UNIT PLAN – Traditional Games from around the World 11 Traditional Game Cards Download PDF Barbados – Zambia Teacher Notes To celebrate the 2014 Commonwealth Games UNICEF UK worked with partners to collate a selection of traditional games from around the world. Eleven games have been included in the selection, and each game has its own game card with illustrations and instructions. Furthermore the games can be adapted to suit most skill levels. Notes have been included on how to reduce or increase the level of difficulty, and to promote and enable the inclusion of children who may have disabilities to play alongside children who do not have disabilities. To support the use of Traditional Games in the classroom, a Physical Education learning unit directly linked to the New Zealand Curriculum has been developed. Through this unit children have the opportunity to play a range of games that develop a variety of fundamental movement skills. The games also help to develop Global Citizenship as students are exposed to a selection of traditional games from around the world helping to develop the knowledge of cultural traditions in the context of traditional games. This is a positive way for New Zealand students to learn about and share other cultures and countries. The resource also includes the traditional Maori ball game Ki-o-Rahi. The games are suitable for a range of ages; 5yrs – 18+ years. The Traditional Games resource includes: - Curriculum unit plan - Suggested teaching and learning sequence - Assessment - Leadership Opportunities - Links to other useful resources - Game cards that can be printed and laminated. UNICEF and Sport UNICEF recognises the critical role of sport and physical play in children’s lives. At the most fundamental level, sport and play are a child’s right, as detailed in article 31 of the Convention on the Rights of the Child: States shall ‘recognise all children have a right to relax and play, and to join in a wide range of activities.’ Added to this is the broad consensus that regular physical activity is essential for the physical, mental, psychological and social development of children and adolescents. Involvement in sport can boost children’s health, improve academic performance and help reduce crime. UNICEF believes that sport can be an effective programmatic tool to help achieve goals in health, education, gender equality, HIV/AIDS, child protection and child development. That is the concept of sport for development – that sport is not just an end in itself, but also an effective tool to help improve the lives of children, families and communities. The many benefits of sport Sport, recreation and play are a fun way to learn values and lessons that will last a life time. They promote friendship and fair play. They teach team work, discipline, respect, and the coping skills necessary to ensure that children develop into caring individuals. They help prepare young people to meet the challenges they will face and to take leadership roles within their communities. UNICEF uses sport festivals and games to educate families about health issues, including the need for vaccination and HIV/AIDS prevention. UNICEF supports programmes that use the power of sport to reach children and adolescents who are often excluded and discriminated against, including orphans, children with disabilities, former child soldiers, refugee and displaced children, sexually exploited children and children from indigenous communities. With our partners, UNICEF is incorporating opportunities for sport, recreation and play into country programmes to reach children, families and communities around the world. In countries at peace and at war, these activities are being used to promote good health, encourage girls' education, create child-friendly spaces and warn about the harmful effects of smoking, alcohol and drug abuse. They are educating young people on the dangers of HIV/AIDS and empowering them with the life skills necessary to protect themselves. Sport and recreation programs are creating environments that are safe and promote stable relationships between children and adults, and among children themselves. They are providing children of all ages with opportunities to express themselves, to contribute their voice, opinions and ideas, and to become agents for change. They are helping to build communities and are contributing to a more just and peaceful society. For more information about UNICEF visit our website, www.unicef.org.nz Sport and play related resource, UNICEF Fair Play Level 3 - 4 UNIT PLAN – Traditional Games from around the World Years 1 – 8: Games can be adapted to suit a range of ages. Levels 1-4 Approximate duration 22 games Values • • • Key competencies Innovation, inquiry and curiosity: Thinking critically, creatively and reflectively. Being open to new games, problem solving how to play a range of traditional games, and critically evaluating games played. Diversity: As found in our different cultures, languages and heritages. Exploring diversity through traditional games. Community and participation: For the common good. Working together to learn and share traditional games from other cultures/countries. Thinking: Being open minded and learning traditional games from other cultures. Using problem solving to make sense of game instructions. Relating to Others: Working cooperatively to teach a new game to peers or younger children. Being positive and encouraging to beginning players. Managing Self: Encouraging students to reflect on their own experiences and apply this knowledge to current and new learning. Participating and contributing: Encouraging students to learn and share games from another culture; promoting inclusion, tolerance and global citizenship. Using language, symbols and texts: Making sense of the instructions and descriptions to learn and play traditional games. Achievement objectives Health and Physical Education Level 1 – Movement Concepts and Motor Skills Students will: Positive Attitudes; Challenges and social and cultural factors - Participate in a range of games and activities and identify the factors that make participation safe and enjoyable. Relationships with other people Identity, sensitivity and respect - Demonstrate respect through sharing and co-operation in groups. Level 2 – Movement Concepts and Motor Skills Positive attitudes - Participate in and create a variety of games and activities and discuss the enjoyment that these activities can bring to them and others. Challenges and social and cultural factors - Develop and apply rules and practices in games and activities to promote fair, safe and culturally appropriate participation for all. Level 3 – Movement Concepts and Motor skills Challenges and social and cultural factors - Participate in co-operative and competitive activities and describe how cooperation and competition can affect people’s behavior and the quality of the experience. Movement skills - Develop more complex movement sequences and strategies in a range of situations. Level 4 – Movement Concepts and Motor Skills Movement skills - Demonstrate consistency and control of movement in a range of situations. Positive attitudes - Demonstrate willingness to accept challenges, learn new skills and strategies, and extend their abilities in movement-related activities. Challenges and social and cultural factors - Participate in and demonstrate an understanding of how social and cultural practices are expressed through movement. Related concepts: Traditional Games Learning Intentions Students will: Use language symbols and text, problem solving, cooperation, critical thinking, motor skills, strategy, tolerance, global citizenship - Level 1 – 2 Recall name of game. Follow simple instructions Join in with peers to participate in a new game. Share opinions about game with classmates. - Level 3 Recall name of game and country of origin. Follow more complex instructions. Work cooperatively to learn and play a new game. Reflect on the positives and challenges of the game. Identify ways to improve personal performance. Recognise cultures have pride in, and connect to, traditional games. Show respect for traditional games from other cultures. - Learning Areas Key Conceptual Strands: - Movement Skills - Positive Attitudes - Identity Sensitivity and Respect - Challenges and social and cultural factors Level 4 Recall name of game and country of origin. Follow sets of complex instructions with multiple steps. Work cooperatively to learn and play a new game. Reflect on the positives and challenges of the game. Identify ways to improve personal and or team performance. Show commitment to improve on personal or team performance. Recognise cultures have pride in, and connect to, traditional games. Show respect for traditional games from other cultures. Assessment Level 1 – 2 - Can recall name of the game. - Can follow simple instructions. - Can participate in a new game. - Can share opinions about positives and negatives of the game. Level 3 - Can recall name of the game and country/culture of origin. - Can follow instructions to participate in a new game. - Can recall a set of instructions. - Can communicate opinions about positives, negatives on how the game can improve specific movement skills. Level 4 - Can recall name of the game and country/culture of origin. - Can follow instructions to participate in a new game. - Can recall a set of instructions. - Can communicate opinions about positives, negatives on how the game can improve specific movement skills. - Can use language, text and symbols - to learn and communicate a new game. - Can show leadership and organizational skills, identifying and providing equipment and game space needed to play and teach a new game to peers. Links to other useful resources Maori Traditional Games: http://www.tamuseum.org.nz/uploads/76851/files/Maori_Games.pdf Maori Traditional Games: http://www.r2r.org.nz/games-activities-maori-youth.html Irish Traditional Games: Playground Markings and other Traditional Games Suggested Lesson Sequence Levels 1- 2 Level 3 Level 4 Pre Lesson - Select appropriate game for age and skill. - Review instructions and set up required playing area and equipment. In Class - Share name of the game, practice saying name aloud as a class. - Locate game place of origin on a world map or globe, and compare to New Zealand’s global location. Pre Lesson - Select appropriate game for age and skill. - Review instructions and set up required playing area and equipment. In Class - Share name of the game, practice saying name aloud as a class. - Ask students to locate game place of origin on a world map or globe, and compare to New Zealand’s global location. Pre Lesson - Select appropriate game for age and skill. - Review instructions and set up required playing area and equipment. In Class - Share name of the game, practice saying name aloud as a class. - Ask students to locate game place of origin on a world map or globe, and compare to New Zealand’s global location. Move to playing space - Share instructions with the students. - Suggestion: Complete a walkthrough of the game to provide a visual example of how the game is played. - Play Game - Check all students are participating, and check that students understand what is required of them to play the game. Move to playing space - Share instructions with the students. - Suggestion: Complete a walk-through of the game to provide a visual example of how the game is played. - Play Game - Check all students are participating, and check that students understand what is required of them to play the game. Move to playing space - Share instructions with the students. - Suggestion: Complete a walk-through of the game to provide a visual example of how the game is played. - Play Game - Check all students are participating, and check that students understand what is required of them to play the game. After Game Class Discussion Who can remember the name of the game? Who can remember where the game comes from? What sort of physical (motor skills) are we developing or practicing through this game? Evaluate the game: - ‘What did you enjoy about the game?’, After Game Class Discussion Who can remember the name of the game? Who can remember where the game comes from? What sort of physical (motor skills) are we developing or practicing through this game? Evaluate the game: After Game Class Discussion Who can remember the name of the game? Who can remember where the game comes from? Communicate specific motor skills the students are learning in the game, eg hopping. Evaluate the game: - ‘What did you enjoy about the game?’, ‘Was there anything you didn’t enjoy about the game, why is that?’ - ‘This game helps us to learn and practice our ... skills, what do you think about that, do you think your … is improving? Provide further opportunities to play the game in order to give students the opportunity to develop their understanding of the game and improve their playing skills. ‘Was there anything you didn’t enjoy about the game, why is that?’ - ‘This game helps us to learn and practice our ... skills, what do you think about that, do you think your … is improving? Provide further opportunities to play the game in order to give students the opportunity to develop their understanding of the game and improve their playing skills. Leadership Opportunity: Ask students to share the role of explaining the rules of the game, prompt where needed. - - ‘What did you enjoy about the game?’, ‘Was there anything you didn’t enjoy about the game, why is that?’ ‘This game helps us to learn and practice our ... skills, what do you think about that, do you think your … is improving? Provide further opportunities to play the game in order to give students the opportunity to develop their understanding of the game and improve their playing skills. Leadership Opportunity, Teach a Game to Others : In small groups, provide each group with a game card. Ask them to read the card and discuss: - How the game is played? - What are the rules? - What is the purpose of the game? - What motor/movements skills does the game help to develop? - What equipment is needed? - Collect equipment, set up game and have a run through of the game. - Teach the game to another group or the rest of the class. - Encourage students to use clear instructions and to be positive and encouraging to other students. Resource Credits Traditional Game Cards – UNICEF UK, British Council and UK Sport. Unit Plan, Teachers Notes, Suggested Lesson Sequence written by Jacqui Southey, UNICEF NZ, 2014 Ki-o-Rahi game knowledge and expertise Harko Brown; Teacher and Health, Sports and Education Consultant
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