Skills Active Sport & Recreation Industries Workforce Scan 2017 0508 4SKILLS (475 4557) www.skillsactive.org.nz Sport & Recreation Industries Workforce Scan 2017 Active Careers through On-Job Qualifications Role Skills Active Aotearoa Ltd is the industry training organisation (ITO) for the sport, exercise, community recreation, outdoor recreation, dive and snow sport industries. Skills Active also carries out standard-setting and qualification development work in some areas of the performing arts industry* *In 2016, Skills Active applied to the Tertiary Education Commission for gazetted scope for this industry Skills Active Workforce Scan 2017 Role and Purpose 1 Vision Values Our industries’ first choice as a partner for workforce development. Our actions will be driven by our core values: we do what is right Purpose we are true to ourselves we demonstrate respect and care To build a highly qualified workforce in the sport, exercise, community recreation, outdoor recreation, dive and snowsport industries, leading to productive and sustainable organisations that provide quality services to New Zealanders. Approach We will be leaders and role models of: BICULTURALISM 2 Role and Purpose SERVICE EXCELLENCE Skills Active Workforce Scan 2017 CONTINUOUS IMPROVEMENT Skills Active Workforce Scan 2017 Role and Purpose 3 Strategic Outcomes Is recognised as the one-stop-shop for planning, developing and supporting careers in our industries. Contents Message from the Chair6 Introduction from the Chief Executive 7 Executive Summary 8 Continues to grow as a strong organisation; relevant and valued by our industries and supported by all our stakeholders. Leads and innovates workforce development in our industries. Structure of the Workforce Scan 10 Stakeholders 12 Part One: Industry Scans 14 Summary of Industry Scans14 Workforce solutions are developed that are led and endorsed by industry. Total Sport and Recreation Industry Scan 16 Exercise Scan26 Sport and Community Recreation Scan 38 Outdoor Recreation Scan52 Snowsport Scan66 Strategic Themes Our strategic outcomes will be achieved through our actions targeting the following themes: Performing Arts Scan 78 Part Two: Workforce Transformation in Action 92 Purpose of the Skills Active Workforce Action Plan 94 Strategic Context 94 Delivering the Workforce Action Plan 96 Workforce Action Plan98 4 Role and Purpose Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Contents 5 Message from the Chair E ngā mana, e ngā reo, e ngā tini kārarangamaha, tēna koutou, tēna koutou, tēna koutou katoa. Me tuku atu reo hakamoemiti ki Te Runga Rawa. Tuarua, e mihi kau ake ana ki wā tātou mate. Haere, haere, haere atu rā. Rātou te hunga mate ki a rātou, ka huri, ka puta atu nei i te mate ki a tātou nga kanohi ora o rātou mā. I meatia nei i roto i nga karaipiture, mei kore te tirohanga whakaanga ka matemate noa atu te iwi. Nō reira, ko te kaupapa e tuhituhingia ana nei, he tirohanga ma tātou kia kite ai te huarahi anga mua kia whai ake nei i nga hua tika. Panuitia, kia marama mai ki enei hua i kārerohia ake nei. The 2017 Workforce Scan represents a huge effort from our staff, stakeholders and partners. This document gives a big picture view of our industries, and is intended to help those industries develop a vision for their future based on a clear understanding of the landscape in which they operate. Here at Skills Active, the Workforce Scan gives us another tool to sharpen our focus on the industries we serve, and continue to improve the services we provide to employers, professionals, students and volunteers, through on-job training and qualifications. We are keen to continue working with our industries to maintain and grow this pool of knowledge, as part of our joint pursuit to build a highly skilled and developed sport and recreation workforce. Nō reira, ka nui āku nei kōrero mā tēnei wā tonu nei. Mauri ora ki a tātou katoa Sam Napia Skills Active Board Chairman 6 Message from the Chair Skills Active Workforce Scan 2017 Introduction from the Chief Executive Kia ora and welcome to the Skills Active Workforce Scan for 2017. The report before you represents an authentic and far-reaching portrait of New Zealand’s sport and recreation and performing arts workforce, and the opportunities and challenges presented by this diverse, dynamic group of industries. For New Zealanders, keeping fit, competing with peers, having fun and enjoying the outdoors are national pastimes. Our industries exist to enable these activities, support and teach people taking part in active recreation pursuits, guide them as they explore our beautiful environment, and keep them safe as they do so. Our industries are continuing to grow and support New Zealand’s economy. According to the latest data, they are made up of more than 22,500 organisations, each employing 3.3 staff on average. The sport and recreation industry contributed $4.93 billion to the New Zealand economy in 2015, employing over 75,000 people, supported by over one million volunteers. Our labour productivity has grown by 0.4% per annum over the past five years and average earnings in our industry have grown 2.4% in the last five years to $48,177. Another 2,500 people were employed in the snowsport industry and over 25,000 in the performing arts industry, whose data we have kept separate in this report. What is more difficult to truly show through the data is the contribution that sport, recreation and performing arts professionals continue to make to the hauora or overall wellbeing of New Zealanders, through physical health, psychological health, time spent in nature, community-building and social cohesion. We strive to rank high up on the list of priorities for every New Zealander – taking part in sport, recreation and the performing arts should be right up there behind family and work. “The sport and recreation industry contributed $4.93 billion to the New Zealand economy in 2015, employing over 75,000 people.” The work of sport, recreation and performing arts professionals is woven into the fabric of the New Zealand national psyche. So in order to perform this critical role, our workforce must be highly skilled, fully engaged, and future-proofed. That means we need to carefully evaluate and analyse the workforce we have, and plan for the workforce we will need in the coming years. Some of the issues touched on by this report include the large number of parttime, volunteer and seasonal jobs in our industries; pay rates lower than the national average; lower representation among Māori, Pasifika and Asian populations; and a younger workforce with fewer qualifications and a higher rate of attrition. What sort of workforce is needed for the future? And how do we get there? Like all of the other work that we do in conjunction with our partners and stakeholders, this report calls back to our core purpose at Skills Active. We are striving to promote visible and desirable sport, recreation and performing arts career paths, to develop worldclass qualifications, and to foster high achievement throughout our industries – ultimately leading to a productive and sustainable industry that provides quality services to New Zealand. We hope you find value in this piece of work, and we would love to hear your feedback. It’s only through working together with industry that we can continue to build a strong, sustainable workforce that serves as the engine room for sport, recreation and performing arts, driving forward a fit, happy and healthy New Zealand. Grant Davidson Chief Executive Through extensive qualitative and quantitative research, we are able to present you with this accurate and up-todate resource that addresses a range of questions about the complex nature of our industries: How do they function? What is the landscape in which they operate? What is the nature of the existing talent pool? Skills Active Workforce Scan 2017 Introduction from the Chief Executive 7 Executive Summary The sport and recreation industries are in good health. Employing over 75,000 people and contributing approximately $4.93 billion to the economy in 2015, physical activity represents a significant value to the country. The industry’s GDP per full-time equivalent was $77,480, up 0.6%. Including snowsport and performing arts, our industries employ over 100,000 people and contribute more than $7 billion to the economy. At a community and individual level, our industries deliver positive change to personal health, wellness and engagement. Employment by Age In this report, we have completed detailed “scans” of the industries Skills Active works with, in order to understand both the current and future opportunities and challenges present in our industries. This document provides information, context and food for thought for those working in the industry, but also for those who are interested participants, volunteers and contributors. 15–19 Skills Active’s aim is the development of a highly qualified workforce delivering the best services and experiences to New Zealanders. Therefore, this report also explores the training and wider workforce development needs, for the industry to address the findings highlighted. 20–24 25–29 30–34 Sport and Recreation 35–39 40–44 45–49 50–54 55–59 60–64 65+ Total Economy Economic Contributions Employment by Gender Sport and Recreation Male 52% Female 48% Total Economy 4.93B $ 2.25% of New Zealand’s GDP in 2015 Male 53% Female 47% Regional Employment and Growth Auckland Canterbury Reigon Wellington Reigon Waikato Reigon Rest of New Zealand 2005 36% – 24,263 13% – 8,911 13% – 7,968 8.4% – 5,699 30.4% – 20,769 2015 33.7% – 25,272 13% – 9,634 12% – 9,072 9.3% – 6,947 32% – 24,112 Total Employment 2005 67,610 8 Executive Summary Skills Active Workforce Scan 2017 2015 75,037 Skills Active Workforce Scan 2017 Executive Summary 9 Structure of the Workforce Scan Methodology and Data Part One: Industry Scan This report updates the Workforce Scan 2016. To prepare this resource, Skills Active commissioned research, carried out surveys of workplaces, and collated data from industry partners. These efforts encompassed both quantitative (surveyed data and statistics) and qualitative research (interviews and case studies), resulting in the findings outlined in this document. Part one of this document profiles the sport and recreation industry as a whole, and then delves into individual profiles of the five industries that Skills Active works with. These are: Statistical data in this report was sourced from Infometrics, unless otherwise specified, and was current as at 9 September, 2016. All other sources for the data are footnoted throughout the document. When reading this information, please note: Sport and Community Recreation Exercise Outdoor Recreation Snowsport Performing Arts • Snowsport: Due to the seasonal nature of the snowsport industry, the Infometrics data is not suitable for use as it relies on census data captured in March when no ski fields are operating. Snowsport data has been collected directly from industry, through a survey distributed by the Ski Areas Association of New Zealand (SAANZ) in late 2015 and again in 2016. • Performing Arts: Skills Active has recently begun working with this industry. We will launch research initiatives in the near future to develop a more comprehensive analysis of the performing arts workforce. The statistical data for performing arts in this report is sourced from Infometrics. • “Total Sport and Recreation” figures: These figures comprise exercise, sport and community recreation, and outdoor recreation industry data. The data also includes some sport and recreation occupations which did not fall neatly into those three industries. These are labelled ‘panindustry’ occupations in this report. The ‘total sport and recreation’ figures do not include performing arts and snowsport. Data on these industries is provided separately in their respective industry scan sections. Some data discrepancies were identified in the 2016 Workforce Scan. These discrepancies have been addressed. Although every care has been taken in the preparation of the information in this document, Skills Active cannot accept any legal liability for any errors, omissions or damages resulting from reliance on the information in this document. 10 Structure of the Workforce Scan The workforce profiles in the scan are broken down as below: Introduction Industry Profile Workforce Profile Impact Participation | Economic Tourism | Health | Social Trends / Issues / Risks Political | Economic | Social | Technological Training Environment Part Two: Workforce Action Plan The findings of this scan and the 2016 scan have identified workforce trends, issues and risks that the industries are facing. Part two of this document outlines Skills Active’s response to these industry landscapes, via the Workforce Action Plan. Initiatives in this action plan include designing fitfor-purpose qualifications, delivering these to the workforce in innovative ways, and giving workplaces tools to identify and respond to skill deficits in their staff, so they can grow their businesses. Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Structure of the Workforce Scan 11 Stakeholders Industries To address the findings in this report, we need a whole-of-industry response. Skills Active works with a diverse group of stakeholders from government, regulators and funders to employees, volunteers and participants. Our stakeholders make up the backbone of the industry, providing experiences to local and visiting populations that are well planned, managed, promoted and delivered. The stakeholder map illustrates some of the key stakeholders working across our industries. Exercise Sport and Community Recreation Outdoor Recreation Snowsports Performing Arts Local Govt MBIE Sport NZ NZQA DOC Tourism NZ TEC MoE Ministry of Culture and Heritage Government, Regulations & Funding Skills Active Aotearoa NZRA NZMSC Examples of National Organisations Exercise NZ REPs NZ PT Council NZRA Sport NZ PENZ Sportnet NROs Water Safety NZ NSOs YMCA NZOIA NZ Rivers Association TIANZ NZ Dive Council LandSAR EONZ NZ Snowsports Council Creative NZ ETNZ SAANZ EVANZ NZSIF NZSIA DANZ Performing Arts Groups NZMGA Christian Camping Uniform Groups RSTs Examples of Operators & Employers Employees, Volunteers, Education Providers & Participants RSOs Private Event Companies Commercial/ Tourism Operators Schools Leisure Clubs Snowsport Areas Enterainment Venues Sports Clubs Out of School Care Providers Uniform Groups Recreation Centres Personal Trainers Outdoor Educators (Non–Profit) Tourism Operators Performers Swimming Pools Community Organisations Local Govt Local Iwi Groups Schools Gyms Māori Sports Safety Auditors Guides Technicians Instructors Technicians Local Govt Employees & Volunteers Education Providers Participants 12 Stakeholders Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Stakeholders 13 Exercise Scan 6,674 people were employed in the industry in 2015 The fitness and exercise industry is a highly competitive market, with over 400 health and fitness centres in New Zealand. Operators are quick to react to changing user demands, with strong growth in emerging areas such as 24-hour facilities, hard-core classes and technology-assisted exercise. 6,674 people were employed in the industry in 2015, or 0.3% of the national labour force. Industry headcount is predicted to climb to 8,117 employees by 2020. PART 1: Summary of Industry Scans Outdoor Recreation Scan Outdoor educators and leisure groups both rely heavily on their volunteer base Strongly associated with the ‘kiwi identity’, outdoor recreation is made up of the leisure, recreational and sporting activities that offer locals and tourists alike so much enjoyment, including tramping, camping, biking and boating and adventure tourism activities. The outdoor recreation industry comprises outdoor educators, commercial outdoor operators and leisure groups. In 2015, those three groups represented 2,596 businesses, employing 10,367 people. Outdoor educators and leisure groups both rely heavily on their volunteer base, and on government and philanthropic funding. Snowsport Scan Total Sport and Recreation Scan The sport and recreation industries are complex and diverse, with over 25,500 operators – most of which are small-to-medium businesses. On average, operators employed 3.3 people in 2015; compared to the average business unit in the wider economy, which employed 4.3 people in the same year. A smaller number of businesses in the industry are large employers, such as councils and ski area operators, which employ considerably more people. Encompassing skiing, snowboarding and cross-country skiing, the snowsport industry is a key driver of local and international tourism. The snowsport industry is commercially focused, employing approximately 2,500 full-time (seasonal) workers. A season’s success is dictated by the presence of snow, but with improved snowmaking technology and support, the season now lasts up to 16 weeks. Snowsport operators are also looking for opportunities to manage the return on their investment in facilities by building towards year-round opening, with summer activities like mountain biking, luging, guided walks and star-gazing starting to come into play. In excess of 1,000,000 adults volunteered in 2013-14 Sport and Community Recreation Scan Sport and community recreation can be divided into facilities (indoor and outdoor); programmes and events; and coaching/officiating/athletes. Spanning public, not-for-profit and private organisations, the industry employed 32,944 people in 2015. There is a large part-time and volunteer base (in excess of 1,000,000 adults volunteered in 2013-14) that supports the industry, which can present challenges in regards to turnover of personnel. 14 Summary of Industry Scans Skills Active Workforce Scan 2017 The performing arts industry contributed $2.088 billion to GDP in 2015. Performing Arts Scan Skills Active has recently begun to service this industry. Where possible and relevant, we have included information and context on the performing arts workforce in this document. The industry contributed $2.088 billion to gross domestic product (GDP), or 1% of the total, in 2015. Skills Active Workforce Scan 2017 Summary of Industry Scans 15 Total Sport and Recreation Industry Scan Introduction The sport and recreation industries are complex for their size. Work arrangements that include full-time, part-time, volunteer and seasonal work are further complicated by low pay rates, high staff turnover and a younger worker profile, providing a unique set of challenges for the industry. Despite these challenges, the sport and recreation industry has seen consistent growth in the past decade. Employment rose by 9.9% between 2005 and 2015. This amounted to an increase of 7,427 jobs, to 75,037 in 2015. This strong growth is expected to continue in the future, with an increase of 9.4% expected over the next five years. Industry profile The sport and recreation industries are multifaceted, with over 25,500 organisations, of which most are small-to-medium businesses. On average, operators employed 3.3 people in 2015, compared to the average business unit in the wider economy, which employed 4.3 people in the same year. A smaller group of businesses in the industry are large employers, such as councils that may employ hundreds of people. The operators range from successful businesses through to not-for-profit incorporated societies and charitable trusts. Other than the snowsport industry, which is primarily made up of commercial enterprises, the industries tend to have a blended objective of profit and social outcomes. 16 Total Sport and Recreation Industry Scan Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Total Sport and Recreation Industry Scan 17 Organisation Types In addition to the mixed-delivery model blending profit and purpose, operators often cross boundaries in terms of what they deliver. For instance, it is common for councils to offer exercise, community recreation and sporting opportunities from various facilities that they either manage or own. Other examples include the likes of a fitness centre that provides access to a gym and trainers, but also offers members opportunities to participate in corporate sport leagues. Exercise Sport and Community Recreation Services and Activities A significant number of the incorporated societies and charitable trusts within the industry deliver personal development opportunities to young people. Examples include over 15,000 sports clubs, 18 regional sport trusts and 70 Christian camps. Most of these organisations are reliant on government, gaming and philanthropic funding. As a result, they tend to employ fewer paid staff and often heavily depend on volunteers. Exercise Outdoor Recreation Commercial Operators Group Classes City, District & Regional Councils Personal Training/Guiding/Coaching Schools Education Community Groups Competitions Regional Sports Trusts Refereeing/Judging National Sports Organisations Event Management Wholesalers & Retailers Professional Athletes Rental Shops Indoor Facilities Management Entertainment Venues Professional Athletes NGOs Outdoor Facilities Management Non–Profit Personal & Social Development Charitable Trusts Recreation Events Philanthropic Trusts Tourism/Sightseeing Sport and Community Recreation Outdoor Recreation Entertainment Equipment Hire Mahi Hauora Te Ao Tūroa Toi Māori Māori Sports & Cultural Events 18 Total Sport and Recreation Industry Scan Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Total Sport and Recreation Industry Scan 19 Regional Employment Workforce Profile The table below shows the total number of people in paid employment across the industries we work with. In 2015 employment reached 75,037. 34% Auckland 25,272 Total Employment by Sector (paid employees) Exercise 6,674 9.3% Sport and Community Recreation 32,944 Waikato 6,947 Outdoor Recreation 10,367 74.5 North Island % Pan-industry 25,052 Workforce Characteristics Exercise Sport & Community Recreation Outdoor Recreation Full–Time Employees Part–Time Employees 12% Self–Employed Contractors Wellington Region 9,072 Professional Athletes Volunteers Seasonal Labour Canterbury 9,634 South Island 25.8% 13% Total Employment 2005 67,610 — 2015 75,037 Otago 6.6% 20 Total Sport and Recreation Industry Scan 4,916 Skills Active Workforce Scan 2017 High Turnover Casual Labour (Holiday Programmes) While average earnings across the various industries have increased over the past decade, in 2015 they were still 7-15% behind the average earnings in the total economy. The reality is that the part-time and often seasonal nature of the industry sees many earning less than this. The figures are also skewed by the relatively high salaries paid to professional sportspeople, high performance coaches and sport and recreation planners and policymakers. The sport and recreation industry has an age profile similar to that of the total economy. The average age of sport and recreation professionals in 2013 was 41 compared to 43 in the total economy. There were slightly fewer women than men working in the industry; females accounted for 47.8% of the workforce. The majority of people working in the sport and recreation industries identify as Pakeha/NZ European (82.9%). People identifying as Māori accounted for 11.3% of sport and recreation workers in 2013. Pacific Peoples made up 4.2% of all those in the sport and recreation industry in 2013. And the workforce has seen steady growth in professionals who identify as Asian. The Asian workforce grew from 6% in 2006 to 7.3% in 2013. Skills Active Workforce Scan 2017 Total Sport and Recreation Industry Scan 21 Value to New Zealand Sport and Recreation 44% Participation Male 52% Female 48% 2,500,000 New Zealand adults take part in some form of physical activity each week.4 Around 99% of youth take part in one or more activities delivered by our industries, at least once a year.5 Female 47% In addition to this local participation, significant numbers of international tourists travel to New Zealand each year to ski or undertake some form of outdoor adventure activity. Between 20092013 over a million international visitors participated in walking or hiking during their visit to New Zealand. From June 2014 to July 2015, 70% of international visitors on holiday reported that they spent time walking and tramping during their visit.6 Total Economy Male 53% 56% Over half of all New Zealanders take part in some form of physical activity each week Overall Age Sport and Recreation 15–19 20–24 Total Economy 25–29 30–34 35–39 40–44 45–49 50–54 55–59 60–64 70% 65+ OF INTERNATIONAL TOURISTS WALK AND TRAMP Volunteers Almost a million New Zealand adults1 and around 45% of all boys and girls aged 10 to 182 volunteer in our industries each year. That volunteer contribution was conservatively valued at $1.03 billion in 2015.3 For many operators, volunteering is largely what sustains their activities and ensures ongoing safe and enjoyable experiences for their participants. This can place them under considerable financial pressure to meet the cost of training and retaining those volunteers. Just over 29% of all adults volunteer each year. Kiwis love to volunteer their time Just over 29% of all adults and approximately 45% of kids aged 10–18 volunteer each year. This contribution is valued at $1,030 million. = $1,030m Economic Work undertaken by Professor Paul Dalziel on behalf of Sport NZ estimated the broadly defined the value added by the sport and recreation industries in New Zealand in 2013 to be $3.6 billion or 1.9% of GDP. Industry Contribution to Gross Domestic Product in 2015 Exercise $494m This piece of research also found that physically active workers are productive for an estimated 1.8 days more per year, on average, than their inactive counterparts.7 Since the publication of Professor Dalziel’s work, there has been increased central and local government investment into sport and recreation, more investment by ski area operators, and increased spending on marketing and promotion of events. 0.22% OF GDP $2.379b In 2015, the total sport and recreation contribution to GDP was valued at $4.93 billion, or 2.25% of New Zealand’s GDP. When the value of all volunteers is included in the total economic contribution of sport and recreation that figure amounts to nearly $6 billion in 2015. By industry, the annual contribution to GDP was: • Sport and Community Recreation – $2.379 billion which equates to 1.08% of GDP. Up 3.9% from 2014. • Exercise – $494 million which equates to 0.2% of GDP. Down slightly by 0.2% from 2014. Approx 6 in 20 Adults (18+) Approx 9 in 20 Children (10–18) Sport and Community Recreation • Outdoor Recreation – $742 million which equates to 0.34% of GDP. Down slightly by 0.1% from 2014. 1.08% OF GDP Outdoor Recreation $742m 0.34% OF GDP Total Sport & Recreation Industry $4.93b 2.25% OF GDP Pan Industry $1.315b 0.61% OF GDP 1 3 Sport NZ, Active NZ Survey, 2013/2014 2 Sport NZ, Young People’s Survey, 2010/2011 Paul Dalziel for Sport NZ, AERU, Lincoln University, The Economic and Social Value of Sport and Outdoor Recreation to New Zealand: Updated Data, 2015 22 Total Sport and Recreation Industry Scan Skills Active Workforce Scan 2017 4 7 Sport NZ, Active NZ Survey, 2013/2014 5 Sport NZ, Young People’s Survey, 2010/2011 6 MBIE, International Visitor Survey, 2015 Paul Dalziel for Sport NZ, AERU, Lincoln University, The Economic an2d Social Value of Sport and Outdoor Recreation to New Zealand: Updated Data, 2015 Skills Active Workforce Scan 2017 Total Sport and Recreation Industry Scan 23 Tourism Social All the industries Skills Active works with, with the exception of exercise, make substantial contributions to either international or domestic tourism. New Zealand’s successful bids to host a number of global sporting events in the past decade (including rugby, cricket, mountain biking, triathlon and U20 football events) have seen a steady stream of international tourists arriving on our shores. The 2011 Rugby World Cup saw 133,000 tourist arrivals from July to October in that year, with an associated tourist spend of $387 million.8 Outdoor adventure activities continue to be high on the wishlist of many international tourists and are a key component of the attractiveness of destinations like the Queenstown Lakes District and Rotorua. While the majority of international tourists go walking or tramping while they are here, over one-third of visitors to New Zealand in 2014/2015 also reported taking part in other outdoor recreation activities during their trip.9 Many fitness centres and clubs are also recognising the benefits of providing social events, outside of the standard services they offer, to encourage, support and motivate across all of their customers. Health Physical activity can help people live longer, healthier lives. The benefits of physical activity for human populations are recognised worldwide. Lack of physical activity is also one of the most significant drivers of heart disease, stroke, cancer and other leading causes of death in this country.10 There have been a number of government-funded interventions over the years supporting increased physical activity for good health outcomes. An example of this was the Sport NZ’s Push Play campaign that ran from 1999 to 2009, which aimed to get New Zealanders into more active lifestyles. In 1998 Sport NZ launched the Green Prescription, a primary health initiative that enables GPs and practice nurses to refer patients to access support to increase their physical activity. The Green Prescription continues to be widely adopted by medical professionals across New Zealand. Low levels of physical activity have been highlighted in New Zealand over the last few decades. The Ministry of Health’s New Zealand Health Strategy 2016 signals an ongoing push for a collaborative approach to health promotion, rehabilitation and disease and injury prevention.11 The sport and recreation industries are bringing people together. An increasing demand for efficiencies and cost savings has seen the Sportville or ‘hubbing’ concept adopted throughout New Zealand. This sees a number of different communities and groups (ranging from sport and exercise to community recreation and non-active recreation), all housed in the same space. It pulls communities together in much the way traditional sports clubs used to do. With increasing rates of inactivity-related health conditions, there is growing pressure on our industries to step up to the challenge of bringing those figures down, by offering a wide range of physical activities to get all New Zealanders moving. Evidence supports the positive impact of physical activity on youth offending. The NZ Institute of Economic Research argues that physical activity allows youth to expend energy, that it removes them from at-risk subcultures, and that it can reduce risk factors such as a lack of social skills and lack of motivation.14 The social benefits of sport and recreation also include leadership development and experiential learning opportunities. Education Outside The Classroom (EOTC) is part of the national curriculum and is used as a tool for learning in all areas of the curriculum, not just health and physical education (PE). There are increasing numbers of older people who wish to remain physically active. With this comes an increased demand for recreation, exercise and aquatics training and qualifications for the aged care workforce. According to the Ministry of Health, Māori and Pasifika adults are 30% more likely to be physically inactive than non-Māori and Pasifika adults respectively. The proportion of physically inactive Māori adults almost doubled from 9% in 2006/2007 to 17% in 2014/2015. Māori and Pasifika adults and children are overrepresented in the obesity-related health statistics (although the rate of obesity among Māori children declined slightly in 2014/15). Reported obesity rates were highest in Pasifika adults (66%) and Māori adults (47%).13 As the burden of these disproportionate rates of ill health become clear, more Māori and Pasifika community leaders, iwi and church groups are delivering exercise and physical activity programmes for their people. A regional study found that the premature deaths of 246 New Zealanders in 2009 were caused by physical inactivity. It also found that the total cost of physical inactivity was $1.3 billion in 2010, which at that time represented just less than 1% of New Zealand GDP.12 “One in seven New Zealand adults are physically inactive and have done less than 30 minutes of physical activity in the past week.” Ministry of Health. MBIE, International Tourist Report, 2012 9 MBIE, International Visitor Survey, 2016 College of Public Health Medicine, press release, 2015 11 Ministry of Health, New Zealand Health Strategy: Future Direction, 2016 12 Market Economics Limited for Auckland, Waikato and Wellington Councils, The Costs of Physical Inactivity: Towards a Regional Full-Cost Accounting Perspective, 2013 13 Ministry of Health, New Zealand Health Survey: Annual Update of Key Results, 2015 8 10 24 Total Sport and Recreation Industry Scan Skills Active Workforce Scan 2017 14 Skills Active Workforce Scan 2017 NZIER, Report to the Ministerial Taskforce on Sport, Fitness and Leisure, 2000 Total Sport and Recreation Industry Scan 25 – Exercise The primary job roles in this industry assist, support, lead or instruct people taking part in exercise and fitness activities, either as individuals or groups. A number of people in the industry also go on to manage gyms, facilities or their own businesses. Regular exercise empowers participants to get fit and feel healthy, while also giving them an opportunity to connect with those in the community with similar interests. This all contributes to overall wellness. Most services are offered through commercial gyms and other facilities run as businesses; however, the number of community-based exercise services, including iwi and church groups, is increasing. 26 Exercise Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Exercise 27 Industry Snapshot 10% 20% Employment by Age 15–19 20–24 25–29 30–34 Exercise 35–39 40–44 45–49 50–54 55–59 60–64 65+ Total Economy Employment by Gender Economic Contribution 494M Fitness $ Male 40% Female 60% GDP Total Economy 0.22% of New Zealand’s GDP in 2015 Male 53% Female 47% Demographics of Employees Regional Employment and Growth 6,674 people were employed in the industry in 2015 Canterbury Auckland Skills Active Workforce Scan 2017 55 Waikato 8.2% Fitness 57% 321 1,8 Rest of NZ 27 % Wellington 17% 1,1 781 31 28 Sport & Community Recreation 577 (2005) 10 The exercise industry is changing as more community and non-profit organisations enter the market. 76% 1,785 66 3 Total Economy 2 4 ,51 38 % 9.8% 6 2015 - 1,222 Percent Full-Time in 2013 Skills Active Workforce Scan 2017 Exercise 29 Industry Profile Workforce Profile This dynamic industry is marked by a high level of competition between providers, with a diverse and agile market made up of boutique and niche businesses, small owner-operators, nationwide chains and franchises, and council-owned or operated facilities. The increasing interplay between the exercise industry and the health sector has introduced a growing non-profit segment to what has traditionally been a highly profit-driven industry. The Exercise Association of New Zealand estimates that there are over 400 health and fitness centres in New Zealand. Around one-third of those are individual activity specialist studios like Pilates, yoga and personal training, with the balance made up of more traditional centre models. Over 40 councils own or manage fitness and exercise facilities, as do five out of the total 18 regional sports trusts. In addition, there are a substantial number of personal trainers with either studios, home-based or outdoor businesses making up a total of nearly 1,500 exercise industry businesses in New Zealand in 2015. The industry is quick to innovate and chase new markets, and the uptake of new ideas and trends is rapid. Recent years have seen explosive growth in 24-hour facilities like Jetts and Snap Fitness, while high-intensity classes like CrossFit and outdoor boot camps are popular and continue to grow. Added to this are the unknown number of exercise-based activities run out of churches, marae and community venues, and groups led by private individuals involving activities such as walking or jogging. The use of new technology to provide users with individualised programmes and workout data is now widespread. Wearable devices and online personal training and group exercise classes are now freely available. Some traditional companies have already moved into this space providing members with at home ondemand classes, and are broadening the way in which services have historically been delivered, including the use of social media platforms. PARTICIPANTS & MEMBERS COMMERCIAL ORGANISATIONS Local Authorities (Councils) Typically within Leisure centres providing a range of services including a gym. These may be operated by the council, or by commercial contractors such as CLM or not-for-profit organisations such as the YMCA. Gym chains, which have multiple branches (for example Jetts, Les Mills, CityFitness, Anytime Fitness etc.) Regional and local gyms, individual personal training services, yoga studios, etc. The exercise industry is tipped to see strong labour force growth over the next five years Employment growth in the industry has outpaced many other parts of the New Zealand economy, with an average annual rise in employment of 3.2%, over the five years to 2015. This compares with a figure of 1.3% in the total economy. The robust growth of the exercise workforce is being driven by a growing market for one-on-one instruction, an ageing population seeking to stay fit and well through exercise, and a stronger emphasis on the role of exercise in public health. These and other factors have spurred a 57% increase in the number of fitness instructors over the 10 years to 2015. Industry employment is predicted to continue with an average growth rate of 3.6% per annum over the five years to 2020.This compares to a predicted growth rate for the total economy of 1.7% per annum. Exercise industry employment is expected to reach 8,117 by 2020. FILLED JOBS IN INDUSTRY OTHER Community exercise providers including churches, marae, community groups, walking groups, weight loss organisations etc. 2005 Auckland 2015 - 38 % 1,785 2 Wellington 17 1,1 % 10 6,674 people were employed in the industry in 2015. The majority of people were employed in: • Wellington Region 17% 781 (2005) • Canterbury Region 9.8% TOTAL ECONOMY FITNESS & EXERCISE • Waikato Region 8.2% 55 66 577 Waikato 8.2% 321 27% 31 9.8% 3 6.5 % 6 1.2 % 1,8 Rest of NZ Canterbury In 2015, exercise industry businesses employed some 4.5 people each, on average. This was slightly higher than the average level of staffing for the economy as a whole, which was 4.3 people in 2015. 6,674 REGIONAL EMPLOYMENT AND GROWTH • Auckland Region 38% BUSINESS GROWTH 2015 4,548 4 ,51 Business growth has averaged 6.5% per annum, compared with an average 1.2% growth per annum for the total economy In 2015, there were 1,486 industry businesses, which amounts to 0.3% of the total business units in New Zealand. This has increased from 1,097 businesses five years earlier. The total number of business units has grown strongly over the last 10 years, averaging 6.5% growth per annum, compared with an average 1.2% growth per annum for the total economy. There were 6,674 people employed in the industry in 2015, representing 0.3% of the total workforce. There were 6,674 people employed in the exercise industry in 2015, or 0.3% of the national workforce. 1,222 AVERAGE GROWTH PER ANNUM 2010 - 2015 30 Exercise Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Exercise 31 Workforce Profile GENDER SKILL LEVEL In 2015, 60% of exercise professionals were women. While this is considerably higher in proportion than the 47% of females employed in the total workforce, it is a decrease from 2010 when 63% of the exercise workforce was female. MALE FEMALE 40% 60% TOTAL ECONOMY FEMALE 47% 53 % Average annual earnings for an exercise professional in 2015 were $32,171, which is considerably less than the national average earnings of $56,030. Average annual earnings in the industry have grown at a slower pace (3.1%) than the total economy (3.6%) over the past 10 years. However, it’s important to note that exercise professionals typically work shorter hours than the average for the total TYPE OF EMPLOYMENT In 2015, 17.3% of the industry was self-employed. From an industry perspective, this may well reflect the increasing number of personal trainers and businesses working outside of traditional fitness centres and using parks and open spaces to run their businesses. Total Economy 76% Fitness 57% The market has also steadily moved towards using contracted rather than permanently employed personal trainers and group fitness instructors. Percent Full-Time in 2013 In 2015, 17.3% of the industry was self-employed. 32 Exercise Skills Active Workforce Scan 2017 Avril Ringrose National Manager CityFitness Personal trainers, Pilates and yoga instructors can typically earn $40 to $65 per hour, but will often work far fewer than 40 hours a week. 19- and 25- to 39-year-olds employed in this industry, than in the national labour force. 20% Employment by Age 10% This segment of the workforce has grown and for the first time is now higher than the rate of self-employment for the total economy (16.6%). The number of self-employed exercise professionals has been increasing while the number of selfemployed people in the national labour force has been declining. workforce. Only 39.3% of people in the exercise industry work 40 hours or more per week, compared to 62.5% of the total workforce. EMPLOYMENT BY AGE The exercise industry is younger than the total workforce. There are nearly twice as many 20- to 24-year-olds working in fitness and exercise as in the total workforce. There are also more 15- to Demographics of Employees industry had a level 4 qualification or higher, compared to 45.7% of the national labour force. EARNINGS EXERCISE MALE In 2013, there were fewer low-skilled workers in the industry (15.9%) than the total economy (38.6%). 49.9% of people in the 15–19 20–24 Exercise 25–29 30–34 35–39 40–44 45–49 50–54 55–59 60–64 65+ Total Economy Every day I go to work at a place where we are literally in the business of creating endorphins and making people’s lives better. It’s important for us to be qualified because our clients need to know that the people giving advice on how to feel better about themselves, know what they are talking about. Our biggest challenge in this industry has always been that from the outside looking in, exercise seems like an easy career to qualify in. But in truth, the hard work that goes on behind the scenes, thankfully weeds out all but those with the dedication and passion the profession requires. Skills Active Workforce Scan 2017 Exercise 33 Impact Trends / Issues / Risks PARTICIPATION POLITICAL Gym membership grew from 12.2% in 2007/08 to a national rate of 15.3% in 2013/14. The increasing uptake of gym memberships was particularly strong among Pasifika, among whom gym membership rose by 6.8 percentage points to 21.5% - significantly higher than the national rate of participation. Membership was 2.5pp higher among Māori (reaching 14.2%), and 2pp higher among Pakeha (to 15.5%). Asian peoples was the only ethnic group that showed a small decrease, down 0.8pp to 16.6%.15 • The Health and Safety at Work Act 2015: With the new health and safety legislation coming into force in 2016, the exercise industry faces an increased compliance workload and more time spent identifying hazards and documenting safe processes. Exercise professionals are increasingly expected to have sound knowledge of health and safety regulations and demonstrate a positive safety culture at work. Women had a significantly higher rate of gym membership (17%) than men (13.7%).16 • An increasing government focus on health issues: There will be opportunities for traditional businesses to expand their health-focused income streams, as well as growing demand for health providers to have trained exercise instructors Gym membership grew to a national rate of 15.3% Equipment-based exercise, which includes the use of weights and machines like stationary bikes and treadmills, whether at home or a gym, is one of the most popular physical activities for New Zealanders, according to a 2013/14 study which found that 743,000 New Zealand adults took part in equipment-based exercise over a 12-month period.17 ECONOMIC 494M $ The exercise industry contributed $494 million to New Zealand GDP in 2015, or 0.2%. Over the five years to 2015, GDP in the industry grew by an average of 3.5% per annum, compared to a figure of 2.5% for the economy as a whole. However, year-onyear figures showed a slight decline in exercise industry GDP contribution of 0.2% between 2014 and 2015. Economic Contribution GDP 0.22% of New Zealand’s GDP in 2015 HEALTH A regional study found that the premature deaths of 246 New Zealanders in 2009 were caused by physical inactivity. It found that the total cost of physical inactivity was $1.3 billion in 2010, which at that time represented just less than 1% of New Zealand GDP.18 The health benefits of physical activity have been increasingly promoted by health professionals in New Zealand since the introduction of Green Prescriptions in 1998. The Green Prescription is a primary health initiative which enables GPs and practice nurses to refer patients to access support to increase their physical activity. Some 64% of patients who received a Green Prescription in 2015 had maintained an increased level of activity six months later, according to a patient survey.19 As well as reducing risk factors for serious health conditions like type 2 diabetes and cardiovascular disease, physical activity is also linked with improved mental health20 and a reduced risk of degenerative brain diseases such as dementia and Alzheimer’s.21 The Ministry of Health has made physical activity an important part of its 2016 Health Strategy. The health benefits of physical activity have been increasingly promoted by health professionals in New Zealand since the introduction of Green Prescriptions in 1998. SOCIAL Group exercise classes, boot camps and community exercise groups all provide an opportunity for people to gather and socialise while keeping active. Group exercise formats give participants the added motivation and accountability of exercising alongside their peers while also tapping into their own personal goals for self-improvement. 15 Sport NZ, Active NZ Survey, 2013/14 16 Sport NZ, Active NZ Survey, 2013/14 Inactivity: Towards a Regional Full-Cost Accounting Perspective, 2013 34 Exercise 19 17 Church, marae and community fitness programmes have grown in the last few years. They provide lower-cost options for physical exercise, and can deliver programmes for individuals, families and communities in environments where they may be more comfortable than they would be in traditional gyms. Sport NZ, Active NZ Survey, 2013/14 18 on staff. The exercise industry has identified the need for specialist training in servicing elderly clients and those with health issues.22 • Higher expectations for cross-sector links, collaboration and partnership with the health sector: As the government continues to emphasise physical activity as a response to obesity, a better understanding will be required of this and other health conditions, and exercisebased approaches to addressing them. This has already seen an increase in the number of multi-disciplinary groups working together; for example physiotherapists working with nutritionists and exercise professionals. ECONOMIC • Amalgamation and the dominance of a few: Several of the large nationwide exercise brands are on a growth path and are either opening new facilities, or acquiring existing ones. • Increased music licensing costs: May adversely affect sole or small operations. • Health and safety expectations: New health and safety legislation is leading to increased compliance and personal liability insurance costs. • Market pressure: Competition from rival businesses is one of the biggest challenges cited by industry.23 Smaller exercise businesses are finding that they have to change their service offering or pricing model in order to stay competitive with bigger chains which are using economies of scale to sell training at reduced costs. Community-based initiatives are also adding market pressure to traditional exercise settings. SOCIAL • Social media marketing: Exercise businesses are increasingly taking to social media to directly reach out to customers and potential customers through a mixture of promotional messages and aspirational fitness imagery. • Mobility of clientele and work/family commitments: Could challenge the model of traditional facility-based operations. • Community connectedness: Increasing demand for group exercise with like-minded people, or specific to ethnicity, age or health condition. This is already driving an increase in the number of community-based group exercise classes. • Motivation styles: People’s natural competitive streaks provide opportunities for businesses to develop activities that fit this niche, across the industry. Wearable exercise devices have successfully exploited this style of competitive motivation, as have businesses such as CrossFit and those delivering boot camp training. TECHNOLOGICAL • An increasing number of technological aids: Fitness apps and gadgets continue to proliferate. There is a risk that personal exercise technology such as FitBits may take market share away from traditional exercise businesses. Some have responded by integrating the technology into the services they offer while others have ignored the new trend. • Advances in online services: Online formats such as on-demand streaming have opened up an opportunity to provide more cost-effective training. • Increasing use of smartphones and tablets: This technology allows businesses to reach across and through the industry, particularly to younger people.24 However, a significant segment of exercise customer still favours more traditional forms of information delivery. This may be due to a lack of connectivity, cost or a lack of confidence with new technology. Market Economics Limited for Auckland, Waikato and Wellington Councils, The Costs of Physical Research NZ, Green Prescription Patient Survey, 2016 20 Mental Health Foundation of New Zealand Skills Active Workforce Scan 2017 21 Alzheimer’s New Zealand 22 Skills Active, Workplace Survey, 2015, 2016 23 Skills Active, Workplace Survey, 2016 24 Skills Active, Workplace Survey, 2016 Skills Active Workforce Scan 2017 Exercise 35 Training Environment Over 40% of people working in exercise have a level 5 diploma or higher. Some 26.5% have a bachelor’s degree or higher. Both figures are higher than the average for the total economy. Exercise qualifications are available from numerous education providers including polytechnics, universities and private training establishments. On-job training remains an important part of the skills framework for the industry. For many employers in the industry, on-job training is delivered in-house or in collaboration with other providers, such as industry training organisations. BARRIERS TO INDUSTRY TRAINING AND QUALIFICATION COMPLETION10 Barriers to training and completing qualifications are mainly linked to the make-up of the industry: On this basis the main barriers to staff undertaking and completing qualifications are: • Small-to-medium businesses. • Cost of training and assessment. • Relatively young workforce. • Busy schedules and multiple time commitments. • High proportion of part-time and contract staff. • Access to and availability of suitable training, qualifications and assessors. • Relatively low earnings but high expectations of younger staff. • Lack of in-house assessment options in small organisations. • Relevance of training. • Quality of training. • Limited workplace training capability and/or coordination. CURRENT AND FUTURE SKILLS NEEDS11 The industry has identified the following current and future skill needs: • New technology and technical skills. With changing demographics and the increasing focus on the role of exercise in health, specific, cost-effective training in the following areas will also be necessary: • Interpersonal skills to deal with a breadth of people – health professionals through to elderly clients. • Customer service. • Health and safety. • Communication skills with different ethnic groups including Māori, Pasifika and Asian. • Management and supervision. • All skills covered by existing training will remain critical. • Knowledge of specific health conditions and appropriate responses to them – obesity, heart disease, type 2 diabetes, different cancers. • Business management and marketing – these skills will be especially important for personal trainers in an increasing environment of self-employment. 25 Skills Active, Workplace Survey, 2015 36 Exercise Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Exercise 37 – Sport & Community Recreation Sport and community recreation touches the lives of virtually all New Zealanders. This industry brings communities together – in teams, on the sidelines as spectators, in recreation facilities as users, and at recreation events as participants. The benefits of sport and recreation for New Zealand include: • • • • An active and healthy population Personal wellbeing, resilience and stamina Increased social bonds and cohesive communities Positive impact on youth offending . Sport and community recreation delivers valuable learning and personal development for those who take part. Graduates of sport and recreation qualifications build transferable skills they can take with them into other industries and occupations. Self-management, planning, leadership, goalsetting, perseverance and teamwork are some examples of skills that are valuable in other fields. Participation in sport and community recreation has been demonstrated to reduce juvenile crime and increase youth motivation to get into employment, education or training. This reduces strain on the justice system as well as unemployment and other social welfare benefits.26 26 38 Sport & community Recreations Skills Active Workforce Scan 2017 NZIER, Report to the Ministerial Taskforce on Sport, Fitness and Leisure, 2000 Skills Active Workforce Scan 2017 Sport & Community Recreation 39 Industry Snapshot 10% 20% Employment by Age 15–19 20–24 25–29 30–34 Sport and Recreation 35–39 40–44 45–49 50–54 60–64 65+ Total Economy Employment by Gender Economic Contribution 2,379M Sport and Recreation Male 57% 55–59 $ Female 43% Total Economy 1.1% of New Zealand’s GDP in 2015 Male 53% Female 47% Demographics of Employees Regional Employment and Growth 32,944 people were employed in the industry in 2015 compared to 28,708 in 2005. Auckland Skills Active Workforce Scan 2017 % Sport and Recreation 66% 3,609 9,4 Rest of NZ 33.1% 10,892 (2005) 11% 3,0 3,685 68 40 Sport & Community Recreation 11 Waikato 2,8 Wellington 76% 3,9 4,466 28 Sport and community recreation professionals build transferable skills they can take with them into other industries and occupations 10,258 14% 67 Total Economy 9 3 ,36 31 % Canterbury 82 2015 - Total Employment 2005 28,708 2015 32,944 Percent Full-Time in 2013 Skills Active Workforce Scan 2017 Sport & Community Recreation 41 Industry Profile The sport and community recreation industry is complex, comprising a range of public, non-profit and private organisations working at local, regional and national levels.27 Government/Community Funding Organisations A simple way to conceptualise this industry is to divide it into the following areas: FACILITIES (INDOOR AND OUTDOOR) Sport New Zealand Ministry of Culture and Heritage Te Puni Kōkiri Ministry of Education Management and operation of sport and recreation facilities (e.g. swimming pools, parks and open spaces). PROGRAMMES AND EVENTS Planning, management, promotion and delivery of sport and recreation programmes and/or events. COACHING/OFFICIATING/ATHLETES Ministry of Business Innovation and Employment Ministry of Health Ministry of Social Development Internal Affairs (Lotteries) Coaching and officiating of sports teams and individual athletes. TWO MAJOR INDUSTRY GROUPS Gaming trusts Community trusts Philanthropic trusts Commercial sponsorships Tertiary Education Commission National Organisations Local authorities (primarily councils) • Ratepayer-based, with annual expenditure of up to $800 million on the provision of sport and recreation programmes, green spaces and facilities. • This group employs a significant proportion of the industry workforce and is estimated to have $7 billion • Associated with this group are the various councilcontrolled organisations and private/commercial businesses working out of council-owned facilities. LOCAL AUTHORITIES (COUNCILS) Sport and recreation providers • Includes many incorporated societies and non-profit trusts, delivering over 140 sport and recreation services. It also includes some commercial businesses like Kelly Sports and Community Leisure Management (CLM). • Also in this group are over 150 national and regional sport and recreation organisations, 14 regional sports trusts, over 15,000 clubs, out-of-school caregivers, Pasifika church and community groups, health Entertainment Venues Association NZ National Sport Organisations NZ Recreation Association Local Government New Zealand Water Safety New Zealand invested in recreation and sport assets.28 services and an increasing number of iwi offering marae-based traditional Māori activities. SPORT AND RECREATION PROVIDERS Wet and dry facilities, sport grounds, entertainment and event venues, arenas and stadiums. Parks and open spaces, out-of-school care operators, recreation programmes and events. • Many of these organisations rely on government, philanthropic and gaming funding. With such a high rate of external funding many organisations have few paid workers and depend on a large unpaid/ volunteer workforce, with almost one million adults volunteering each year.29 National Recreation Organisations Entertainment Technology NZ National, regional and local sports organisations, regional sport trusts, schools, commercial operators e.g. CLM, not-for-profit e.g. YMCA VOLUNTEERS Community sport coaches, officials, administrators and programme or event personnel Marae-based sport and recreation activities Participants In 2015, there were 10,712 sport and community recreation businesses, or 2% of the total businesses in New Zealand. While the average staffing level was 3.1 people, numbers employed at larger councils would far exceed this figure. The industry has some big employers. For example, Auckland Council employs around 2,000 people to deliver sport and recreation programmes, places and spaces. Many of these staff Historically, Skills Active has clustered culture, sport and recreation together, as has been the practice of Statistics New Zealand and the Ministry of Culture and Heritage. However, this industry profile focuses on sport and community recreation and excludes arts and culture. are in the parks space, but headcounts in the policy and planning areas are increasing. Some 20% of council budgets and staff are dedicated to the provision of sport and recreation, with the greatest investment in parks and facilities like pools and leisure centres.30 27 28 Sport NZ, Economic and Social Value of Sport and Recreation, 2014 42 Sport & Community Recreation 29 Sport NZ, Active NZ Survey, 2013/2014 Skills Active Workforce Scan 2017 30 Auckland Council Long-Term Plan, 2012, and Hamilton City Council Long-Term Plan, 2015 Skills Active Workforce Scan 2017 Sport & Community Recreation 43 Workforce Profile Regional Employment 31% Auckland 10,258 TOP FIVE JOBS IN THE SPORT AND COMMUNITY RECREATION INDUSTRY Job 2005 2015 Other Sports Coach or Instructor 1,915 3,991 Swimming Coach or Instructor 1,255 2,434 Lifeguard 1,246 1,698 Sports Administrator 1,222 1,539 Corporate General Manager 373 493 There were 32,944 people employed in sport and community recreation in 2015, which amounted to 1.4% of the total New Zealand workforce. In 2015, the industry saw employment growth of 2.9%, compared with overall growth in the New Zealand workforce of 2.3% for the same year. Employment growth is predicted to continue over the next few years with dips forecast in 2017 and 2019. 11% Waikato 3,685 Demand for coaches and swim instructors has more than doubled over the period 2005 to 2015. According to the Skills Active 2016 Workplace Survey, swim instructors and lifeguards were among the most difficult roles to recruit for the industry.31 There were 32,944 people employed in the industry in 2015, representing 1.4% of the total workforce in New Zealand. 73 North Island % 11% Wellington Region 3,609 Canterbury South Island 27% 14% 4,466 Of the 32,944 people employed in sport and community recreation in 2015, over 10,200 were based in the Auckland region; this equates to 31% of the total industry workforce. Some 14% of industry professionals were in the Canterbury region, while 11% were in the Wellington region and the same number were in the Waikato region. Total Employment 2005 28,708 — 2015 32,944 31 Skills Active, Workplace Survey, 2016 44 Sport & Community Recreation Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Sport & Community Recreation 45 Workforce Makeup GENDER EARNINGS In 2015, the gender makeup of the industry was 57% male and 43% female. Many sport and recreation professionals feel that their pay does not adequately reflect their skill level or the tasks they perform. Male 57% While the number of women employed in the industry has been rising, that growth has not matched the rate of increase for women employed in the total economy. Female 43% 39.2% Age of Adult Volunteers 26.8% Turnover of volunteers in the industry is high. Often this reflects the fact that many volunteers are supporting sport and recreation activities for their children, and they typically do not volunteer beyond the involvement of their family Almost one million adults volunteered in the sport and community recreation industry in 2013/2014, up 3% from 2007/2008. 25.7% 23 .7% 19.8% Income was raised as a concern by many of the respondents to the 2016 Sport and Recreation Paid Workforce Survey. Average Earnings 2015 50k 18–24 EMPLOYMENT BY AGE The industry employs significantly more 15- to 24-year-olds (22%) than are employed in the national labour force (13.7%). Over one-third of respondents to the Skills Active Workplace Survey reported that they were actively working with schools to recruit staff.33 25–34 35–49 50–64 65+ These figures may reflect the fact that roles such as pool lifeguards, sport coaches and community centre programme providers are often filled by young people who are still associated with the schools and youths groups to whom they are delivering services. Employment by Age 0k $48,457 $56,030 Sport and Recreation Total Economy SKILL AND QUALIFICATION LEVEL In 2013, there were fewer low-skilled workers in the industry (33.1%) than in the total economy (38.5%). The proportion of medium-skilled sport and community recreation workers was nearly twice that of the total economy (29.8% and 17.2% respectively). 10% 20% Only 12% of those working in the industry had no qualifications in 2013, compared to 16% in 2006. This is a lower rate than in the national labour force (13.6% in 2013 and 17.8% in 2006). In 2013, some 40.8% of the people employed in the industry had a level 4 qualification or higher, compared to 45.7% of the total workforce. 15–19 20–24 25–29 Sport and Recreation 30–34 35–39 40–44 45–49 50–54 55–59 60–64 65+ Skill Level for Sport and Recreation Vs Total Economy 40% SPORT & COMMUNITY RECREATION TOTAL ECONOMY Total Economy 30% 20% ETHNICITY Sport NZ, Active NZ Survey, 2013/2014 We get to see our customers grow and develop in physical confidence and become more active. Using our facilities makes our community happy – there’s a community feel, they have a good time, they enjoy socialising and getting the physical rewards of being active, which benefits not just their body but their mental wellbeing as well. However, we are struggling to get the employees that we need. There appears to be a shortage of people wanting to work in this industry who have the qualifications that we require. We are dealing with this by ensuring we hire people with the right attitude and desire to work in this industry and train them in order to obtain the qualifications. 10% According to Sport New Zealand’s 2016 Paid Workforce Survey, the majority of people working in sport and community recreation identify as Pakeha/NZ European (80%). People identifying as Māori accounted for 13% of the industry.34 32 National Business Capability and Education Specialist Auckland Council The average annual earnings in the sport and community recreation industry were $48,457 in 2015, lower than average annual earnings in the total economy of $56,030. Industry earnings have grown at a slower rate than the total economy over the past 10 years. The salary extremes of high performance coaches, professional athletes, planners and policymakers, somewhat skew the earnings figures for the industry as a whole. The reality is that many sport and community recreation professionals work for small organisations that depend on public funding, and many work fewer than 30 hours a week. TYPE OF EMPLOYMENT32 66% of sport and community recreation professionals work full-time. The industry has a large part-time and volunteer workforce as well. Jane Foote 33 Skills Active, Workplace Survey, 2016 46 Sport & Community Recreation 34 Pasifika people who made up 6% of all people in the sport and community recreation industry, according to 2013 census data. The workforce has seen steady growth in people identifying as Asian. The Asian workforce grew from 4.3% in 2006 to 6% in 2013. 0% LOW SKILLED MEDIUM SKILLED MEDIUM-HIGH SKILLED HIGH SKILLED Sport NZ, Sport and Recreation Paid Workforce Survey, 2016 Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Sport & Community Recreation 47 Impact PARTICIPATION35 SOCIAL While rates of physical activity decline around the world, here in New Zealand participation has remained steady. According to the Sport NZ Active NZ Survey, 2.5 million adults take part in sport and recreation in any given week (this figure also includes outdoor recreation, exercise, snowsport and dance): • The most popular recreational activities are walking, swimming, cycling and jogging, and the most popular sports are golf, soccer, tennis, netball, cricket and touch rugby. • Of those survey respondents who engaged in sport and recreation, 67.5% did so three times a week or more. • Māori and Pasifika are more likely to participate in netball, ECONOMIC In 2015, the sport and community recreation industry contributed $2.379 billion to the New Zealand GDP, or 1.1% of total GDP. This amounts to an average of 1.1% growth per annum over the last five years, which is less than the 2.5% growth per annum seen in the total economy. However, between 2014 and 2015 alone, the industry’s GDP contribution jumped by 3.9%. touch rugby and dance than people identifying as NZ European/ Pakeha. NZ European/Pakeha are more likely than other ethnic groups to take part in canoeing/kayaking, golf and tramping. Asian peoples are more likely than other ethnic groups to play badminton and cricket. • Men and younger adults (16- to 24-years-old) were the two groups most likely to take part overall. Local sports clubs and recreation groups provide a range of social benefits for New Zealanders. Sport and recreation increases social interaction, builds capacity and skills, and a shared sense of community and belonging for both participants and spectators. This in turn leads to stronger, more resilient communities. “Physically active kids who are participating in sport are healthier, and more focused in the classroom.” • Almost 1 million adults and approximately 45% of all 10- to 18-year-olds volunteer in the industry each year. • Some 550,000 adults take part in sport and recreation events each year – fun runs and walks are the most common events. 2,379M $ Minister for Health and for Sport and Recreation Jonathan Coleman said in 2016 that physically active kids who play sport are healthier and more focused in the classroom. He drew the connection between sport and better educational achievement and argued that, statistically, this will lead to better social outcomes for any given group.38 Economic Contribution GDP Dr Jonathan Coleman, Minister for Health and for Sport and Recreation. 1.1% of New Zealand’s GDP in 2015 TOURISM Sport has played a central role in international and domestic tourism over the last 10 years, with New Zealand successfully hosting the Rugby World Cup, Cricket World Cup, Under 20 Football Championships and Triathlon World Series events. With these events comes a strong tourism component and increased interest in other activities and attractions besides the main event. The 2011 Rugby World Cup saw 133,200 tourists arrive in New Zealand between July and October 2011, spending some $387 million during their stay. The World Masters Games, scheduled for 2017 in Auckland and Waikato, will bring in 25,000 athletes, plus supporters, spectators and volunteers, who together are expected to inject some $52 million into the New Zealand economy.36 HEALTH Physical inactivity was estimated to cost New Zealand $1.3 billion in 2010, which at that time represented just less than 1% of New Zealand’s GDP.37 Pasifika adults and children are over-represented in New Zealand’s ill health statistics. Māori adults are also 2.5 times more likely than their Pakeha counterparts to die of cardiovascular disease, and twice as likely to be hospitalised as a result of it. Both Pasifika adults and children are 2.5 times more likely to be obese than non-Pasifika, which in turn increases their risk of type 2 diabetes. In October 2015, the government launched the Childhood Obesity Plan, which contains 22 initiatives involving the private and public sectors, communities, schools and families. At the core of the plan is a new childhood obesity health target and strategies to improve access to support for children and families including household nutrition advice and help with activity and lifestyle changes. The Ministry of Health’s New Zealand Health Strategy, launched in 2016, encourages a cross-sector approach to health promotion, rehabilitation and disease and injury prevention. There are increasing expectations of close cooperation between the health sector and the sport and recreation industry. 35 Sport NZ, Active NZ Survey, 2013/2014, and Sport NZ, Young People’s Survey, 2010/11 37 Market Economics Limited for Auckland, Waikato and Wellington Councils, The Costs of Physical Inactivity: Towards a Regional Full-Cost Accounting Perspective, 2013 48 Sport & Community Recreation 36 Fairfax Media, Huge Economic Benefit Likely Through 2017 World Masters Games, 2016 Skills Active Workforce Scan 2017 38 Dr Jonathan Coleman, speech to the Sport NZ Connections Conference Skills Active Workforce Scan 2017 Sport & Community Recreation 49 Trends / Issues / Risks POLITICAL • • TECHNOLOGICAL Physical literacy for all: In 2015, Sport NZ announced its Physical Literacy Strategy, which aims to modify the way sport and recreation is delivered in order to make it more accessible to more people, and increase overall participation. The physical literacy approach puts less emphasis on traditional, organised sport and instead focuses on understanding the changing preferences and needs of New Zealanders and finding ways to introduce more physical activity into their lives. • • Responses to obesity: There is continued political focus on the connection between lack of physical activity and obesity; subsequently, a growing share of public health expenditure is being channelled into this area. Sport in primary and secondary education: Teachers are spending more time on paperwork and reporting (particularly around health and safety compliance and Education Review Office requirements), which may reduce their availability to coach, manage and officiate sport, redirecting that pressure onto the industry. Vulnerable Children Act 2014: The emphasis on formalising recruitment processes, police vetting and child protection training requirements for people delivering sport and community recreation to children may lead to increased costs and/or deter people from putting themselves forward for roles that involve working with children. • • • Reduced investment in sport and recreation: Any drop in external funding (such as government or Lottery grants) has the potential to scale back investment in the industry. Some 65% of respondents to the Skills Active Workplace Survey identified funding cuts and the subsequent impact on wage budgets as a barrier affecting their ability to recruit staff.39 and financial resources will be unlocked, opening up opportunities for the industry to deliver more sport and community recreation services to Māori organisations and individuals. • Increased investment in health: This may lead to increased opportunities in the industry to address health issues, particularly for Māori and Pasifika. Greater economic focus on Auckland: This could affect investment in other regions. • Treaty of Waitangi settlements: As more Treaty settlements are finalised, physical Drive for efficiencies: A shift towards merged organisations, sport hubs and “Sportville” resource and facility-sharing projects, as well as national/regional facility strategies, may change the workforce requirements of sport and community recreation employers in future. Growth of large franchises in the out-of-school care industry: May squeeze smaller providers and affect training costs for all. SOCIAL • Busy lifestyles: Sport and recreation is one of many competing opportunities available to fill people’s leisure time. • Pay-to-play: More New Zealanders are opting to engage in sport on an ad hoc, pay-to-play basis, rather than maintaining ongoing memberships with traditional clubs. Some 35.2% of participants now prefer pay-to–play.40 • 39 Baby boomer market: New Zealand’s ageing population is staying well longer through improved healthcare, creating a growing market of older New Zealanders who wish to take part in sport and community recreation. Skills Active, Workplace Survey, 2016 40 • • Delivery of culturally appropriate activities: An ethnically diverse population increasingly expects to receive services that match their culture and values. This will lead to increased demand for sport and community recreation professionals skilled at communicating and working with different ethnic groups. Emerging activities: The rising popularity of new events like Iron Māori, which has seen an explosion in participation in recent years, and new or existing activities like mountain biking, waka ama and kī-orahi will bring with it a growing appetite for new and different coaching and instruction skills, as well as more officials and administrators. Sport NZ, Active NZ Survey, 2013/2014 50 Sport & Community Recreation • Recreational apps and gadgets: New technologies could bring both positive and negative changes to the industry, with some New Zealanders using social technology such as Fitbits to augment their participation in sport and recreation, and others choosing sedentary recreation, such as gaming consoles, over physical activity. training and better monitoring and assessment. • Increasing use of smartphones and tablets: The increasing penetration of mobile technology creates many new opportunities for the industry to interact with New Zealanders, particularly young people, and deliver enhanced sport and community recreation experiences. Shifts towards online learning/assessment: This provides opportunities to deliver more cost-effective Training Environment ECONOMIC • • Some 44.7% of people working in the sport and community recreation industry hold a post-school qualification. Of these, 30% of hold a level 5 diploma and 20.6% hold a bachelor’s degree or higher. On-job training in the industry is delivered through a combination of in-house learning and collaboration with other providers, such as industry training organisations. BARRIERS TO INDUSTRY TRAINING AND QUALIFICATION COMPLETION41 The industry has identified cost as the biggest barrier to industry training and on-job qualification of staff, particularly the cost of: • The training itself. • Having to roster on others to cover staff away at training. • Assessment for those organisations where in-house assessment is not available. • Workplace capacity to deliver and coordinate training. • High staff turnover. • Staff availability and commitment. • Difficulties in defining the return on investment of training. • Access to and availability of relevant training. CURRENT AND FUTURE SKILL NEEDS42 Sport and community recreation employers would like to see more training options in the following areas: • Foundation skills. • Lifeguarding and swim coaching. • New technology. Skills Active, Workplace Survey, 2016 • Customer service. • Sport coaching . • Leadership. • Health and safety. 41 Skills Active Workforce Scan 2017 In addition, the industry reports the following barriers: 42 • Facility operations. • Systems change. Skills Active, Workplace Survey, 2016 Skills Active Workforce Scan 2017 Sport & Community Recreation 51 – Outdoor Recreation The outdoor recreation industry is a key component of our national identity and our reputation as a world-class tourism destination. It takes New Zealanders and visitors alike out into natural, heritage, rural and urban environments to enjoy a range of leisure, recreation, cultural and sporting activities. Outdoor recreation delivers mental and physical wellbeing, educational gains and social development for its participants. 52 OutdoorRecreation Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Outdoor Recreation 53 EMPLOYMENT BY AGE 5% 10% 15% Industry Snapshot 15–19 20–24 25–29 30–34 Outdoor Recreation 35–39 40–44 45–49 55–59 60–64 65+ Total Economy Employment by Gender Economic Contribution $742m Outdoor Recreation Male 61% 50–54 Female 39% GDP Total Economy 0.34% of New Zealand’s GDP in 2015 Male 53% Female 47% Demographics of Employees Outdoor Recreation Forecast Employment Growth 12,000 Total Economy 76% Getting active outdoors is central to our national identity. Outdoor Recreation 77% Percent Full-Time in 2013 54 Outdoor Recreation Skills Active Workforce Scan 2017 11,000 2014 2105 2016 Skills Active Workforce Scan 2017 2017 2018 2019 2020 10,000 Outdoor Recreation 55 Industry Profile Activities provided through outdoor recreation include: WATER SPORTS 4WD DRIVING HUNTING HORSE RIDING Community Funding Organisations BOATING OUTDOOR EDUCATION National Organisations For example NZRA | Skills Active | NZOIA | MSC The industry has three distinct groups: OUTDOOR EDUCATORS OUTDOOR LEISURE GROUPS Councils, community groups and any of the approximately 70 Christian Camps that offer outdoor experiences. Secondary and tertiary institutions. Non-profit outdoor centres like Hillary Outdoors, Outward Bound, or organisations such as Whenua Iti Outdoor Centre. Non-profit clubs and groups like the NZ Alpine Club and Ferderated Mountain Clubs (FMCs), and youth groups such as Scouts and Guides. Council-run outdoor programmes and community groups. Volunteers OUTDOOR EDUCATION OUTDOOR COMMERCIAL OUTDOOR LEISURE Tertiary Institutes Adventure Tourism Operators Clubs Outdoor Centres (non-profit) Outdoor Centres COMMERCIAL OUTDOOR OPERATORS Adventure tourism operators like Zip Trek, Queenstown Rafting, Fat Tyre Adventures, North West Adventures, Big Foot Adventures. REGULATION ADVENTURE TOURISM FISHING FUNDING BIKING SERVICE MOUNTAIN SPORTS CAMPING MANDATE TRAMPING Government Youth Organisations; Cubs, Scouts, Girl Guides Participants In 2015, the industry comprised 2,596 business units, up from 2,513 in 2014. The average staffing level was 4 full-time equivalent employees per business. By comparison, the national figure was 4.3. Many of these outdoor recreation businesses are incorporated societies and non-profit trusts, and most are reliant on government, philanthropic and gaming funding to support their operations. Some offer outdoor instruction, such as Hillary Outdoors or Adventure Specialties, or guiding services like the NZ Rivers Association and NZ Mountain Guides. Many businesses work with young people, providing youth leadership and development programmes that use outdoor recreation as a tool for experiential learning. These services include YMCA, Christian Camping, the Perry Foundation and Hillary Outdoors. 56 Outdoor Recreation Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Outdoor Recreation 57 Workforce Profile Workforce Makeup SKILL LEVEL GENDER JOB 2005 2015 CHANGE Tour Guide 1,852 1,923 71 Outdoor Adventure Guide 713 804 91 Outdoor Adventure Instructor 467 630 163 Office Manager 94 168 74 Chief Executive or Managing Director 104 140 36 FILLED JOBS 2015 2005 10,367 8,372 In 2015, some 61% of the workforce was male and 39% female; the proportion of women in the industry is much lower than in the total workforce, where the gender ratio is 53% male and 47% female. Male 61% Female 39% ETHENICITY TYPE OF EMPLOYMENT In 2015, some 17.2% of all outdoor recreation professionals were self-employed, up from 16.7% in 2012. Outdoor Recreation The industry’s rate of self-employment is higher than in the national labour force, where the figure is 16.6%. Over the past five years self-employment in outdoor recreation has increased, while the rate in the total workforce has declined. Outdoor recreation also has a large proportion of contractors. This may reflect the large number of outdoor professionals who choose to work in the industry because it offers a flexible lifestyle. Total Economy Pakeha/NZ European 58 Outdoor Recreation Skills Active Workforce Scan 2017 Other 15% • More people aged 15- to 39 than the total workforce. • Slightly fewer people aged 40- to 59. • Slightly more aged 60 and over. 10% There were 10,367 people employed in the industry in 2015, representing 0.5% of the total workforce in New Zealand. Asian 5% However, outdoor recreation employment is forecast to rebound strongly over the next five years, at an average growth rate of 2.8% per annum. Employment in the industry is expected to reach 11,911 by 2020. Pasifika EMPLOYMENT BY AGE The outdoor recreation industry has a younger age profile than the total workforce, employing: Employment in the industry has seen average annual growth of just 0.1% in the five years to 2015. This compares to average annual employment growth in the total economy of 1.34%. Māori 15–19 20–24 Sport and Recreation 25–29 30–34 35–39 40–44 45–49 50–54 55–59 60–64 65+ Total Economy Skills Active Workforce Scan 2017 Outdoor Recreation 59 Regional Employment 21% Auckland 2,222 EARNINGS 9.5% Earnings in the industry saw annual growth of 3.6% on average, in line with average annual wage growth of 3.6% for the economy as a whole. Bay of Plenty 987 The average annual earnings of outdoor recreation professionals in 2015 were $51,318, compared to a figure of $56,030 for the national labour force. 66 North Island Average Earnings 2015 100k 50k 0k % $51,318 $56,030 Outdoor Recreation Total Economy SKILL AND QUALIFICATION LEVEL In 2015, the industry had a larger proportion of lower-skilled employees (53.4%) than the total workforce (38.5%). However the ratio of highly-skilled outdoor recreation professionals (30.2%) was close to that of the total workforce (33.1%). The proportion of highly-skilled staff in the industry has grown significantly since 2005, when it was 23%. Skill Level for Outdoor Recreation Vs Total Economy OUTDOOR RECREATION TOTAL ECONOMY 60% 30% 14% Wellington Region 1,423 0% LOW SKILLED South Island 34% MEDIUM SKILLED MEDIUM-HIGH SKILLED HIGH SKILLED Otago 1,173 In 2015, some 21% of the 10,367 people employed were in the Auckland region. Unlike other industries that Skills Active works with, outdoor recreation has a broad geographical spread of employment. As an example, Bay of Plenty and Otago each employ around 10% of the industry workforce. Total Employment 2005 8,372 — 2015 10,367 11% 60 Outdoor Recreation Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Outdoor Recreation 61 Impact PARTICIPATION SOCIAL In 2013/2014, the most popular outdoor pursuits for New Zealanders were fishing, tramping, canoeing/kayaking and hunting.43 Canoeing/kayaking was most popular among the 35 to 64 age group, while tramping was popular in all age groups apart from 16 to 24 years, and 75 years and over. Tramping, fishing, canoeing/ kayaking and hunting were all activities marked by an increasing participation trend.44 In 2010/2011, some 52% of boys aged 11 to 18 reported that they had been tramping or bush walking in the past 12 months, and the figure was the same for girls. Some 41% of boys and 39% of girls had been canoeing/kayaking over the same period.45 In 2009, over one million people were identified as cycling for sport and/or recreation purposes, including over 200,000 adult mountain bikers. There was a 5.3% increase in recreational road cycling since 1997.46 Many outdoor recreation organisations such as Hillary Outdoors and Outward Bound offer leadership development for people of all ages through outdoor experiences. For young people in particular, they build cooperation, trust, self-belief and good citizenship to others and the environment. In a report to the 2014 Sociological Association of Aotearoa New Zealand Conference, the Rod Donald Banks Peninsula Trust in conjunction with Lincoln University examined research on the health and wellbeing value of outdoor recreation, and argued that access to outdoor recreation resources was contributing to the social and emotional recovery of Cantabrians, post-quake.52 The benefits of outdoor recreation to communities are immense, from social development and economic prospects to building national identity and environmental awareness.53 Sport New Zealand’s 2008 Outdoor Recreation Review noted the restorative value of outdoor recreation and its provision of a context in which young people can develop self-sufficiency, self-responsibility, problem-solving and life leadership skills.54 ECONOMIC In 2015, the outdoor recreation industry made a contribution of $742 million to the New Zealand economy, or 0.34% of GDP. Over the five years to 2015, the industry’s contribution to GDP has grown by an average of 0.8% per annum. A 2013 survey of 3,000 respondents found that for every $100 they spent directly on outdoor recreation, they spent another $36.62 on travel, accommodation and other trip-related expenses.47 $ 742M Economic Contribution GDP 0.34% of New Zealand’s GDP in 2015 TOURISM There is a strong overlap between outdoor recreation and domestic and international tourism in New Zealand. In the five years to 2012, some 318,000 international tourists went cycling while in New Zealand, and of these 45% went mountainbiking, while the remainder cycled on-road. Cycling tourists spent an average of $3,800 during their trip, compared to a figure of $2,500 average spend for all international visitors.48 Tourists who took part in adventure activities in New Zealand in 2012-13 spent a total of $1.6 billion while they were here. This amounts to 60% of all holiday-related tourism revenue.49 From June 2014 to July 2015, 70% of international tourists on holiday in New Zealand reported they had spent time walking or tramping during their visit. Outdoor and adventure activities were the second most popular reason for visiting New Zealand.50 HEALTH Physical inactivity is the fourth most common cause of death worldwide and is on par with smoking and obesity as a risk factor for serious diseases including heart disease, cancer and diabetes.51 Outdoor pursuits like tramping, mountain biking and kayaking are growing in popularity while traditional organised sports like cricket, tennis and touch rugby are seeing a decline in participation. The outdoors offers New Zealanders a low-cost and informal means of staying active and enjoying the natural environment, with friends and family or as individuals. As well as the physical health benefits of being active, outdoor recreation participants gain personal growth, mental and emotional wellbeing, and social bonding. Outdoor recreation skills, once mastered, can be used throughout life, thus adding real value to an ageing population striving to preserve good health and mobility. Sport NZ, Active NZ Survey, 2013/14 44 Sport NZ, Active NZ Survey, 2013/14 45 Sport NZ, Young People’s Survey, 2010/11 46 Ministry of Tourism, NZ Cycleway Market Research Report, 2009 48 Horizon Research, Online Survey, 2013 Tourism New Zealand, Cycling Tourism Profile, 2012 49 MBIE, International Visitor Survey, 2013 50 MBIE, International Visitor Survey, 2015 51 Market Economics Limited for Auckland, Waikato and Wellington Councils, The Costs of Physical Inactivity: Towards a Regional Full-Cost Accounting Perspective, 2013 43 47 62 Outdoor Recreation Skills Active Workforce Scan 2017 52 53 Rod Donald Banks Peninsula Trust, Banks Peninsula is the Stadium: Outdoor Recreation and Recovery in Post-Quake Christchurch, 2014 New Zealand Recreation Association, website, October 2016 54 Sport NZ, Outdoor Recreation Review Initial Findings Report, 2008 Skills Active Workforce Scan 2017 Outdoor Recreation 63 Trends / Issues / Risks55 Training Environment POLITICAL In 2013, some 47.9% of people employed in the outdoor recreation industry had a level 4 qualification or higher, compared to 45.7% of people in the national labour force. Only 10.4% of outdoor recreation professionals in 2013 had no qualifications at all, compared with 13.4% in 2006. • Health and Safety at Work Act 2015: A rising compliance burden under the new health and safety regime, including more paperwork and the cost of drug testing and safety audits, was cited by many respondents to the Skills Active Workplace Survey as the biggest challenge confronting the industry. The new legislation has also resulted in a reduced scope of activities for some, meaning they are unable to offer the same range of services that they did prior to the law change.56 • Skills shortages: Many businesses are facing significant shortfalls of qualified applicants. Candidates who combine both technical abilities and people skills are hard to find.57 • Access to land: 30% of New Zealand’s land area is managed by the Department of Conservation for conservation, scientific and recreational purposes. A shift in focus from recreation to conservation could see overall access decline. • Treaty of Waitangi settlements: Treaty settlements are seeing more land pass into the management of iwi. This could either open up or restrict access to land for recreational purposes, and it could also lead to higher participation rates among Māori. With a wide range of highly technical roles and industry-specific skills, and a large volunteer base, on-job training is a key component of workforce development for outdoor operators. BARRIERS TO INDUSTRY TRAINING AND QUALIFICATION COMPLETION Other barriers include: • Increasing popularity of outdoor recreation: The uptake of outdoor pursuits like kayaking, mountain biking and tramping is on an upward trend, opening the way for businesses to capitalise on this growing market. • More focus on tourism revenue: Some of the new outdoor recreation qualifications that are developed through NZQA’s Targeted Review of Qualifications process, which is currently underway, will have a stronger emphasis on guiding in order to capitalise on the growth of the adventure tourism industry. • Outdoor responses to inequality: Outdoor recreation is increasingly being used to deliver education and improved wellbeing for youth, in populations with higher levels of socio-economic disadvantage. • Access and availability of suitable trainers and assessors. • Reduced conservation funding: This may see less maintenance and construction of the huts and tracks used by walkers and trampers. • High turnover of staff and volunteers. • Auditing and training costs: Smaller organisations may struggle to meet the increased financial burden of training staff and undergoing audits. The industry struggles to find qualified outdoor education teachers, raft guides, tramping and kayaking instructors and administration and business management staff. Respondents to the Skills Active Workplace Survey listed skills shortages, isolation, seasonal and part-time work, low pay, and lack of mentoring and career progress as some of the key barriers to filling these roles.58 SOCIAL perceived, is leading to fewer schools, parents and councils offering young people outdoor experiences, and certain providers are making infrastructure unavailable for outdoor recreation use. • Risk aversion: Fear of the danger of outdoor activities, whether real or • Commitment by staff and volunteers to undertake training and complete their qualifications. CURRENT AND FUTURE SKILL NEEDS Outdoor recreation employers want to see more training in the follow skillsets: • Job-specific and technical training. • Health and safety. TECHNOLOGICAL • Apps and gadgets: The development of new apps like PokemonGo could see more people using the outdoors in non-traditional ways, especially young people. confident about exploring the outdoors on their own, but they could also create a false sense of security and prompt unnecessary risk-taking. Use of this technology could also reduce the job market for professional instructors and guides. • Coaching, mentoring and education. • Management and supervision. • Tikanga and te reo Māori. • GPS technology: Personal GPS devices may encourage people to feel more Skills Active, Workplace Survey, 2016 64 Outdoor Recreation National Owner Tongariro River Rafting For many of the small businesses and non-profit organisations in the industry, the major barrier to training and qualifying staff is cost. ECONOMIC 55 Garth Oakden 56 Skills Active, Workplace Survey, 2016 57 Skills Active, Workplace Survey, 2016 Skills Active Workforce Scan 2017 58 In outdoor recreation you get to see the joy of someone doing something for the first time, or doing something that they love. If someone loves fishing and you take them out fishing, you see them start to chill out and relax and get back to basics. I started rafting when there were no qualifications, and [training] was voluntary. Qualifications give our raft guides a pathway, but it’s also important to have people around that keep driving them, and saying that there’s more to learn. I reckon the biggest challenge facing our workforce is giving people a reason to stay in the industry once they are at a high level. For example, a lot of people in rafting have reached senior guide level but then they’ve dropped out. There’s a shortage at the moment. We need a career pathway for those people. Skills Active, Workplace Survey, 2016 Skills Active Workforce Scan 2017 Outdoor Recreation 65 – Snowsport The snowsport industry offers New Zealanders and visitors alike a wide range of exhilarating alpine sports and activities. As alpine equipment and snowmaking technology continues to evolve, ski seasons are extending and access to recreation on the mountain is broadening. People of all ages and abilities can enjoy skiing, snowboarding, cross-country skiing, and alpine walking and trekking. Of particular note is the increase in access for those people with disabilities, through adaptive snowsport programmes. 66 Snowsport Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Snowsport 67 Industry Snapshot 40% 20% Access to alpine recreation is increasing, including for people with disabilities through adaptive snowsport programmes. 60% 80% Employment by Age 15–19 20–29 30-39 40-49 Employment by Gender Otago Female 44% 1637 ManawatuWanganui 831 65 Canterbury Total Economy Auckland Male 53% 60+ Regional Employment Outdoor Recreation Male 56% 50-59 Female 47% 8 0 500 1000 1500 2000 PARTICIPATION59 6.2% OF PEOPLE PARTICIPATED IN SNOWSPORT 3.3% OF PEOPLE WERE INTERESTED IN TRYING SNOWSPORT Note: due to the seasonal nature of the snowsport sector, Infometrics data is not suitable for use as it relies on census data captured in March, when no ski fields are operating. Instead, Skills Active collected the quantitative data in this section directly from the industry through a 2015 survey of the New Zealand snowsport industry – ski areas, equipment importers, wholesalers, retailers and rental businesses. A qualitative update was carried out in 2016 with a survey of ski areas only in which seven ski operators responded. Information from 2015 has been used in this scan unless otherwise stated. 59 68 Snowsport Skills Active Workforce Scan 2017 Sport NZ, Active NZ Survey, 2013/14 Skills Active Workforce Scan 2017 Snowsport 69 Industry Profile New Zealand’s alpine area facilities are chiefly commercially focused. The three main operators employ some 85% of the workers in the industry, with the remainder being smaller commercial and club fields, and import, wholesale, retail and rental businesses. Nature. However, the full season at the main operators lasts a maximum of 16 weeks. The threat of global warming has New Zealand’s national meteorological service saying that the length of the season may reduce by four weeks. This may be countered by new technology. The success of each snowsport season is dictated by the amount of snowfall, which hinges on environmental and weather factors. Snowmaking technology has rapidly advanced in recent years, reducing ski fields’ vulnerability to the fluctuations of Mother The industry is growing its summer operations each year, including mountain biking, luging, walking tracks, star gazing and cultural tours. The long-term goal is to extend the use of facilities to 30 weeks per year. The industry is growing its summer operations each year, including mountain biking, luging, walking tracks, star gazing and cultural tours. National Organisations NZ Snowsport Council NZ Snow Industries Federation NON-RESORT COMMERCIAL OPERATORS Snowsport areas Rental shops Retailers Importers Ski Areas Association New Zealand NZ Snowsports Instructors’ Alliance PAID AND UNPAID WORKERS Instructors Trail Safety Patrol Rentals Ticketing Grooming Maintenance CLUB FIELDS Participants 70 Snowsport Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Snowsport 71 Workforce Makeup Workforce Profile REGIONAL EMPLOYMENT Auckland There are approximately 2,500 people employed in the ski area industry, of whom about 65% are New Zealanders. The seasonal nature of employment means many work in non-snowsport jobs during the off-season, or travel overseas to work on northern hemisphere ski fields during the northern winter. In 2016, ski area operators estimated an average staff return rate of 40% from one season to the next. Groomer operators and other machinery operators and drivers were some of the hardest jobs to fill for ski areas in 2016, followed by ski patrollers and food and beverage staff. 0.3% TOP FIVE JOBS BY VOLUME60 Job Snowschool staff Food and beverage staff Lift operator Manawatu-Wanganui 33% Guest services Road and car parks EMPLOYMENT BY ROLE AT SNOWSPORT AREAS SURVEYED WAREHOUSE BOOT FITTER WORKSHOP TECHNICIAN 6 2 13 RENTALS RETAIL SHOP SALES HR/MARKETING/ MANAGEMENT MEDICAL CENTRE 18 21 106.5 101 GUEST SERVICES CHILDCARE North Island 28 Canterbury 2.6% 127 307 FOOD & BEVERAGE TERRAIN PARK RACE/EVENTS MAINTENANCE SNOWMAKER ROAD/CARPARK GROOMER DRIVER SNOW SAFETY OFFICER PATROLLER LIFT OPERATOR 30.5 15 42 63 52 54 8 81 Otago 64% 241 SNOWSCHOOL 60 South Island Nearly 70% of all ski area employees work in the Otago and Canterbury regions of the South Island, with the remainder in the central North Island. Rental, retail and importers of ski equipment are scattered throughout the country. 665 Skills Active, Workplace Survey, 2016 72 Snowsport Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Snowsport 73 Impact GENDER PARTICIPATION The snowsport industry gender split is about 56% men and 44% women. There has been a 3% increase in females employed in the industry since 2010. In a 2013-14 survey, some 6.9% of men and 5.5% of women said they had taken part in snowsport in the past 12 months. Snowsport was also one of the types of recreation activities that Male 56% respondents were most interested in trying. A total of 3.3% of participants said that they wanted to try snowsport.62 TOURISM Female 44% TYPE OF EMPLOYMENT Because of the seasonal nature of the industry between 70-90% of employees are described as full-time seasonal. The balance of people employed are on the basis of full-time, part-time seasonal, volunteer and contractor work. In 2016, ski area operators reported 72% of all industry employees worked on a seasonal fulltime basis. Another 16% were seasonal part-time, and just 7% were year-round full-time. The remainder of the workforce was made up of volunteers, contractors and year-round part-time.61 AGE The industry has a young age profile, employing nearly three times as many 20 to 29 year-olds (55%) as 30 to 39 year-olds (19%). Those aged 40 and over make up 15% of the workforce. Since the early 2000s, New Zealand has had more than one million skier visits per annum. With record snowfalls and an extended season in winter 2015, some resorts had their highest ever number of visits – with a national total of 1,397,729 skier visits in that year.63 According to Tourism New Zealand, Australians are the most frequent international visitors to New Zealand alpine resorts, followed by Britons. In 2012, Australians accounted for 28% (364,000 visits) of the total 1.3 million visits to our ski areas.64 Some 8.2% of Singaporean visitors to New Zealand also take part in snowsport while they are here, along with 4.1% of Malaysian tourists. International tourists who come to New Zealand to ski and snowboard typically also take part in other tourism activities as part of their visit, including bungy jumping, boat cruises, abseiling and cultural experiences.65 Employment by Age 60% 80% The Coronet Peak, Remarkables and Mt Hutt ski fields are reported to attract over 500,000 visitors a year between them, which includes a sizeable proportion of international visitors.66 28 % 364,000 40% ECONOMIC 20% Ski area operators guard revenue data closely and as a result the overall economic contribution of the industry is difficult to quantify. 15–19 20–29 30-39 40-49 50-59 60+ ETHINICITY In 2016, ski area operators reported that on average some 76% of staff were NZ Pakeha/European, 4% were Māori, 3% were Asian and 17% were of other ethnicities – reflecting the comparatively high proportion of overseas staff. However, a 2005 study of the five Southern Lakes ski areas estimated snow-related tourism spending in that region to be $92.8 million, with a further $68.1 million spent by those same visitors in other parts of the country.67 Similar studies of Mt Hutt in 2000 and Mt Ruapehu in 2001 estimated that for every $1 million in tourism expenditure, another $320,000 in local income was generated in the Mt Hutt/Methven region, and $420,000 in the Mt Ruapehu region.68 With the average snowsport season lasting 16 weeks, ski area operators are looking for opportunities to grow the return on investment of their facilities for the remainder of the year. As such, there has been a major drive towards year-round operation, offering new activities like mountain biking, luging, guided walks, star gazing and sightseeing. EARNINGS The average seasonal earnings (based on a duration of 16 weeks) are around $17,000; however, most employees are paid hourly rates ranging from $14.25 to $27.00, depending on department and role. 61 About three-quarters of the snow workforce is NZ Pakeha/European. Skills Active, Workplace Survey, 2016 74 Snowsport Skills Active Workforce Scan 2017 $68.1MPA $92.8MPA Sport NZ, Active NZ Survey, 2013/14 63 Laurent Vanat, International Report on Snow and Mountain Tourism: Overview of Key Industry Figures for Ski Resorts, 2016 64 Tourism Industry Aotearoa, Tourism 2025: Growing Value Together, 2014 65 Tourism New Zealand, Special Interest Sector Statistics (website), 2016 66 Acuity Magazine, Mountain to Climb (interview with Paul Anderson), 2016 67 Tourism Research Institute, The Economic Significance of the Southern Lakes Ski Areas, 2005 68 Professor Simon Milne, Reports for Tourism Research Institute, 2000, 2001 62 Skills Active Workforce Scan 2017 Snowsport 75 Trends / Issues / Risks Training Environment POLITICAL The seasonal nature of employment means that all training must be designed to be completed within the 16-week season, while still being relevant to specific job roles. For this reason, much of the training that takes place in the industry is technical in nature and is delivered in-house. • Health and Safety at Work Act 2015: Increasing compliance under the new health and safety regime will mean more documentation and higher training costs which may feed into higher costs for snowsport users. • Skill shortages and immigration policy: Long processing times for seasonal work visas may reduce the flow of skilled migrants able to fill jobs in the industry. • Management of precious resources: The location of alpine resorts in highly prized New Zealand landscapes requires an increased emphasis on appropriate resource management, environmental management and associated staff training. ECONOMIC • Infrastructure upgrades to stay comparable with international resorts: Snowsport operators are investing in major upgrades and expansions to their facilities, such as installation of upgraded chairlifts, gondolas and sealed access roads.69 This means investments of tens of millions of dollars, with shareholders expecting to see a return. • Staff living costs: A lack of affordable housing in the Queenstown and Wanaka region is affecting the snowsport industry’s ability to recruit staff. • Climate change: Weather fluctuations and extremes have a direct effect on the length and profitability of the snowsport season. Mark Sommerville Operations Manager Cornet Peak BARRIERS TO INDUSTRY TRAINING AND QUALIFICATION COMPLETION Many of the barriers to training and qualifying that were identified by the industry relate to seasonality: • Staff are reluctant to invest time in training and qualifications when there are only four months of work each year. • Staff need to be brought up to speed before they start, but are often unavailable for training in the pre-season period. • High staff turnover rates make it costly for the snowsport employers to retrain the workforce each year. • Access to and availability of relevant training. SOCIAL • Greening attitudes: The international focus on reducing carbon footprints could reduce the pool of international tourists willing to travel to New Zealand, as well as the cost and energy use associated with snowmaking technology. • Seasonality: The seasonal nature of work drives high turnover of staff and many snowsport operators have difficulty recruiting and retaining experienced and skilled staff, especially into the more technical roles. TECHNOLOGICAL • Increasing scope of services: Extending the off-season utility of ski areas are activities such as cultural tours, mountain biking, luging, paragliding and walking tracks. • New technology: Developments in snowmaking and chairlift technology could see longer snowsport seasons as well as the need for staff with the skills to operate the new equipment. • Radio frequency identification (RFID) system: The development of the RFID system has led to less time for customers standing in line to buy tickets, which has meant changes to job roles and to headcounts required for in ticketing and guest services. • Training that can be started and finished in one comparatively short season. CURRENT AND FUTURE SKILL NEEDS The industry has identified the following current and future skills needs: • Technical areas like snowmaking machinery operation and maintenance, lift maintenance and electrical work. • Foundation skills in alpine operations, including health and safety and customer service. • Tikanga and te reo Māori. The highest industry headcounts are in the snow school departments, which are serviced by a non-NZQF industry award. Many snow school instructors would like this skillset to be recognised on their NZQA record of achievement. At Coronet Peak we work with employees from all over the world who have decided to enjoy a seasonal experience on the mountain. Many of them often decide to explore career opportunities in the snowsport industry after only one season. I started in the same way – I was a holidaymaker – and I managed to forge a career in an industry that allows me to follow my passion for skiing. NZSki helped me to develop my skills and I feel very privileged to be in a position to assist others develop their own skills and career pathways. Our biggest challenge is inducting 500 new staff each season. Every season has a different dynamic with various cultures and personalities injecting fresh energy and enthusiasm into our workforce. We have to recruit the right people and then train them to deliver our high level of competence, without sacrificing the excitement and fun associated with the snowsports industry. 69 Fairfax Media, NZSki to seal road to the Remarkables as part of $45 million upgrade, 2015 76 Snowsport Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Snowsport 77 – Performing Arts The performing arts industry comprises a small segment of the New Zealand labour force, but it is nonetheless a complex industry. The industry makes a significant contribution to the economic, social and cultural life of our communities. Customers and participants alike are challenged, moved and energised through their engagement with this vibrant industry. 78 Performing Arts Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Performing Arts 79 Industry Snapshot 5% 10% 15% Employment by Age 15–19 20–24 25–29 Performing Arts 30–34 35–39 40–44 45–49 55–59 60–64 65+ Total Economy Employment by Gender Economic Contribution Performing Arts Male 49.9% 50–54 2,088M $ Female 50.1% Total Economy 1.0% of New Zealand’s GDP in 2015 Male 53% Female 47% Average Earnings Demographics of Employees $100k $50k $51,417 $56,030 $0k Customers and participants alike are challenged, moved and energised through their engagement with performing arts. 80 Performing Arts Skills Active Workforce Scan 2017 Total Economy Performing Arts Total Economy 76% Performing Arts 70% Percent Full-Time in 2013 Skills Active Workforce Scan 2017 Performing Arts 81 Industry Profile The industry can be broken down into five distinct areas: dance, drama, music, audio and performance technology. There is already a synergy between the recreation sector and the arts. Culture, performing arts, sport and recreation are frequently clustered together, as seen in the Ministry for Culture and Heritage which includes sport and recreation in its remit. Given the overlap with sport and recreation, Skills Active is working with the performing arts industry to extend its gazetted coverage to include this workforce within its scope. The broader arts and culture sector is made up of 31,392 businesses, which in 2015 employed some 116,515 people. Skills Active is engaging with a specific subset of that broader sector, made up of the following workforce areas: Government and Funding Organisations Ministry of Culture and Heritage Creative NZ Community Trusts TEC Charitable Trusts Commissions MoE • Production (entertainment technicians, stage managers) • Education (performing arts instructors), venues and facilities (stadia, theatres, arenas) • Creation (artists, choreographers, writers) • Performance (dancers, musicians, actors, producers) National Organisations This subset, which is referred to in this report as the performing arts industry, employed 25,523 people in 2015. Performing Arts and cultural industry organisations Skills Active is working with the performing arts industry to extend its gazetted coverage to include this workforce within its scope. ENTERTAINMENT VENUES, FACILITIES THE INDUSTRY HAS FOUR DISTINCT GROUPS National organisations: • Strategic direction for the industry is driven by the Ministry for Culture and Heritage, and the national arts development agency, Creative New Zealand. A number of performing arts and cultural organisations service the industry, as well as specialist industry bodies that advocate for specific segments (not Council-run programmes LOCAL AUTHORITIES (COUNCILS) necessarily employers) such as Dance New Zealand (DANZ); Entertainment Venues Association of NZ (EVANZ); Entertainment Technology of NZ (ETNZ); Recording Industry Association of New Zealand (RIANZ); Australasian Performing Right Association (APRA); and Playmarket. Commercial providers Freelancers Performers VOLUNTEERS Freelancers Performers Local authorities: • Local authorities are the major owners and managers of residential and event spaces and studios in New • Included in this group are recording studios, event venues, music industry organisations and private teachers of performing arts (e.g. dance studios and music teachers). Volunteers: • The workforce includes a high proportion of freelancers, contractors and volunteers. • In a report commissioned by the Ministry of Cultural Heritage, 6% of organisations surveyed were entirely Staff Zealand, many of which service both sport and recreation and the arts. Employers and providers: 70 APRA Playmarket ETNZ DANZ RIANZ staffed by volunteers. Between 65% and 80% of organisations in the industry employ freelancers or contractors.70 Participants In 2015, there were 8,757 business units operating in the performing arts industry, up from 8,142 five years earlier. Between 2010 and 2015, total business units grew by an average of 1.2% per annum – significantly faster than the business unit growth seen in the total economy over that same period of 0.2% per annum. growth slowed down to 1.1%, while business unit growth for the total economy jumped by 1.8%. Performing arts businesses employed an average of 2.9 people in 2015, fewer than the average of 4.3 people employees per business unit in the total economy. However, in 2015 the situation was reversed and business unit ACNielsen, Skills and Training Needs in the Cultural Sector, 2008 82 Performing Arts Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Performing Arts 83 Workforce Profile Regional Employment 41% Auckland 10,515 TOP FIVE JOBS IN THE PERFORMING ARTS SECTOR Job 2005 2015 Change Conference and Event Organiser 2,563 3,586 1,023 Music Teacher (Private Tuition) 2,712 3,094 382 Painter (Visual Arts) 2,231 2,663 432 Photographer 1,831 2,512 681 Facilities Manager 1,060 1,957 897 In 2015, there were 25,523 people employed in the performing arts industry, which equates to 1.1% of the New Zealand workforce. Since 2000, employment growth in the industry has averaged 2.8% each year, compared with growth in the total economy of 1.7%. Between 2010 and 2015, jobs grew by an average of 6.3% Waikato 1,616 1.2% each year – a stronger rise than the total economy, which saw average annual growth of 0.8%. Growth in performing arts employment is expected to continue to outpace the wider economy up to 2019, with employment expected to reach 28,652 in 2020. Between 2010 and 2015, performing arts employment grew by an average of 1.2% each year, compared to a figure of 0.8% for the total economy. 78 North Island % 16% Wellington Region 3,979 Canterbury South Island 22% 12% 2,972 Of the 25,523 people working in performing arts in 2015, some 10,515 – or 41% of all working performing arts professionals – were based in the Auckland region. Performing arts jobs in Auckland grew faster than the rate of employment nationally. By contrast, 16% of the industry was based in the Wellington region, and 12% in Canterbury. Total Employment 2005 21,732 — 2015 25,523 84 Performing Arts Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Performing Arts 85 Workforce Makeup GENDER ETHNICITY The performing arts industry has good gender balance. In 2013, there were more people working in performing arts who identified as Pakeha/NZ European than in the total workforce. Meanwhile, the proportion of performing arts professionals who identify as Asian has not grown as fast as it has in the national labour force, rising only 1.9% between 2006 and 2013 for performing arts, compared with a 3.1% increase in the total workforce. Male 49.9% In 2015, 49.9% of those employed in the industry were male and 50.1% female. While there was a slight drop in the number of women employed in the industry between 2012 and 2015, the ratio of women employed in the industry remains higher than that of the total workforce (47% women to 53% men). Female 50.1% 100% 50% 0% EARNINGS TYPE OF EMPLOYMENT Many performing arts professionals are in part-time, project or portfolio employment, including periods of self-employment. In 2015, 32.2% of performing arts professionals were selfemployed. This is almost double the share of self-employed workers as in the total economy (16.6%). Over the past five years, the self-employment rate in the industry has increased, while self-employment within the national labour force has declined. In 2013, there were fewer people in performing arts who worked more than 40 hours a week, compared to the total workforce (36.7% and 43.1% respectively). There were also more people in the industry working fewer than 30 hours a week, than in the total workforce (27.5% and 21.3% respectively). These figures reflect the high incidence of part-time and casual employment in the performing arts workforce. Many performing arts professionals are in part-time, project or portfolio employment, including periods of self-employment. AGE Performing arts has the most even spread of age demographics of any industry that Skills Active works with – although the industry did have more people in the 15 to 40 age group in 2013, than Average annual performing arts earnings have grown at a slower rate than the total workforce over the past decade, with the average annual earnings in the sector for 2015 sitting at $51,417, compared to average annual earnings for the total workforce of $56,030. Arts and Culture Total Economy PAKEHA/NZ EUROPEAN MĀORI PASIFIKA ASIAN OTHER Average Earnings 2015 $100k $50k $0k $51,417 $56,030 Performing Arts Total Economy SKILL AND QUALIFICATION LEVEL Many people enter performing arts with post-school qualifications, while others achieve direct entry as a result of clearly evident talent. Some 31% of people working in the industry have a bachelor’s degree or higher. In 2013, the industry had considerably fewer low-skilled workers (8.7%) and more highly-skilled workers (63.2%) than the total workforce, where 38.7% workers were low-skilled and 37.9% highly-skilled in that same year. Only 8.8% of those working in the industry had no qualification at all in 2013, which is lower than the figure for the total workforce of 13.6%. Some 52% of performing arts professionals had a level 4 qualification or higher, compared to 45.7% of those employed in the wider workforce. did the total economy. Between 2006 and 2013, the rise in the average age of the industry was smaller than the corresponding age rise in the total workforce. 5% 10% 15% Employment by Age 15–19 20–24 Performing Arts 86 Performing Arts 25–29 30–34 35–39 40–44 45–49 50–54 55–59 60–64 65+ Total Economy Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Performing Arts 87 Impact PARTICIPATION A 2014 Creative New Zealand survey found that 65% of New Zealand adults had attended a performing arts event or location in the past 12 months, and 20% had been actively involved in the creation or production of such an event in the same period.71 Performing arts was more popular than any other form of arts activity during that period, including visual arts, craft and object arts, and literature.72 “The growth in performing arts attendance has come mainly from the range of ‘other’ performing arts, such as kapa haka and comedy shows, rather than growth in theatre, dance or concerts,” the survey said. ECONOMIC In 2015, the performing arts industry contributed $2.088 billion to New Zealand GDP, or 1% of the total. This reflects an average of 2.9% per annum growth over the last five years, compared with GDP growth of 2.5% per annum in the total economy. A regional survey found that Wellington arts and culture organisations, including theatres, dance companies and venues, convention centres and stadia, injected some $141.5 million in spending into the local economy in 2010.76 The survey found that the demographics most likely to be active participants in arts events were 15- to 29-year olds, and Māori.73 A sport and recreation survey found that 324,000 New Zealand adults participated in dance in 2013-14, making it the 8th most popular activity during that period. Of those, 243,000 were women, or 14.1% of all women.74 Meanwhile, 55.9% of all New Zealand girls (5- to 18-year-olds) participated in dance in 2010-11, making it the 4th most popular activity for girls.75 $2,088M Economic Contribution GDP 1.0% of New Zealand’s GDP in 2015 TOURISM While there is no national data available regarding the industry’s overall contribution to New Zealand tourism, local studies in Auckland and Wellington have demonstrated the positive contribution of arts and events to both tourism and local economies. In 2015, council-owned venue manager Auckland Live secured a diverse range of world-class concerts and shows, attracting more than 1.02 million people to 2,096 events – up from 1,400 events in the previous year.77 Performances by the Rolling Stones, Foo Fighters and the Eagles attracted more than 232,000 people and generated 101,740 visitor nights alone. These three events generated $19.3 million in visitor spending. In total, out-of-town concert-goers spent approximately $23 million while visiting Auckland.78 Major events in Wellington over summer 2015-16 were also a significant tourism driver. In the 121 days of November to February, the region had over 960,000 visitor nights, up by more than 8% on the previous summer, which itself grew by 5.6% compared with 2013/14. The Royal Edinburgh Military Tattoo was a highlight, bringing an estimated 45,000 people to the region.79 HEALTH A meta-study carried out in New Zealand by primary health organisation Pegasus Health found that a range of qualitative and quantitative studies supported the argument that participation in creative arts could lead to improved psychological and social health, better self-esteem, and better overall quality of life.80 The research also indicated that there was some, though limited, 71 Creative NZ, New Zealanders and the Arts, 2014 Survey, 2010/2011 79 76 72 Creative NZ, New Zealanders and the Arts, 2014 Arts Wellington, Economic Impact Survey, 2010 77 73 evidence that participation in singing and dance was associated with better physical health, including pain management.81 Further meta-research published by the Ministry for Culture and Heritage in 2016 found that those participating in post-disaster artistic and creative initiatives in Christchurch reported physical and mental health benefits as a result.82 Creative NZ, New Zealanders and the Arts, 2014 Regional Facilities Auckland, Annual Report, 2015 Westpac Stadium press release, Wellington Events Bring Record Visitors, 2016 80 Pegasus Health, The Arts in Health, 2014 78 74 Sport NZ, Active NZ Survey, 2013/14 75 Sport NZ, Young People’s Regional Facilities Auckland, Annual Report, 2015 81 Pegasus Health, The Arts in Health, 2014 82 Ministry for Culture and Heritage, Gauging the Impacts of Post-Disaster Arts and Culture Initiatives in Christchurch, 2016 88 Performing Arts Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Performing Arts 89 Trends / Issues / Risks Training Environment POLITICAL No industry training framework was developed for performing arts through the original unit standard process of the 1990s. Consequently, the arts and culture sector is one of the least serviced in the NZ qualification framework, in terms of on-job training. • Overlap with public health: The government is looking at a range of responses to increases in obesity and other inactivityrelated conditions, and there is scope to grow participation in dance among both men and women. This may drive demand for qualified instructors who can plan and lead classes appropriate to the health constraints of their participants. • Changes in local government priorities: Recent changes to the Local Government Act have already seen a shift in priorities that focuses more investment into core council business. To date, most councils still see the economic value in continued investment in event venues, but with ageing venues and the increased financial burden of earthquake strengthening, this may change. Sport New Zealand has not recognised performing arts as an active recreation until recently. • Overreliance on gaming funding: Creative New Zealand is warning arts organisations of a potential 10% decline in arts funding for 2016-17, due to a decline in lotteries revenue.83 • Increased investment in health: More health investment may lead to increased opportunities for the industry to address health issues, particularly for Māori and Pasifika. • Greater economic focus on Auckland: This could scale back the available capital for investment in performing arts in other regions. BARRIERS TO INDUSTRY TRAINING AND QUALIFICATION COMPLETION With more than 30% of the performing arts industry being self-employed, and many working less than full-time hours, the biggest barriers to training and qualification completion are likely to be: • Irregular hours of work and project-based employment • High numbers of contractors, freelances and volunteers • Cost of training and assessment. • Other distractions: Arts and culture is only one of many competing opportunities available to fill people’s leisure time. • Digital disruption: Growing numbers of people, especially young New Zealanders, are consuming arts and culture in non-traditional ways, including online. This could see reduced demand for live performances and events. • Changing demographics: An ageing and diversifying population may see a call for more age-appropriate and culturally appropriate dance activities. • Lack of relevant training. With a diverse set of occupations and roles in the industry, a key skills development issue is striking the right balance between certain skillsets.84 85 These include: • Technical and practical skills. • Communication skills across all levels. • Creative ability with applications in leadership and management. • Online learning/assessment: This provides an opportunity for more cost-effective training and better monitoring and assessment. • Mobile technology: The proliferation of tablets and smartphones creates an opening for forward-thinking performing arts organisations to reach attendees and participants in new ways. • New technology and equipment: Automation and the fast pace of technological change could drive job losses or changes in technical skillsets. NZME, Falling Lotto Spend Cuts Deeply into Art Funding, 2016 Working in performing arts is creative and challenging. You’re always having to think about what’s around you and develop something new. Tania Kopytko It’s wonderful, positive work, but it’s not a workforce where the jobs are out there waiting for you. It’s an entrepreneurial industry where you’ve got to go out and make work for yourself. So it takes a passion for performing arts, but also that business side, and that dogged determination – without that you’re never going to go anywhere. Arts and dance freelancer 84 Skills Active Workforce Scan 2017 • Digital skills will also be essential to capitalise on increased business development opportunities in the performing arts industry. Innovation and entrepreneurship capacity of the workforce needs to be developed for the industry to continue to grow in New Zealand. • Customer management skills. TECHNOLOGICAL 90 Performing Arts • Lack of availability for and access to training. CURRENT AND FUTURE SKILL NEEDS SOCIAL 83 Because so much of this activity occurs outside the tertiary sector, there is an argument for an arts ITO that could strengthen the upskilling capacity of the performing arts industry. The bulk of activity and training for young people and adults in the ECONOMIC • Reduced investment in the arts: Any drop in arts investment will lead to a reduction in the number of events and productions delivered by performing arts professionals, and therefore a contraction in the performing arts job market. Specialist training in some disciplines is provided by public universities and polytechnics, as well as by private institutions. arts happens at community level, through arts businesses (dance, drama or music studios, both private businesses and sole traders) or community projects (circus, drama, dance or music projects, or special training and events for youth, adults or older people). Alison Viskovic, Stage One Needs Analysis Report for Performing Arts for the Targeted Review of Qualifications, 2013 85 ACNielsen, Skills and Training Needs in the Cultural Sector, 2008 Skills Active Workforce Scan 2017 Performing Arts 91 PART 2: Workforce Transformation in Action Skills Active Workforce Action Plan Responses to a changing landscape High-performing sport, recreation and performing arts industries call for a workforce that is fit for its purpose – skilled, experienced and motivated. We need our people to have the skills and capability to deliver services that meet and exceed the expectations of diverse participants, as well as their whānau, friends and communities. Our goal: New Zealand has a sustainable, skilled and fit-forpurpose workforce in the sport and recreation industries, leading to productive and sustainable organisations that provide quality services to New Zealand 92 Performing Arts Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Role and Purpose 1 93 Workforce Transformation in Action Purpose of the Workforce Action Plan Developing an Action Plan that speaks to such diverse industries is a significant task. Skills Active believes the Action Plan offers an opportunity for industry stakeholders to work more closely with us and with each other, to realise workforce solutions that support the creation of quality sport and recreation experiences for New Zealanders. As a result of the intelligence gathered through the Workforce Scans, Skills Active has identified the following focus areas as the top priorities for our strategic work programme: 1. Viable career paths: More and better information about career opportunities in our industries. 2. Valued qualifications: Qualifications that reflect current and future skill needs, and a clear and concise system for employers, workers and learners. 3. Skilled and safe workforce: Support for the industry to become more responsive to public expectations of safety and service excellence. 4.On-job qualifications accessible to all: A vocational training system that is relevant and appropriate to the demographics and trends of our industries (e.g. high staff turnover, seasonality, young and mobile workforce, volunteers). 5. Staff retained and recognised: Support for industry to reward and recognise staff, develop future leaders and keep skilled staff. Strategic context The strategic context for the Action Plan is formed by the landscape of the sport and recreation, arts and culture, and education sectors in New Zealand. There are a number of direction-setting documents which have influenced the development of this work. WORKFORCE PLANNING FRAMEWORK Continuing the drive for a dynamic, effective and skilled workforce, Skills Active, Sport NZ and the New Zealand Recreation Association have jointly developed a Workforce Development Framework. The Framework sets out a context within which industry agencies and organisations can think about current and future workplace challenges, and puts plans in place to meet those challenges. The Framework identifies four strategic priority areas: TERTIARY EDUCATION STRATEGY 2014 - 2019 The Tertiary Education Strategy 2014-2019 sets out the government’s long-term strategic direction for tertiary education. The strategy highlights the need to build international relationships that lift New Zealand’s global competitiveness, support business and innovation through the development of relevant skills and research, and improve outcomes for all. The Workforce Action Plan links with the Tertiary Education 2 Workforce 94 WorkforceTransformation TransformationininAction Action Strategy priorities relevant to Skills Active, which are: Outcomes The Community Sport Strategy is designed to deliver a participant-centred system which increases the uptake of sport and recreation in New Zealand. The Strategic Plan focuses on four areas: young people; strengthening the local delivery of sport (especially in low-participation communities); ensuring traditional sport pathways remain strong; and driving high-performance outcomes through High Performance Sport NZ. Bringing these strategies to life takes an effective and dedicated workforce, equipped to lead the industry into the future. The Workforce Action Plan supports the development of this sustainable, skilled and fit-for-purpose sport and recreation workforce, powering sustainable and productive organisations that provide quality services to New Zealand. • Upskill staff and volunteers, and develop them for future roles. • Promote the recognition of staff and volunteers. A fifth priority for Skills Active is national and regional leadership in workforce development. LEADERSHIP National and regional workforce development leadership that supports stakeholders to progress workforce development and plan for future workforce requirements Plan for a vibrant and sustainable workforce Information and research available to support workforce development planning STRATEGIC PLAN AND COMMUNITY SPORT STRATEGY FOR 2015 - 2020 In 2015, Sport NZ released the Strategic Plan and Community Sport Strategy for 2015-2020. These strategies aim to respond to the trends and challenges of the industry and set a course for increasing participation and making positive change in the lives of New Zealanders. • Promote the industry as an attractive career and volunteering option. • Plan for a vibrant and sustainable workforce. Priorities The Workforce Action Plan outlines the key focus areas for Skills Active, brought to light by the 2016 and 2017 Workforce Scans, and sets the direction for our activities over the 2016 to 2018 period. Industry organisations understand current and future demand and take a proactive approach to workforce planning Engage and recruit Industries have a coordinated approach to recruiting and retaining staff, increasing their workforce capacity and capability Critical roles are filled by highquality people within appropriate timeframes Support and develop Reward, recognise and retain All stages of workforce training and development are aligned to industry needs Workplaces develop organisational cultures and systems that will attract and grow their workforce and meet business and service needs Sport and recreation professionals have the skills required to perform their roles and progress in their careers Staff and volunteers feel valued in their roles The industry has a coordinated approach to address challenges • Delivering skills for industry. • Getting at-risk young people into careers. • Boosting the achievement of Māori and Pasifika. • Improving adult numeracy and literacy. Skills Active Workforce Scan 2017 2016-1017 Skills Skills ActiveActive Workforce Workforce Scan Scan 2016-1017 2017 Workforce WorkforceTransformation TransformationininAction Action 953 Delivering the Workforce Action Plan The Action Plan sits within a broader workforce planning landscape. Together the Workforce Development Framework, Skills Active’s Strategic Outcomes 2016-2018 and the Action Plan give us a clear work agenda. The Action Plan identifies specific industry needs under the priority areas in these documents, and outlines the steps Skills Active is taking to address those demands. STRATEGIC CONTEXT Workforce Development Framework NZRA | Sport NZ | Skills Active Skills Active Strategic Outcomes 2016 - 2018 Workforce Action Plan 2016 - 2018 Skills Active Business Plan 2016 Skills Active Business Plan 2017 Skills Active Business Plan 2018 Annual Industry Engagement Plans In order to successfully follow through on our Action Plan, it is important that we pull together the enormous reserves of experience, skills and intelligence sitting with our stakeholders and partners. Success will come from an approach that: • Considers the changing landscape of our industries. • Builds strong links with local, regional and national networks. • Seeks engagement and feedback from multiple perspectives. • Effectively prioritises actions and sets clear timeframes for delivery. • Maximises the knowledge, resources and experience of our industries. Being able to draw on the perspectives of our stakeholders and partners is Skill’s Active’s most valuable asset. In response to the challenges outlined in the 2015 and 2016 Workforce Scans, Skills Active will establish industry-specific 96 Workforce Transformation in Action advisory groups in 2017 to provide oversight and expert advice on the responses proposed by the Action Plan, including feeding into programme development and broader workforce initiatives. Skills Active will look to set up industry advisory groups for the following industry and stakeholder groups: • Exercise • Sport • Community Recreation • Outdoor recreation • Snowsport • Performing Arts • Māori • Pasifika. A summary of our achievements will be communicated to our industries and will accompany the release of future Workforce Scans. Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Workforce Transformation in Action 97 Skills Active Workforce Action Plan 2016 - 2018 The following pages outline the actions identified to respond to the 2016 and 2017 Workforce Scans, and sets the direction for our activities over the 2016 to 2018 period. The Workforce Action Plan is divided into the five priority areas that were identified . PRIORITY AREA HIGH LEVEL ACTIONS PRIORITY AREA 1 A. Developing and providing tools to industry to plan, develop and support careers. B. Promoting career pathways to encourage ongoing participation by Māori and Pasifika. C. Developing programmes for schools and other youth that promote engagement in our industries’ career pathways. D. Developing and promoting New Zealand Apprenticeship programmes. VIABLE CAREER PATHWAYS Skills Active will support the industries to improve information about available career opportunities by: PRIORITY AREA 2 VALUED QUALIFICATIONS Skills Active will ensure qualifications reflect current and future skills requirements by: PRIORITY AREA 3 SKILLED AND SAFE WORKFORCE Skills Active will assist the industries to be responsive to the increased public expectation of higher standards and increased safety by: PRIORITY AREA 4 ON-JOB QUALIFICATIONS ACCESSIBLE FOR ALL Skills Active will ensure the vocational training system is relevant and appropriate for the industries by: PRIORITY AREA 5 STAFF RETAINED AND RECOGNISED Skills Active will work with industry to reward and recognise staff to develop future leaders and retain staff by: 98 Workforce Transformation in Action A. Completing the Targeted Review of Qualifications (TRoQ) across the industries, resulting in a new suite of relevant qualifications listed on the NZQF, including: • Responding to the need to ensure qualifications include an understanding of the link with health and wellbeing. • Responding to the need to ensure qualifications include outcomes relevant to an increased use of technology. • Responding to the need to ensure health and safety requirements are embedded across qualifications. • Where there are existing industry awards that are value, align these to the NZQF qualifications. B. Carrying out research on the return on investment for workplaces qualifying their staff. C. Working with international partners to achieve international recognition for our industry qualifications. A. Supporting the development of NZQF programmes to produce skilled management and supervisory staff. B. Promoting the recognition of qualifications as a benchmark for competency. C. Providing tools where the industry can manage the currency of employees’ skills through registration (NZRRP). D. Providing a service where employers are supported to provide high standards of operation and quality delivery, and can measure their safety systems against health and safety requirements (OutdoorsMark). E. Ensuring workers and management are skilled in health and safety. A. Supporting Māori and Pasifika to achieve qualifications. B. Providing varied workforce development solutions that are effective in various sizes and types of workplaces (programmes, assessment models, support mechanisms and delivery modes). C. Providing continuing professional development (CPD) packages, outside the NZQF, where industry determines a need. A. Supporting graduation ceremonies to celebrate the achievement of NZQF graduates. B. Supporting the recognition of star performers through industry award events. C. Communicating and promoting success stories. D. Promoting the value of recognising qualified staff with increases in remuneration and career progression. Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Workforce Transformation in Action 99 Priority Area 1: Viable Career Pathways Plan for a Vibrant and Sustainable Workforce | Support and Develop | Engage and Recruit Priority Area 2: Valued Qualifications Support and Develop Our industries are experiencing political, economic, social, technological and demographic change. Therefore, in order to maximise and retain our current workforce as well as attract new people, we need a carefully considered plan of attack. the industry to develop its workforce. We must continue to grow participation in key groups such as Māori, Pasifika and youth, and we need to support hard-working and ambitious individuals to stay in our industry and build fulfilling careers. Nationally and internationally recognised qualifications that meet the needs of industry are those that reflect the skills required now and in future. They need to represent a valued investment for business owners and their staff. of our industries. This includes an increased focus on the links between sport, recreation and health; new applications of technology; embedding positive health and safety culture; and alignment, where appropriate, with industry awards. Accurate and timely information about careers and professional development is critical to retention and recruitment in our industry. We also need better knowledge and tools supporting Outcome: Career information is easily accessible and industry stakeholders have the right tools for career planning and workforce development. NZQA’s Targeted Review of Qualifications process is developing a suite of relevant qualifications aligned to the changing demands Outcome: Qualifications are fit-for-purpose and valued by industries, reflecting current and future needs. A: Developing and providing tools to industry to plan, develop and support careers • Develop pan-industry workforce planning tools A: Completing the Targeted Review of Qualifications (TRoQ) across industries, resulting in a new suite of relevant qualifications listed on the NZQF • Develop career profiles and planning tools for staff and workplaces • Finalise qualifications listed following the Targeted Review of Qualifications • Continue to deliver existing resources including the Workforce Scan. • Create shorter, modular learning packages in response to the need for agile and specific upskilling, and explore pricing options for industry B: Promoting career pathways to encourage ongoing participation by Māori and Pasifika • Continue to identify dual recognition qualification opportunities with the industry, where appropriate • Work with successful Māori and Pasifika workplaces that can serve as role models for industry • Investigate cross-sector approaches linking health with sport and recreation career pathways • Develop culturally appropriate career planning tools for Māori and Pasifika • Develop new technology approaches including more online learning, web-based communities for assessors and trainees, and competency registers integrated with the Skills Active trainee management system. • Promote culturally appropriate programmes for Māori and Pasifika. C: Developing programmes for schools and other youth that promote engagement in our industries’ career pathways • Develop career mapping tools for youth and schools • Take part in appropriate career roadshows to promote sport and recreation careers B: Carrying out research on the return on investment for workplaces qualifying their staff • Complete return-on-investment case studies demonstrating the value of on-job training for specific cohorts • Quantify top line and productivity gains and risk management outcomes for on-job training users. C: Working with international partners to achieve international recognition for our industry qualifications • Add to our suite of sport and recreation Youth Awards for school students • Work with the Ministry of Education to broaden the vocational pathways that transition school students into industry careers. D: Developing and promoting New Zealand apprenticeship programmes • Develop relevant and practical apprenticeship programmes for each industry • Continue existing awareness campaign on the benefits of apprenticeships for individuals and businesses • Launch an Apprentice of the Year award to promote sport and recreation apprenticeships and careers. 100 Workforce Transformation in Action Skills Active Workforce Scan 2017 • Consult with other jurisdictions on international recognition for New Zealand awards and qualifications, in order to increase global portability • Collaborate with international partners to benchmark learning packages, programmes and resources across borders • Investigate the market for collaborating with and supplying learning resources to international providers • Support global standards of practice allowing the overseas registration of New Zealand-trained staff, for example via the International Confederation of Registers of Exercise Professionals. Skills Active Workforce Scan 2017 Workforce Transformation in Action 101 Priority Area 3: Skilled and Safe Workforce Support and Develop | Reward, Recognise and Retain In the context of a new legislative landscape, sport and recreation participants and customers expect our industries to prioritise health and safety. We are supporting sport and recreation professionals to meet this demand through the development of skilled managers and leaders, industry-specific health and safety training, recognition of qualifications as a benchmark for competency, and a registration system to manage the currency of employee skills. We also champion high standards of operation through our OutdoorsMark audit service. Outcome: Industries can identify, support and grow their own skilled and competent leaders, managers, supervisors and staff. A: Supporting the development of NZQF programmes to produce skilled management and supervisory staff • Develop appropriate health and safety programmes for supervisors and managers • Develop learning and upskilling packages for leadership staff that are tailored to each industry and follow qualification pathways to diploma level • Investigate mentoring and assessment support options for leadership training • Develop skilled management and supervisory staff by contributing to the Sport NZ leadership framework and developing programmes to achieve appropriate New Zealand qualifications. B: Promoting the recognition of qualifications as a benchmark for competency • Present to industry conferences, educating and promoting the value of qualified staff • Promote shared messages with industry partners around the value of qualifications and workforce development. C: Providing tools where the industry can manage the currency of employees skills through registration (NZRRP) • Work with industry to develop and promote the use of NZRRP, and increase understanding of the purpose and benefits of NZRRP and ActiveCV • Integrate web platforms, linking tools like NZRRP, ActiveCV, and online career tools. D: Providing a service where employers are supported to provide high standards of operation and quality delivery, and can measure their safety systems against health and safety requirements (OutdoorsMark) Priority Area 4: On-Job Qualifications Accessible to All Support and Develop Vocational training must be designed with users in mind. Skills Active is building workforce development solutions that meet the needs of a wide-ranging industry that includes small and medium enterprises, non-profit organisations, niche businesses and large employers. We are consulting with industry to develop responses such as off-job learning solutions, tailored programmes for Māori and Pasifika, and other culturally appropriate workforce approaches for the full spectrum of sport and recreation in New Zealand. Outcome: All organisations can access and engage with onjob training that meets organisational needs and the needs of individual staff. A: Supporting Māori and Pasifika to achieve qualifications • Co-design mentoring and pastoral care schemes, community and whanau-based pilots, and other initiatives that will support qualification completion. B: Providing varied workforce development solutions that are evective in various sizes and types of workplaces (programmes, assessment models, support mechanisms and delivery modes) • Refine our local government qualification strategy and align career pathways with organisational needs; • Develop on-job training resources for use in small businesses and non-traditional work settings, for example within the fitness industry; • Build a pan-industry full-service model that can be tailored to the needs of different workplaces, environments and assessment practices; • Work with tertiary providers to create access to off-job and theory-based learning for our higher-level qualifications including First Line Management and the theory components of apprenticeships; and • Through market research, examine the workforce development needs of a diversifying New Zealand population. C: Providing continuing professional development (CPD) packages, outside the New Zealand Qualifications Framework, where industry determines a need • Explore demand and pricing for shorter, modular learning packages providing specific learning and development solutions for industry. • Continue to develop and grow OutdoorsMark, providing a responsive and fit-for-purpose audit service for adventure activities operators • Update OutdoorsMark systems to deliver seamless service provision and monitoring • Expand the scope of OutdoorsMark to include a wider range of sport and recreation operators • Explore the qualification needs of the industry relating to safety auditing. E: Ensuring workers and management are skilled in health and safety • Embed foundational health and safety into programmes • Investigate the development of a health and safety Level 4 programme jointly with Sport NZ • Embed health and safety training into new management qualifications. 102 Workforce Transformation in Action Skills Active Workforce Scan 2017 Skills Active Workforce Scan 2017 Workforce Transformation in Action 103 Priority Area 5: Staffed Retained and Recognised Reward, Recognise and Retain To recruit good people into our industries, hold onto them and develop them into future leaders, we must make sure staff feel valued. This means increasing the recognition of trainees through graduation events, celebrating success stories, and putting the spotlight on outstanding achievement through industry awards. It is also vital for organisations to understand the value of qualified staff, and reflect that value through increased remuneration and career progress that recognises and retains bright stars. Outcome: Staff feel valued and choose to build longstanding careers in our industries. A: Supporting graduation ceremonies to celebrate the achievements of NZQF graduates • Support and promote industry training graduation ceremonies, recognising recent graduates. B: Supporting the recognition of star performers through industry award events • Develop a pan-industry award and recognition framework of events and rewards at all levels including trainees, apprentices, assessors, managers and workplaces • Explore the development of specific awards for certain types of stakeholder, such as young graduates, small and medium businesses, large businesses, and Māori and Pasifika organisations and trainees. C: Communicationg and promoting success stories • Identify a range of participants and groups with positive industry training experiences and achievements, including Māori and Pasifika, younger trainees, older trainees, small businesses, community providers, large organisations, and career changers • Work with individuals and organisations to communicate their success stories externally • Use marketing, mainstream media, niche media and social media to promote industry success stories. D: Promoting the value of recognising qualified staff with increases in remuneration and career progression • Conduct market research to demonstrate the connection between qualified sport and recreation staff and improved business outcomes • Promote case studies where qualifications have led to increased incomes and career progress for individuals • Raise awareness of the career progression benefits that New Zealand Apprenticeships deliver for workplaces and staff • Work with specific organisations to link qualification achievement to performance management systems. 104 Workforce Transformation in Action Skills Active Workforce Scan 2017 Skills Active Sport & Recreation Industries Workforce Scan 2017 0508 4SKILLS (475 4557) www.skillsactive.org.nz Sport & Recreation Industries Workforce Scan 2017
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