Studio: P3a AL / Academie van Bouwkunst / Tutor: Edwin Gardner (Monnik) How can instead of the believe in progress, notions of tragedy and dealing with limitations inspire architecture? CASTLE ALMERE — Landscape, Ruin and Spolia A design and research studio by monnik, and part of the Still City Project. — THE STUDIO — introduction — LANDSCAPE — our relation to nature This studio is a combination of theoretical reflection and designing. It combines a concrete design challenge with raising questions about our society at large. Especially how we as humans relate to the idea of progress and our contemporary surroundings. The concrete assignment is to reinterpret and reuse the Castle Almere building and surrounding estate. To approach this assignment the studio offers three lenses: Landscape, Ruin and Spolia. These will be introduced through the introductory lecture, discussions, modest readings and popular culture. — CASTLE ALMERE — the location Castle Almere is an unfinished and abandoned castle build in Almere that has become a ‘modern’ ruin. It had to become a place for weddings and other large events, after the project went bankrupt, and the municipality refused to finish it, it stands there in a feral landscape waiting... but for what? As an object Castle Almere raises some interesting questions. It is a symbol of mankind’s hubris and failure, real estate speculations and the believe we can create any experience anywhere. It undermines ideas of authenticity and history. The castle is an anachronistic object that tries to suggest historical origins that go back a thousand years to a place that is less than thirty years old. Villa Rotunda, Andrea Palladio Landscape as a consideration of design is deeply connected to the idea that mankind places itself outside nature. Nature is the outside, and culture the inside world. Also the idea that the essence of architecture is shelter, to erect walls and a roof is directly related to this. “A room with a view” But what happens if we question these classical notions. “If we view buildings as shelter, inevitably they become immovable barriers seperating us from the environment, but if we think of buildings as new environments, perhaps we can find alternative ways for them to endure.” - Junya Ishigami, Another Scale of Architecture — RUIN — about the tragic, sublime and the end of the world What to do with this ruin, one cannot simply put a new function in the space. It can be finished or demolished, reappropriated, disassembled and reconfigured. But how? and what for? How is it to be related embedded in the landscape? What does the ruin evoke? How can we think about reuse and recycling that is culturally significant, and not just a technical challenge? I Am Legend (2007), starring Will Smith in post-apocalyptic New York In recent years, the end of the world seems to be an increasingly popular theme in cinema and TV series. In a time of economic crises and looming doomsday scenario’s; the depletion of natural resources, climate change and robotization, just to name a few, we unconsciously believe that the world we live in is truly unsustainable an must end, one way or another. But the fascination with decay and ruination is not new, it has a long history in art and architecture. Today urban-explorers are flocking to shrinking cities and depopulated villages to roam abandoned factories and empty building, snapping pictures and sharing them in online communities. What is the role of the ruin today? Is it still a memento mori, or has it become something else? — SPOLIA — reuse, reinterpret and re-appropriate Doris Salcedo, Untitled (Armoire), 1992 Notions such as recycling, the circular economy, cradle 2 cradle are becoming increasingly prominent in design discourse, and with the depletion of the earth's resource so is the urgency of this topic. The dominant narratives about reuse revolve around efficient use and planning of material and space, repurposing existing constructions or objects, limiting waste, and modular and flexible systems. Besides this argumentation, reuse is also associated with a particular aesthetics, usually an aesthetics that sends the message of that one cares about the environment, is an ethical consumer and/or likes authentic objects (i.e. second hand objects, patina, wabi sabi, etc). We’ll use the old notion of Spolia as a starting point to reconsider ideas about recycling. As a lens spolia lets us look at reuse in a new way. “As a label, spolia is both metaphorical and anachronistic. A Latin word meaning“spoils” or anything “stripped” from someone or something,“spolia” was coined as a term for reused antiquities by artist-antiquarians active in Rome around 1500.” - Dale Kinney, The Concept of Spolia (2006) In the middle ages, roman temples or fortification were used as mines for resources to build new building, since it was easier to get the pre-carved stones from the ruins, than to quarry new ones. But with this practice also intriguing cultural practices came along. For instance if you wanted to use a stone in a church, but it had a pagan statue on it, it had to be placed sideways, so its spiritual powers would be exorcised. Perhaps spolia can offer us new ways of thinking about reuse and recycling. —PROGRAM— Week 1 — Introduction Studio and Themes Week 2 — Worksession inspiration/fascination Week 3 — First concepts and site analysis Week 4 — Final concept and design direction presentation Week 5 — Worksession design Week 6 — Worksession design Week 7 — Worksession fine-tuning / final meeting Week 8 — Final Presentation —TO BE DETERMINED— - Lecture by Prof. Lex Bosman, UVA. Architectural historian and expert on Spolia - Visit to the Monumentenwerf Amsterdam, here historical building materials are stored for use in renovation of historical monuments - Visit to Van Ganzewinkel. One of the biggest waste processing companies in the Netherlands - Screening of Jim Jarmush’s film Dead Man
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