The University of Georgia Gamers` Association proudly presents

The University of Georgia Gamers’ Association proudly presents:
The Bulldog Brawl
A Super Smash Bros. Brawl Tournament
feat. Reflex
Date: February 5th, 2010
Where: Tate Center, Room: 481
45 Baxter Street
Athens, GA
Warm-ups / Friendlies / Set-up begins at 4:00 PM
Tournament begins at 5:00 PM
Door Fee: $10
Pot = Door Fees - $100
Winnings
1st: 60%
2nd: 30%
3rd: 10%
(All winnings are in the form of gift cards.)
Bring $3 for pizza and drinks!
-----We Need Setups! A set-up includes TV + Wii + Brawl. If your setup gets used your meal is on
us! (NO HDTVs as it causes lag.)
Please pre – register if you can so we know how much food/drinks were going to need.
You can register:
- On AllIsBrawl or Smash World Forums
- On the UGA Gamer’s Association Website
- By e-mailing Matthew Collins at [email protected]
Rule-set:
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3 Stock
8 minute time limit
Items are set to None and Off
If the timer runs out, the victor is determined first by stock and then by percentage.
Resolving Ties: If percents are the same or both players die simultaneously, there will be
a 1 stock, 3 minute, same characters, same stage rematch.
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All sets with the exception of winner's finals, loser's finals, and the championship are best
of 3 matches (best of 5 and above should be played out for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors.
You are responsible for your own controller and name tag. Any malfunctions or errors
that occur are your responsibility, so bring an extra controller if possible and always
check to make sure you're using the correct settings BEFORE a match is played. If a
match is to be restarted due to controller functions, it must be agreed upon by both
parties.
o Wavebirds are allowed but discouraged, as there can be unwanted interference
with controllers being on the same channel.
o If you are using a WiiMote, a WiiMote w/ Nun chuck, or Classic Controller,
please remove your batteries when you are not playing a match. This helps battery
life and helps prevent interuptions.
Extending Meta Knight's Dimensional Cape by leaving the ground and returning to it
while invisible is banned. (For example, flicking the C-Stick up while holding down on
the control stick during the move will cause this to happen.)
Stalling is banned.
o Stalling: The act of deliberately avoiding any and all conflict so that one may
make the game unplayable. Running away from an opponent to reach a better
position is not stalling, while using an infinite to run out the timer rather than to
score a KO is. As such, any infinite chain-grabs, locks, etc. cannot exceed 300%.
o Any action which prevents the game from continuing (i.e. by causing the game to
crash or causing all characters to freeze indefinitely) is banned. If the
Tournament Organizer or a judge can conclusively determine the player
responsible for the failure, that player loses the interrupted game. Players are
expected to know their characters and prevent this from happening.
o Some interactions (for example, a throw with a wind attack) can cause one
character to become frozen until being hit. If this happens, the free character is
expected to capitalize on this in a timely manner; a failure to do so is stalling.
Any Sudden Death (excluding time-outs) should be treated as a tie; which are resolved
with a 1 stock, 3 minute, same characters, same stage rematch.
There will be no hacks used in this tournament, be it sound or texture.
Set Format:
1. Opponents make their character select screen choices for the first match. *
2. Opponents start the stage striking procedure.
3. Each player may announce one stage to be banned for counterpicks of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter
Stage List or the Counter Stage List. **
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
*Double blind character selection may be called for the first match. Also, the choices made
here include the character's color and whether the player will start as Samus or Zero
Suit Samus, as Zelda or Sheik, or as a particular Pokemon for Pokemon Trainer.
**No player may choose a stage they have already won on in that set unless agreed upon by
both players.
Stage Starter List:
- Battlefield
- Yoshi’s Island
- Smashville
- Lylat Cruise
- Final Destination
- Delfino Plaza
- Halbard
Counter Picks:
- All Starters
- Pokémon Stadium
- Pokémon Stadium 2
- Castle Siege
- Frigate Orpheon
- Brinstar
- Pictochat
- Rainbow Cruise
- Jungle Japes
- Norfair