BASICS OF STORYTELLING This lesson lays the groundwork for understanding Neil Gaiman’s exploration of the connection between storytelling and human consciousness in The Sandman graphic novel series. Plot structure is a key component to the creation of myth. Neil Gaiman has often been heralded as the writer of modern myth. By exploring the use of myth in The Sandman graphic novel series students develop an important aspect of critical consciousness; the ability to recognize the manipulation of narrative over time. In this lesson, students will learn the classic Freytag’s pyramid of plot structure. Students will then be given ongoing assignments that ask them to record where Neil Gaiman follows classical literary devices and where he plays with and subverts them. COMMON CORE: Key Ideas and Details: CCSS.ELA-Literacy.RL.11-12.1 Cite strong and thorough textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text, including determining where the text leaves matters uncertain. CCSS.ELA-Literacy.RL.11-12.3 Analyze the impact of the author's choices regarding how to develop and relate elements of a story or drama (e.g., where a story is set, how the action is ordered, how the characters are introduced and developed). Craft and Structure: CCSS.ELA-Literacy.RL.11-12.5 Analyze how an author's choices concerning how to structure specific parts of a text (e.g., the choice of where to begin or end a story, the choice to provide a comedic or tragic resolution) contribute to its overall structure and meaning as well as its aesthetic impact. Integration of Knowledge and Ideas: CCSS.ELA-Literacy.RL.11-12.7 Analyze multiple interpretations of a story, drama, or poem (e.g., recorded or live production of a play or recorded novel or poetry), evaluating how each version interprets the source text. (Include at least one play by Shakespeare and one play by an American dramatist.) MATERIALS NEEDED: “Freytag’s Pyramid Plot Structure” Handout BACKGROUND READING: The Sandman Volumes I and II PART ONE: PLOT STRUCTURE 1) THE HERO: Who is doing the action of the plot pyramid? A story structure might be set up so that there is an archetypical hero performing the action of the story. Share with your students these key definitions in understanding who is performing the action of the story. Archetype- an enduring character found in the stories we’ve been told throughout our lives. Hero- central figure of a story, the hero may also be called the protagonist. 2) FREYTAG’S PYRAMID PLOT STRUCTURE: Share with students the Freytag’s pyramid plot structure hand out. The basic plot structure may be familiar to you and your students. Describe each step of plot structure to your students. The Lion King is used as an example of plotting a story to the pyramid. You may want to point out to your students that the plot of The Lion King is actually the same plot as Hamlet by William Shakespeare. This is a good example of how the structure of storytelling is a literary tradition passed down through the ages. 1. Exposition: Introduction of background information such as setting and characters. Ex: Simba is born, Pride rock is shown 2. Rising Action: A series on interrelated incidents leads to a larger action Ex: Simba grows into adult lion while Scar rules over Pride Rock 3. Climax: Turning point which changes the protagonist’s fate. Ex: Simba returns to Pride Rock to battle Scar 4. Falling Action: Conflict between the protagonist and antagonist comes to a head. Ex: Simba banishes Scar and defeats his henchmen 5. Denouement/ Resolution: Conflicts are resolved, sense of normality is restored. Ex: Simba reclaims his birthright as king of Pride Rock 3) PLOT STRUCTURE GUESSING GAME: In order to demonstrate the commonness of the hero archetype moving through Freytag’s pyramid plot structure, have your class make guesses as to how many popular action movies they can get to fit into this model in the timespan of five minutes. It might be helpful to hint to your students to think of superhero movies which follow the archetypical hero through Freytag’s pyramid. (ex: The Amazing Spiderman. Hero: Peter Parker 1) Peter is a high school student who develops superpowers 2) Peter begins fighting crime after the murder of his uncle and comes into contact with his nemesis (the Lizard) and begins romancing his “dream girl” 3) Peter unsuccessfully confronts the Lizard 4) the Lizard is defeated in a final battle 5) Peter becomes comfortable in his new role as Spiderman and “gets the girl.”) 4) DISCUSSION: As a class count up the number of stories you found that follow Freytag’s pyramid plot structure. Discuss as a class how the commonness of the Freytag pyramid plot structure may be problematic. Does this basic plot structure become boring? Does this plot structure reflect the actual conflicts present in real life? Is the story of your life reflected by Freytag’s Pyramid plot structure? How many stories starred female protagonists? How many starred protagonists that are people of color? How does the identity of the protagonist impact your enjoyment of the story? PART TWO: PLOTTING THE SANDMAN VOL. I AND II As students read each volume in the Sandman series, have them identify a “hero” and plot their story on the Freytag pyramid. The class will notice that some stories fit perfectly in the plot pyramid while others do not fit at all. Use the questions below to guide class investigation of Gaiman’s commentary on the art of storytelling through the story structure of Sandman Volumes I and II. This activity can be continued to examine the plot and characters of each volume in the Sandman series and even individual stories within each volume. (For example, Volume VIII: At Worlds End, is comprised entirely of stories being told by different characters stuck together at an inn. Class discussion could investigate: Which characters tell stories that follow Freytag’s pyramid and contain a hero’s journey? How does the identity of the story teller impact the plot structure of their stories? Which stories draw in the class as readers? What is the power of a story?) VOLUME I: PRELUDES AND NOCTURNES Who is the hero of the story? How does the hero complete each stage of Freytag’s plot pyramid? How does the hero (Dream) feel at the conclusion to the events of Volume I: Preludes and Nocturnes? How does Dream’s feelings mirror your own feelings at the completion of a “story” in your life (ex: graduation, birthday, achieving a goal) ? How does the character Death critique the hero’s journey in her conversation with Dream at the end of the story? Why does Death yell at Dream to stop feeling sorry for himself now that his “game is over” and accuse him of being too cowardly to find a new game? ( Vol. I. p.219) VOLUME II: THE DOLL’S HOUSE Who is the hero of the story? How does the hero complete each stage of Freytag’s plot pyramid? Who is established as the “hero” of The Doll’s House? Is the hero well defined in this story? How does the hero (Rose Walker, or maybe you found a different or multiple heroes) feel at the conclusion to the events of Volume II: The Doll’s House? What critique does Neil Gaiman make of the typical hero’s journey by using multiple female characters as protagonists in the story? At the end of the prologue it is revealed that there is a different ending to the story of Nada and that it is a woman’s tale not known to men. Why would the women have a different story than the men? Why would women’s speak not be taught to the “men-children” and why would old Ben be “too wise to learn[it].”? Freytag’s Pyramid Plot Structure: 3. Climax: Turning point which changes the protagonist’s fate. 2. Rising Action: A series on interrelated incidents leads to a larger action 4. Falling Action: Conflict between the protagonist and antagonist comes to a head. Hero: The central figure of a story, the hero may also be called the protagonist. 5. Denouement/ Resolution: Conflicts are resolved, sense of normality is restored. 1. Exposition: Introduction of background information such as setting and characters. The Sandman: Hero/Protagonist: Exposition: Rising Action: Climax: Falling Action: Denouement/Resolution: Vol. I Vol. II
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