C H A P T E R 4 F O U R . Applied Motivation Practices McGraw-Hill Ryerson 1 © The McGraw-Hill Companies, Inc. 2001 IKEA’s Big Thank-You Bonus Stephen Benson (shown) and other IKEA employees received a large bonus when the company pledged an entire day’s sales revenue to employees. The event also doubled previous sales records at the Scandinavian home furnishings retailer. McGraw-Hill Ryerson 2 S. Oatway, Calgary Herald © The McGraw-Hill Companies, Inc. 2001 The Meaning of Money • Money and employee needs – affects existence, relatedness, growth needs, as well as need for achievement and power • Money and attitudes – Money ethic -- not evil, represents success, should be budgeted carefully • Money and self-identity – Partly defines who we are © Corel Corp. With permission McGraw-Hill Ryerson 3 © The McGraw-Hill Companies, Inc. 2001 Types of Organizational Rewards • Membership and senioritybased rewards • Job status-based rewards • Competency-based rewards • Performance-based rewards © Corel Corp. With permission McGraw-Hill Ryerson 4 © The McGraw-Hill Companies, Inc. 2001 Membership/Seniority Based Rewards • Fixed wages, seniority increases • Advantages – guaranteed wages may attract job applicants – seniority-based rewards reduce turnover • Disadvantages – doesn’t motivate job performance – discourages poor performers from leaving McGraw-Hill Ryerson 5 © The McGraw-Hill Companies, Inc. 2001 Job Status-Based Rewards • Includes job evaluation and status perks • Advantages: – job evaluation tries to maintain pay equity – motivates competition for promotions • Disadvantages: – employees exaggerate duties, hoard resources – creates psychological distance across hierarchy McGraw-Hill Ryerson 6 © The McGraw-Hill Companies, Inc. 2001 Competency-Based Rewards • Underlying characteristics that lead to superior performance • Skill-based pay – pay increases with skill modules learned • Advantages – More flexible work force, better quality, consistent with employability • Disadvantages – Potentially subjective, higher training costs McGraw-Hill Ryerson 7 © The McGraw-Hill Companies, Inc. 2001 Performance-Based Rewards Organizational rewards • Share ownership • Share options • Profit sharing Team rewards • Gainsharing • Special bonuses • Individual • rewards • • McGraw-Hill Ryerson 8 Piece rate Commissions Merit pay Bonuses © The McGraw-Hill Companies, Inc. 2001 Performance Reward Effectiveness • Positive effects • Create an “ownership culture” • Adjusts pay with firm's prosperity • Negative effects • • • • Rewards undermine intrinsic motivation Rewards rupture relationships Rewards are quick fixes Rewards discourage risk taking McGraw-Hill Ryerson 9 © The McGraw-Hill Companies, Inc. 2001 Improving Reward Effectiveness • Link rewards to performance • Ensure rewards are relevant • Team rewards for interdependent jobs • Ensure rewards are valued • Beware of unintended consequences © Corel Corp. With permission McGraw-Hill Ryerson 10 © The McGraw-Hill Companies, Inc. 2001 Job Design • Assigning tasks to a job, including the interdependency of those tasks with other jobs • Technology doesn’t determine job scope • Employees expected to perform a variety of work (employability) McGraw-Hill Ryerson 11 © The McGraw-Hill Companies, Inc. 2001 Evaluating Job Specialization Advantages Disadvantages • Job boredom • Less time changing tasks • Discontentment pay • Lower training costs • Lower quality • Job mastered quickly • Lower motivation • Better person-job matching McGraw-Hill Ryerson 12 © The McGraw-Hill Companies, Inc. 2001 Job Characteristics Model Core Job Characteristics Critical Psychological States Outcomes Work motivation Skill variety Task identity Task significance Meaningfulness Autonomy Responsibility General satisfaction Feedback from job Knowledge of results Work effectiveness Growth satisfaction Individual differences McGraw-Hill Ryerson 13 © The McGraw-Hill Companies, Inc. 2001 James Walton’s Work Motivation As founder of Vancouver-based Storm Brewing Ltd., James Walton has plenty of motivational potential in his job. He performs a variety of tasks, has a lot of autonomy, completes work from beginning to end, sees the value of his product in the marketplace, and gets feedback from the work itself. McGraw-Hill Ryerson 14 Ian Lindsay, Vancouver Sun © The McGraw-Hill Companies, Inc. 2001 Job Design Strategies • Job rotation – Moving from one job to another • Job enlargement – increasing number of tasks performed within a job • Job enrichment – Increasing employee autonomy and the resulting feelings of responsibility McGraw-Hill Ryerson 15 Ian Lindsay, Vancouver Sun © The McGraw-Hill Companies, Inc. 2001 Job Rotation vs vs.. Job Enlargement Job Rotation Job 1 Operate Camera Job 2 Operate Sound Job 3 Report Story Job Enlargement Job 1 Job 2 Job 3 Operate Camera Operate Sound Report Story Operate Camera Operate Sound Report Story Operate Camera Operate Sound Report Story McGraw-Hill Ryerson 16 © The McGraw-Hill Companies, Inc. 2001 Job Enrichment Strategies • Empowering employees – giving employees more autonomy – feeling of control and self-efficacy • Forming natural work units – completing an entire task – assigning employees to specific clients • Establishing client relationships – employees put in direct contact with clients McGraw-Hill Ryerson 17 © The McGraw-Hill Companies, Inc. 2001 Obstacles to Job Design • Difficult to accurately measure job characteristics • More team than individual job design • Resistance to change • Problem finding optimal level of enrichment and specialization McGraw-Hill Ryerson 18 © The McGraw-Hill Companies, Inc. 2001 Elements of Self-Leadership Personal Goal Setting Constructive Thought Patterns Designing Natural Rewards SelfMonitoring SelfReinforcement • Personal goal setting – Employees set their own goals – Apply effective goal setting practices McGraw-Hill Ryerson 19 © The McGraw-Hill Companies, Inc. 2001 Elements of Self-Leadership Constructive Personal Thought Goal Setting Patterns Designing Natural Rewards SelfMonitoring SelfReinforcement • Positive self-talk – Talking to ourselves about thoughts/actions – Potentially increases self-efficacy • Mental imagery – Mentally practising a task – Visualizing successful task completion McGraw-Hill Ryerson 20 © The McGraw-Hill Companies, Inc. 2001 Elements of Self-Leadership Constructive Personal Thought Goal Setting Patterns Designing Natural Rewards SelfMonitoring SelfReinforcement • Finding ways to make the job itself more motivating – eg. altering the way the task is accomplished McGraw-Hill Ryerson 21 © The McGraw-Hill Companies, Inc. 2001 Elements of Self-Leadership Constructive Personal Thought Goal Setting Patterns Designing Natural Rewards SelfMonitoring SelfReinforcement • Keeping track of your progress toward the self-set goal – Looking for naturally-occurring feedback – Designing artifical feedback McGraw-Hill Ryerson 22 © The McGraw-Hill Companies, Inc. 2001 Elements of Self-Leadership Constructive Personal Thought Goal Setting Patterns Designing Natural Rewards SelfMonitoring SelfReinforcement • “Taking” a reinforcer only after completing a self-set goal – eg. Watching a movie after writing two more sections of a report – eg. Starting a fun task after completing a task that you don’t like McGraw-Hill Ryerson 23 © The McGraw-Hill Companies, Inc. 2001 C H A P T E R 4 F O U R . Applied Motivation Practices McGraw-Hill Ryerson 24 © The McGraw-Hill Companies, Inc. 2001
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