CIS470 Assignment 4 Multithreading and Synchronization Due: Th. Nov 4th The Cookie Monsters Game Create an Android application to visualize the combat between two Cookie-Monsters competing for the Most voracious and polite cookie eater of the world contest. Each monster spends its life eating and resting. In this contest a jar full of cookies will be presented to the monsters. Only one of them is allowed to grab cookies from the jar at any single time. Once a monster’s hand is in the jar it will randomly take any number of the existing cookies, varying between zero and all of them. Then the monster will consume the cookies at a random speed not to exceed 5 seconds. As soon as a monster has finished eating, the cycle is repeated again. The other monster does exactly the same. The cookie supply is not infinite. Grandma Monster is continuously baking at most 10 new cookies every 5 seconds. All new cookies are added to the jar. Please notice that Grandma could take breaks, during those periods no new cookies are made. The contest’s winner is determined as either (1) the first monster to eat 100 cookies, or (2) the monster that has eaten the most cookies in two minutes. Design Specifications Produce a UI similar to the wireframe design suggested above. The horizontal progress bars indicate the current amount of cookies eaten by each monster (0 to 100). The circular progress bar simply rotates until the game is over. The simulation clock is updated every second of the game. Clicking the “Start over” button resets all variables and triggers a new simulation. The “Cancel” button stops all threads freezing the screen.
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