Skate Canada Learn to Train STAR 1-5 Event 2015-2016 Technical Package Pre-Event Technical Package: STAR 1-5 Assessment Criteria: STAR 1-5 Officials Quick Reference Guides © Skate Canada 2015 1 Skate Canada Learn to Train Events 2015-2016 STAR Pre-Event Technical Package STAR 1-5 STAR 1 Element Assessment May not have passed any part of the Senior Bronze Free Skating Test Elements scored to standard (Gold, Silver, Bronze or Merit); may be grouped by age. (If there are a sufficient number of boys entered they may be grouped together regardless of age.) 8 Elements 1) Circle Stroking Exercise: Forward crosscuts on the center circle in both directions. Stroking in same direction on a circle starting at a standstill. 1 round forward, 1 round backward. (Draw for direction) 2) Three Jumps: a) Waltz Jump b) Single Salchow c) Single Toe Loop 3) Two Spins: a) Forward Upright Spin b) Backward Upright Spin 4) Forward Spiral Circles Sequence: Two spirals, one on each foot executed on a circle in the same direction. Skater chooses direction. 5) Creative Expression Routine (30 seconds – music provided by the Section, selection randomly chosen at competition – each flight to have a different music selection) – assessed as “completed” only. © Skate Canada 2015 2 STAR 2 Compulsory Assessment Program May not have passed any part of the Senior Bronze Free Skating Test. One program of 2:00 minutes in length (+/- 10 seconds); vocals not permitted. Individual elements plus Skating Skills and Performance/Execution scored to standard (Gold, Silver, Bronze or Merit); May be grouped by age. 9 Elements 1) Five jump elements: a)Waltz jump Single Salchow b) Single Toe Loop c) Single Salchow Waltz Jump + Single Toe Loop Combination d) Single Loop e) Single Flip or Single Lutz 2) Two spins: a) Backward Upright Spin. b) Forward entry Sit Spin or Camel Spin with no change of foot, no flying entry, no variations of positions. A Forward Upright Spin is not permitted. 3) Forward Spiral Sequence: A sequence of two forward spirals with no more than 8 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge. 4) Forward Turn Sequence: Forward Outside Three turn + backward crosscut + backward inside choctaw (i.e. stepforward); repeated four times. STAR 3 and STAR 4 Free Skating Program May not have passed the any part of the Senior Bronze Free Skating Test. One program of 1:30 or 2:00 minutes in length (+/- 10 seconds); vocals not permitted. Individual elements plus Skating Skills, Performance/Execution, and Interpretation scored to standard (Gold, Silver, Bronze or Merit); STAR 3 skaters receive an overall assessment. STAR 4 skaters are ranked within their group. For STAR 3: Skaters may be grouped by age. For STAR 4: Three age categories: U10, U13 and 13&O. 8 Elements 1) Five jump elements: a) All single jumps permitted including single Axel*. No double jumps permitted. b) Must include at least one Axel type jump (waltz or single Axel). c) Must include at least 5 different types of single jumps (note: waltz and Axel are considered the same type). d) Must include a single loop + single loop combination. e) Maximum 1 additional jump combination. Jump combinations may not include more than two jumps. f) Jump Sequences are not permitted. g) If a jump is repeated it must be in combination. No jump may be included more than twice. *Single Axels that are completed with full rotation or lacking between ¼ and ½ rotation (<) will receive a bonus of 3.0 points in STAR 4. This bonus will apply even if the element has any quality errors (e.g. fall) so long as the rotation requirement has been met. A maximum of 2 bonuses are applied per program. 2) Two spins: a) Must include Backward Upright Spin b) Must include a combination spin that must include at least one camel and one sit position and commence with a forward entry. No flying entry, no variations of positions. Change of foot optional. 3) Forward Spiral Sequence: A sequence of two forward spirals with no more than 4 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge. © Skate Canada 2015 3 STAR 5 Free Skating Program May not have passed any part of the Junior Silver Free Skating test. Three age categories: U10, U13 and 13&O. One program of 2:00 minutes in length (+/- 10 seconds); vocals not permitted. Star 5 will be scored using CPC and skaters will be ranked. Four Program Components will be assessed: Skating Skills, Transitions, Performance/Execution and Interpretation. Spins will be called no higher than Level B. 8 Elements 1) Maximum six five jump elements: a) Maximum two double jumps. Double jumps cannot be included in combinations and cannot be repeated. b) Must include at least one Axel type jump (waltz or single Axel). d) Maximum 2 jump combinations. Jump combinations may not include more than two jumps. e) Jump Sequences are not permitted. f) If a jump is repeated it must be in combination. No jump may be included more than twice. 2) Maximum 2 spins: a) One Sit Spin or Camel Spin. Flying entry optional; no change of foot, no variations of positions. b) One Combination Spin. No flying entry and no variations of positions; change of foot optional. All three basic positions must be attempted. 3) Forward Spiral Sequence: A sequence of two forward spirals with no more than 4 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge. Each spiral must be held for a minimum three seconds. © Skate Canada 2015 4 STAR 1-5 Overview STAR 1 STAR 2 STAR 3/STAR 4 STAR 5 n/a 3 Jump Elements 1:00 or 1:30 2:00 5 Jump Elements 1:30 or 2:00 5 Jump Elements 2:00 6 5 Jump Elements Waltz Jump Single Salchow Single Toe Loop Waltz Jump Single Salchow Single Toe Loop Single Loop Single Flip* or Single Lutz* Waltz Jump* Single Salchow Single Toe Loop Waltz Jump + Single Toe Loop Single Loop + Single Loop 1 additional jump combination Waltz Jump* Single Salchow Single Toe Loop Single Loop Single Flip Single Lutz Single Axel* Double Jump** Double Jump** Jump Combination Jump Combination *Select either Single Flip or Single Lutz *Must include at least one Waltz Jump or Axel Any repeated jumps must be in combination (including Axel) No jump may be included more than twice. Must include 5 different types of jumps within program. *Must include at least one Waltz Jump or Axel. **Any two double jumps may be included. **Double jumps cannot be repeated or in combination. Any repeated Single jumps must be in combination (including Axel) No jump may be included more than twice. 2 Spin Elements 2 Spin Elements 2 Spin Elements 2 Spin Elements Backward Upright Spin Forward Upright Spin Backward Upright Spin Sit Spin or Camel Spin* Backward Upright Spin Combination Spin* Sit Spin or Camel Spin* Combination Spin** *Forward entry only. No change of foot, no flying entry. No forward upright spin permitted. No variations of positions permitted. *Must include at least 1 camel and 1 sit position. Forward entry only. No flying entry, no variations of positions permitted. Change of foot optional. * Flying entry optional; no change of foot, no variations of positions ** No flying entry and no variations of positions; change of foot optional. All three basic positions must be attempted. 1 Spiral Element 1 Spiral Element Forward Spiral Sequence Forward Spiral Sequence 8 Elements 9 8 Elements Program Length Total Jump Elements Jump Combination Notes Total Spin Elements Spins Notes Total Spiral Elements Spirals 1 Spiral Element Forward Spiral Sequence Circles Other Elements 1 Stroking Element Circle Stroking Exercise Creative Expression Element TOTAL ELEMENTS 1 Creative Expression Exercise © Skate Canada 2015 8 Elements 1 Spiral Element Forward Spiral Sequence Single Flip Single Lutz Single Axel* 1 Turn Sequence Forward Turn Sequence 8 9 Elements 5 WELL BALANCED PROGRAM NOTES Jump Elements • • • • • • • • • Jump Sequences are not permitted in STAR 2, 3, 4 or 5. In STAR 2, 3 and 4, attempted jump sequences will be considered as invalid elements. In STAR 5, jump sequences will be invalidated. When a jump combination is completed with an error such as a touchdown with the free foot without weight transfer or up to two 3-turns between the jumps, judges will reflect these errors in their assessment (STAR 2, 3 and 4) or GOE (STAR 5). In STAR 5, attempted jump combinations which no longer meet the definition of a combination will be called Jump + C and the error will be reflected in the judges’ GOEs. In STAR 2, 3 and 4 any repeated jumps not in combination will be reduced by one level in their assessment by the judges. In STAR 5, if a jump is repeated and both executions are as solo jumps, the second of these solo jumps will receive 70% of its original Base Value and be identified with a +REP. This element will not take the box of a jump combination. In STAR 2, 3, 4 and 5 no jump may be included in the program more than 2 times. In STAR 2, 3 and 4, any element included more than 2 times will be identified as an Invalid Element. In STAR 5, any jump included more than 2 times will be invalidated. Jump combinations containing more than 2 jumps are not permitted. In STAR 2, 3 and 4, any combination containing more than two jumps will be identified as an Invalid Element. In STAR 5, any combination containing more than two jumps will be invalidated. In STAR 2, the jump combination must be 1W+1T+C. In STAR 3 and 4, one of the allowed jump combinations must be a 1Lo+1Lo+C. In STAR 5, the jump combinations may not contain any double jumps. In STAR 3, 4 and 5 there may be up to two jump combinations. Take-off edges: • A jump performed with an incorrect take-off edge will be identified as the intended jump and subject to a reduction in assessment in STAR 2, 3 and 4 and a reduction in the GOE in STAR 5. Jump rotations: Under-rotated and downgraded jumps: • In STAR 2, 3 and 4, under-rotated jumps will not be identified with a “<” symbol after the element code. The missing rotation will be reflected in the element assessment. • In STAR 5 an under-rotated jump will be shown with a “<” symbol after the element code. These jumps will receive 70% of the base value and the missing rotation will be reflected by the judges in their GOE. • In STAR 2 and 3, downgraded jumps will not be identified with a “<<” symbol after the element code. The missing rotation will be reflected in the element assessment. • In STAR 4, only a downgraded Axel will be shown with a “<<” symbol after the element code. A downgraded Axel will have the base value of the element of one rotation less and is not eligible for the Axel bonus. • In STAR 5, a downgraded jump will be shown with a “<<” symbol after the element code. These jumps will have a base value of the element of one rotation less and the missing rotation will be reflected by the judges in their GOE.. • The same criteria regarding downgraded jumps will be applied to jumps cheated at the take-off. A jump in which up to one half revolution is completed on the ice, before the take-off will be considered as a downgraded jump. This is most common in a toe loop. The cheated take-off can only be called “downgraded” and not “under-rotated”. • In STAR 4 and 5, under-rotated and downgraded jumps will count as the intended jump in the application of wellbalanced program regulations. © Skate Canada 2015 6 Spins • • • • • All spins in STAR 1-5 must contain basic positions only. No variations of positions may be attempted. All spins in STAR 5 will be called no higher than Level B. As all spins in STAR 5 are prescribed, an attempted spin that happens to rotate less than three revolutions will be called the intended spin “no level”. In STAR 2, 3 and 4, a spin will only be considered as an Invalid Element if it is not a prescribed or permitted spin. In STAR 5, all three basic positions must be attempted in the combination spin. If all three basic positions are not attempted, this will be reflected in a lower base value of the element. The number of identified positions will be indicated through the symbols 2p (2 positions) and 3p (3 positions). Spiral Sequences In STAR 2 the forward spiral sequence shall consist of at least two unsupported spirals, one on each foot separated by no more than 8 steps, not including the step taken into the skating foot of the second spiral. In STAR 3 and 4 the forward spiral sequence shall consist of at least two unsupported spirals, one on each foot separated by no more than 4 steps, not including the step taken into the skating foot of the second spiral. A step in this case applies to any time a change of foot takes place, eg. mohawk = 2 steps, three turn = 1 step, crosscut = 2 steps. Steps are only identified when a change of foot takes place. If a three turn is executed following the first spiral and is completed without changing feet, a change of foot has not taken place and as such the three turn is not to be identified as a step. As well, if a change of edge is executed following the first spiral and is completed without changing feet, a change of foot has not taken place and as such the change of edge is not to be identified as a step. © Skate Canada 2015 7 GENERAL NOTES Falls • • • In STAR 2, 3, 4 and 5, when a fall occurs inside an element no fall deduction will be taken. It is reflected in the element assessment. In STAR 2, 3 and 4, falls outside of elements will be reflected in the Skating Skills assessment. In STAR 5, there is a 0.2 point deduction for every fall outside of an element. The fall deduction will be called only if the fall is clearly not connected with the execution of an attempted element. Illegal, Omitted or Additional Elements • • • In STAR 5, if there is an illegal movement during the execution of any element, the deduction for an illegal movement will be applied by the technical controller; the element will receive Level B if the requirements for at least Level B are fulfilled. Otherwise, the element will be called “No Level” by the technical panel. In STAR 4 and 5, an element is considered omitted only if started after the maximum time allotted for the program. In STAR 5, the referee must advise the judges and the technical panel of any element(s) started after the time limit. Any additional element(s) exceeding the prescribed numbers will not be counted in the results of a skater. Timing • The time of the program must begin from the moment the skater begins to move or to skate until arriving at a complete stop at the end of the program. • In STAR 5, skaters must take their starting position at the latest thirty seconds after he/she is called to the start. The first competitor in a warm-up group is granted an extra time of thirty seconds after he/she is called to the start. Interruptions • In case of an interruption in the program, the allowed three minute period before the continuation commences immediately after the referee has stopped the performance with a loud signal. STAR 1: Creative Expression Routine Creative Expression Routine: (30 seconds – music provided by each Section, selection randomly chosen at competition – each flight to have a different music selection) Skaters are to perform movements of their choice to the music selection. Skaters will listen to the music once before performing and may practice movements to the music at this time. The music will be played a second time and skaters must perform the movements of their choice to the music. This element is assessed as “complete” or “incomplete”. An incomplete assessment will only result if a skater does not demonstrate any attempt to move to the music. © Skate Canada 2015 8 DEDUCTIONS In STAR 1, 2 and 3 there are no deductions are taken. In STAR 4, the following deductions apply: Violation Deduction Time Violation Part of Costume/Decoration Falls on the Ice -0.2 for up to every 5 seconds lacking or in excess -0.2 Responsibility for applying the deductions Referee Referee In STAR 5, the following deductions apply: Violation Deduction Time Violation Music Violation -0.2 for up to every 5 seconds lacking or in excess -0.2 for vocal music with lyrics Costume and Prop Violation -0.2 Part of Costume/Decoration -0.2 (counted only once per program) Falls on the Ice Interruptions to the Program -0.2 for 11-20 seconds -0.4 for 21-30 seconds -0.6 for 31 to 40 seconds Three minute break due to 1.00 adverse conditions related to skater or equipment Late to Start 0.2 for 1 to 30 seconds Withdrawn - 31 seconds or more First skater after a warm up has an additional 30 seconds. Falls -0.2 for every fall outside of an element. Illegal Element Violation -0.4 © Skate Canada 2015 Responsibility for applying the deductions Referee Majority of Referee & Judging Panel Majority of Referee & Judging Panel Referee Referee Referee Referee Majority of technical panel Majority of technical panel 9 STAR 1 Assessment Criteria In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. ELEMENTS ASSESSMENT POINTS (1) Technique: Proper mechanics demonstrated Circle Stroking Exercise (1 round forward, 1 round backward in same direction on a circle starting at a standstill) GOLD Good (for level) Technique Blade pushes (More than 75%) in each direction SILVER Reasonable (for level) Technique Blade pushes (75% or more) in each direction BRONZE MERIT Poor (for level) Technique Blade pushes (Less than 75%) in each direction Insufficient (for level) Technique Blade pushes (Less than 50%) in each direction Good (for level) Acceleration Knee action Reasonable (for level) Acceleration Knee action Poor (for level) Acceleration Knee action Insufficient (for level) Acceleration Knee action (3) Execution: Balance, control and edge quality Stable throughout Stable 75% or more of the time Stable 50% or more of the time Stable less than 50% of time or fall during exercise (1) Rotation: Revolutions completed in the air Revolutions completed in the air Landing lacks up to ¼ revolution More than ¼ rev but less than ½ rev missing (Under-rotated <) ½ rev or more missing (Downgraded <<) Good (for level) Height Distance Air position Reasonable (for level) Height Distance Air position Poor (for level) Height Distance Air position Insufficient (for level) Height Distance Improper air position Form: Good for level & Length: 2 seconds or more Form: Reasonable for level & Length: 1 second or more Form: Poor for level & Length: 1 second or more Form: Poor for level & Length: Less than 1 second, 2 foot landing, step-out or fall (2) Power: Ability to generate and maintain speed Draw for direction Waltz Jump Single Salchow (2) Execution: Jump flight qualities Single Toe Loop (3) Landing: Length of landing & quality of position © Skate Canada 2015 10 STAR 1 Assessment Criteria In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. ELEMENTS Forward Upright Spin ASSESSMENT POINTS (1) Position: Quality of position Backward Upright Spin Forward Spiral Circles BRONZE MERIT Poor (for level): Body line & Basic Position: Held for less than 2 revs Basic position not established Less than ½ rev performed on proper edge Proper edge not achieved 1 rev or more performed on proper edge (3) Execution: Established center, speed of revolutions, completion 75% of spin centered (1) Positions: Quality of positions in spiral (2) Duration: Length of positions (3) Execution: Balance, control and edge quality in the spirals Creative Expression Exercise SILVER Reasonable (for level): Body line & Basic Position: Held for 2 revs or more (2) Edge Quality: Ability to spin on prescribed edge (2 spirals, one on each foot – executed on a circle). Skater chooses direction. GOLD Good (for level): Body line & Basic Position: Held for 2 revs or more The ability of a skater to move to a piece of music. ½ rev or more performed on proper edge 50% of spin centered Good (for level) Speed Exit* Reasonable (for level) Speed Exit* *Bwd Upright Spin must exit on spinning foot *Bwd Upright Spin must exit on spinning foot Good (for level) Body line Flexibility - leg higher than hip level (Both spirals) Reasonable (for level) Body line Flexibility - leg at hip level (Both spirals) Less than 50% of spin centered Poor (for level) Speed Exit* *Bwd Upright Spin did not exit on spinning foot Poor (for level) Body line Flexibility - leg at or below hip level (One spiral) 2 seconds or more 1 second or more 1 second or more One on each foot One on each foot One spiral Good (for level) Balance/control Edge quality Reasonable (for level) Balance/control Edge quality Poor (for level) Balance/control Edge quality Center not established. Insufficient speed or control Fall Insufficient (for level) Body line Flexibility - leg below hip level (Both spirals) Both spirals less than 1 second Insufficient (for level) Balance/control Edge quality Fall Complete: Some attempt made by skater to move to the music. Incomplete: No movement or attempt made by skater to move to the music. STAR 1 Overall Assessment: GOLD: At least four elements at the Gold level. BRONZE: At least four elements at the Bronze or higher level. SILVER: At least four elements at the Silver or Gold level. MERIT: Less than four elements at the Bronze or higher level. The Creative Expression Routine must be completed to achieve any performance award at the BRONZE, SILVER or GOLD level. © Skate Canada 2015 11 STAR 2 Assessment Criteria In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. ELEMENT Jumps *Element assessment cannot exceed Rotation rating ASSESSMENT POINTS GOLD SILVER BRONZE MERIT (1) Rotation*: Completion of rotation in air Revolutions completed in air Landing lacks up to ¼ rev More than ¼ rev but less than ½ rev missing (Under-rotated: <) (2) Execution: Jump flight qualities and take-off edge Good (for level) Height, speed, distance Air position Edge (correct) ½ rev or more missing (Downgraded: <<) Insufficient (for level) Height, speed, distance Improper air position Edge incorrect on take-off. Form: Good (for level) & Length: 1 second or more Form: Reasonable (for level) & Length: 1 second or more Form: Poor (for level) & Length: 1 second or more Form: Poor (for level) & Length: Less than 1 second, 2 ft ldg, step-out, fall (1) Positions*: Quality of positions Good (for level): Body line & Basic Position: Held for 2 revs or more Reasonable (for level): Body line & Basic Position: Held for 2 revs or more Poor (for level): Body line & Basic Position: Held for less than 2 revs Basic position not established (2) Edge Quality: Ability to spin on prescribed edge 2 revs or more performed on proper edge 1 rev or more performed on proper edge Less than 1 rev performed on proper edge Proper edge not achieved (3) Execution: Established center, speed of revolutions, completion 75% of spin centered Good (for level) Speed Exit* 50% of spin centered Reasonable (for level) Speed Exit* Less than 50% of spin centered Poor (for level) Speed Exit* (1) Positions*: Quality of positions Spiral Sequence *Element assessment cannot exceed Positions rating Poor (for level) Height, speed, distance Air position Edge (flat or incorrect) (3) Landing: Length of landing & quality of position Spins *Element assessment cannot exceed Positions rating Reasonable (for level) Height, speed, distance Air position Edge (correct or flat) (2) Duration: Length of positions (3) Execution: Balance, control and edge quality in the spirals © Skate Canada 2014 *Bwd Upright Spin must exit on spinning foot *Bwd Upright Spin must exit on spinning foot *Bwd Upright Spin didn’t exit on spinning foot Good (for level) Body line Flexibility (leg higher than hip level) (Both spirals) Reasonable (for level) Body line Flexibility (leg at hip level) (Both spirals) 3 seconds or more One on each foot 3 seconds or more One foot; Other foot not less than 2 sec 2 seconds or more One on each foot Both spirals less than 2 seconds Reasonable (for level) Balance/control Edge quality Poor (for level) Balance/control Edge quality Insufficient (for level) Balance/control Edge quality Fall Good (for level) Balance/control Edge quality Poor (for level) Body line Flexibility (leg at or below hip level) (One spiral) Center not established Insufficient speed or control Fall Insufficient (for level) Body line Flexibility (leg below hip level) (Both spirals) 12 STAR 2 Assessment Criteria In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. ELEMENT / COMPONENT ASSESSMENT POINTS Turn Sequence (1) Technique*: Proper mechanics demonstrated * Element assessment cannot exceed Technique rating (2) Power: Ability to generate and maintain speed (3) Execution: Balance, control and edge quality Skating Skills * Element assessment cannot exceed Technique rating (1) Technique*: Proper mechanics demonstrated (2) Power: Ability to generate and maintain speed GOLD SILVER BRONZE MERIT Reasonable Technique (for level) Turns (75%) Blade pushes (More than 75%) Poor Technique (for level) Turns (50%) Blade pushes (Less than 75%) Insufficient Technique (for level) Turns (Less than 50%) Blade pushes (Less than 50%) Good (for level) Acceleration Knee action Reasonable (for level) Acceleration Knee action Poor (for level) Acceleration Knee action Insufficient (for level) Acceleration Knee action Stable throughout Stable 75% or more of the time Stable 50% or more of the time Stable less than 50% of time or fall during exercise Good Technique (for level) Turns (100%) Blade pushes (More than 75%) Good Technique (for level) Turns Blade pushes Reasonable Technique (for level) Turns Blade pushes Good (for level) Acceleration Knee action Reasonable (for level) Acceleration Knee action Poor (for level) Acceleration Knee action Stable throughout Evidence of body lean Generally stable. Some body lean. Stability inconsistent. Minimal body lean. Poor Technique (for level) Turns Blade pushes (3) Execution: Balance and control Performance/ Execution (1) Carriage*: Style, form, line * Element assessment cannot exceed Carriage rating (2) Projection: Ability to perform with confidence © Skate Canada 2014 Good (for level) Form Core strength Body line Good (for level) Confidence Commitment to movements Reasonable (for level) Form Core strength Body line Reasonable (for level) Confidence Commitment to movements Poor (for level) Form Core strength Body line Poor (for level) Confidence Commitment to movements Insufficient Technique (for level) Turns Evident toe pushing Insufficient (for level) Acceleration Knee action Unstable throughout. No evidence of body lean. Insufficient (for level) Form Core strength Body line Insufficient (for level) Confidence Commitment to movements 13 STAR 3/4 Assessment Criteria In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. ELEMENT Jumps *Element assessment cannot exceed Rotation rating Spins *Element assessment cannot exceed Positions rating ASSESSMENT POINTS (1) Rotation*: Completion of rotation in air (2) Execution: Technique during completion of jump *Element assessment cannot exceed Positions rating SILVER BRONZE Revolutions completed in air Landing lacks up to ¼ rev More than ¼ rev but less than ½ rev missing (Under-rotated: <) Good (for level) Height, speed, distance Air position Edge (correct) Reasonable (for level) Height, speed, distance Air position Edge (correct or flat) Form: Poor (for level) & Length: 1 second or more Form: Poor (for level) & Length: Less than 1 second, 2 foot landing, step-out, fall Poor (for level): Body line & Basic Position: Held for less than 2 revs in all positions Basic position not established Less than 1 rev or proper edge not achieved (1) Positions*: Quality of position(s) Good (for level): Body line & Basic Position: Held in all positions for 2 revs or more Form: Reasonable (for level) & Length: 1 second or more Reasonable (for level): Body line & Basic Position: Held in at least 1 position for 2 revs or more (2) Edge Quality: Ability to spin on prescribed edge with balance More than 2 revs performed on proper edge 2 revs or more performed on proper edge 1 rev performed on proper edge 75% of spin centered Good (for level) Speed Exit* 50% of spin centered Reasonable (for level) Speed Exit* Less than 50% of spin centered Poor (for level) Speed Exit* (1) Positions*: Quality of positions in spiral Good (for level) Body line Flexibility (leg higher than hip level) (Both spirals) (2) Duration: Length of spiral position(s) More than 3 seconds One on each foot (3) Execution: Balance, control and edge quality in the spirals Good (for level) Balance/control Edge quality © Skate Canada 2014 *Bwd Upright Spin must exit on spinning foot Reasonable (for level) Body line Flexibility (leg at hip level) (Both spirals) 3 seconds or more One foot; Other foot no less than 2 sec Reasonable (for level) Balance/control Edge quality ½ rev or more missing (Downgraded: <<) Insufficient (for level) Height, speed, distance Improper air position Edge incorrect on take-off. Form: Good (for level) & Length: 1 second or more *Bwd Upright Spin must exit on spinning foot MERIT Poor (for level) Height, speed, distance Air position Edge (flat or incorrect) (3) Landing: Length of landing & quality of position (3) Execution: Established center, speed of revolutions, completion Spiral Sequence GOLD *Bwd Upright Spin didn’t exit on spinning foot Center not established Insufficient speed or control Fall Poor (for level) Body line Flexibility (leg at or below hip level) (One spiral) Insufficient (for level) Body line Flexibility (leg below hip level) (Both spirals) 2 seconds or more One on each foot Both spirals less than 2 seconds Poor (for level) Balance/control Edge quality Insufficient (for level) Balance/control Edge quality Fall 14 STAR 3/4 Assessment Criteria In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. COMPONENT Skating Skills ASSESSMENT POINTS (1) Technique*: Proper mechanics demonstrated *Element assessment cannot exceed Technique rating (2) Power: Ability to generate and maintain speed GOLD SILVER Good Technique (for level) Turns Blade pushes Reasonable Technique (for level) Turns Blade pushes Good (for level) Acceleration Knee action Reasonable (for level) Acceleration Knee action (3) Execution: Balance, control and edge quality Stable throughout Evidence of body lean Performance/ Execution * Element assessment cannot exceed Carriage rating Interpretation * Element assessment cannot exceed Timing rating (1) Carriage*: Style, form, line (2) Projection: Ability to perform with confidence (1) Timing*: Ability to match movements to timing of music (2) Character: Inclusion of movements that reflect character of music © Skate Canada 2014 Good (for level) Form Core strength Body line Good (for level) Confidence Commitment to movements Generally stable. Some body lean. Reasonable (for level) Form Core strength Body line Reasonable (for level) Confidence Commitment to movements Several movements match musical pace/timing. A few movements match musical pace/timing. Multiple movements demonstrate an understanding of music character. Very basic interpretation; limited understanding of music and its character. BRONZE Poor Technique (for level) Turns Blade pushes Poor (for level) Acceleration Knee action Stability inconsistent. Minimal body lean. Poor (for level) Form Core strength Body line Poor (for level) Confidence Commitment to movements Movements generally not matched with musical pace/timing. A small number of movements related to music character, mainly limited to opening and ending. MERIT Insufficient Technique (for level) Turns Evident toe pushing Insufficient (for level) Acceleration Knee action Unstable throughout. No evidence of body lean. Insufficient (for level) Form Core strength Body line Insufficient (for level) Confidence Commitment to movements Movements have no connection to musical pace or timing. Little to no attempt at interpreting character of music. 15 Skate Canada Learn to Train Pilot Officials Quick Reference Guide STAR 1 Element Assessment STAR 1 Individual Element Assessment All elements (except Back Upright Spin) Three assessment point scores, except for the Back Upright Spin, are used to calculate the rating of an element. The majority assessment point score shall determine an element’s overall rating. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze and any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. Assessment point ratings of Gold, Silver and Bronze will produce an overall element rating of Silver. Back Upright Spin For the Back Upright Spin, based on the first assessment point, if the second point is less than the 1st, the element rating will drop one level. If the second assessment point is higher than the first, the overall rating will increase by one level. STAR 2, 3 and 4 Error Reference To indicate an illegal element, write “**ILLEGAL SPIN**or **ILLEGAL JUMP**” clearly beside the affected element on the marking sheet. The data specialists will enter accordingly. Element Error Process Jumps Skater repeats a jump but does not perform it in combination Skater performs a jump more than twice (i.e. Reduce the assessment by one level Illegal Jump includes 3 x 1Lo in STAR 3 or 4) Spins Skater performs a different combination from the prescribed combination (i.e. no 1S+1T+C in STAR 2) Skater includes a jump not permitted for level Illegal Jump Spin does not meet requirements (i.e. back entry, not a combo if required, change of foot etc.) Skater performs an upright position for several revolutions at the conclusion of forward entry one position spin Skater changes feet to back spin position (starts in forward upright, changes feet to back upright to enter back spin) Skater performs a different spin from the prescribed spin. (i.e. performs a Forward Upright spin Illegal Spin Illegal Jump Assessment not affected Illegal Spin Illegal Spin instead of a Camel or Sit spin in STAR 2) © Skate Canada 2014 16 Element Codes and Abbreviations Jumps Waltz Jump Single Toe Loop Single Salchow Single Loop Single Flip Single Lutz Single Axel Jump Combinations 1W 1T 1S 1Lo 1F 1Lz 1A 1A<< * For downgraded Axels (STAR 4) Jump+Jump+C Spins Forward Upright Spin Backward Upright Spin Sit Spin Camel Spin Combination Spin Change Combo Spin Turn Sequence Forward Spiral Sequence USp BUSp SSp CSp CoSp CCoSp TrSq FSpSq Note: Judges must only write the attempted elements as the Executed Element using the codes listed above. Quality notes (i.e. <) cannot be entered into the system. The only exception to this is the 1A<< in STAR 4. If element doesn’t meet requirements write: ** ILLEGAL SPIN**or **ILLEGAL JUMP** STAR 1 Assessment Process 1. Referee calls an assessment for each element. Judge 2 records assessment on marking sheet. 2. Judge 3 records the time for the Stroking Exercise on the marking sheet. The Referee consults this. 3. If Judge 2 or 3 disagrees with assessment, the panel has a discussion and reaches a consensus assessment. 4. Judge 2 records final assessment on marking sheet and submits their marking sheet to the data specialists. STAR 2, 3 and 4 Assessment Process 1. Referee calls an assessment for each element. Judge 2 records the attempted element on marking sheet. 2. Judge 2 leads the review process for all the elements if needed. 3. Judge 2 prompts the referee for component assessments. 4. Judge 2 reads back the elements, components and assessments. Judge 3 reviews notes for discrepancies. 5. A well balance check is performed on the elements and changes made if necessary. 6. STAR 2 & 3 - the Overall Result is calculated and reviewed. 7. STAR 4 – Apply violations and bonuses applied (Note: Axel bonus is not applied if Axel is downgraded.) 8. Judge 2 submits their marking sheet to the data specialists STAR 5 Assessment Process In STAR 5, the CPC judging system is used. The event is run with a Technical Panel and Judging Panel as in all other CPC judged events. STAR 5 events will be run either manually (i.e. with headsets and paper) or using a computer system. Judges will either record their assessments on their marking sheets and hand these in, or enter their assessments directly into the computer system. Judges must refer to all Skate Canada or ISU related materials for GOE/Program Component guidelines. © Skate Canada 2014 17
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