United Nations Educational, Scientific and Cultural Organization UNESCO Education Research and Foresight Occasional papers 01 January 2012 The Challenges of Creativity Georges Haddad Director Education Research and Foresight UNESCO Creating and producing knowledge The components of creativity Creativity and dissidence Managing creativity? Concluding remarks ISSN 2304-7747 Abstract Creativity is the key to innovation, itself a key international concern for education and training in an increasingly competitive world. Creativity – or the urge to explore and to invent without knowing in advance how useful the outcome may be – cannot be taught, but it must be detected, recognized and encouraged. While the purpose of education is to transmit knowledge and to develop the ability to learn how to learn, creativity requires that we learn how to unlearn, and question established paradigms. This is a challenge for all forms of learning and all levels of education. Based on an examination of the nature of creativity and its diverse constituent components and forms, this paper explores the challenges of fostering creativity in education in general. The text is the outcome of a discussion with Professor Jean-Pierre Aubin, whose recent book La mort du devin, l’émergence du démiurge (“The Death of the Seer and the Emergence of the Demiurge”), Editions Beauchesne 2010, develops this issue along with a number of others on the adventure of the mind. 2 UNESCO Education Research and Foresight • Occasional papers C reativity, the urge to explore and to invent without knowing in advance how useful it might be, cannot be taught, but it must be detected, recognized and encouraged. This is a challenge both for higher education and, more generally, for all other forms of education that, broadly speaking, transmit knowledge and procedures. Is there a place for creativity in research training programmes? Can academic institutions find the structural and financial means to encourage its emergence, sustain it and recognize its socioeconomic usefulness, as well as to foster its development and the teaching of its outcomes? How do we get beyond the paradox of institutions, created for the purpose of transmitting knowledge, encouraging the challenging of such knowledge? Creativity is most likely to emerge in loosely formed structures that are labile and reticulate rather than hierarchical, structures such as the networks that are beginning to sprout here and there, or the more than 700 UNESCO Chairs, a programme initiated in 1992 and involving a similar number of institutions distributed among virtually all of the Member States of UNESCO. Creativity cannot be programmed, but it is imperative that we should recognize its potential consequences and exploit them: this is where innovation comes in. Creativity is recalcitrant to over-rigid structures, makes light of inertia and is opposed to conservatism. It does not consist of perfecting knowledge and technology, but in making them obsolete by creating new knowledge. →→ to analyse, in particular, the part played by creativity in the processes of discovery and invention, then – after persuading society to accept these discoveries and to recognize the benefits they will bring – to understand how it develops, perfects and exploits them, both socially and economically. The borders between research, innovation and development are blurred and need to be porous; Generally speaking, the purpose of education is to transmit knowledge and the procedures for applying it, to learn how to learn, teach, collaborate and be independent. Creativity, however, requires us to learn how to unlearn, to doubt, to call ourselves into question, to rebel against established paradigms, to seize opportunities, so that we can clear new pathways, taking us into uncharted territories. Ironically, scholarship inhibits creativity. →→ to restore the relationship between creativity and behaviour, creativity and skills, and creativity and social trust, to look at new approaches to problems and solving them with new tools, and to think about structures that foster creativity in the short and medium terms; Creativity is a solitary process, not a collective one, and calls for a dissenting, even antisocial character that breaks with routine and rejects consensus and tradition. Creativity is not a continuous process, filling every instant. On the contrary, it appears without warning, it is sporadic, revealing itself only at times of intense activity, which are relatively brief and psychologically exhausting, when the discovery suddenly invades consciousness, through the medium of language, sometimes a formal language (that of mathematics, in particular), sometimes not. Creativity is more often than not the culmination of a long process of maturation, a period of latency and consolidation, during which the process is unconscious. Creativity appears prior to thought, pushing it towards the very limits of understanding. For this to happen, we have to re-orientate ourselves, adopt a new perspective, a new way of seeing things: we have first to look away before we can look anew. Creativity is an opportunist activity, resistant to the kind of evaluation applied to knowledge, as distinct from cognitive behaviour. Teaching institutions, including higher education institutions, are designed to transmit and to endorse knowledge but not – at the present time and in most cases – to detect and endorse behaviour that is deviant, exploratory and creative. For creativity, as understood here, is above all the behaviour of doubting, of repeatedly challenging and questioning, of having convictions that run deeper than adherence to the mainstream. It is therefore necessary: →→ to seek out what characterizes “creativity”, to better pin down this polysemous concept, even at the risk of defining it too narrowly. This is the first step in determining how higher education and research institutions may promote it; →→ to examine how the nature of creativity can be transmitted and to teach how its outcomes can be exploited, how the limits of this new knowledge are to be evaluated and how such knowledge must be transcended through the exploration of new possibilities, by encouraging creativity yet again so that this new knowledge is itself called into question; →→ to explore ways of detecting the qualities inherent in creativity and developing them, including during adolescence, and devising new assessment methods. For example, one suggestion might be to add to questions such as: “prove such and such an assertion” or “recall such and such an assertion” a further question: “What does such an assertion remind you of? What new possibilities might it open up? How does it relate to other assertions?” →→ to determine how the creative process will change in the twenty-first century, in a context where information can be transmitted to anywhere in the world at the touch of a button, its place within the overall picture of knowledge that is growing exponentially, its compatibility with the fragmentation of knowledge into increasingly specialized disciplines, its role in bringing closer together, in unexpected and incongruous ways, various knowledge domains, the speed of discoveries and how it impacts on the innovation process. Creativity In defining what the concept of creativity covers, one is tempted to paraphrase what Augustine of Hippo wrote about time in his Confessions: “If no one asks me, I know what it is. If I wish to explain it to him who asks, I do not know.” 3 UNESCO Education Research and Foresight • Occasional papers Creativity is one of those polysemous words that are by their very nature controversial. There is a good reason for this: life, a myopic process, indolent but inquisitive, conservative but opportunistic, apparently aimless and so defying human understanding, is creative, from the start, even though, for some, life has not itself been created. This polysemous character of creativity is the subject of a book by Andrei G. Aleinikov, Sharon Kackmeister and Ron Koenig called Creating Creativity: 101 Definitions (what Webster never told you) (Alden B. Dow Creativity Center, 2000), but in fact, contains more. A vast body of literature is devoted to this subject, which would be impossible to summarize, let alone reproduce here. In what follows, an attempt will be made to find a pathway through this terrain, using cognitive science as a guide. > Creating and producing knowledge One way of conceiving creativity as presented in this study is to consider it as a behaviour; that is, a form of action on the environment in order to transform it, with the aim of adapting to the viability constraints imposed by the environment.1 Consequently, behaviour cannot be reconstituted by observing its results in isolation, but only by observing perception and action together. To the extent that different forms of behaviour can be singled out, they are often seen to belong in pairs, having contrasting effects. There is no truth without lies, faith without unbelief or obedience without disobedience. This contrast is as indispensable for giving life direction as the accelerating and braking mechanisms of a car are to driving it. Opposing forms of behaviour cannot be initiated simultaneously, except to create a state of equilibrium, that is to say a static situation, which does not change but remains stable. Since life is movement, opposing types of behaviour are necessary, so that when they are used in succession, one after the other, the one corrects the other. This is an idea that originated with Élie Bernard-Weil, who speaks of “ago-antagonistic regulation”. This is only a 1 Without going into cognitive systems in detail, the facts are that, at the level of the nervous system, “cognitive processes” transform symbolic perceptions of inputs from the environment into actions on the environment, producing outputs, or forms of behaviour. The above definitions are perfectly adequate for our purposes. very rudimentary description of biological regulation, which involves not only opposing forms of behaviour that operate in pairs, but families of a variety of behaviour types; it makes successive selections from these to “steer” biological change at every level. At birth, every human being is endowed with an enormous number of behavioural possibilities, which are ways of responding to one event in order to produce another event. All innate behaviour is a potentiality, it needs to be maintained if it is to be preserved. Much like cells, these behaviour forms change from an omnipotent stage (as evidenced by the creativity of children), to a specialized, often overspecialized, stage. Creativity is a kind of cultural “neoteny”, that is to say a set of cultural behaviour patterns from childhood that have been retained in adult life. The idea of “knowledge” – a particularly polysemous term - is to be understood in this context as the cognitive image that encodes behaviour. Any form of behaviour is a process that can only be fully grasped if both the input from the environment and the output on the environment are known. The environment is complex, since it has physical, biological, social and – especially in the present analysis – cultural components. > The components of creativity Inventivity and creativity Well before the French word créativité was invented, the concept was known as inventivité, which was perhaps too explicit and not polysemous enough. Its origin goes back to the 1950s, to the American word creativity, probably modelled on economic productivity, as a measure of the relation between profit and effort, broadly speaking. What it actually adds is a dynamic, evolutionary dimension, involving the notions of time and change. Mathematicians and physicists would read into it the concept of speed, or rate of growth. But, unlike economics, which uses numbers to quantify its concepts, cognitive processes cannot be “measured”, so that this contribution of dynamism is not made explicit, remaining beneath the surface, only subliminally and metaphorically present. Créativité was adopted as a term in French a little later, making its “official” 4 UNESCO Education Research and Foresight • Occasional papers appearance in the Supplement of Paul Robert’s Grand Dictionnaire Analogique. The concept was fiercely defended by the famous engineer Louis Armand before the French Academy, which accepted it only as a synonym for inventivité. A synonym? Not quite, if it is agreed that the concept of inventivité is restricted to a capacity and that of créativité to a (dynamic) process that applies this faculty. Créativité in Chinese is chuang(4) zao(4) xing(4) (创造性), “found, do, quality”, clearly expressing the dynamic character of founding a quality, through the use of “do”. In what follows, the concept of creativity will be given the particular meaning of a conceptual and cognitive process that consists in producing “knowledge” and “concepts”, and, more generally, new elements in the cultural world constructed by the human mind. This process, from the unknown to the known, which adds knowledge to the cultural world, means, at the very least, that such knowledge is new or original. In Chinese, originality is denoted by du(2) chuang(4) xing(4) (独创 性), “alone, found, quality”, which differs from the translation for creativity in that the concept of action (“do”) is replaced by that of singularity (“alone”), and so of unique or original. It is to be noted that, in Chinese, the left-hand part of the ideogram du(2) (独) contains the ideogram for “dog”, since dogs always live alone and fight if they are with other dogs. “The first man to compare a woman to a rose was a poet, the second was an imbecile”, in the words of the poet Gérard de Nerval. Creativity and innovation When new knowledge is produced, it is non-useful. Its potential usefulness is a matter of its appropriation by society, which may or may not find it useful. In order to reduce its polysemy, it is proposed that the usefulness of original knowledge should come under innovation and not be included in the concept of creativity. There are cases, rare as they may be, where creativity and innovation are virtually simultaneous, but what has not gone through the innovation process is consigned to the vast scrapheap of unused knowledge. The useful often springs from the previously non-useful. The philosopher Zhuang Zi might well have been thinking along these lines when he composed his aphorism: “Each of us knows the usefulness of the useful, but few understand the usefulness of the non-useful.” This tribute to innovation explains the challenges it must face in taking over from creativity. Creativity and rationality This is not sufficient to characterize creativity since research of a logical, rational kind (from the word ratio, a quotient, implying a mathematical approach) also produces new and original knowledge. If philosophers and scientists have flashes of inspiration, similarly to the way in which artists do, they give priority to the quantitative, technical and factual aspects, engaging in a critical activity that calls into question, orders, looks for regularities and how they fit together, and so on. What distinguishes creativity from rationality is the use of unconscious cognitive processes. The definition of consciousness subscribed to here is Julian Jaynes’: “that part of language used as metaphor to understand a phenomenon in the environment, whether it is physical, biological, social or cultural.” Thus, it would appear that creativity operates prior to language, or rather, “alongside it”, for the following reason: since the discovery of the lateralization of brain function, as a result of the sectioning in certain patients of the corpus callosum – the band of nerve fibres connecting the two halves of the brain – , it was observed that the left hemisphere, containing the Wernicke and Broca areas, which are responsible for language, specialized in analytical processing, while the right hemisphere specialized in the global (holistic) processing of information, via mechanisms for shape recognition. This lateralization of the human brain might induce lateralization of the process of invention, the left hemisphere specializing in rational thought, being conscious and using the faculty of human language, the right hemisphere being responsible for a creativity inherited through phylogenesis. Just as the corpus callosum allows constant collaboration between the two hemispheres, so the production of new knowledge makes use of cooperation between the processes of creativity and rationality. One could say, putting it rather picturesquely, that the right hemisphere, being creative, proposes and that the left hemisphere, being rational, disposes, by sorting the new knowledge on a more rational or logical basis. At the cognitive level, the non-usefulness of the right hemisphere alternates with the usefulness of the left hemisphere. During this process, creativity releases the brake of reason to give free rein to its instinct and to magical thought. There is nothing criminal about that, so long as the rational brakes are activated in time, in order to select what is true (in a mathematical sense) or can be validated (through experiment) among the jumble of knowledge invented. Abduction, the mainspring of creativity Our “understanding” of the perception of a phenomenon through knowledge consists, in the present context, of validating a “metaphor” between the phenomenon and the knowledge. In such cases, we usually say that the knowledge “recognizes” the phenomenon. The validation process is ultimately a biological process of satisfaction and pleasure, gained, for example, by the resolution of a piece of formal, logical reasoning. This, however, is not always the case. The “abstraction” of a “phenomenon” is the body of available knowledge that “recognizes” it through a metaphor, the “reification” of a body of knowledge being the set of phenomena recognized by the knowledge in question. Since a phenomenon is perceived, it is therefore necessary for this body of knowledge to exist. The creation of knowledge capable of recognizing it is achieved by a cognitive process that Charles Peirce has called “abduction”. Within the present epistemological framework, the mainspring of creativity is precisely this notion. Abduction is prior to the process of “deduction”, which it triggers. Deduction consists in verifying that this phenomenon 5 UNESCO Education Research and Foresight • Occasional papers is one of those “reified” by the body of knowledge “abducted” by the abduction procedure. “Induction” is the cognitive process that links the reification of the abstraction of a set of phenomena to that set. The “extrapolation” of a body of knowledge is the abstraction of its reification, hence a globalizing and integrating process. Abduction, deduction, abstraction, reification, induction and extrapolation are the major stages in the learning process with regard to knowledge. Before it can operate, creativity requires a suspension of judgement, in order to abduct a body of knowledge that will recognize the perception of a phenomenon. Assembling perceptions and knowledge already memorized in order to create maximum redundancy increases the contingent chances of some of this knowledge recognizing this phenomenon. This requires an openness of mind bordering on naïvety, since one runs the risk of proposing or creating knowledge that will fail to recognize the phenomenon, and which will therefore have to be discarded. In this sense, creativity is not reductionist, searching for a cognitive “LUCA” (Last Universal Common Ancestor), but holistic. This view was also put forward by Jan Smuts, the South African general renowned for his qualities as a statesman and military leader, in his book Holism and Evolution, published in 1926. Creativity is synthetic, as opposed to analytic, or rational approaches. The “pottering about” that François Jacob describes, with a certain relish, in his book La souris, la mouche et l’homme (“The Mouse, the Fly and Man”) – the pottering about found in nature, using whatever is at hand – is not unlike the process of abduction, hence, of creativity. In contrast to the deductive process, abduction is a connectionist, associative process, which roots out relations and their regularity in time, arranges and combines available knowledge in an original way, in order to increase redundancy, and shows a preference for networks over hierarchies. Creativity looks at the world afresh by reformulating old questions. Creativity, imagination and emotions Given that the right hemisphere specializes in recognizing shapes and images, it is not surprising that the idea of creativity should be associated with the term imagination since it produces images, whereas rationality is associated with the idea of speech. In Chinese, “imagination” uses the three ideograms xiang(3) xiang(4) li(4) (想像力), “to reflect, shape, effectiveness”. The ideogram xiang(3) (想) “to reflect”, is itself formed from xiang(4) (像), “to observe, to look at” and xin(1) (心), “heart”, to look at with one’s heart, balancing instinct with the act of looking that perceives a shape, making it productive, effective. Creativity is sensitive, in the sense that it involves the senses and privileges immediate perception. Sounds, colours, poetry (with its fondness for the careful arrangement of words and their musicality), shapes and gestures - all feature among the manifestations of creativity. Creativity favours the modes of communication inherited from phylogenesis: visual, olfactive and auditory signals, and bodily movements and postures. In the 1950s, Ray Birdwhistell described the latter two as “kinesic”, and attempted a scientific analysis of body language, coining the term “kinemes”, as an analogy with the “phonemes” of language proper. Language did not replace these modes of communication but was added to them. We too easily forget the ethological importance of these modes of communication, which contribute to the creative process just as language plays its part in rational processes. Components of creativity such as inspiration, requires breath (pneuma in Greek) and is one of the connotations of spiritual activity. Creativity leaves room for ambiguity, which thrives on synonymy, the use of several words for the same concept, and on polysemy, the attribution of several connotations to the same word; a phenomenon which science relentlessly hunts down and which mathematics would like to eradicate. Intuition plays a part in creativity by contributing “ideas”, which may or may not be true in mathematics or validated by experience, this being the business of the left hemisphere. Global cerebral regulation by hormones plays a larger part in creativity than in rationality, which relies more on neurotransmitters. As hormones and neurotransmitters are very similar proteins, they are used as messages from an emitter to a receiver, albeit with different functions. In the case of hormones, the receiver is some distance away from the emitter, and the message travels slowly. The synapses separating a presynaptic neuron (which sends out the information) from a postsynaptic neuron (which receives it) allow nerve impulses to travel along neurons extremely quickly. The predominance of the role of hormones in the creative process is a contributing factor to the displays of emotion that accompany creativity. Creative destruction Far from being teleological, creativity has no goal; realizing objectives is not part of its remit and it resists any kind of planning. Appearing without warning, it disturbs and destroys the natural order of things, causing creative destruction, to borrow the term used by Joseph Schumpeter in his book Capitalism, Socialism and Democracy (1942). Schumpeter proposes a detailed analysis of its manifestation in the evolution of the production process in economics, where it is a source of innovation. An open mind, receptivity to new ideas and naïvety are prerequisites to creativity. It cannot flourish under the pressure of deadlines, but requires peace and tranquillity, isolation, and even solitude. This solitude of creativity – translated by du(2) (独) in Chinese to highlight its uniqueness and its originality – is accompanied by the originality of the creator’s solitude. For creativity to blossom in any society, including a learned society, that society has to be tolerant, open (in Karl Popper’s sense) authorizing the break with cultural orders and established ideologies, while at the same time keeping them in check. In his plea for tolerance in societies with over-rigid cultural traditions, Étienne Bebbe-Njoh writes “In an age of cognitive education, the issue is not to speculate about the congenital weakness of the intellectual faculties of certain races, but rather to focus on 6 UNESCO Education Research and Foresight • Occasional papers the activation of these faculties, whose universality no longer seems in doubt”.2 and the quest continues. It is this desire which is the origin of discovery and creativity. Creativity is the fruit of not knowing “what has to be done”, “what is impossible”, inadvertently opening up new possibilities. Why should the unskilled blacksmiths of the late Neolithic period have heeded the opinion of those luminaries who could cut stone so expertly, to explore the new pathways they were clearing? Creativity in such cases is often the prerogative of the young who are unencumbered by a know-how they do not possess, which explains the idea held in some quarters that genius appears early, whereas adults have to learn to unlearn. This presupposes that they had earlier possessed the ability to learn to learn and had applied it. Creativity, if taken as a synonym for inventivity, is quite distinct from the idea of discovery, the pre-Socratic aletheia of Parmenides, which literally conveys the idea of undressing or unveiling, of dis-covering a nature that likes to conceal itself. The Latin word re-velare, the origin of the French révélation, means to “remove the veil”, but with a stronger connotation, since what is “unveiled” or “revealed” is a far more mysterious message, such as the message of revealed religions. Creativity, on the other hand, dresses up in new clothes what perception and its processing have stripped naked. Learning to unlearn does not mean forgetting, erasing what is learnt, but turning back the clock, spreading out the map of our learning history to retrace our journey along the road we have come. Few white pebbles or markers have been dropped, since we did not anticipate that we might want to make this return journey to uncover the decisive turns we had taken. In their great wisdom, the Malian Sérérés profess this wise precept: “When we do not know where we are going, we should at least know whence we have come.” The nervous system is better suited to moving forward than to backtracking; our brains have a natural tendency to record “anterograde” sequences of knowledge, which they “unroll” when these sequences have been triggered, but find it much more difficult to follow a “retrograde” route. It is at these special crossroads that we need to pause in order to assess the paths we have chosen and where they have led us, and ask ourselves whether it would not be better to head in a different direction and explore new territory. This retrograde approach marks the beginning of humanity’s long march to abstraction. “Abstract notions are merely ideas formed from what several particular ideas have in common”, wrote Condillac in his Treatise on Systems. Opportunist creativity Creativity and the curiosity to explore Ever since proteins started to emit other proteins, messages that yet other proteins received, under the sombre supervision of nucleic acids, the desire to explore has been a manifestation of life. We already see emerging at this point the creative behaviour of proteins, distinct from that of nucleic acids, which cannot really be called rational. The same curiosity is found in all living organisms, and particularly in the cognitive behaviour of human beings. This driving force is named desire, to highlight its dynamic character, which doesn’t fully come across in the simpler term “curiosity”. For the Chinese, three ideograms, Qiu(2) Zhi(1) Yu(4) (求知欲), “to seek, to know, desire”, are enough to sum up in a concise and beautiful expression, the desire to seek to know, that of acquiring new insights. This expression is frequently used to reinforce what is meant by curiosity, but a curiosity that is always determined but never satisfied. Understanding is a desire, and like a desire, once it has been satisfied, the pleasure it has given fades away, the desire returns 2Bebbe-Njoh, E. (2009). The Booming Knowledge Economy in Sub-Saharan Africa. COPED Franco-African Symposium, Academy of Sciences, Paris. To compensate for the uncertainty of events that have no statistical regularity, taking no account of extreme events, Charles Peirce proposed the concept of tychastic chance or uncertainty (in an article with the charming title of Evolutionary Love, published in 1893). This concept refers to an evolution that is dependent on “tyche” (Greek for chance, personified by the goddess Tyche), or on “fortuna” (Latin for chance, with Tyche becoming the Roman goddess Fortuna), “rizikon” in Byzantine Greek and “rizq” in Arabic (these last three all having a positive connotation), and translated into Chinese as ying(4) bian(4) (应变), “to react, change”. Creativity is opportunist, seizing on tychastic uncertainty to find what it was not searching for. This is also knows as serendipity, a term introduced into the language in 1754 by Horace Walpole, who was inspired by the title of a Persian tale called The Three Princes of Serendip (the Persian word for Sri Lanka), in which the heroes end up rich, when they had set out solely in search of adventure, without any thought of financial gain. Creativity consists in making timely decisions, rather than choosing optimal solutions, the product of deductionist processes. The time in “timely” is the right time, good timing, tempismo in Italian, the kairos of classical Greek, which passed so quickly it had to be “grabbed by the hair” at the opportune moment. The word “kairos” could denote those instants when knowledge is about to be modified, which are finite (impulses), in contrast to time that flows continuously, the time of reflection. Creativity, then, is instantaneous. It does not consist of improving or perfecting something that already exists, in further developing innovations. It causes new knowledge to well up, to emerge during times of crisis, as described by Henri Ellenberger in The Discovery of the Unconscious which traces the creative process back to the origins of shamanism. Creativity throws caution to the winds and shuns the beaten track; it contravenes the precautionary principle and obeys the anticipatory principle; it abhors structures, organizations and plans, and prefers disorder to order. It is not afraid of criticism or mockery; it ignores, in the early stages, the possibility that the new knowledge might not pass the test of deduction and rationality; it risks being unrealistic, in the sense that the reality of a phenomenon is defined in the context of a social group, at a given moment and as the consensus of how it is 7 UNESCO Education Research and Foresight • Occasional papers perceived by the members of that social group. The trouble is that creativity temporarily destroys that consensus by adding new knowledge, and it is left to innovation to integrate it in a new consensus, a new reality, providing one accepts, of course, that reality is social and evolutionary. We always tend to underestimate the part played by error in the processes of creativity and innovation, which transform it into potential progress, as happens in the case of biological mutations in the story of life. The gnostic Valentinus of Alexandria attributed to Error, the daughter of God, the role of accidental creator of an imperfect world, an idea which is much more profound and modern than it may seem. Errors – which also generate an increase in the redundancy of knowledge – give rise to an unintended exploration of the environment. The history of science is littered with errors which have enabled the exploration of unimagined evolutions, which then become possibilities once the reservoir of potentialities contains enough new knowledge. Not forgetting the part that has determined the course of gastronomic history! Art, artists and artisans The Greeks were sensitive to this, since techne meant both art and technology; the obverse and the reverse of the same coin. The term technology was popularized by Jacob Bigelow in his book Elements of Technology published in 1829; it had, however, been coined earlier by the physicist Johann Beckmann. Francis Bacon, the Lord Chancellor of England, had introduced the idea into his New Atlantis in 1627, advocating a real “merging” of the arts (techne) and science (logos). We find the same duality in Latin, with art being practised by both artists and artisans. It seems that a time span of at least one generation is needed for an object to lose its utilitarian character and to acquire an artistic value (with an added monetary value that increases its worth) on becoming an antique. For each social group, the consensual notion of non-usefulness establishes the dividing-line between art and technology. Besides, which of us could match the supreme artistry of the stonemasons of the late Paleolithic, who benefited from an age-old tradition that has disappeared forever? This is a technology that has not left any apprentices. > Creativity and dissidence Consensus It is assumed that all human brains have the capacity to believe in and obey social, cultural and linguistic “codes”. This hypothesis is analogous to the one that presupposes that every human brain has the ability to learn a language – the mother tongue, which is a contingent choice the environment makes for us – or to “do” mathematics, among the many other cognitive abilities of the human brain, though this is not the place to list them, nor could such a list be exhaustive. Social codes can be divided into two main categories: those which provide a single, coherent set of explanations of the world and those prescribing rules for behaviour that will guarantee the viability of the social group. Having the capacity to believe and to obey, human beings exhibit a natural tendency to conform to the consensus. In any case, teachers, the powers that be, etc., the police, if necessary, all work together to maintain the consensus between individuals and which shapes the reality of a social group. But this consensus is called into question by scholars, artists, protestors and others who rebel against the established order. If scholars are seen to turn into teachers and revolutionaries into politicians who impose a new ideology, few take the same road in the opposite direction. This asymmetry is the sociocultural version of the second law of thermodynamics. The purpose of the phatic function of language is to communicate using only knowledge that is shared by all the speakers of the same social group, existing in the same place and at the same time. Such trust is indispensable, since words and faith go together. We have to believe in the word of others, even if lies and treachery appear alongside truth and trust in an endless struggle and a permanent cultural revolution, played out from generation to generation. The search for a consensus through verbal exchange requires a modicum of cooperation, which the American philosopher Paul Grice calls “implicature”. What Grice means by implicature is the activity of a listener who deduces from the message he or she receives consequences that accord with his or her own conceptual frame of reference, instead of seeking to decode those intended by the originator of the message. In the perspective, and at this early stage, implicature is a first sign of creativity, of disobedience to the meaning of the speaker’s message. It is pointless, and also dangerous, to maintain the constancy of sociocultural codes in an environment which is itself evolving. It is all the more dangerous as change gathers momentum. This makes creativity - or the exploration which (from genes and proteins to human brains) is a manifestation of life indispensable. However, it is only accepted at the last moment, when the viability of the system as a whole is at stake, and often, when it is far too late. 8 UNESCO Education Research and Foresight • Occasional papers Dissidence Building on these observations, and grossly oversimplifying, it may be argued that, at both the cognitive (believing) and the social (obeying) levels, all human brains are also endowed with the ability to doubt and to disobey and to rebel against tradition. This is the level at which we shall place what we understand by creativity: it is a deviant form of behaviour, operating in the cognitive and cultural domains, challenging established ideological orders and proposing alternative ones, including scientific ideologies, which more or less gracefully accept being challenged. In this sense, creativity is asocial, and in certain cases, antisocial, in that a society can be defined in terms of the set of cultural codes accepted or shared by its members. What enables it to function, therefore, is the consensus of its members at the cognitive level (its myths, for example), and the observance of laws and rules at the social level (particularly its rituals). As life evolves, and members of a society are born and die, the preservation of cultural codes depends on educating children and their complete assimilation of these codes to prevent the consensus from breaking down (it is tempting to say “from preventing the breakdown of law and order”). For a society to evolve, given that its environment evolves, its cultural codes must also evolve, and its creative members must be able to produce new cultural codes, whether in the arts and technology or in culture and science. Although discoveries and inventions occur all the time, only a small number are retained and exploited. For this to happen, the situation must cease to be viable for forms of behaviour associated with a body of knowledge. Human beings will then discard this knowledge, which has become ineffective, and replace it with the new knowledge produced by creators and mediated by innovators. Creators and innovators are not one and the same; the true precursors are the ones that, as Georges Canguilhem said, “we only find out later that they appeared earlier”, those then, who were right before their time, “men without lineage”, as Lucien Febvre put it. It is a mistake to be right too soon. Mnemosyne, the goddess of memory, arises to sound the trumpet blast of Fame for those who have arrived on time, at the right moment, who then spread the good word and adapt it to the minds of that place and that time. If it is difficult to define good and evil, it is easier to define immobility and to distinguish it from change or evolution, to separate out the static from the dynamic, order from movement, (stationary) equilibrium from a fleeting, transitory evolution. To avoid all value judgements, we must steer clear of identifying the dynamic with progress, given that it also harbours “regresses”, as defined by Élisée Reclus, for the concepts of progress and regress require explicit classification criteria. As a result, “naturally”, no society welcomes the emergence of creativity, a germ that is destructive of the consensus on which it is based; a consensus that must nevertheless evolve, to ensure that it adapts to an environment that is also evolving. This is particularly true of education systems which have to find a way of incorporating creativity. Creativity and societies Organizations, institutions, nations, religions, families, individuals, etc. and, more generally, any group of human beings, are all built around a body of shared knowledge that constitutes their “culture” or “identity”, among numerous other synonyms. Such groups therefore bring together individuals who subscribe to all aspects of the knowledge of their culture, accepting this ‘culture’ by consensus, usually implicitly or unconsciously. The evolution of an organization, in other words its culture, is a kind of result of the evolution of its members. Having said this, the organization’s evolution, in turn, has a retroactive effect on that of its members, forcing them to anticipate the evolution of this consensus so that they can adapt to it. Analysis of the joint evolution of individuals and the group they make up is an area that requires more research. It is in the interests of the members of these organizations to adhere to what could be called a precautionary principle. If defined in a polysemous manner, the precautionary principle is behaviour that give rise to as slow a development of the organization as possible. Ideally, a stationary development or a non-development is a process of development that preserves the state of equilibrium. The best way of preserving the equilibrium of an organization is to preserve the equilibrium of its individual members, by refusing to let them develop. Insisting that the members of an organization remain in a state of equilibrium is certainly a necessary condition for preserving the equilibrium of the group as well. While draconian, it is certainly not sufficient. Individuals are able to evolve without the whole group evolving, so long as their dynamic actions balance out and thus neutralize one another. This is probably what Giuseppe Lampedusa meant in the famous quotation from The Leopard: “Everything must change for nothing to change.” The “everything” applies to the individual elements of an organization, the “nothing” to the organization itself. It then becomes indispensable to analyse both the inertia of the organization, as well as that of its members. When the members of an organization are themselves in equilibrium or pull in opposite directions, they cause a strong degree of inertia in the evolution of the organization. On the other hand, if they all choose to pull in the same direction, this will speed up the evolution of the organization. However, to the extent that the directions chosen by the members are independent of one another, it will readily be appreciated that the bigger the organization is, the slower its rate of evolution will be. In fact, the analysis needs to be pursued further, since the behaviour of each individual depends on a subgroup, or coalition, to which that individual belongs at any given moment. The individual contributes, with the rest of the coalition, to its evolution. It is not only the organization that evolves, but also the coalitions of individuals in accordance with the dynamic 9 UNESCO Education Research and Foresight • Occasional papers behaviour of the individuals themselves, who depend on the coalitions to which they belong at all times. The dissymmetries in the inertia of the coalitions, coupled with the different timescales of evolution these dissymmetries produce, justify the anticipatory principle, which requires that individuals adapt to the evolution of their environment, which evolves in line with their own evolution. Each of these coalitions constrains the others, which, in turn, retroact on the coalitions, but with different degrees of inertia, thereby posing the problem of compatibility between the different rates of evolution produced by this tangle of (all the) coalitions – from the “grand coalition” formed by the organization to the smaller ones consisting only of the organization’s members – leading, at the level of each coalition, to the interactions between precaution, anticipation and adaptation. Posing the problem of individual creativity in its interaction with the members of the organization in these terms enables us to home in on the following question: at the individual level and depending on the respective degrees of inertia of the different coalitions, is it more effective to retroact on the evolution of the coalitions or on the individual’s adaptation to this evolution, in order to guarantee the evolution of the structure as a whole? The degree of inertia of individual creativity is very low, but its repercussions are negligible if its consequences are not taken up by a sufficient number of individuals for the combined effect of their actions to be significant enough to cause the organization to evolve and to require its members to adapt. It is at this point that innovation takes over, and this explains its relative sluggishness. Calculating the effects of the interactions – the actions on the evolution of the organization, on the one hand, and the retroactions of the organization on each of its members, on the other – provides us with a framework of reference for analysing the relationship between creativity and innovation. Analysing the transfer of the products of creativity to innovation, and the stimulus provided by fashion belongs to the field of crowd psychology, a discipline pioneered by Gustave Le Bon in his book Psychologie des foules (The Crowd: a study of the popular mind), published in 1895. Much still needs to be done in this area. > Managing creativity? So much emphasis has been laid in this article on the unmanageable aspect of creativity that to suggest managing it is to be guilty of the sin of oxymoron. And yet, there is some justification in pondering this question from at least two points of view: collective creativity and artificial creativity. Brainstorming This term, which the Quebecois have translated into French as remue-méninges, was coined in 1935 by the advertising executive Alex Osborn in his book Applied Imagination. The method consists in making communally available the right conditions for individual creativity in order to increase the redundancy of knowledge produced by a collective process of abduction. The textbooks and other works on brainstorming set out a number of conditions to explain individual creativity. For example, in the standard version, a small number of participants under a group leader are required to observe four rules: do not be (over-) critical of other participants’ ideas, regardless of how absurd they may be, “freewheel”, “hitchhike” (take on board the ideas expressed) and try to come up with as many ideas as possible, so as to increase the redundancy of knowledge through group abduction, using “in parallel” and interactively the abduction processes of each individual. A number of variants have been developed and tested since, and have been given a new impetus by the Internet. The pooling of each individual’s creativity then leads to a deductive approach to validate the knowledge collected through a collective process of abduction. Given that the capacity for abduction does not just appear, that it is unconscious and that it yields results at the most unlikely moments, brainstorming has obvious shortcomings. The creative ideas of individuals cannot be added together, just as they cannot be measured, there being no yardstick for creativity available. Creating creativity Just as “Artificial Intelligence” and “Artificial Life” have been developed so that human brains can be helped to perform particular tasks by computers, “Artificial Creativity”, of a sort, has not been found wanting in this respect. The difficulties encountered by the many attempts to formalize and to replicate the creativity process electronically are of the same nature as those faced by “expert systems”, digital (computing) tools devised to replicate the cognitive mechanisms of an expert, reasoning from known facts and rules in a particular domain. Computers have succeeded admirably in performing recursive calculations (that run into billions of steps) thanks to the discrete, specific and stable nature of electrical signals, properties that nervous systems lack. Originally designed as numerical calculators, they proved capable of efficiently processing alphanumeric symbols and, consequently, texts. 10 UNESCO Education Research and Foresight • Occasional papers These capacities for symbolic computation were, in a way, an unexpected “technological spin-off” from digital computers that were not foreseen when these were designed by John von Neumann. In symmetrical fashion, logical reasoning and arithmetical problem-solving are faculties of the human brain that probably did not belong among those advantages relevant to the survival of the human species at the time of its appearance. These, too, are probably a kind of unexpected “technological spin-off” from the human nervous system. Unlike computers, however, the human brain was not “designed” but is the result of a long and tortuous phylogenetic evolution. The upshot is that studies of cognitive processes swing between two extreme tendencies: →→ understanding how the nervous system and cognitive processes work, with the help of mathematical and computing metaphors; →→ constructing new types of software and computers capable of replicating and improving on some intelligent tasks performed by nervous systems. Artificial creativity thus gives us the cognitive version of a digital human with no sight and a neural human with no movement. Expert systems, which made their appearance in 1965, notably as a tool for diagnosing diseases, had their moment of glory in the 1980s, when there were unrealistic expectations that they could be developed on a massive scale. But they proved too cumbersome, as soon as they used more than a hundred or so rules. Neural networks, the competitors of expert systems, based on a rudimentary mathematical formalization of biological neural networks, retain from this connectionist motivation only the efficiency of each artificial “synapse” between two neurons that are no less efficient. In his book The Organization of Behaviour, published in 1949, Donald Hebb suggested measuring this synaptic efficiency as being proportional to the product of pre-synaptic and post-synaptic activities. We have to find out by experiment, and not by (a priori) programming, the knowledge required for learning about a category of problems, such as problems of classification or problems of shape recognition. These would constitute a more appropriate way of accounting for the abductive processes behind creativity. It is, however, impossible to give a satisfactory summary of the situation, which is so fluid that it would be futile to attempt to draw up a list of creativity procedures (a list that could in no way claim to be exhaustive). > Concluding remarks Since humankind’s appearance on earth, creativity, in all its aspects, has represented a challenge that is inseparable from the human adventure, both in terms of survival and in terms of the harmonious and sustainable development of humanity in symbiosis with a world in which we have a stake on condition that we take responsibility for it. Many feel it is the job of our schools and universities, our research centres and laboratories, and our public and private enterprises to develop this essential human quality and to encourage by all possible means those who possess this propensity to a greater degree than others, a propensity born of a subtle balance between desire and doubt, the mainsprings of both creativity and its necessary complement, rationality. But that is another story, for further reflection and discussion. →→ Translated from the French
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