Goal-directed Instructional Design Plan – Who Wants to Be a Millionaire? Author – Tara Swanepoel 1. A problem or a need – there must be a problem of practice or an educational need that should be addressed during the lesson. In mathematics, the concepts of simple and compound interest can be confusing and are often misunderstood by students. This lesson is designed to help students understand the concepts of both kinds of interest, how they are calculated, and how they are used in everyday life. 2. A real-world performance – how the learning objective fit into a real-world activity or need. What’s a credit card? How does a savings account work? Can my money earn me more money? Credit card offers and bank propaganda are often tantalizing and “too good to be true.” But how much are we really paying for the convenience of having access to money right now, money that isn’t technically ours? If we save our money, can we make more money? The concepts presented in this lesson will help students be able to understand credit cards, analyze credit card offers, and make an informed decision when it comes to consumer credit, spending, saving, and investing using the concepts of interest. 3. An instructional objective – the objectives are based on the final outcome, activity or test. These objectives will each be different for the four types of knowledge; performing skills, recalling facts, identifying examples of concepts, and applying principles. a. Objective – The student will be able to calculate simple and compound interest using a scientific calculator. b. Objective – The student will be able to identify real-world situations in which simple and compounding interest are applied. c. Objective – The student will be able to analyze credit card offers and calculate corresponding interest that will be accrued on different purchases. d. Objective – The student will be able to identify similarities and differences between debit and credit cards. e. Objective – The student will be able to explain the advantages and disadvantages of using cash and consumer credit to purchase goods and services. f. Objective – The student will be able to explain the concept of credit. g. 4. Objective – The student will be able to explain the mathematics of investing. A set of essential content – the basic ideas and skills that will allow the learner to complete the task or understand the content. Students must be able to choose an appropriate model for problem solving. They must be able to use a scientific calculator to do basic calculations necessary to calculate simple and compounding interest. Students must know how to surf the web and read to understand. 5. 6. An evaluation consisting of a test or observation – an assessment, observation or product showing that the objectives can be accomplished in the real-world setting. • Worksheet – http://saxonpublishers.hmhco.com/HA/correlations/pdf/m/M6_GCA_SA_8.pdf • Review questions within readings. • Short essay – You have been eyeing a new digital camera for several weeks. You have recently been approved for a new student credit card. How will you choose to use your new card in making the digital camera purchase? Remember, the choice is yours. There is no “wrong” answer, but you will need to discuss the advantages and disadvantages to the method you have chosen. • Research – You would like to buy your first car. You have found a used car that costs just under $5000. Research current loan options at a number of local banks. For how long will you borrow the money? What is the interest rate? What is the total interest you will have paid at the end of the loan? A method to help participants learn – the method to deliver the content; a lesson. Visit the following webpages to learn about the different kinds of interest. • Interest: An Introduction - http://www.mathsisfun.com/money/interest.html • Compound Interest - http://www.mathsisfun.com/money/compound-interest.html Explore compounding interest using this online calculator and investment graph. • Compounding Interest Calculator - http://www.mathsisfun.com/money/compoundinterest-calculator.html • Investment Graph - http://www.mathsisfun.com/money/investment-graph.php Visit the following pages to learn about credit. • The Costs of Credit** http://www.econedlink.org/lessons/index.php?lid=175&type=student **Answer multiple choice questions and essay questions at the end of the section “Credit has a cost.” Email results to your teacher. **Answer multiple choice questions at the end of the section “Determining the Interest.” Email results to your teacher. • What Banks Earn from Credit Cards - http://www.intmath.com/money-math/2credit-cards.php\ Play the following games to see if you would make a good credit card holder☺. • Game: It Costs What? http://www.thirteen.org/finance/games/itcostswhat_creditcard3.html • Credit Card Simulator - http://www.channelone.com/life/swf_credit/ Explore the concept of minimum payments with this online calculator. • ● Credit Card Minimum Payment Interest Calculator http://www.webwinder.com/wwhtmbin/java_cci.html Motivation: ○ Meaningfulness – content and activities must have meaning for the learner Almost everyone wants a credit card. They seem convenient and advantageous, but are they really? Can my money grow into more money? The advantages of delayed gratification☺ ○ Pleasant consequences – the effects that achieving the goal will have on the learner Students will have a real look into the world of borrowed and invested money. ○ Novelty – an attention-getting, humorous or curious manner that relates to the useful information in your lesson Show students real credit offers that make promises and claims that seem amazing and maybe even too-good-to-be-true. ● Socialization - a strong motivator for student learning Students will work in small groups to simulate an experience with credit card debt and investing. ● ● Audience – For what audience are you designing this lesson? Consider the following: ○ Age – Grades 9-12 ○ Skill level (including technology skills) – High school students with basic technology skills and basic graphing calculator skills. ○ Prerequisite knowledge (including technology background) – basic computation, ability to surf web, ability to use graphing calculator Technology Needs – the computers, software, programs (such as Angel or other CMS’s) printers, equipment, Internet access, time in the computer lab will be needed to successfully complete your technology-rich lesson. Computers with internet access 2-3 class periods with the computers Graphing calculators
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