1/18/13 Chapter 13 Section 2 Feudalism & the Manorial System Vikings l Feared invaders from the North 800-900 s l Norsemen, Scandanavian (Norway, Sweden, Denmark) l Viking funeral l Democratic, raid,loot slaves. Siege l Normandy = Northmen (area settled by Vikings) 1 1/18/13 Magyars and Muslim l Magyars and Muslims attack l Magyars from the East n Did not settle conquered land l Muslims n Come struck from the south from North Africa invade Italy and Spain. l Conquer Europe, eventually just plunder it. l ALL THESE INVADERS CREATE WIDESPREAD DISORDER = FEUDALISM Feudalism Feudalism = Political Organization § 900 s everything is disintegrating § Governed by small independent lords § * Lords and Nobles are pretty much the same thing, Both powerful land owners.. § Lord/church/noble, owns a fief (land mass) § Let Vassal work the land § Vassal can separate it and give it to others to work (now he s a lord) § Vassals has to promise loyalty, military assistance, and other services. 2 1/18/13 Feudalism § Vassals has to promise loyalty, military assistance, and other services. § In theory every landholder was a vassal to the King, but…. Only those who lived on his land really were. § Church has large amounts of land = fiefs= vassals = military protection Feudalism & the Manorial System • By 1100 s vassal gives land to his eldest son=Primogeniture. § Other son is in military or church (very powerful) § This only occurred in nobility, not peasants 3 1/18/13 Feudalism & the Manorial System • WARFARE • More local, small scale fights between lords or vassals. • Armor - extremely heavy, chains (flexible), war horses (huge with armor) • Church and War • Makes rules like • No fighting in or near churches • Leave women and clergy alone • No fighting on Sabbath Days • Limit violence against agricultural land, equipment & animals Feudalism • WARFARE • Church and War • Makes rules like • No fighting in or near churches • Leave women and clergy alone • No fighting on Sabbath Days • Limit violence against agricultural land, equipment & animals § War was an opportunity for glory and wealth § War for most was suffering & hardships 4 1/18/13 Feudalism & the Manorial System • Feudal Trial (Justice) • BATTLE (duels) whoever wins has right and gets what they wanted • COMPUGATION- (oath taking) supported by people who swore that the person represented was telling the truth • Most like our system today. witness • TRIAL BY ORDEALS -determined by how accused survived a particular violent ordeal • If your wound healed quickly without infection, then you were innocent (hot iron, boiling water, dunked into cold water.) Feudalism 5 1/18/13 Manor System s Dark Ages s Manor system shapes Economy s Manor = large farming estate & village s No Central authority or organized trade s Manors are self sufficient Manor System s Dark Ages s Manor system shapes Economy s Manor = large farming estate & village s No Central authority or organized trade s Manors are self sufficient s A Lord and Peasant families shared the land of the manor s Lord 1/3 of land = domain s Remaining 2/3rds = Peasants s Lord gets some of Peasants crop & most farm his land s Pay taxes and services (military) 6 1/18/13 Manor System s A Lord and Peasant families shared the land of the manor s Lord 1/3 of land = domain s Remaining 2/3rds = Peasants s Lord gets some of Peasants crop & most farm his land s Pay taxes and services (military) s Manor Village is by a stream = mill s 3 fields - 2 planted, one regains fertility (rotate) s Fields are divided into strips to assure Lords land is worked equally & fairly. Manor System s Peasant Life s Difficult life - hours in fields s Peasants = serf= can not leave land s Forbidden to hunt land without permission s Rarely eats meat (needs lords permission) s Short life expectancy s Disease, starvation, War s Live work & die on land you are born on. 7 1/18/13 Manor System s Nobles life s Generally did not live in luxury s Castle = fortified base s s s s s Simple structure - earth & wood, later stone Built on hills - harder to attack Ditch around moat, = water Draw bridges allow movement in & out Keep= building with tower, storerooms, workshop, & barracks along with Lords living quarters. s Lords spends day looking after land and dispencing justice on vassals and serfs s Marriage advances one s fortune s Land, children (labors) doweries Medieval Europe s video 8 1/18/13 Manor System s Chivalry Manor System s Chivalry s Code of conduct s Dictates knights behavior s Cheval = horse= knight mounted soldiers s Knight belonged to noble class s Pass through 2 stages 1. Age 7 serve as Knight page a) Learn knightly behavior (manners) b) Use & care of weapons 2. Teenager = knights assistant = Squire a) Takes care of horses, armor, weapons b) When ready, goes to battle with knight § If squire proves himself skilled and courages fighter, he would be knighted. 9 1/18/13 Manor System s Chivalry s s Knight in full armor could only be distinguished from other Knight by Coat of Arms Pg 299 Graphic symbol of family s Passed from generation to generation Manor System s Chivalry s Code of Chivalry s s s s Tricks = coward Loyal to friends and keep word Treat foes he conquers gallantly Courteous to women s Improves rough, crude manners of early lords s ONLY COURTESY TO PEOPLE OF OWN CLASS 10
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