The Ultimate Battletech Organization Chart

The Ultimate Battletech Organization
Chart:
Tauriam:
(Taurian BattleMech Organization)
4 Mechs to a Lance
Notes:
After the 3rd or 4th branch, Support Vehicles are normally included. 3 Lances to a Company
4 Companies to a Battalion
(Clan & IS)
Around the 5th or 6th branch, Space Transportation is normally
3 Battalions + 4 Mechs to a Regiments
available. (Clan & IS)
(Taurian Vehicle Organization)
2 Vehicles to a Vehicle Maniple
Inner Sphere Organization:
3 Vehicle Maniples to a Vehicle Lance
4 Mechs to a Lance (Mechs and Vehicles, rarely mixed) 3 Vehicle Lances to a Vehicle Company
3 Lances to a Company (assault companies
3 Vehicle Companies to a Vehicle Battalion
sometimes have 4)
3 Vehicle Battalions to a Vehicle Regiment
3 Companies to a Battalion (assault battalions
(Taurian AeroSpace Organization)
sometimes have 4)
2 Fighters to a Fighter Lance
3-4 Battalions to a Regiment
2 Fighter Lances to a Fighter Flight
3 Regiments to a Brigade
2 Fighter Flights to a Fighter Wing
3 Brigades to a Division
2-3 Fighter Wings to a Fighter Division
2-6 Divisions + 8-12 Independent
(Taurian Infantry Organization)
Regiments to a Corps
5 Men to a Man Maniple
2-3 Corps to an Army
2 Men Maniples to a Man Squad
2-3 Armies to An Army Group
3 Men Squads to a Man Platoon
3 Men Platoons to a Man Company
Clan Organization:
3 Men Companies to a Man Battalion
3 Men Battalions + Commando Man Platoon to a
5 Points* to a Star
Man Regiment
2 Stars to a Binary
(Taurian Lancer Regiment (RTC)):
3 Stars to a Trinary
1 Mech Regiment
3-5 Binaries/Trinaries to a Cluster
1 Armor Regiment
3-6 Clusters to a Galaxy
1 Infantry Regiment
1 Mech Star + 1 Elemental Star to a Nova
1 Mech Star + 2 Elemental Stars or 2 Mech
Stars + 1 Elemental Star to a
Marian Hegemony:
Supernova
(Marian Hegemony Mech* Organization)
2 Novas to a Supernova Binary
5 Mechs to a Mech Maniple
3 Novas to a Supernova Trinary
2 Mech Maniples to a Mech Century
5 Mech Centuries to a Mech Cohort
* A point is made up of ether 1 Mech, or 2 Vehicles, or 5 Elementals, 2-3 Mech Cohorts to a Mech Legion
or 1 ProtoMech, or 2 Aerospace Fighters.
* The standard Mech force is supported by 2 to 3 times their number
of conventional assets
Davion/Lyran RCT*:
(Marian Hegemony Infantry Organization)
10 Infantry to a Squad
5 Squads to a Maniple
2 Maniples to a Century
5 Centuries to a Cohort
2-3 Cohorts to a Legion
(Marian Hegemony AeroSpace Organization)
2 Fighters to a Team
5 Teams to an Air Maniple
2 Air Maniples to a Wing
5 Wings to a Squadron
1 Mech Regiment
3 Armor Regiments
5 Infantry Regiments
Second line RCT*:
1 Mech Regiment
2 Armor Regiment
3 Infantry Regiment
* RCTs are built around a single Mech Regiment & are given the
name of the said Mech Regiment then they are grouped into
Brigades. (ie: 1st Davion Guards R.C.T.)
Comstar/Word of Blake Organization:
6 Combat Units to a Level II
6 Level IIs to a Level III
6 Level IIIs to a Level IV (Division)
4-6 Level IVs to a Level V (Army)
Canopian:
(Canopian BattleMech Organization)
Normal with a Command Lance to each Regiment and a
Command Company for each MAF Combat Formation.
(Canopian Infantry Organization)
30-50 Infantry to a Platoon
4 Platoons to a Company
Company.
Outworlds Alliance:
(Outworlds Alliance AeroSpace Organization)
2 Fighters to an Air Lance
3 Air Lances to a Combat Flotilla
3 Combat Flotillas to a Regiment
3 Regiment + Command Regiment to a Wing
CCAF:
(CCAF's 'Augmented Unit’)
Mech Lance (STD):
4 Mechs + 2 Vehicles = 6 Machines
Mech Lance (SEC):
4 Mechs + 2 BattleArmor Squads = 4 Mechs + 8
BattleArmor
Armor Lance (STD):
4 Vehicles + 2 Mechs = 6 Machines
Armor Lance (SEC):
4 Vehicles + 4 BattleArmor Squads = 4
Vehicles + 16 BattleArmor
(CCAF Augmented Company)
2 Augmented Lances = Varied
FWLM:
(FWLM's Armor Organization)
Unit Component – (Units Total Strength)
Platoon (4-6), Vehicles (4-6)
Company (2-3), Platoons (10-15)
Squadron (Battalion) (2-3), Companies (30-45)
Regiment (2-3), Squadrons (80-120)
Draconis Combine Mustered Soldiery
(DCMS):
(DCMS Infantry Organization)
10 Men to a Squad
4 Squads to a Platoon
3 Platoons to a Company
Hegemony Armed Forces/SLDF* (HAF)
Organization:
* The SLDF wasn't actually constituted until 2606. Before then it
was just the Hegemony Armed Forces with 'Mech and conventional
regiments on loan from the Great Houses.
(Every citizen had to serve a two-year term in the military).
(Most of the Regiments & Battalions were named after the worlds
that they were recruited from also conventional Regiments assigned
to the same type of Brigade would also receive the same
designation).
(HAF/SLDF BattleMech Organization)
4 Mechs to a Lance
3 Lances + 1 Fighter Lance to a Company*
3 Companies to a Battalion*
3 Battalions to a Regiment
* Platoons/Lances and Companies of Jump Infantry, Vehicle, and
Artillery were also attached to each BattleMech battalion & each
(HAF/SLDF Vehicle Organization)
4 Vehicles to a Platoon
3 Lances to a Company
3 Companies to a Battalion
3 Battalions to a Regiment
(HAF/SLDF Infantry Organization)
7 Troops to a Squad
4 Squads to a Platoon
3 Platoons to a Company
3 Companies to a Battalion
3 Battalions to a Regiment
(HAF/SLDF Aerospace Organization)
2 Fighters to a Lance
3 Lances to a Squadron
3 Squadrons to a Wing
3 Wings to a Regiment
(HAF/SLDF Strategic Group Organization)
3 Regiments to a Brigade
3 Brigades + 3-6 Regiments of support units
such as artillery to a Division
3 Divisions + to a Corp
(HAF/SLDF Brigade* Organization)
Regular (Most Common) (Battle, Dragoon, or
Ranger) Brigade –
1 Medium BattleMech + 1 Medium Vehicle + 1
Mechanized infantry Regiment
Heavy Assault (Heavy Cavalry) Brigade –
Heavy/Assault BattleMech Regiment + 2
Heavy Armor and Artillery Regiments
Horse (Chasseur, Lancer, or Hussar) Brigade –
1 Light BattleMech Regiment + 2 Jump
Infantry + 1 Artillery Regiments.
Light Horse Brigade – 1 Light BattleMech
Battalion (All Jump Capable) + 1 Artillery
Battalion + 7 Special Forces Battalions
(Trained as Combat Engineers and
Commandos)
Vehicle Brigade - 3 Vehicle Regiments
Vehicles Division - 9 Vehicle Regiments
* The standard unit of the HAF/early SLDF was the Combined Arms
Brigade, made up of 1 BattleMech + 1 Vehicle + 1 infantry
Regiment.
(Special HAF/SLDF Regiment Organization)
Striker Regiment - 3 Medium BattleMech
Battalions + 1 Combined Arms Support
Battalion
Light Horse Regiment – 2 Light Battalions + 1
Heavy Mech Battalions
Combined Army And Navy (CAAN) Regiment
– Infantry and HoverVehicles along with
Watercraft
(HAF/SLDF RTC Organizations)
SLDF Regimental Combat Team - Striker,
Light Horse, or/and Dragoon Regiments
(HAF/SLDF Division Organization)
BattleMech Division - 2 BattleMech Brigades +
1 Mechanized Infantry Brigade
Mechanized Infantry Division - 2 Mechanized
Infantry Brigades + 1 BattleMech Brigade
(Light) Infantry Division* - 2 Infantry
Brigades + 1 BattleMech Brigade
* Infantry Divisions could be either conventional (Flight/foot)
Infantry or Jump Infantry
All 9 Regiments mixed together in 3 Combat
Commands + 1-2 extra Artillery Battalions to
a Ceti Huassars style RCT
1 Mech Regiments + 2 Armor Regiments + 2
Infantry Regiment + 3-6 AeroSpace Wings
to a Deneb Light Cavalry style RCT
ComStar ComGuard/Word of Blame Militia
(CCG/WoBM):
(CCG/WoBM Organization)
1 Mech or 28 Men or 4 Battle Armor or 1 Tank
Armed Forces of the Federated Suns (AFFS): or 1 AeroSpace Fighter to a Level I
(AFFS Various Unit Organization)
6 Level I’s to a Level II
4 Battle Armor or 7 Men to a Squad
6 Level II’s to a Level III
4 Mechs or 2 Aerospace or 4 Tanks or 28 Men
3-6 level III’s to a Level IV Division*
(Non Jump) or 21 Men (Jump) or 16 Battle
2-6+ Level IV’s to a Level V Army
Armor to a Lance / Platoon / Flight
3 Lances / Platoons / Flights to a Company /
* A full strength Division will always have 39 Level I's deployed as
Squadron
ASF, no evidence indicates IFV's and APC's for Infantry Level I's are
4-6 Lance Platoons to a Reinforced Company
considered as part of the Vehicle forces.
3-4 Companies to a Battalion
3 Squadrons + 1 Command Flight to a Wing
Mercenaries (Merc's):
(AFFS Regiment Organization)
(Various Merc’s Organization)
3 Battalions to a Regiment
3 Companies + 1 Command Lance to a
3 Battalions + 1 Command Company to a
Battalion
Reinforced Regiment
3 Battalions + 1 Command Lance to a
4+ Battalions and/or 1 Command Company to
Regiment
an Expanded Regiment
4 Battalions + 1 Command Lance to a
2+ Wings + 1 Command Flight to a Aero
Reinforced Regiment
Regiment
3 Squadrons + 1 Command Lance to a Wing
1 Mech Regiment with up to 1bn/Wing each
2 Wings + 1 Command Lance to a Regiment
Infantry, Armor, AeroSpace to a Free Mech
3 Companies + 1 Command Platoon to a
Regiment
Battalion
(AFFS Brigades Organization)
3 Battalions + 1 Command Platoon to a
2+ Regiments/Aero Regiments to a Brigade
Regiment
4-6 Infantry Regiments + 2 Armor Regiments
3 Platoons + 1 Command Squad to a Company
to a Forward Deployed Infantry Brigade
3 Companies + 1 Command Squad to a
(AFFS RCT Organization)
Battalion
1 Mech Regiment + 3 Armor Regiments + 2
3 Battalions + 1 Command Squad to a
AeroSpace Wings + 5 Infantry Regiments +
Regiment
1 Artillery Battalion + 1 Engineer Battalion
to a RCT
Other Terms:
1 Mech Regiment + 1 AeroSpace Wing + 2
Armor Regiments + 3 Infantry Regiments to
Pirate:
a March Militia RCT/Cadre RCT
- Whatever the hell's available