PROGRAM REGISTRATION Before you make your swim class selection, check our registration guideline. If your child…. Register in Lifesaving Society: Previously in Red Cross AquaQuest: Previously in Red Cross Swim: Previously in YMCA: Is 4 to 12 months old and ready to learn to enjoy the water with a parent… Parent & Tot 1 AquaTots 1 Starfish Continuing L’il Dippers: Splashers Is 12 to 24 months old and ready to learn to enjoy the water with a parent… Parent & Tot 2 AquaTots 2 Duck Continuing L’il Dippers: Bubblers Is 2 to 3 years old and ready to learn to enjoy the water with a parent… Parent & Tot 3 AquaTots 3 Sea Turtle Continuing L’il Dippers: Bobbers Is 3 to 5 years and just starting out on his or her own.... Preschool 1 (formerly Preschool A) Continuing Preschool AQ 1 Sea Turtle Continuing L’il Dippers: Bobbers Can get in and out alone, jump into chest deep water assisted, float and glide in a PFD on front and back, blow bubbles and get face wet... Preschool 2 (formerly Preschool B) Completed Preschool AQ 1 Salamander Completed L’il Dippers: Bobbers Can get in and out alone, jump into chest deep water, submerge and exhale underwater, and float on front and back assisted for 3-5 seconds... Preschool 3 (formerly Preschool C) Completed Preschool AQ 2 Sunfish Continuing L’il Dippers: Floaters Can jump into deep water wearing a PFD; recover objects from the bottom; hold their breath underwater float and glide on front and back... Preschool 4 (formerly Preschool D) Completed Preschool AQ 3 Crocodile Continuing L’il Dippers: Floaters Can do solo jumps into deep water and get out by themselves; swim front crawl 3 - 5 m and do flutter kick on their front, back and side… Preschool 5 (formerly Preschool E) Completed Preschool AQ 4 Whale Completed L’il Dippers: Floaters Is 5 to 12 years and just starting out....... Swimmer 1 Completed AQ 1 Continuing Swim Kids 1 Continuing L’il Dippers: Floaters/Learn to Swim I: Otter Can jump into the water with and without a PFD; open eyes, hold your breath, open your eyes and exhale underwater; float ,kick and glide on your front and back... Swimmer 2 Completed AQ 2 Completed Swim Kids 1 Completed L’il Dippers: Divers/Learn to Swim II: Seal Can jump into deeper water; roll sideways into water wearing a PFD; support self at the surface without an aid; do whip kick in the vertical position; and swim 10 - 15m on front and back... Swimmer 3 Completed AQ 3/4 Swim Kids 2/3 Completed Learn to Swim IV: Swimmer Can complete the Canadian Swim to Survive Standard: Roll – Tread (1 minute) – Swim (50m); handstands and kneeling dives; and whip kick on their back... Swimmer 4 Completed AQ 5/6 Swim Kids 4/5 Completed Star 1 Can do dives; swim underwater; tread water for 2 minutes; 25m of front and back crawl; whip kick on your front; breaststroke arms with breathing; and interval training of 4 x 25m... Swimmer 5 Completed AQ 7 Swim Kids 6 Completed Star 2 Can do shallow dives and cannonballs; stationary eggbeater kick; 50m of front and back crawl; breaststroke for 15-25m; sprint 25m; interval training of 4 x 50m... Swimmer 6 Completed AQ 8 Swim Kids 7 Completed Star 3 Can do stride entries and compact jumps; eggbeater kick and scissor kick; sprint breaststroke over 25m; and a workout of 300m... Swim Patrol – Rookie Completed AQ 9 Swim Kids 8 Completed Star 4 Preferred successful completion – Rookie Swim Patrol – Ranger Completed AQ 10 Swim Kids 9 Completed Star 5 Preferred successful completion – Ranger Swim Patrol – Star Completed AQ 11 Swim Kids 10 Completed Star 6 Bronze Star Completed AQ 12 Preferred successful completion – Star January 2010 Completed Master Swimmer Parent & Tot Curriculum At-a-glance The Lifesaving Society Parent & Tot Program structures in-water interaction between parent and child to stress the importance of play in developing water-positive attitudes and skills. Activities and progressions are based on child development, so parents register in the level appropriate for their child’s age. Lifesaving Society Water Smart® tips complement skills learning. PARENT & TOT 1 4 to 12 months PARENT & TOT 2 12 to 24 months PARENT & TOT 3 2 to 3 years Entries and Exits 1. Enter and exit the water safely with tot 1. Entry from sitting position 2. Exit the water – assisted 1. Jump entry – assisted 2. Entry and submerge from sitting position – assisted 3. Exit the water – unassisted 3. Blow bubbles on and in water 4. Face wet and in water 5. Attempt to recover object below surface 4. Hold breath underwater – assisted 5. Attempt to open eyes underwater 6. Attempt to recover object from bottom 6. Entry from sitting position wearing PFD and return – assisted 7. Standing jump entry, return to edge – assisted 8. Jump entry and float wearing PFD – assisted Entries and Exits Underwater Skills 2. Readiness for submersion Entriestoand Swim Survive Exits® Skills Movement / Swimming Skills 3. Hold tot on front, eye contact 4. Hold tot on back, head and back support 5. Front float (face out) – assisted 6. Back float – assisted 7. Float wearing PFD – assisted 8. Arms: splashing, reaching, paddling, on front and back 9. Legs: tickling, splashing, kicking, on front and back 7. Front float (face in) – assisted 8. Back float – assisted 9. Kicking on front and back – assisted 10. Surface passes with continuous contact 9. Front and back “starfish” floats – assisted 10. Front and back “pencil” floats – assisted 11. Kicking on front and back – assisted 12. Underwater passes Water Smart® Education Water Smart® drowning prevention messages are an integral part of the Swim for Life® Program. These messages are embedded in content and program support materials. 1 SWIM FOR LIFE AWARD GUIDE Preschool Curriculum At-a-glance The Lifesaving Society Preschool Program gives children a head start on learning to swim. Preschool Programs develop an appreciation and healthy respect for the water before these kids get in too deep. In our preschool progressions we work to ensure 3 to 5-year-olds become comfortable in the water and have fun developing a foundation of water skills. We incorporate Lifesaving Society Water Smart® education in all Preschool levels. PRESCHOOL 1 PRESCHOOL 2 PRESCHOOL 3 Entries and Exits 1. Enter and exit shallow water 2. Jump into chest-deep water – assisted 1. Enter and exit shallow water wearing PFD 2. Jump into chest-deep water 1. Jump into deep water wearing PFD, return and exit 2. Side roll entry wearing PFD 3. Submerge 4. Submerge and exhale (3–5 times) 3. Hold breath under water (3–5 sec.) 4. Submerge and exhale (5–10 times) 5. Recover object from bottom in waist-deep water Underwater Skills 3. Face in water 4. Blow bubbles in water Swim to Survive® Skills 6. Front float, lateral roll to back; swim 2–3 m to grasp nearest edge Movement / Swimming Skills 5. Float on front and back wearing PFD or using other buoyant aid 6. Safe movement in shallow water – with or without assistance 7. Glide on back wearing PFD 5. Float (assisted) on front and back (3–5 sec. each) 6. Roll laterally front to back and back to front, wearing PFD 7. Glide on front and back wearing PFD (2–3 m each) 8. Flutter kick on back with buoyant aid (5–10 m) 7. Float on front and back (3–5 sec. each) 8. Roll laterally front to back and back to front 9. Glide on front and back (3–5 m each) 10. Flutter kick on back (5–10 m) 11. Flutter kick on front (3–5 m) Water Smart® Education Water Smart® drowning prevention messages are an integral part of the Swim for Life® Program. These messages are embedded in content and program support materials. 13 SWIM FOR LIFE AWARD GUIDE Preschool Curriculum At-a-glance (continued) PRESCHOOL 4 PRESCHOOL 5 Entries and Exits 1. Jump into deep water, return and exit 2. Side roll entry 1. Forward roll entry wearing PFD Surface Support 3. Wearing PFD, tread water with sculling arm action 2. Tread water (10–15 sec.) with sculling arm action and any kick Underwater Skills 4. Open eyes under water 5. Recover object from bottom in chest-deep water 3. Submerge and hold breath (5–10 sec.) 4. Recover object from bottom in chest-deep water Swim to Survive® Skills 6. Wearing a PFD, side roll entry into deep water; tread (10–15 sec.); swim/kick (5–10 m) 7. Front float, pendulum rollover to back; swim (3–5 m) to grasp nearest edge 5. Wearing PFD, side roll entry into deep water; tread (15–30 sec.); swim/kick (10–15 m) Movement / Swimming Skills 8. Glide on side (3–5 m) 9. Flutter kick: on front (3–5 m); on back (8–10 m); on side (3–5 m) 10. Front crawl (3–5 m) 6. Whip kick in vertical position with a buoyant aid (10–20 sec.) 7. Front crawl (5–10 m) 8. Back crawl (3–5 m) Fitness 9. Interval training: 4 x 8–10 m flutter kick on back with 15–20 sec. rests. SWIM FOR LIFE AWARD GUIDE 14 Swimmer Curriculum At-a-glance The Swimmer Program makes sure children learn how to swim before they get in too deep. Progressions accommodate 5 to 12-yearolds including beginners and swimmers who want to build on the basics. Lots of in-water practice develops solid swimming strokes and skills. Water Smart® education is part of every level. SWIMMER 1 SWIMMER 2 SWIMMER 3 Entries and Exits 1. Enter and exit shallow water 2. Jump into chest-deep water 3. Jump into deep water wearing PFD 1. Jump into deep water, return and exit 2. Side roll entry wearing PFD 1. Kneeling dive into deep water 2. Forward roll entry into deep water with and without PFD 3. Tread water (30–45 sec.) with sculling arm action and any kick 3. Tread water – 60 sec. 4. Recover object from bottom in chest-deep water 4. Handstand in shallow water 5. Front somersault (in water) 5. Jump into deep water, tread 30 sec. and swim/kick (15–25 m) 6. Canadian Swim-to-Survive® Standard: Roll entry into deep water, tread 1 min. and swim 50 m Surface Support 4. Wearing PFD, tread water (30 sec.) with sculling arm action Underwater Skills 5. Hold breath under water (5–10 sec.) 6. Exhale under water through mouth and nose (5–10 times) 7. Open eyes under water Swim to Survive® Skills 8. Wearing PFD, jump into deep water, tread 30 sec., and kick on back (5–10 m) Movement / Swimming Skills 9. Float on front and back 10. Roll laterally front to back and back to front 11. Glide on front, back and side (3–5 m each) 12. Flutter kick on front and back (3–5 m each) 6. Flutter kick on back and side (10–15 m each) 7. Whip kick in vertical position (15–30 sec.) 8. Front crawl and back crawl (10–15 m each) 7. Flutter kick on back (5 m); pendulum roll to front; flutter kick on front (5 m) 8. Flutter kick on front (5 m); pendulum roll to back; flutter kick on back (5 m) 9. Whip kick on back (10–15 m) 10. Front crawl and back crawl (10–15 m each) 9. Interval training: 4 x 9–12 m flutter kick with 10–15 sec. rests 11. Interval training: 4 x 25 m flutter kick with 15–20 sec. rests Fitness Water Smart® Education Water Smart® drowning prevention messages are an integral part of the Swim for Life® Program. These messages are embedded in content and program support materials. SWIM FOR LIFE AWARD GUIDE 32 Swimmer Curriculum At-a-glance (continued) SWIMMER 4 SWIMMER 5 SWIMMER 6 Entries and Exits 1. Standing dive into deep water 1. Shallow dive into deep water 2. Tuck jump (cannonball) into deep water 1. Stride entry into deep water 2. Compact jump into deep water 3. Jump entry into deep water, and tread 2 min. 3. Tread water legs only (30–60 sec.) using a lifesaving kick 4. Back somersault (in water) 4. Swim underwater (5–10 m) to recover object 5. Stationary eggbeater kick (30–60 sec.) 6. Breaststroke (15–25 m) 7. Front crawl and back crawl (50 m each) 8. Head-up front crawl (10–15 m) 5. Eggbeater kick on back (10–15 m) 6. Scissor kick (10–15 m) 7. Breaststroke (25–50 m) 8. Front crawl and back crawl (50–100 m each) Surface Support 2. Tread water – 2 min. Underwater Skills 3. Swim underwater – 5 m Swim to Survive® Skills 4. Roll entry into deep water, tread (1–2 min.) and swim 50–75 m Movement / Swimming Skills 5. Whip kick on front (10–15 m) 6. Breaststroke arms drill (10–15 m) 7. Front crawl and back crawl (25–50 m each) Fitness 8. Interval training: 4 x 25 m front or back crawl with 15–20 sec. rests 9. Sprint front crawl – 25 m 9. Interval training: 4 x 50 m front or back crawl with 30 sec. rests 10. Interval training: 4 x 10–15 m breaststroke with 15–30 sec. rests 11. Sprint front crawl and back crawl – 25 m each 9. Interval training: 4 x 25 m breaststroke with 30 sec. rests 10. Sprint breaststroke – 25 m 11. Workout (300 m): 50 m warm-up (choice of strokes) 4 x 25 m front crawl with 15 sec. rests 4 x 25 m back crawl with 15 sec. rests 50 m cool-down (choice of strokes) Water Smart® Education Water Smart® drowning prevention messages are in integral part of the program. These messages are embedded in Must Sees, lesson plans and program support materials. 33 SWIM FOR LIFE AWARD GUIDE Adult Swimmer Curriculum At-a-glance The Adult Swimmer Program is for beginners who may be just starting out or swimmers who just want help with their strokes. Within the Adult Swimmer curriculum, participants set their own goals to develop water confidence and smooth recognizable strokes. Water Smart® education is a part of all levels. Instructors should be prepared to adopt thses items and awards to accommodate the needs of the adult learners and provide the flexibility for them to select the skills they want to learn to achieve their personal swimming goals. ADULT 1 ADULT 2 ADULT 3 Entries and Exits 1. Enter and exit shallow water 2. Jump into deep water, return and exit 3. Side roll entry wearing PFD 1. Standing dive into deep water 2. Forward roll entry into deep water with and without PFD 3. Tuck jump (cannonball) into deep water 1. Shallow dive into deep water 2. Stride entry into deep water 3. Compact jump into deep water 4. Tread water (1–2 min.). 4. Tread water legs only (30–60 sec.) using any kick 5. Handstand in shallow water 6. Front somersault (in water) 7. Swim underwater (5–10 m) 5. Back somersault (in water) 6. Swim underwater (5–10 m) to recover object Surface Support 4. Wearing PFD, tread water (30 sec.) with sculling arm action Underwater Skills 5. Hold breath under water (5–10 sec.) 6. Exhale under water through mouth and nose (5–10 times) 7. Open eyes under water 8. Recover object from bottom in chest-deep water Swim to Survive® Skills 8. Canadian Swim-to-Survive® Standard: Roll entry into deep water, tread 1 min. and swim 50 m 9. Wearing PFD, jump into deep water, tread 30 sec. and swim/kick (15–25 m) SWIM FOR LIFE AWARD GUIDE 56 Adult Swimmer Curriculum At-a-glance (continued) ADULT 1 ADULT 2 ADULT 3 Movement / Swimming Skills 10. Float on front and back 11. Roll laterally front to back and back to front 12. Glide on front, back and side (3–5 m each) 13. Flutter kick on front, back, and side (5–10 m each) 14. Whip kick in vertical position (15–30 sec.) 15. Front crawl or back crawl (10–15 m) 9. Flutter kick on back (5 m); pendulum roll to front; flutter kick on front (5 m) 10. Flutter kick on front (5 m); pendulum roll to back; flutter kick on back (5 m) 11. Whip kick on back (10–15 m) 12. Whip kick on front (10–15 m) 13. Breaststroke arms drill (10–5 m) 14. Front crawl and back crawl (25–50 m each) 7. Eggbeater kick or scissor kick on back (10–15m) 8. Breaststroke (25–50 m) 9. Front crawl and back crawl, (50–100 m each) 10. Head-up front crawl (10–15 m) 15. Interval training: 4 x 25 m flutter kick with 15–20 sec. rests 16. Interval training: 4 x 25 m front or back crawl with 15–20 sec. rests 17. Sprint front crawl – 25 m 11. Interval training: 4 x 50 m front or back crawl or breaststroke with 30 sec. rests 12. Sprint front crawl, back crawl, or breaststroke (25–50 m) 13. Workout (300 m): 50 m warm-up (choice of strokes) 4 x 25 m front crawl with 15 sec. rests 4 x 25 m back crawl with 15 sec. rests 50 m cool-down (choice of strokes) Fitness 16. Interval training: 4 x 9–12 m flutter kick with 10–15 sec. rests Water Smart® Education Water Smart® drowning prevention messages are an integral part of the Swim for Life® program. These messages are embedded in content and program support materials. 57 SWIM FOR LIFE AWARD GUIDE Fitness Swimmer Curriculum At-a-glance The Fitness Swimmer Program is for swimmers of any age who want to improve their overall physical fitness in the water. Fitness Swimmer provides a structured approach to improve physical fitness based on accepted training principles and practices including interval training. Participants set their own goals. Fitness Fitness FITNESS SWIMMER 1. Pace Clocks and Timers 2. Stretches for Swimmers 3. Kicking Interval training 4. Swimming Interval training 5. Workout – 300 m 6. Workout Design 7. Distance Swim 8. Sprint Swim 1 Pace clocks and timers. 2 Stretches for swimmers. Purpose Purpose To develop the ability to use timing devices for pace development and as a training tool. To introduce basic stretches appropriate for swimmers. Must See Must See ❏ Use of a timer to measure swimming time over a specific distance ❏ Four stretches for swimmers demonstrated ❏ Use of a timer to measure and control rest time between intervals ❏ Use of a timer to measure personal pulse rate during training Notes Notes • Timers may include a variety of • Encourage learners to stretch safely. devices such as pace clocks, stop watches, swimmer’s watches or watches with stop watch functions, or a coach who provides verbal time cues. 75 SWIM FOR LIFE AWARD GUIDE Maintain a gentle continuous stretch (15–30 sec.) that creates gentle tension, but no pain. • Stretches can be performed whenever the swimmer chooses. This may be before, after or during training activities.
© Copyright 2026 Paperzz