1 TechArt: Journal of Arts and Imaging Science, Vol. 1, No. 2, May 2014 Data Iconology Hyoyoung Kim and Jin Wan Park* GSAIM, Chung-Ang University/Seoul, Rep. of Korea *Corresponding Author ([email protected]) Abstract: Today, data can be used as materials for creating artworks and stimulating creativity. Data visualization results can assume diverse forms, from simple charts showing numbers and information to artistic visualizations created by artists. Data visualization aims to grasp hidden trends in data, discover patterns in data, and gain insights that enable new storytelling. Thus, data visualization creates effective results by visually expressing large volumes of abstract data rather than creating beautiful visual expression elements. In this regard, all scientists and artists who want to better understand data should study data iconology. Keywords: Data visualization, information visualization, and visualization Received Apr. 21, 2014; revised manuscript received Jun. 10, 2014; accepted for publication Jun. 11, 2014; published online Jun. 30, 2014; DOI: 10.15323/techart.2014.05.1.2.1 / ISSN: 2288-9248. by focusing on their images. The ultimate goal of iconography is to discover the comprehensive content of 1. Introduction artwork from different perspectives and determine the underlying meaning of an artwork using different There are two possible approaches to analyzing artworks. interpretations and analyses. To determine the most One is to analyze style, and the other is to analyze meaning desirable direction for data visualization, this paper applies and content. Erwin Panofsky (1892-1968) defined iconography to data visualization since both focus on iconology as not the structure of forms and styles but that of different ways of viewing and interpreting artworks. subject matter [1]. Traditionally, artwork reflected the everyday routines and conventions of the time it was created. In the era of “big data,” when everything is data, one can find almost 2. Iconology in Visual Art unlimited data on the Internet. Today, data can be used as Iconography is the branch of art history that studies the materials for creating artwork and stimulating creativity. identification, description, and interpretation of the content Therefore, data visualization results assume diverse forms, of images—the subjects depicted, the compositions and from simple charts showing numbers and information to details used to do so, and other elements that are distinct artistic work created by artists. In this sense, it is quite from artistic style. In art history, “an iconography” may also difficult for the general public to tell the difference between mean a particular depiction of a subject in terms of the data visualization and “information visualization” or content of the image, such as the number of figures used and “infographics.” their placement and gestures. It is the “form” and “content” that distinguish data In early twentieth-century Germany, Aby Warburg visualization from information visualization or infographics. (1866-1929) and his followers Fritz Saxl (1890-1948) and Regarding information visualization and infographics, the Erwin Panofsky (1892-1968) elaborated the practice of main goal of visual expression is to show the information identifying and classifying motifs in images for the purpose clearly and precisely. It is not important whether they are of using iconography to understand meaning [2]. Panofsky visualizing information or data; the most important thing is codified an influential approach to iconography in Studies to deliver the content in intuitive and effective ways. in Iconology: Humanistic Themes in the Art of the Naturally, the representation format of visual expression is Renaissance (1962), where he defined it as “the branch of a major factor. In other words, the visualization process the history of art which concerns itself with the subject should be reasonably designed from a formalist standpoint. matter or meaning of works of art, as opposed to form” [1]. On the other hand, data visualization aims to grasp hidden For Panofsky, the study of art objects and images can be trends in data, discover certain patterns in data, and gain systematized into three levels. insights that enable new storytelling. Thus, data The first involves simple identification through visualization creates effective visualization results by familiarity. Looking at a painting of a historic battle scene, visually expressing large volumes of abstract data rather for example, we can only identify weapons with which we than producing beautiful visual expression elements. are familiar, such as crossbows, although we can readily Iconography is an approach based on the various possible understand the expressions of pain and anguish on the faces avenues for analyzing visual artwork. As a methodology, of wounded soldiers. Panofsky explained such divisions as iconography aims to understand different styles in different factual and expressional. Factual and expressional formats and interpret the subjects and meanings of artworks H. Kim et al.: Data Iconology 2 apprehension will vary greatly depending on experience. Obviously, an expert on ancient weaponry will identify a great variety of motifs, just as a viewer with battle experience might react very differently from those without such experience. The second level concerns the domain of iconography— that is, the linking of artistic motifs with themes, concepts, or conventional meanings. For example, at this level a Renaissance image of a man struck in the eye with an arrow from a crossbow might be apprehended beyond its horrific expressional value as representational of, or an allegory for, the power of linear perspective. Such recognition could be made possible using a knowledge of Renaissance treatises on perspective and similar or related images. The third and most contentious level of interpretation is iconological. At this deepest level, the intrinsic meaning or content of the work is apprehended. It is worth directly quoting Panofsky's explanation of intrinsic meaning [3]: 1) Act of Interpretation - Pre-iconographical description - Iconographical analysis - Iconological interpretation 2) Object of Interpretation - Primary or natural subject matter—(A) factual (B) expressional—constituting the world of artistic motifs - Secondary or conventional subject matter, constituting the world of images, stories and allegories - Intrinsic meaning or content, constituting the world of “symbolical” values 3) Equipment for Interpretation - Practical experience - Knowledge of literary sources - Synthetic intuition 4) Corrective Principle of Interpretation - History of style - History of types History of cultural symptoms or “symbols” 3. Christian Visualization Iconology and Biblical Medieval Christian art illustrated stories with deep themes and rich symbols without using words. Medieval artists were not interested in realistic depictions. They tried to convey the meaning and content of the Bible because they believed reality was a fugitive and vain thing, whereas the mind of God was eternal. Symbolism was used to convey biblical stories to viewers. Consequently, iconology— focusing on images, symbols, and themes to interpret artworks—flourished. When interpreting medieval Christian art, it is necessary to understand both the historical and biblical background of the time. There is a close affinity between Christian art and the second commandment, “Thou Shalt Not Make Graven Images” (Exodus 20:4). A typical example of this affinity is found in the icons of Byzantine art. Byzantine icons were strictly controlled for propriety in their representations of Jesus Christ and the saints. Against this backdrop, medieval Christian art employed various symbols: grapes for the blood of Christ, the anchor and cross for hope and salvation, doves for the Holy Spirit, oak trees for steadfastness, and olive trees for peace. Images of fish were frequently used as well since the Greek word for fish, iktus, works nicely as an acrostic for “Jesus Christ, God's Son, Savior.” Clearly, it can be difficult to understand this artwork without a background in religion. Understanding Christian history and context is necessary to interpret the themes and content of the artwork. Fig. 1. Bible Cross-References (2008) © Chris Harrison These viewpoints regarding Christian iconology can be applied to text visualizations of the Bible today. Bible Cross-References (Fig. 1) [4] is a work by Chris Harrison that visualizes biblical cross-references with an arc diagram. Panofsky's three-level iconographic analysis can be employed to understand Harrison's work. First level: Pre-iconographic description - Primary and natural subject matter - Stage of recognizing formal images - Constituting the world of expressional and artistic motifs → Bible Cross-References connects cross-references that appear in the Bible with an arc diagram. The bar graph on the bottom represents all chapters in the Bible, and the length of each bar denotes the number of verses in the chapter. Each of the 63,779 cross-references found in the Bible is depicted by a single arc, and its color corresponds to the distance between the two chapters. Second level: Iconographic analysis - Conventional subject matter - Stage of using sources to understand themes and concepts of the time - Constituting the world of stories → The Bible is religious literature. It repeats certain sentences many times to emphasize Christian doctrine. The Bible uses cross-references throughout the Old and New Testaments regardless of the different genres of each book or distance between chapters (content correlativity). Third level: Iconological interpretation - Intrinsic and symbolic meaning 3 TechArt: Journal of Arts and Imaging Science, Vol. 1, No. 2, May 2014 - Stage of interpretation by considering the country, age, religion, class, and philosophical belief of the artwork - Constituting the world of symbolic values → Bible Cross-References visualizes cross-references found in the Bible. However, it does not provide detailed content or reference information for each sentence. Instead of providing specific data, Harrison expresses each chapter using a bar graph. He also expresses cross-referenced data using an arc diagram with seven colors, creating a rainbow-like form. By creating the form of a rainbow, which symbolizes God's promises, this work implies that the ultimate goal of the more than 6,000 cross-references is to develop confidence in the “promises” of God. knowledge and his or her reading of an artist's intention. Here is another example, Visual Genealogy [5] (Fig. 3) by Jin Wan Park. This artwork visualizes the Korean genealogy book (jokbo) for one Korean family. Fig. 3. Visual Genealogy (2009) © Jin Wan Park 4. Various Possibilities of Interpretation and Storytelling Iconological analysis combines cultural, historical and literary knowledge when interpreting artwork. Various interpretive approaches can be applied depending on each viewer's knowledge and interpretive methods. Fig. 2. Leonardo da Vinci, The Virgin and Child with St. Anne, oil on wood, 168cm x 112cm, 1508. According to Sigmund Freud (1856-1939), Leonardo da Vinci's (1452-1519) The Virgin and Child with St. Anne (Fig. 2) reveals da Vinci's childhood fantasy. Freud said the Virgin's garment looks like a vulture, and the vulture symbolizes da Vinci's mother. He also explained that the tail of the 'vulture' touching the baby's mouth looks like an image of a baby sucking the mother's breast. Art historian Meyer Schapiro (1904-1996) opposed Freud's assertion, saying the painting was not merely based on the painter's childhood. Schapiro argued that the Virgin's garment is more like a hawk than a vulture, referring to a memo by da Vinci revealing his interests in the flight of hawks. In this memo, da Vinci made scientific observations about the flight of this bird. Based on this record, Shapiro said the image of the bird revealed da Vinci's wish to fly. As these examples show, there are various possibilities for interpreting artwork using iconographical ideas. Interpretations can differ according to each viewer's Park visualizes the family tree by creating a starburst diagram with nodes and links brightly defined against a dark background. It is fair to say this starburst form refers to God's promise to make Abraham's “descendants as numerous as the stars in the sky” (Genesis 26:4). As such, the intention could have been to represent a family tree abstractly to symbolize the family tree of a blessed family. There are however, unlinked nodes with no connections from the inside. Viewers who know Korean history might assume those unlinked nodes show data for people who died young from war, poverty, or epidemic and left no descendants. Furthermore, knowing about the understating of Korean culture and history at the time, a new kind of storytelling becomes possible. The jokbo does not include women's names in the record. Therefore, the visualization result for the jokbo reveals simple two-dimensional images rather than complex forms, implying events such as marriages between families. Since Korean tradition does not allow marriage between family members, the names of female family members who came from other families would have been visualized in a different shape or color if the names of female family members had been recorded in the book. Iconographical approaches can be used to analyze the results of data visualization and more efficiently find the potential value in data. 5. Personalizing Metadata It is not by chance that data visualization carries various possibilities for interpretation and storytelling. Iconographical approaches should be applied from the very first stage of design. In other words, artists need to grasp the hidden relationships and patterns in data and choose the appropriate data, methods, and subjects to use before the visualization process. This is similar to the painting process. The same object can be expressed a thousand different ways depending on the artist. The process of interpreting objects forms the basis of creation. It is not difficult to find H. Kim et al.: Data Iconology examples of different interpretations of the same object (Fig. 4). With data visualization, however, procedural computation controls this process. Therefore, algorithm design should be carefully reviewed. Algorithm design used to be the domain of scientists, but now it is used to decide which data should be selected and then visualized. This means the results of data visualization can be influenced by artists' tendencies and characteristics from the design stage, which is why different artworks can be made from the same data. 4 essential as the ability to use computers. Just as understanding medieval art requires knowledge of Christian history and the Bible, the ability to visualize data and understand, analyze, and interpret visualization results is essential for understanding data. Therefore, this era needs a new iconology for data—“data iconology.” Information visualization and infographics involve visually representing simple and limited information. Data visualization, however, provides insights with possibilities for interpretation and storytelling. This is the ultimate goal and necessity of data visualization. In this respect, all scientists and artists who want to better understand data should study data iconology. Acknowledgement Fig. 4. Portraits of Madame Ginoux, produced by Vincent Van Gogh (left) and Paul Gaugin (right) Let us suppose an artist is creating a landscape painting. In terms of data visualization, the artist's sight, hearing, smell, taste, and touch become data entry, and the artist himself of herself becomes the interpreter equipped with experiences and viewpoints. However, the input data constitute a tiny fraction of all the data. Most of the data comprise a collection of insubstantial and abstract information objects. Therefore, the visualization of imperceptible data should be affected by the artist's intention from the data selection process to the interpretation process. The first step of data visualization involves designing rules. Therefore, the process of choosing specific data traits to use among many depends solely on the intention of the algorithm designers. That is why the process of designing metadata is important. When the data contain excessive information, the representative traits are extracted by the metadata. A common example of metadata is the library card catalog, which displays a book's title, author, publisher, year, keywords, and genre. Designing metadata is important because data visualization cannot visualize all data. For instance, the data for a family tree could include gender, date of birth, date of death, and even genomic information for each family member. However, some works could aim for entirely different subjects and objects from different perspectives, such as “descendants as numerous as the stars in the sky” or “comparison of expansion rates between families.” According to the goal of visualization, metadata design is also different. The process of selecting metadata for visualization is similar to the process of finding traits in objects for traditional painting. 6. Data Iconology for Data Visualization We live in an age of big data where everything is data. The ability to read, understand, and analyze data is as This work was supported by the National Research Foundation of Korea Grant funded by the Korean Government (NRF-2012S1A5A2A01020337). References [1] E. Panofsky, Studies in Iconology: Humanistic Themes in the Art of the Renaissance, Harper Torchbooks: New York, 1962, p. 3. [2] W. E. Kleinbauer and T. Slavens, Research Guide to the History of Western Art, American Library Association: Chicago, 1982, pp. 60-72. [3] E. Panofsky, Meaning in the Visual Arts, University of Chicago Press: Chicago, 1983, pp. 40-41. [4] C. Harrison, Bible Cross-References, http:// www.chrisharrison.net/index.php/Visualizations/Bibl eViz. [5] J. W. Park and G. Choe, Visual Genealogy, Proc. ACM SIGGRAPH 2009 Art Gallery, 2009. Biographies Hyoyoung Kim is a PhD candidate at the Graduate School of Advanced Imaging Science, Multimedia, and Film at Chung-Ang University in South Korea. She received her MS in art and technology in 2011 from Chung-Ang University. She has been engaged in interdisciplinary research projects focusing on humancomputer interaction and data visualization. Her research interests include user studies of data visualization and HCI Jin Wan Park is an associate professor in the Graduate School of Advanced Imaging Science, Multimedia, and Film at Chung-Ang University in South Korea. He received his BS degree in computer science from Chung-Ang University in 1995 and an MFA in computer animation and interactive media from the Pratt Institute (Brooklyn, NY) in 1998. The same year, his animation BUG was selected for the Electronic Theater Program of the animation festival at SIGGRAPH (1998). After graduation, he worked as an art director (CWI, NJ, 1998-2003) before joining the faculty of ChungAng University. As an artist and scientist, he has focused his research on new forms of artistic expression that are only possible through scientific research.
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