PE in Primary Schools Resource Summer Games 1 2 PE in Primary Schools Resource Summer Games Ollie Dowding Kerri Brown Tom Eisenhuth Athletics Cricket Golf Page 5-10 Page 16-21 Page 22-27 3 Example Key for Diagrams The following key will allow you to understand each diagram shown alongside the practices for each lesson plan. = Teacher = Child = Child on another team = Cone (may be different colours) = Batting Tee = Ball = Hoop = Hurdle 4 Key Words: Follow through Control Learning Objectives To throw with accuracy Face Target Game To measure how far we can throw Game Throwing Games Warm Up Learning Outcomes Increased heart rate Prepare for physical activity Javelin Throw Throwing Games Teaching Points- Success criteria Place javelin above head Aim with none throwing arm Step forward with opposite foot Aim up and forward Throw Golf Practice Touch Base Run and Collect Teaching Points Follow instructions Work as a team Health and Safety Use the appropriate space for activities Ensure children are spread out Seated Throw Teaching Points- Success criteria Sit on the floor Place basketball behind head Sit up and throw forward with 2 hands follow through towards target Teaching Points Face target Follow through to the target Collect bean bag Throw from where it lands Blindfold Target Throw Teaching Points Try to face target Partner gives feedback about success. Key Questions 5 Why do we step forward to the target? To generate more power Practices Touch Base Place cones randomly on the floor and children jog in and out of them. When the teacher calls out a colour the children must run and freeze next to the nearest coloured cone. Change the movement that the children do and limit the number of children that are allowed at each cone. Run and Collect Put children in 5 random teams. Arrange lots of cones on the floor for each team to collect. One child from each team runs out and picks up 1 cone. Once all the cones have gone, count them up. Change the value for different colours for the next game. Javelin Throw Each child in the team throws the javelin and then another teammate marks where the back of the javelin lands with a coloured cone. This can then be used a marker for the next child to beat. Children can measure using a tape measure to see exactly how far the javelin has thrown. 6 Seated Throw Children take turns to lie on the floor with a basketball held in two hands. They sit up from c a lying position and launch the ball as a far as then can. Other children can mark with a coloured cone where the ball had landed and this can be used to gauge if the next attempt had beaten it. Throw Golf Arrange various hoops around a space. Children work in pairs to complete the golf course in as few throws as possible. Once children have completed the course they can then attempt it again or use a different piece of equipment to throw. Blindfold Target Throw Children have to throw 10 bean bags, 1 at a time they will attempt to throw the beanbag so that it lands in the hoop. Introduce the blindfold and their partner can provide feedback as to how close they got with their attempt. 7 Key Words: Follow through Learning Objectives Control Face Target To throw with accuracy Game To measure how far we can throw Game Warm Up Jumping Games Triple Jump Jumping Games Speed Bounce Practice Teaching Points- Success criteria Hop onto the first spot Then step onto other foot on the next spot Jump into the space and land on 2 feet Shark Tag Rock Paper Scissors Standing Jump Team Relay Teaching Points Teaching Points- Success criteria Teaching Points Follow instructions Work as a team Left foot take off to left foot land Right foot take off to right foot land Two feet take off to two feet land Try to face target Partner gives feedback about success. Learning Outcomes Increased heart rate Prepare for physical activity Health and Safety Use the appropriate space for activities Ensure children are spread out Teaching Points Face forward Keep feet together Bounce from left to right Key Questions 8 Why do we step forward to the target? To generate more power Practices Shark Tag Distribute 5 or 6 hoops evenly around the space you are using. Choose two taggers to be the sharks, who jog around with everyone else. On the teachers command when ‘shark attack’ is called the children must run to the nearest hoop which represents the islands. If they caught by a shark then they become a shark for the next game. Rock, Paper and Scissors Organise children into pairs and they next to each other to form a long line. Each child plays rock, paper scissors. Which ever child wins becomes the chaser and they must catch the other child before they reach the end cone. Repeat game – change starting position e.g sitting opposite each other. Triple Jump Position 2 coloured dots for each person. They hop onto the first dot, step onto the next dot and jump as far as they can. Their distance can be measured by marking with a cone and the dots can be moved to suit their jump c c c c c c c c 9 Standing Jump Start from a standing position. Children can jump from left foot to two feet, right foot to two feet and two feet to two feet. Their distance can be measured and marked with a cone and they challenge themselves to beat the distance they reached. Speed Bounce Speed bounce is a 30 second challenge. The children time each other to jump as many times as possible over a barrier of cones from side to side. Keep score and then try and beat it if they have time. Team Relay Working as a team the children have to run the circuit that has been set up. One child can start the timer when the first runner sets off. The timer can then be passed onto someone else so time can be recorded. Each child runs 1 lap of the circuit in any order. Can you change the order to try and beat your time? 10 Learning Objectives Key Words: Good fielding technique Keep Low Eye on the ball Hands together Retrieve the ball from one direction and pass in another Skill Development How to intercept a travelling ball Play a small game Warm Up Throwing the ball to a target Throw the ball over a greater distance Catch using 1 and 2 hands Practice Learning Outcomes Increased heart rate Prepare for physical activity Practice Ice and Sun Teaching Points 2 taggers (Blue cones) 2 to unfreeze (Yellow cones) Catching Catch and throw in pairs Throw and catch challenge One Bounce Teaching Points- Success criteria Catch Low body and balanced position Hands together Cushion the ball with hands Throw Health and Safety Ensure enough space between groups Be aware of where others pairs are to each other Game Learning Outcomes Ball in strongest hand Keep arm below waist Follow through to intended target Learning Outcomes Understand rules of a game Good fielding techniques Game Roll and Catch Teaching Points Hands out ready to roll or catch the ball Keep eye on ball Stay low when rolling or catching a throw Key Questions Why is it better to pass it over a short distance rather than over a longer distance? 11 What are the key things we should remember when catching a ball? Practices Ice and Sun Choose 3-4 people to be on. Two children hold a blue cone and they have to freeze (tag) other children. The other two children hold a yellow cone and can unfreeze (tag) these children. Swap the children who are on so that others get a go. Catching Each child has a ball each and finds a space to throw the ball up and catch to themselves. Allow children to explore different ways that they can catch the ball. E.g allowing the ball to bounce first before catching, catching with non-dominant hand and with two hands. Catch and Throw in pairs Each child creates a gate through which they throw the ball to their partner. Progress onto three catches and then the children move to a different gate. Introduce a timed challenge 12 element to the activity. How many gates can you successfully throw through in 1 minute? One Bounce Children are in pairs and stand 2 metres away from each. They are working together to progress further away. The aim of the game is to bounce the ball once before the other child catches it. If they do this twice in a row then they can take a step back and repeat. If the ball is dropped or a mistake is made the children take a step in. The game can be repeated using just the weaker hand or with no bounce. Roll and Catch Create small sided teams with small goals and a forbidden zone which children must stay out of. Children must roll or throw and catch amongst their team and can score by rolling the ball through the goal. Swap each team round so the children play against different children. 13 Forbidden Zone Learning Objectives Key Words: Use different fielding techniques Scope the floor Step into the shot Attack the ball Strike the ball using a bat Skill Development Warm Up Game Learning Outcomes Learning Outcomes Increased heart rate Prepare for physical activity Rolling the ball and pick up Fielding using the long barrier Strike the ball from a stationary position Practice Practice Ball Tag Teaching Points 4 taggers each with a ball Avoid being tagged Health and Safety Ensure enough space between groups Be aware of where others pairs are to each other Roll and pick up Overarm attacking throw Strike the ball Teaching Points- Success criteria Pick Up Run to the side of the ball Place standing foot behind the ball Fingers facing the floor and scope the ball Overarm attacking throw Ball in strong hand above head Step forward with opposite foot Throw from high to low Bat Pick bat off the floor Step into the shot Head over the ball and follow through Learning Outcomes Strike a ball with accuracy Game Strike to score Teaching Points Pick bat off the floor Step into the shot Head over the ball Follow through towards the target Key Questions Why is it better to attack the ball when you are 14 fielding? Where should we aim to strike the ball when we are batting? Practices Ball Tag Choose four children to be the taggers who hold a ball. They are aiming to tag other children by using the ball without throwing it. If a child does get tagged then they take the ball off them and become a the new tagger. Roll and pick up Children to form groups of 4 with pairs standing at opposite each other. Children to roll the ball through the gate to the other pair. Introduce cones as a target for children to roll at. Points each time they hit the cone. Adjust cones to suitable groups by ability. Over arm attacking throw Demonstrate the overarm throw and explain when it would be used when fielding. Children to remain in groups of 4 or 2’s. 1 child throws the ball to try and hit the cone in the middle. Change so that the ball is thrown after the other team have rolled the ball to them. 15 Strike the ball Organise class into groups of 4 with 2 cones, 1 bat and 2 balls. Children to take it in turns to strike the ball off the cone aiming for the group opposite. 2 children are to hit but will take it in turns while the other 2 children act as fielders. Swap roles. Demonstrate the children acting as the feeder by dropping the ball in front of the bats person who strikes to the other side. Again refer to the success criteria and emphasise head over the ball and follow through towards intended target. Strike to score Make competitive by adding in goals using 2 cones. Children have 5 attempts each – then their partner has a go. Keep score against other pair. Swap groups so that children play against other children. 16 Key Words: Side on Learning Objectives Control To chip a ball with control To putt a ball with accuracy and control Tick Tock Game Game Putting Games Warm Up Learning Outcomes Increased heart rate Prepare for physical activity Practice Tiger Says Teaching Points Follow instructions Awareness of golf terms Health and Safety Use the appropriate space for activities Ensure children are spread out Finders Keepers Tunnel Ball Dominoes Teaching Points- Success criteria Stand side on Hands together Place the ball in between legs making a triangle Bend arms slightly Swing back and forward in a tick tock motion. Chipping Games Down the middle Drive for show, putt for dough Teaching Points Stand side on Hands together Place the ball in between legs making a triangle Bend arms slightly Swing back and forward in a smooth motion and brush the floor. Key Questions Why do stand side on? Club face pointing at 17 target Why do we keep our feet still? Control our body and swing Practices Tiger Says Organise the area with a safety zone, tee, sand, water and green. On the teachers command children move the area that is called after ‘Tiger Says’. If the teacher doesn’t say ‘Tiger Says’ before the area and a child moves – you can give them a fun forfeit or they can help you deciding where the children move next. Finders Keepers Children are to take turns at aiming for a cone. If a child hits the cone then they collect the cone for their team. Children only collect the first cone that they hit. They leave the putter for the next person in their team to have a go. Count how many cones have been collected after 5 minutes or once they have all been hit. Repeat the game but give different coloured cones a different value. E.g green = 1 point, blue = 2 points etc 18 Tunnel Ball Each member of the team takes it in turn to putt the ball through the tunnel of cones. If they get the ball to hit the end hoop they can run and collect a cone for their team. The ball hits any cones on the way through the tunnel a cone cannot be collected. If the ball stays in the hoop at the end then 2 cones can be collected. The team that collects all the cones is the winner. Dominoes Each child has 10 cones that are positioned in a line. 1 point for the closest cone, 5 for the middle cones and 10 for the far cones. When all the dominoes (cones) are hit then they can be laid out again to be hit. Down the Middle Children start from the tee and have to strike the ball between the green lines and over the blue cones. 1 point is awarded for rolling over the blue cones, 5 points if the ball goes over the river and lands after the white cones and 10 points if the ball lands before the white cones. 19 Drive for show, putt for dough Each child aims to chip the ball in the air over the blue cones. If they are successful then they earn the chance to putt in the hoop. Each child only gets to putt if they chip over the blue cones. 20 Contacts Ollie Dowding – PE and Sport Development Officer E - [email protected] T – 01481 747228 Kerri Brown – PE and Sport Development Officer E – [email protected] T – 07839 746828 Thomas Eisenhuth – PE and Sport Development Officer E – [email protected] T – 01481 747274 Like us on Facebook: Guernsey Sports Follow us on Twitter: @guernseysports Watch us on YouTube: Guernsey Sports www.guernseysports.com 21 Teacher’s Quotes “His mum was telling me how much his confidence has grown” “Great fun this morning” “It’s fantastic to see so many children with equipment, fully involved and active” “The children just love you” “Your resources, the skills taught and all the different sports are excellent. Normally P.E. gets pushed to the side with regards to planning due to numeracy pressures” “I have never thought of teaching a tennis serve this way before” Head Teacher - “Thank you for all you have done so far” “I am not really a sporty person but I have learnt so much over the past few weeks” 22 PE in Primary Schools Resource 2013 www.guernseysports.com 23 24
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