The Ultimate Battletech Organization Chart: Tauriam: (Taurian BattleMech Organization) 4 Mechs to a Lance Notes: After the 3rd or 4th branch, Support Vehicles are normally included. 3 Lances to a Company 4 Companies to a Battalion (Clan & IS) Around the 5th or 6th branch, Space Transportation is normally 3 Battalions + 4 Mechs to a Regiments available. (Clan & IS) (Taurian Vehicle Organization) 2 Vehicles to a Vehicle Maniple Inner Sphere Organization: 3 Vehicle Maniples to a Vehicle Lance 4 Mechs to a Lance (Mechs and Vehicles, rarely mixed) 3 Vehicle Lances to a Vehicle Company 3 Lances to a Company (assault companies 3 Vehicle Companies to a Vehicle Battalion sometimes have 4) 3 Vehicle Battalions to a Vehicle Regiment 3 Companies to a Battalion (assault battalions (Taurian AeroSpace Organization) sometimes have 4) 2 Fighters to a Fighter Lance 3-4 Battalions to a Regiment 2 Fighter Lances to a Fighter Flight 3 Regiments to a Brigade 2 Fighter Flights to a Fighter Wing 3 Brigades to a Division 2-3 Fighter Wings to a Fighter Division 2-6 Divisions + 8-12 Independent (Taurian Infantry Organization) Regiments to a Corps 5 Men to a Man Maniple 2-3 Corps to an Army 2 Men Maniples to a Man Squad 2-3 Armies to An Army Group 3 Men Squads to a Man Platoon 3 Men Platoons to a Man Company Clan Organization: 3 Men Companies to a Man Battalion 3 Men Battalions + Commando Man Platoon to a 5 Points* to a Star Man Regiment 2 Stars to a Binary (Taurian Lancer Regiment (RTC)): 3 Stars to a Trinary 1 Mech Regiment 3-5 Binaries/Trinaries to a Cluster 1 Armor Regiment 3-6 Clusters to a Galaxy 1 Infantry Regiment 1 Mech Star + 1 Elemental Star to a Nova 1 Mech Star + 2 Elemental Stars or 2 Mech Stars + 1 Elemental Star to a Marian Hegemony: Supernova (Marian Hegemony Mech* Organization) 2 Novas to a Supernova Binary 5 Mechs to a Mech Maniple 3 Novas to a Supernova Trinary 2 Mech Maniples to a Mech Century 5 Mech Centuries to a Mech Cohort * A point is made up of ether 1 Mech, or 2 Vehicles, or 5 Elementals, 2-3 Mech Cohorts to a Mech Legion or 1 ProtoMech, or 2 Aerospace Fighters. * The standard Mech force is supported by 2 to 3 times their number of conventional assets Davion/Lyran RCT*: (Marian Hegemony Infantry Organization) 10 Infantry to a Squad 5 Squads to a Maniple 2 Maniples to a Century 5 Centuries to a Cohort 2-3 Cohorts to a Legion (Marian Hegemony AeroSpace Organization) 2 Fighters to a Team 5 Teams to an Air Maniple 2 Air Maniples to a Wing 5 Wings to a Squadron 1 Mech Regiment 3 Armor Regiments 5 Infantry Regiments Second line RCT*: 1 Mech Regiment 2 Armor Regiment 3 Infantry Regiment * RCTs are built around a single Mech Regiment & are given the name of the said Mech Regiment then they are grouped into Brigades. (ie: 1st Davion Guards R.C.T.) Comstar/Word of Blake Organization: 6 Combat Units to a Level II 6 Level IIs to a Level III 6 Level IIIs to a Level IV (Division) 4-6 Level IVs to a Level V (Army) Canopian: (Canopian BattleMech Organization) Normal with a Command Lance to each Regiment and a Command Company for each MAF Combat Formation. (Canopian Infantry Organization) 30-50 Infantry to a Platoon 4 Platoons to a Company Company. Outworlds Alliance: (Outworlds Alliance AeroSpace Organization) 2 Fighters to an Air Lance 3 Air Lances to a Combat Flotilla 3 Combat Flotillas to a Regiment 3 Regiment + Command Regiment to a Wing CCAF: (CCAF's 'Augmented Unit’) Mech Lance (STD): 4 Mechs + 2 Vehicles = 6 Machines Mech Lance (SEC): 4 Mechs + 2 BattleArmor Squads = 4 Mechs + 8 BattleArmor Armor Lance (STD): 4 Vehicles + 2 Mechs = 6 Machines Armor Lance (SEC): 4 Vehicles + 4 BattleArmor Squads = 4 Vehicles + 16 BattleArmor (CCAF Augmented Company) 2 Augmented Lances = Varied FWLM: (FWLM's Armor Organization) Unit Component – (Units Total Strength) Platoon (4-6), Vehicles (4-6) Company (2-3), Platoons (10-15) Squadron (Battalion) (2-3), Companies (30-45) Regiment (2-3), Squadrons (80-120) Draconis Combine Mustered Soldiery (DCMS): (DCMS Infantry Organization) 10 Men to a Squad 4 Squads to a Platoon 3 Platoons to a Company Hegemony Armed Forces/SLDF* (HAF) Organization: * The SLDF wasn't actually constituted until 2606. Before then it was just the Hegemony Armed Forces with 'Mech and conventional regiments on loan from the Great Houses. (Every citizen had to serve a two-year term in the military). (Most of the Regiments & Battalions were named after the worlds that they were recruited from also conventional Regiments assigned to the same type of Brigade would also receive the same designation). (HAF/SLDF BattleMech Organization) 4 Mechs to a Lance 3 Lances + 1 Fighter Lance to a Company* 3 Companies to a Battalion* 3 Battalions to a Regiment * Platoons/Lances and Companies of Jump Infantry, Vehicle, and Artillery were also attached to each BattleMech battalion & each (HAF/SLDF Vehicle Organization) 4 Vehicles to a Platoon 3 Lances to a Company 3 Companies to a Battalion 3 Battalions to a Regiment (HAF/SLDF Infantry Organization) 7 Troops to a Squad 4 Squads to a Platoon 3 Platoons to a Company 3 Companies to a Battalion 3 Battalions to a Regiment (HAF/SLDF Aerospace Organization) 2 Fighters to a Lance 3 Lances to a Squadron 3 Squadrons to a Wing 3 Wings to a Regiment (HAF/SLDF Strategic Group Organization) 3 Regiments to a Brigade 3 Brigades + 3-6 Regiments of support units such as artillery to a Division 3 Divisions + to a Corp (HAF/SLDF Brigade* Organization) Regular (Most Common) (Battle, Dragoon, or Ranger) Brigade – 1 Medium BattleMech + 1 Medium Vehicle + 1 Mechanized infantry Regiment Heavy Assault (Heavy Cavalry) Brigade – Heavy/Assault BattleMech Regiment + 2 Heavy Armor and Artillery Regiments Horse (Chasseur, Lancer, or Hussar) Brigade – 1 Light BattleMech Regiment + 2 Jump Infantry + 1 Artillery Regiments. Light Horse Brigade – 1 Light BattleMech Battalion (All Jump Capable) + 1 Artillery Battalion + 7 Special Forces Battalions (Trained as Combat Engineers and Commandos) Vehicle Brigade - 3 Vehicle Regiments Vehicles Division - 9 Vehicle Regiments * The standard unit of the HAF/early SLDF was the Combined Arms Brigade, made up of 1 BattleMech + 1 Vehicle + 1 infantry Regiment. (Special HAF/SLDF Regiment Organization) Striker Regiment - 3 Medium BattleMech Battalions + 1 Combined Arms Support Battalion Light Horse Regiment – 2 Light Battalions + 1 Heavy Mech Battalions Combined Army And Navy (CAAN) Regiment – Infantry and HoverVehicles along with Watercraft (HAF/SLDF RTC Organizations) SLDF Regimental Combat Team - Striker, Light Horse, or/and Dragoon Regiments (HAF/SLDF Division Organization) BattleMech Division - 2 BattleMech Brigades + 1 Mechanized Infantry Brigade Mechanized Infantry Division - 2 Mechanized Infantry Brigades + 1 BattleMech Brigade (Light) Infantry Division* - 2 Infantry Brigades + 1 BattleMech Brigade * Infantry Divisions could be either conventional (Flight/foot) Infantry or Jump Infantry All 9 Regiments mixed together in 3 Combat Commands + 1-2 extra Artillery Battalions to a Ceti Huassars style RCT 1 Mech Regiments + 2 Armor Regiments + 2 Infantry Regiment + 3-6 AeroSpace Wings to a Deneb Light Cavalry style RCT ComStar ComGuard/Word of Blame Militia (CCG/WoBM): (CCG/WoBM Organization) 1 Mech or 28 Men or 4 Battle Armor or 1 Tank Armed Forces of the Federated Suns (AFFS): or 1 AeroSpace Fighter to a Level I (AFFS Various Unit Organization) 6 Level I’s to a Level II 4 Battle Armor or 7 Men to a Squad 6 Level II’s to a Level III 4 Mechs or 2 Aerospace or 4 Tanks or 28 Men 3-6 level III’s to a Level IV Division* (Non Jump) or 21 Men (Jump) or 16 Battle 2-6+ Level IV’s to a Level V Army Armor to a Lance / Platoon / Flight 3 Lances / Platoons / Flights to a Company / * A full strength Division will always have 39 Level I's deployed as Squadron ASF, no evidence indicates IFV's and APC's for Infantry Level I's are 4-6 Lance Platoons to a Reinforced Company considered as part of the Vehicle forces. 3-4 Companies to a Battalion 3 Squadrons + 1 Command Flight to a Wing Mercenaries (Merc's): (AFFS Regiment Organization) (Various Merc’s Organization) 3 Battalions to a Regiment 3 Companies + 1 Command Lance to a 3 Battalions + 1 Command Company to a Battalion Reinforced Regiment 3 Battalions + 1 Command Lance to a 4+ Battalions and/or 1 Command Company to Regiment an Expanded Regiment 4 Battalions + 1 Command Lance to a 2+ Wings + 1 Command Flight to a Aero Reinforced Regiment Regiment 3 Squadrons + 1 Command Lance to a Wing 1 Mech Regiment with up to 1bn/Wing each 2 Wings + 1 Command Lance to a Regiment Infantry, Armor, AeroSpace to a Free Mech 3 Companies + 1 Command Platoon to a Regiment Battalion (AFFS Brigades Organization) 3 Battalions + 1 Command Platoon to a 2+ Regiments/Aero Regiments to a Brigade Regiment 4-6 Infantry Regiments + 2 Armor Regiments 3 Platoons + 1 Command Squad to a Company to a Forward Deployed Infantry Brigade 3 Companies + 1 Command Squad to a (AFFS RCT Organization) Battalion 1 Mech Regiment + 3 Armor Regiments + 2 3 Battalions + 1 Command Squad to a AeroSpace Wings + 5 Infantry Regiments + Regiment 1 Artillery Battalion + 1 Engineer Battalion to a RCT Other Terms: 1 Mech Regiment + 1 AeroSpace Wing + 2 Armor Regiments + 3 Infantry Regiments to Pirate: a March Militia RCT/Cadre RCT - Whatever the hell's available
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