WARSCROLL DIRE WOLVES 2 10" 10 B 5+ SAV E U N DS WO MOV E MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage Rotting Fangs and Claws 1" 2 4+ 4+ - 1 R AV ERY DESCRIPTION ABILITIES MAGIC DOOM WOLF Vigour Necris: You can add 1 to all save rolls for this unit whilst it is within 9" of any Corpse Carts from your army. SUMMON DIRE WOLVES A unit of Dire Wolves has 5 or more models. They savage their terrified prey with Rotting Fangs and Claws. The leader of this unit is a Doom Wolf. A Doom Wolf makes 3 attacks rather than 2. KEYWORDS Slavering Charge: Add 1 to the wound rolls for this unit if it made a charge move in the same turn. DEATH, ZOMBIE, DEADWALKERS, DIRE WOLVES Death Wizards know the Summon Dire Wolves spell, in addition to any other spells they know. Summon Dire Wolves has a casting value of 5. If successfully cast, you can set up a unit of up to 5 Dire Wolves within 18" of the caster and more than 9" away from the enemy. The unit is added to your army, but cannot move in the following movement phase. If the casting roll was 10 or more, set up a unit of up to 10 Dire Wolves instead.
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