Chapter 1 Units, Physical Quantities, and Vectors PowerPoint® Lectures for University Physics, Thirteenth Edition – Hugh D. Young and Roger A. Freedman Lectures by Wayne Anderson Copyright © 2012 Pearson Education Inc. Goals for Chapter 1 • To learn three fundamental quantities of physics and the units to measure them • To keep track of significant figures in calculations • To understand vectors and scalars and how to add vectors graphically • To determine vector components and how to use them in calculations • To understand unit vectors and how to use them with components to describe vectors • To learn two ways of multiplying vectors Copyright © 2012 Pearson Education Inc. The nature of physics • Physics is an experimental science in which physicists seek patterns that relate the phenomena of nature. • The patterns are called physical theories. • A very well established or widely used theory is called a physical law or principle. Copyright © 2012 Pearson Education Inc. Solving problems in physics • A problem-solving strategy offers techniques for setting up and solving problems efficiently and accurately. Copyright © 2012 Pearson Education Inc. Why use units • This table is 1000 long. • This table is 1 long. Copyright © 2012 Pearson Education Inc. Why have different units • The speed of a car is 26 m/s. • The speed of a car is 26,000 mm/s. • A pencil is 15 cm long. • A pencil is 0.00015 km long. Copyright © 2012 Pearson Education Inc. Standards and units • Length, time, and mass are three fundamental quantities of physics. • The International System (SI for Système International) is the most widely used system of units. • In SI units, length is measured in meters, time in seconds, and mass in kilograms. Copyright © 2012 Pearson Education Inc. What is one meter • The meter is the basic unit of length in the SI system of units. The meter is defined to be the distance light travels through a vacuum in exactly 1/299792458 seconds. • U.S. PROTOTYPE METER BAR Copyright © 2012 Pearson Education Inc. What is one kilogram • It is defined as the mass of a particular international prototype made of platinum-iridium and kept at the International Bureau of Weights and Measures. It was originally defined as the mass of one liter (10-3 cubic meter) of pure water. • France holds the world's standard for the kilogram weight. It's a cylinder-shaped object that has dictated all other kilogram weights for 130 years now. Copyright © 2012 Pearson Education Inc. What is one second • The second is the duration of 9 192 631 770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the cesium 133 atom. Copyright © 2012 Pearson Education Inc. Unit prefixes • Table 1.1 shows some larger and smaller units for the fundamental quantities. Copyright © 2012 Pearson Education Inc. More prefix for powers of ten yotta- (Y-) zetta- (Z-) exa- (E-) peta- (P-) tera- (T-) giga- (G-) mega- (M-) kilo- (k-) hecto- (h-) deka- (da-) deci- (d-) centi- (c-) milli- (m-) micro- (µ-) nano- (n-) pico- (p-) femto- (f-) atto- (a-) zepto- (z-) yocto- (y-) 1024 1021 1018 1015 1012 109 106 103 102 10 10-1 10-2 10-3 10-6 10-9 10-12 10-15 10-18 10-21 10-24 1 septillion 1 sextillion 1 quintillion 1 quadrillion 1 trillion 1 billion 1 million 1 thousand 1 hundred 1 ten 1 tenth 1 hundredth 1 thousandth 1 millionth 1 billionth 1 trillionth 1 quadrillionth 1 quintillionth 1 sextillionth 1 septillionth Copyright © 2012 Pearson Education Inc. British System vs. SI Length kilometer (km) = 1,000 m 1 km = 0.621 mi 1 mi = 1.609 km meter (m) = 100 cm 1 m = 3.281 ft 1 ft = 0.305 m centimeter (cm) = 0.01 m 1 cm = 0.394 in. 1 in. = 2.540 cm millimeter (mm) = 0.001 m 1 mm = 0.039 in. micrometer (µm) = 0.000 001 m nanometer (nm) = 0.000 000 001 m Area square kilometer (km2) = 100 hectares 1 km2 = 0.386 mi2 1 mi2 = 2.590 km2 hectare (ha) = 10,000 m2 1 ha = 2.471 acres 1 acre = 0.405 ha square meter (m2) = 10,000 cm2 1 m2 = 10.765 ft2 1 ft2 = 0.093 m2 square centimeter (cm2) = 100 mm2 1 cm2 = 0.155 in.2 1 in.2 = 6.452 cm2 Volume liter (L) = 1,000 mL = 1 dm3 1 L = 1.057 fl qt 1 fl qt = 0.946 L milliliter (mL) = 0.001 L = 1 cm3 1 mL = 0.034 fl oz 1 fl oz = 29.575 mL microliter (µL) = 0.000 001 L Mass kilogram (kg) = 1,000 g 1 kg = 2.205 lb 1 lb = 0.454 kg gram (g) = 1,000 mg 1 g = 0.035 oz 1 oz = 28.349 g milligram (mg) = 0.001 g Copyright © 2012 Pearson Education Inc. Unit consistency and conversions • An equation must be dimensionally consistent. Terms to be added or equated must always have the same units. (Be sure you’re adding “apples to apples.”) • Always carry units through calculations. • Convert to standard units as necessary. (Follow Problem-Solving Strategy 1.2) • Follow Examples 1.1 and 1.2. Copyright © 2012 Pearson Education Inc. Uncertainty and significant figures—Figure 1.7 • The uncertainty of a measured quantity is indicated by its number of significant figures. • For multiplication and division, the answer can have no more significant figures than the smallest number of significant figures in the factors. • For addition and subtraction, the number of significant figures is determined by the term having the fewest digits to the right of the decimal point. • Refer to Table 1.2, Figure 1.8, and Example 1.3. • As this train mishap illustrates, even a small percent error can have spectacular results! Copyright © 2012 Pearson Education Inc. Ways to express accuracy • 56.47 ± 0.02 • 47 ± 10% (fractional/percent error, fractional/ percent uncertainty) Copyright © 2012 Pearson Education Inc. Estimates and orders of magnitude • An order-of-magnitude estimate of a quantity gives a rough idea of its magnitude. • Can you count 1 million in your life? • Follow Example 1.4. Copyright © 2012 Pearson Education Inc. Vectors and scalars • A scalar quantity can be described by a single number. • A vector quantity has both a magnitude and a direction in space. • In this book, a vector quantity is represented in è boldface italic type with an arrow over it: A. è è • The magnitude of A is written as A or |A|. Copyright © 2012 Pearson Education Inc. Drawing vectors—Figure 1.10 • Draw a vector as a line with an arrowhead at its tip. • The length of the line shows the vector’s magnitude. • The direction of the line shows the vector’s direction. • Figure 1.10 shows equal-magnitude vectors having the same direction and opposite directions. Copyright © 2012 Pearson Education Inc. Adding two vectors graphically—Figures 1.11–1.12 • Two vectors may be added graphically using either the parallelogram method or the head-to-tail method. Copyright © 2012 Pearson Education Inc. Adding more than two vectors graphically—Figure 1.13 • To add several vectors, use the head-to-tail method. • The vectors can be added in any order. Copyright © 2012 Pearson Education Inc. Subtracting vectors • Figure 1.14 shows how to subtract vectors. Copyright © 2012 Pearson Education Inc. Multiplying a vector by a scalar • If c is a scalar, the è product cA has magnitude |c|A. • Figure 1.15 illustrates multiplication of a vector by a positive scalar and a negative scalar. Copyright © 2012 Pearson Education Inc. Addition of two vectors at right angles • First add the vectors graphically. • Then use trigonometry to find the magnitude and direction of the sum. • Follow Example 1.5. Copyright © 2012 Pearson Education Inc. Components of a vector—Figure 1.17 • Adding vectors graphically provides limited accuracy. Vector components provide a general method for adding vectors. • Any vector can be represented by an x-component Ax and a ycomponent Ay. • Use trigonometry to find the components of a vector: Ax = Acos θ and Ay = Asin θ, where θ is measured from the +x-axis toward the +y-axis. Copyright © 2012 Pearson Education Inc. Positive and negative components—Figure 1.18 • The components of a vector can be positive or negative numbers, as shown in the figure. Copyright © 2012 Pearson Education Inc. Finding components—Figure 1.19 • We can calculate the components of a vector from its magnitude and direction. • Follow Example 1.6. Copyright © 2012 Pearson Education Inc. Calculations using components • We can use the components of a vector to find its magnitude Ay 2 2 A = Ax + Ay and tanθ = and direction: A x • We can use the components of a set of vectors to find the components of their sum: Rx = Ax + Bx + Cx +L , Ry = Ay + By + Cy +L • Refer to Problem-Solving Strategy 1.3. Copyright © 2012 Pearson Education Inc. Adding vectors using their components—Figure 1.22 • Follow Examples 1.7 and 1.8. Copyright © 2012 Pearson Education Inc. Unit vectors—Figures 1.23–1.24 • A unit vector has a magnitude of 1 with no units. • The unit vector î points in the +x-direction, ĵ points in the $k and points in +y-direction, $ k the +z-direction. • Any vector can be expressed in terms of its components as è $k. A =Axî+ Ay $$jj + Az $ k • Follow Example 1.9. Copyright © 2012 Pearson Education Inc. The scalar product—Figures 1.25–1.26 • The scalar product (also called the “dot product”) of two vectors is • Figures 1.25 and 1.26 illustrate the scalar product. Copyright © 2012 Pearson Education Inc. Calculating a scalar product • In terms of components, • Example 1.10 shows how to calculate a scalar product in two ways. [Insert figure 1.27 here] Copyright © 2012 Pearson Education Inc. Finding an angle using the scalar product • Example 1.11 shows how to use components to find the angle between two vectors. Copyright © 2012 Pearson Education Inc. The vector product—Figures 1.29–1.30 • The vector product (“cross product”) of two vectors has magnitude r r | A× B| = ABsinφ and the righthand rule gives its direction. See Figures 1.29 and 1.30. Copyright © 2012 Pearson Education Inc. Calculating the vector product—Figure 1.32 • Use ABsinΦ to find the magnitude and the right-hand rule to find the direction. • Refer to Example 1.12. 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