Become the ruler of Finanzity

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The game of Finanzity can be played at
www.euro.fi/finanzity.
More information on how to play the game can be
found on this site.
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The game is intended for 9th graders, Upper High
School level (Lukio) and those in tertiary education
and is recommended as part of economics studies. A
round in the game takes 30 minutes. The game can
be played in English, Finnish and Swedish.
The game's technical requirements:
FINANZITY
Screen resolution: 1024 x 768 pixels
Memory: 512 MB
Processor: 800 MHz
Sound card, speakers or headset
Browser: IE7+, Firefox3+, Opera10+,
Chrome4+, Safari4+ (Java script enabled)
Web browser plugin: Flash Player 10
Finanzity; home to 230,000 people, 1,578 businesses, a total of 20,382
cars and 12,327 animals. A place where whoever can rise to riches in a
day, and lose it all before morning coffee.
The game has been created by the Bank of Finland.
The day has just begun, choose your path and do your best. Good luck!
Become the ruler of Finanzity
you have earned enough money doing an honest day's job, to
patch up the gaping black hole you have in your finances. On the
Getajob Internet pages, you notice that there are plenty of jobs
available in Finanzity. You can either help out in Tiny Bank's
statistics department or sort out authentic banknotes from counterfeits.
The Finanzity game is made up of many layers and alternative
routes, according to the character being played. The example
below is taken from the Student's game.
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You are doing your graduate thesis on "The financial crisis
and its effect on the development and price of organic products". A good final thesis will gain you a position in the city's
largest research institute, which specialises in researching
market development around the world. Already, before
you've even had your morning coffee, you hear that a new
trainee's position has opened up at the Mogul Economic
Research Institute, where you could finalise your thesis–
if you can only find three persons to interview and see if
they will back you.
When you have got your financial situation back on the straight
and narrow, you can finally return to Missy Smart at Tiny Bank. In
order to get the child genius on your side, you need to beat
Missy Smart soundly at the "Mr Interest and the Inflation
Airship" game.
What happens next? What is the mysterious Q card? Find out
more at www.euro.fi/finanzity.
With the help of Professor Emilia von Ritz you get a tip
on where to find your first contact. The tip is for the
architect John Hippy, who challenges you to play "Who Wants
to be the Biggest Investment Mogul?" game.
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When you beat Hippy he rewards you with the name of the
following person to interview as one of the backers you need –
once you have bribed him with 500 euro for his troubles.
At the Floppy Chicken restaurant you find the arrogant Nobel
Prize winner Olof K. Look, who refuses to be interviewed by
you until you have paid a visit to the Tiny Bank, and have
chosen him the best loan possible. Once you have made your
way through the jungle of possible interest rates, you earn
the respect of Olof K. Look, too. For a 500 euro fee, K. Look
agrees to be interviewed by you. He also provides you
with your next tip of who to find as backer for your
project; the child genius Missy Smart.
Of course, you don't get Missy Smart on your side until
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