 32. Tight turn, Figure -8 (drill) Turning quickly in small space, maintaining the speed, agility Front leg open, bodyweight more on the back halves of the blades Low position, wide stance and shoulders parallel to the ice 33. Catching the pair (drill) Tight turns in competitive setting, agility, speed Try to catch the pair, don’t cheat 34. Around the stick (drill) To practice pivoting, facing in one direction Deep knee bend, shoulders parallel to the ice Add speed and the puck 35. Forward crossovers (technique) Full leg extension with the inside and the outside leg, including the ankle Lower body leans towards the curve, shoulders parallel to the ice Inside skate on its outside edge while outside skate on its inside edge 36. Over the stick (drill) Step over the stick by using crossing over technique, toes and head facing forward The whole blade contacts with the ice, deep knee bend Balance, technique 37. Circle gliding (drill) One skate at time, gliding around the circle by outside or inside edge Deep knee bend, lean towards the circle from the waist down, shoulders parallel to the ice Balance, edge work, gliding 38. Airplane (drill) Skating without stick, arms straight on side and parallel to the ice Leaning towards the curve from the waist down After a while turn the chest to point towards the circle 39. Figure -8 from edge to edge (drill) Executed either on the inside edges or the outside edges, change of skate in the middle Deep knee bend, upper body stable, facing forward Edge work, gliding skills, balance position 40. Inside leg drill (drill) Full leg extension of the inside leg, outside skate stays on the ice Deep knee bend, shoulders parallel to the ice, generate speed in every push Inside leg work, power production 41. Side crossovers (drill) Crossover on sideways, full leg extension, the whole blade contacts with the ice Low posture, facing forward, speed, agility 42. Lateral crossovers (drill) Skating forward by executing forward crossovers, lateral mobility Full leg extension, three crossovers a side, third one a “neutralizing” step Speed, agility 43. One leg snowplow stop (technique) Inside edge stop, “11 o’clock – 1 o’clock stop”, stopping feet turned strongly inside Pushing towards the ice by placing the bodyweight over the stopping leg Not used during the ice hockey game 44. Two leg snowplow stop (technique) Two skates stopping at the same time, skates are turned strongly inside The bodyweight over the skates to stop fast, weight in the middle of the blades 45. Hockey stop (technique) Two feet parallel stop, the most explosive and the most used stop in ice hockey Chest and hip 90° sideways to the line of travel, lower body follows Deep knee bend to stop fast, weight equally in the middle of the both blades Pushing strongly against the ice with both skates 46. One leg stops (drill) Use one skate at time, either with the inside edge or with the outside edge Strongly turn the stopping skate, deep knee bend Mastering the edges, balance 47. Stop and go (drill) Practicing the hockey stop, always facing the same sideboard when stopping Start from one end and stop in every line, always change the direction Decide the starting technique (Crossover, front or “thrust and glide” start), fast Speed, agility, starting, stopping, technique 48. Backward skating position (technique) Sitting position: back straight, knees bend almost 90 degrees, head up The bodyweight in the middle of the blades, equally on both skates 49. Two feet backward gliding (drill) In a skating position and in a deep squad position, legs in shoulder width apart Back straight, head up, stick in one hand, bodyweight in the middle of the blades Mobility of the knees and the ankles, balance 50. One leg backward gliding (drill) Free leg on the ice and off the ice, gliding leg deeply bended Back straight, head up, stick in one hand, bodyweight in the middle of the blade Mobility of the knees and the ankles, balance 51. Straight backward start (technique) Starting by using backward C-cuts, full leg extension to the side Strong arm swing to provide a rhythm, deep knee bend Quick start 52. Backward crossover start (technique) Using backward crossover strides, full leg extension, fast recovery Strong arm swing, deep knee bend Quick start, fast legs 53. Backward crossover start with resistance (drill) Starting with a pair, to push powerful backward crossovers, full leg extension A hockey stick/ two hockey sticks between you and your partner Low knee bend, back straight, head up, face forward Stop after few meters and start again, improves backward starts 54. Backward stride: Glide, push, recovery (technique) 54.1 Gliding phase (technique) Gliding skate under the body gliding backwards, from outside edge to inside edge Gliding skate deeply bent 54.2 Striding phase (technique) Backward C-cut, starts under the body, bodyweight over the pushing leg Pushing skate powerfully against the ice with the inside edge of the blade First front then to the side, full leg extension on the side 54.3 Recovery phase (technique) After the push re-pivoting the leg back under the body Skates close together under the body after the recovery phase 55. Backward C-Cuts (drill) Backward stride, one leg at time, alternating, legs together Backward skating position: in sitting position Lower body works, upper body stable, head in one line Strong push against the ice, backward power production 56. Hit the skates (drill) Backward strides, transfer the bodyweight 100% over the pushing leg Return the skate quick under the body, hit the other skate Stimulates and improves the recovery phase 57. Edge to edge drill backward (drill) Moving backward one skate at time, inside or outside edges, free leg still Different size of circles, also executed with a jump (during the change of the legs) Mastering the edges, edge work, gliding, balance 58. Backward slalom (drill) Skates parallel to each other and close together, lower body works upper body stable Move backward by moving the legs to same direction to the side, downhill skiing Head in one line, bodyweight in the middle of the blades, deep knee bend Improves pushing against the ice, leg work, rhythm, balance 60. One leg skating backward (drill) One skate on the ice, strong use of ankle, skating from the outside edge to the inside Deep knee bend, free leg still on the side, back straight Edge work, generating the speed, balance, rhythm 61. Follow the line (drill) Gliding phase, skate glides straight backward, stays on the line One skate at time: one leg glides the other one pushes, gliding skate deeply bent To prevent too excessive side to side hip motion 62. Backward to forward open turn (technique) Economical way of changing the direction, with the inside edges of the blades Hip open, heels of the skate pointing to each other, bodyweight in the middle of he blades From the backward skating one skate at time, continue to skate forward 63. Backward to forward crossover turn (technique) Using backward crossovers to change the direction, 1-3 strides In the middle of the turn open up the hip and use the backward open turn technique Deep knee bend, back straight Continue to skate forward 64. Backward gliding turns around the pylons (drill) Maintaining the speed, bodyweight in the middle of the blades (equally on both) First ¼ turns, then ½ turns and last full circles Turn into the turn from the waist down, shoulders parallel to the ice 65. From backward to forward turning drill (drill) From backward to forward transition, always facing in one direction Using the lines to change the direction, bwd to fwd open turn, “defender’s turn” Deep knee bend, bodyweight equally in both skates, back straight Turning, speed generation, agility, balance 66. Backward crossovers (technique) Backward skating position, deep knee bend, shoulders parallel to the ice Full leg extension, wide step in the middle with the inside leg, balanced position Outside leg a c-cut, inside leg a “pulling under”, outside skate stays on the ice 67. Backward circle gliding (drill) One skate at time, gliding around the circle by outside or inside edge Deep knee bend, lean towards the circle from the waist down, shoulders parallel to the ice Balance, edge work, backward gliding 68. Figure -8 from edge to edge backward (drill) Edge work, one edge at time during one curve, gliding skills Deep knee bend, strong lean towards the curve from the waist down, The inside or the outside edges at time, the change in the middle of 8 Mastering the edges, gliding skills, balance 69. Stick on back (drill) Keeping the back straight while skating, sitting position, head up Deep knee bend, full leg extension, wide step in the middle Balanced skating position, rhythm 70. Backward crossover skating with resistance (drill) Powerful backward crossover strides, full leg extension, fast stride tempo Stance sideways to the pair holding a hockey stick in chest height Deep knee bend, in sitting position, back straight, facing towards the pair 71. Lateral backward crossovers (drill) Skating backward by executing backward crossovers, lateral mobility Full leg extension, three crossovers a side Speed, agility 72. Two feet snowplow stop backward (technique) Stopping backward with both skates, inside edges, heels pointing to each other Deep knee bend, strong cushion when stopping, bodyweight in the middle of the blades Easy to continue to skate forward after the stop 73. One foot snowplow stop backward (technique) Stopping backward with one skate only, inside edge, toes pointing outward after the stop “Free” leg pointing forward, fast way to continue to skate forward One leg stop, edge control, balance 74. Backward hockey stop (technique) Two feet parallel stop backward, the most explosive and the most used stop in hockey The chest and hip turned 90° sideways to the line of travel, lower body follows Strong cushion from the knees, bodyweight on both skates, in the middle of the blades Chest and shoulders facing towards the new way of travel 75. Keeping the gap (drill) Two players facing each other, one leads the other one follows, Gap control, maintaining the gap, to get the opponent out of balance, agiliy 76. Gap control from end to end (drill) Two players facing each other, one forward one defender, with or without the puck Starting from the goal line, end with a body check, maintaining the gap, reaction time 77. Gap control in circles (drill) One forward one defender, with or without the puck, end with a check Maintaining the gap, angling, lateral mobility APPENDIX 2 A Table to describe the differences between the left and the right stroke during the curves among the elite and trained skaters (according to de Boer, Ettema, van Gorkum, de Groot & van Ingen Schenau 1987, 74-75) Left stroke Trunk angle, S Knee angle, B Knee angle, S Knee angle, B-S Knee angle, E Knee angular velocity, Max Push-off phase, B Push-off phase, S Push-off phase, E t B-S t S-E t B-E (degr.) (degr.) (degr.) (degr.) (degr.) (degr * s-1) (degr.) (degr.) (degr.) (s) (s) (s) Right stroke Trunk angle, S Knee angle, B Knee angle, S Knee angle, B-S Knee angle, E Knee angular velocity, Max Push-off phase, B Push-off phase, S Push-off phase, E t B-S t S-E t B-E (degr.) (degr.) (degr.) (degr.) (degr.) (degr * s-1) (degr.) (degr.) (degr.) (s) (s) (s) Elite Trained 16 105 117.3 11.9 152.5 485.5 12.5 26 41.2 0.37 0.17 0.54 17.5 107.3 115.5 9.4 154.2 464.7 9.6 25.6 40.3 0.39 0.19 0.60 Elite Trained 13.5 117.4 121.8 4.3 155.3 440.5 0.2 14.6 35.3 0.40 0.17 0.57 13.4 117.6 123.5 5.9 153.8 413.0 – 1.4 13.1 34.2 0.43 0.18 0.61 B, S and E = beginning of stroke, and start and end of the push-off phase, respectively. t B-S: gliding phase, t S-E: push-off phase, t B-E: stroke phase APPENDIX 3 Tables to describe the frequency of skating characteristics (According to Bracko, Fellingham, Hall, Fisher & Cryer 1998, 255) Skating characteristic % of total occurrences All HPS LPS 1 Gliding R-turn Gliding R-turn w/ 2 puck 3 Gliding L-turn 4 Gliding L-turn w/ puck 5 R X-over turn 6 R X-over turn w/ puck 7 L X-over turn 8 L X-over turn w/ puck 9 Fwd-bkwd 10 Bkwd-fwd 11 Stop & start 12 Stop & start w/ puck 16.4 16.9 15.6 0.40 17.8 1.0 17.7 1.0 20.2 1.0 7.6 6.3 10.4 0.2 0.40 18.9 1.5 17.8 1.5 19.9 1.5 6.1 5.2 9.9 0.37 0.30 16.0 0.30 17.4 0.40 20.4 0.60 9.8 7.8 11.1 0.00 Total 100 100 100 Skating characteristic 1 Gliding R-turn Gliding R-turn w/ 2 puck 3 Gliding L-turn 4 Gliding L-turn w/ puck 5 R X-over turn 6 R X-over turn w/ puck 7 L X-over turn 8 L X-over turn w/ puck 9 Fwd-bkwd 10 Bkwd-fwd 11 Stop & start 12 Stop & start w/ puck Total % of occurrences w/ out puck % of occurrences w/ puck All HPS LPS 17.1 17.8 15.8 18.5 19.9 18.8 17.7 20.9 21.0 20.8 7.9 6.5 10.8 6.5 5.5 10.5 10.0 11.4 8.0 100 HPS LPS 10.0 8.5 17.5 27.3 29.5 17.5 26.3 26.7 23.5 30.3 28.5 41.5 6.1 7.2 0.00 100 100 100 16.3 18.3 100 All 100 Skating characteristic 1 Gliding R-turn Gliding R-turn w/ 2 puck 3 Gliding L-turn 4 Gliding L-turn w/ puck 5 R X-over turn 6 R X-over turn w/ puck 7 L X-over turn 8 L X-over turn w/ puck 9 Fwd-bkwd 10 Bkwd-fwd 11 Stop & start 12 Stop & start w/ puck HPS = High Point Scorer LPS = Low Point Scorer Occurrences/ min w/ out puck Occurrences/ min w/ puck HPS LPS 3.14 3.48 3.51 3.59 3.31 3.88 3.71 1.11 0.063 1.83 HPS LPS 0.080 0.07 0.276 0.07 0.253 0.09 0.264 0.15 0.070 0.00 4.75 2.21 1.76 2.47 APPENDIX 4 The shooting script (first the name of the clip and in the capital letters the important factors) FORWARD SKATING 1. Forward Skating Position (technique) SIDE+FRONT, THE WHOLE BODY, LOWER BODY, SKATES 2. Practicing the skating position (drill) FRONT THE WHOLE BODY AND FROM THE SIDE THE KNEES AND ANKLES 3. Leg lifts (drill) FRONT/ SIDE THE WHOLE BODY, CAMERA ON THE SIDE 4. Two feet forward gliding (drill) FRONT AND SIDE THE WHOLE BODY, SIDE THE THIGHS AND SKATES 5. One leg forward gliding (drill) FRONT AND SIDE THE WHOLE BODY, SIDE THE THIGHS AND SKATES FORWARD START 6. T-Start (technique) ZOOM TO THE SKATES AND EDGES, GENERAL WHOLE BODY FROM SIDE/FRONT 7. Front start (technique) SKATES FROM FRONT/BACK, WHOLE BODY SAME+SIDE 8. Crossover start (technique) SIDE THE WHOLE BODY AND SKATES 9. Front start using the sticks (drill) SIDE THE WHOLE BODY, FRONT THE SKATES 10. Crossover start using the sticks (drill) SIDE THE WHOL BODY AND THE SKATES 11. Resistance starts (drill) SIDEWAYS THE WHOLE BODY, BACK ON THE ICE LEVEL THE LEGS AND SKATES FORWARD STRIDE: PUSH, GLIDE, RECOVERY 12. Skating forward FRONT, BACK, SIDE THE WHOLE BODY AND SKATES, ARM SWING 13. Forward C-cuts (drill) (one leg at time, alternating) FRONT THE WHOLE BODY & UNDER THE HIP, BACK UNDER THE HIP 14. Forward C-cuts with both legs (drill) FRONT THE WHOLE BODY & UNDER THE HIP, BACK UNDER THE HIP 15. Scratching the ice (drill) BACK AND FRONT THE WHOLE BODY AND THE BACK LEG FROM THE ICE LEVEL 16. Scratching the ice with a stop (drill) BACK AND FRONT THE WHOLE BODY AND THE BACK LEG FROM THE ICE LEVEL 17. Resistance skating (drill) GENERAL PICTURE OF THE DRILL 18. Edge to edge drills (drill) CAMERA DRIVE BACK FROM ICE LEVEL, FRONT/SIDE THE WHOLE BODY 19. One leg skating (drill) FRONT THE WHOLE BODY AND THE WORKING SKATE 20. Wide tracking (drill) FRONT THE WHOLE BODY 21. Heel turning (drill) FRONT THE WHOLE BODY & SKATES, BACK THE SKATES 22. Exaggerated strides (drill) GENERAL FRONT AND WHOLE BODY BACK 23. Skating in different velocities (drill) GENERAL FRONT AND BACK FORWARD TURNING 24. Two feet gliding turn (technique) THE WHOLE BODY = THE UPPER BODY AND LOWER BODY DIFFERENCE WILL BE ON THE TAPE, LOWER BODY WORK 25. Open turn (technique) THE WHOLE BODY AND SKATES 26. Tight turn (technique) THE WHOLE BODY = THE UPPER BODY AND LOWER BODY DIFFERENCE WILL BE ON THE TAPE, LOWER BODY WORK 27. Mohawk turn (technique) THE WHOLE BODY = THE UPPER BODY AND LOWER BODY DIFFERENCE WILL BE ON THE TAPE, LOWER BODY WORK 28. Open Mohawk turn (technique) THE WHOLE BODY, GENERAL, HIP AND LOWER BODY 29. Forward to backward turn (technique) THE WHOLE BODY = THE UPPER AND LOWER BODY DIFFERENCE, LOWER BODY 30. From forward to backward open turn (technique) THE WHOLE BODY = THE UPPER AND LOWER BODY DIFFERENCE, LOWER BODY 31. Gliding turns around the pylons (drill) THE WHOLE BODY FROM THE STARTING POINT 32. Tight turn, Figure -8 (drill) CAMERA IN ONE SPOT; THE WHOLE BODY AND THE SKATES 33. Catching the pair (drill) CAMERA IN ONE SPOT; THE WHOLE BODY 34. Around the stick (drill) CAMERA IN ONE SPOT, THE WHOLE BODY AND THE SKATES FORWARD CROSSOVERS 35. Forward crossovers (technique) ON THE OTHER END IN THE CIRCLES, WHOLE BODY, LOWER AND UPPER BODY 36. Over the stick (drill) FRONT THE WHOLE BODY AND SKATES 37. Circle gliding (drill) GENERAL PICTURE FROM ONE SPOT, SKATE, THE WHOLE BODY 38. Airplane (drill) GENERAL FRONT AND UPPER BODY 39. Figure -8 from edge to edge (drill) CAMERA IN ONE SPOT, WHOLE BODY AND SKATES 40. Inside leg drill (drill) WHOLE BODY, CAMERA DRIVE BEHIND THE PUSHING LEG 41. Side crossovers (drill) FRONT THE WHOLE BODY, LOWER BODY 42. Lateral crossovers (drill) FRONT THE WHOLE BODY+SKATES, SAME FROM BACK FORWARD STOP 43. One leg snowplow stop (technique) WHOLE BODY AND SKATES FROM FRONT/SIDE 44. Two leg snowplow stop (technique) WHOLE BODY AND SKATES FROM FRONT/SIDE 45. Hockey stop (technique) WHOLE BODY AND SKATES FROM FRONT/SIDE 46. One leg stops (drill) SIDE THE WHOLE BODY+CAMERA DRIVE ZOOMING THE LEG WORK 47. Stop and go (drill) CAMERA IN ONE SPOT, GENERAL PICTURE FROM THE DRILL, CAMERA MOVES ACCORDING TO THE PLAYER BACKWARD SKATING 48. Backward skating position (technique) CAMERA SIDE+FRONT, THE WHOLE BODY, LOWER BODY, SKATES 49. Two feet backward gliding (drill) FRONT AND SIDE THE WHOLE BODY, SIDE THE THIGHS AND SKATES 50. One leg backward gliding (drill) FRONT AND SIDE THE WHOLE BODY, SIDE THE THIGHS AND SKATES BACKWARD START 51. Straight backward start (technique) SIDE AND BACK THE WHOLE BODY+LEG WORK 52. Backward crossover start (technique) SIDE AND BACK THE WHOLE BODY+LEG WORK 53. Backward crossover start with resistance (drill) SIDE THE WHOLE BODY+LEG WORK BACKWARD STRIDE: PUSH, GLIDE, RECOVERY 54. Backward skating WHOLE BODY, LOWER BODY, SKATES FROM BEHIND, SIDE AND FRONT 55. Backward C-Cuts (drill) (one leg at time, alternating, two legs simultaneously) FRONT THE WHOLE BODY+LOWER BODY 56. Hit the skates (drill) FRONT&BACK THE WHOLE BODY+LOWER BODY 57. Edge to edge drill backward (drill) FRONT/SIDE THE WHOLE BODY+LOWER BODY LEG WORK 58. Backward slalom (drill) BACK & FRONT THE WHOLE BODY, LOWER BODY WORK + HEAD IN ONE LINE 60. One leg skating backward (drill) BACK THE WHOLE BODY + CAMERA DRIVE FROM THE SKATE 61. Follow the line (drill) BEHIND THE WHOLE BODY AND GLIDING SKATE BACKWARD TURNING 62. Backward to forward open turn (technique) CAMERA IN ONE SPOT, PLAYER SKATING AWAY AND COMING BACK, THE WHOLE BODY, THE LOWER BODY AND THE SKATES 63. Backward to forward crossover turn (technique) FROM SIDE/ FRONT THE WHOLE BODY AND LOWER BODY 64. Backward gliding turns around the pylons (drill) THE WHOLE BODY FROM THE STARTING POINT 65. From backward to forward turning drill (drill) CAMERA IN ONE SPOT FOLLOWING THE PLAYER, WHOLE BODY + LOWER BODY BACKWARD CROSSOVERS 66. Backward crossovers (technique) ON THE OTHER END IN THE CIRCLES, WHOLE BODY, LOWER AND UPPER BODY) 67. Backward circle gliding (drill) IN A CIRCLE, CAMERA IN ONE SPOT, THE WHOLE BODY 68. Figure -8 from edge to edge backward (drill) CAMERA IN ONE SPOT, THE WHOLE BODY, THE EDGE WORK 69. Stick on back (drill) CAMERA IN ONE SPOT TO SEE THE SKATER AND THE WHOLE DRILL 70. Backward crossover skating with resistance (drill) FROM THE SIDE THE WHOLE BODY 71. Lateral backward crossovers (drill) FRONT THE WHOLE BODY + SKATES, SAME FROM BACK BACKWARD STOPPING 72. Two feet snowplow stop backward (technique) FRONT, BEHIND/ SIDE THE SKATES AND THE WHOLE BODY 73. One foot snowplow stop backward (technique) FRONT, BEHIND/ SIDE THE SKATES AND THE WHOLE BODY 74. Backward hockey stop (technique) FRONT AND SIDE THE WHOLE BODY AND THE LOWER BODY GAP CONTROL 75. Keeping the gap (drill) SIDE THE WHOLE BODY, BOTH PLAYERS 76. Gap control from end to end (drill) CAMERA IN FRONT FOLLOWING THE WHOLE DRILL, BODYCHECK AT THE END 77. Gap control in circles (drill) CAMERA IN THE BLUE LINE, FOLLOWING THE PLAYERS APPENDIX 5 Tables to describe the timed skating characteristics and skating characteristic for 30s from the start of the shift (According to Bracko, Fellingham, Hall, Fisher & Cryer 1998, 254 & 258) Skating characteristic 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Two foot glide Two foot glide w/ puck Cruise Cruise w/ puck Low intensity skating Low intensity skating w/ puck Medium intensity skating Medium intensity skating w/ puck High intensity skating High intensity skating w/ puck Two foot stationary Two foot stationary w/ puck Struggle for puck or position Struggle w/ puck Backward skating Total Skating characteristic 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Two foot glide Two foot glide w/ puck Cruise Cruise w/ puck Low intensity skating Low intensity skating w/ puck Medium intensity skating Medium intensity skating w/ puck High intensity skating High intensity skating w/ puck Two foot stationary Two foot stationary w/ puck Struggle for puck or position Struggle w/ puck Backward skating Total % of total time All HPS LPS 39.0 41.3 34.9 1.4 1.8 0.6 16.2 16.2 16.2 0.6 0.7 0.4 7.8 7.1 9.2 0.5 0.6 0.2 10.0 9.0 11.5 0.8 0.9 0.6 4.6 4.2 5.5 0.4 0.4 0.4 3 3.2 2.7 0.4 0.6 0.3 9.8 9.2 10.8 0.6 0.7 0.3 4.9 4.1 6.4 100 100 Mean time (s) All HPS LPS 2.3 2.5 2.0 0.9 1.0 0.8 1.6 1.6 1.7 1.1 1.2 0.9 2.1 2.0 2.2 1.6 1.7 1.2 2.1 2.2 2.0 2.0 2.0 2.1 2.6 2.7 2.5 2.0 2.0 2.1 1.6 1.6 1.5 0.9 0.9 0.8 2.1 2.2 2.0 2.0 2.2 1.5 1.8 1.9 1.6 100 % of time w/ out puck All HPS LPS 40.9 44.0 36.0 % of time w/ puck All HPS LPS 30.0 32.0 24.1 16.9 17.1 16.7 12.7 12.1 14.4 8.3 7.5 9.5 10.5 11.4 6.7 10.5 9.5 11.9 4.9 4.4 5.7 3.2 3.4 2.7 10.2 9.7 11.1 5.1 4.4 6.4 100 100 100 16.5 16.0 19.4 8.5 6.5 14.0 9.8 10.0 9.0 12.0 12.0 12.4 100 100 100 Timed characteristics 1 Struggle for puck of position 2 Two foot glide 3 4 5 6 Cruise Two foot glide Cruise Two foot glide 7 Cruise 8 Two foot glide 9 Struggle for puck or position 10 Medium intensity skating 11 Two foot glide 12 Medium intensity skating 13 Two foot glide 14 Cruise 15 Low intensity skating 16 Two foot glide Frequency characteristics Gliding right turn Gliding left turn Left crossover turn Gliding left turn Left crossover turn Gliding left turn Right crossover turn Gliding left turn Gliding right turn Left crossover turn Gliding right turn Right crossover turn Gliding left turn Gliding right turn Left crossover turn Gliding left turn Average time (s) 2.0 2.0 1.5 2.0 1.0 2.5 1.0 2.0 2.0 2.5 1.5 1.0 1.5 1.5 3.5 2.5
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