D4UKA. it t c A LANGUAGE FOR THE DESCRIPTION OF CONCEPTS R. B. Banerji built into the computer as an intelligent artifice or it may be learned on the basis of experience in an effort to develop artificial intelligence. However, in these cases the values of the properties involved (like existence of a closed loop) have to be obtained by a considerable amount of processing on the "raw data" of the excitation levels of the photo-cells. This processing is external to the language of Boolean Functions. However, this is not entirely essential, since the values obtained by such processing do define subsets of the Universe which are again Boolean Functions of the "raw" property values. One can then look at the problem of the internal generation of convenient Concepts (like "loops") as a problem akin to the Ashenhurst decomposition problem (4). Heuristics have, indeed, been developed for such activities (5). This however, does not completely simplify the problem since the internally generated Concepts themselves may be rather intractable, although hopefully considerably less so than the original 1. INTRODUCTION This paper suggests a language which may prove useful in the general field of pattern recognition. By the term "pattern recognition" here we may mean anything from recognition of letters drawn on squared paper to the recognition of a "seki" in the game of GO. To explain the motivation which led to the development of this language, it may be useful to start with a trivial example. I describe a certain plaything as follows. "It is red, round, bouncy and is at present coming through my window pane." The person who recognizes it as a ball knows that balls are round and bouncy. In the universe of objects being considered there are many subclasses of objects; some are red, some are blue, etc. That is, there is a partition called "color" whose members are the set of red objects, the set of blue objects, etc. Similarly there are other partitions (or properties) like "shape," "resilience value," etc. The class of objects called "Ball" is the intersection of the set "red" belonging to the property "color" and the set, "bouncy" belonging to the property "resilience value." Concepts do not have to be (and unfortunately are generally not) simple conjunctions. In the universe of peaches and apples the concept "ripe fruit" is the disjunction of "red" and the set obtained by the intersection of "yellow" and "soft." It is more or less a trivial matter to design a computer program which, given the Boolean Function defining a Concept, can recognize an object belonging to the Concept. However, in many a real situation, this kind of a description can get impossibly large. As to how large the description can get depends, of course, on the properties in terms of which the function is written. If one thinks of letters projected on a rectangular array of photo-cells, it is readily seen to be almost impossible to describe the class of all the letters "A" as a Boolean Function of the values of the properties defined by the excitation level of each cell. On the other hand if one considers properties like "existence of closed loops" or "convexity at top," as has been done in various well-known devices (1,2,3), the Boolean Function may be far more tractable. As to which properties should be invoked for the description of what concept is a problem-dependent decision which can either be Concepts. A different way out, persuant to the "if you join pre-processing" philosophy, has been presented in this paper by suggesting that the pre-processing operation itself be described as a Concept. It is also suggested that instead of using fixed names in the Boolean Expressions, one uses variable names so that large disjunctions and conjunctions may be taken care of by the use of existential and universal quantifiers. This has led to the development of an instance of predicate calculus quite amenable to our purposes. In the next section we shall describe in an intuitive manner the elements of the language and their significance. A formal presentation of the language will be given in Sec. 3. In Sec. 4 we shall append a few examples to indicate the strengths and weaknesses of the language and discuss possible directions of improvement and the problems involved. can't lick pre-processing, 2. THE INTUITIVE BASIS As in the case of the ball, any object will be considered defined by a list of sets to whose intersection the object belongs. Each set in this for list will come from a different property. 135 f R. B. BANERJI 136 the ball one could write: color, red; resilience, bouncy; state of motion, through a window pane; shape, round. Two questions of a general nature arise about such lists which we shall formally call "objects." , One is, why not just say "red," "bouncy," etc.? The answer is that we would very much like to use the same name for different sets and distinguish them by specifying the property they belong to. A technical reason for this desire will be clear later. For the present, let us point out that just because the color of a person's hair is red, one does not surmise that his political leaning is red also. The other point we wish to make is that so far we have used symbolic names for properties However, it is convenient to and their values. waive this restriction and allow objects themselves to be names for properties and values. The motivations for this waiver lie in the desire for discussing preprocessing as concepts. Also, for this latter purpose, it is convenient to be able to define variable objects by using variables (which will be Greek letters) for property names and value names. Given an object X (where X is a metalinguistic variable which we will often represent by the symbol IN in our formal language), and a property A, we shall use the notation A(X) to mean the value of the property Am X. So if Xis (color, red; shape, round), the term "color (X)" will take on the meaning "red." A statement about an object will be of the form (A(X) = B) where A(X) is a term as described above. B may be a similar term, an object, a variable or a symbol. The statement will be true for those objects X for which the meaning of the term on the left is identical to the meaning of the term on the right. We shall use usual symbols of predicate calculus (A for and, V for or, 5> for implies, etc.) to combine statements together. As an example, the object defined before will satisfy the composite statement. ... — (color(X) = Red) A (Resilience (X) = Bouncy) At this point it may be useful to indicate roughly why one may want to use quantifiers in a statement. Suppose one wants to describe a concept in the universe of cards exhibited by Bruner (11) in "Study of Thinking." Each card had on it, within one, two or three borders, a pattern which consisted of one, two or three figures, each of the same color and shape, but could take on three different colors and shapes— Bl cards in all. Now of the properties mentioned: color, shape, number of figures, and number of borders, the last two properties have values whose names come from the same set, the set of numbers. Hence, it is natural to want to be able to write statements like (Vol) (Figure (a) = Border (a)) being the universal qualifier. In terms of these statements one can define any Boolean Function of the property values. However, we have yet no machinery to give these Boolean Functions (Concepts) a name. These we shall do by a format of the following form IN B here is the C s B. statement which defines the concept, C is its name. IN, c and = are merely appendages, although they may be said to have the usual semantic interpretation which we do not stress in the formalism. However, these interpretations will be of use to us here, when we are discussing the intuitive content. With this amount of machinery we can exhibit the reason for wanting to use objects for names of properties and values. In the above example of cards with borders and figures, we may be called upon to describe the class of objects where the number of figures is less than the number of borders; this can certainly be done by means of a Boolean Function: IN « C s (((Fig. (IN) = 1) A ((Border (IN) = 2) V (Border (IN) = 3))) V ((Fig. (IN) = 2) A (Border (IN) = 3))) However, if the numbers went out to 10 or more, things would get unwieldy. Also, in a conceivable "thinking machine," the concept of ordering is so important and would be useful in so many contexts that it would be a shame not to describe the concept and attach a name to it. Ordering being a relation, it is a concept in the universe of ordered pairs of numbers. A typical object of this universe might look like (first, 3; second, 2). The relation "less than" could then be described as a Boolean Function similar to the one above. When this is done, we could use this for our class of cards as follows: IN c C = ((first, Fig.(lN); second, Border(lN))«Less) This is the first time we used a statement involving the c rather than the equal sign. The statement above is true for objects such that if a new object is constructed with the value of Fig. and Border of the original object acting as the value of "first" and "second" of the new object, then the new object would belong to the concept "Less." We are starting to build in preprocessing. If someone objects that the "Less" is as complex as that by giving it a name we are the concept in many places rather description for the answer is enabled to use than one. This **■ ■\ A LANGUAGE FOR THE DESCRIPTION OF CONCEPTS answer would ring a bell for the decomposition theory people. A more crucial objection might be that if instead of playing with three digits we played with 100 or 1000 of them, the Boolean Function would again be unwieldy. The answer to this question would be easier in terms of the examples in the last section. At present, it may suffice to say that since high numbers are composed of digits and form a universe different from that of single digits, one can start with a short Boolean Function for "Less" in the Universe of digits and utilize this for a succinct description of "Less" in the universe of numbers. 137 14. If A is a Statement and B is a Variable, then (VB)A and (3B)A are statements. 15. An occurrence of a Variable B in a Statement A is called Bound if it occurs in a part of A which is of the form (VB)C or (3B)C, where C is a statement. Otherwise the occurrence is Free. 16. If A is a Symbol and B is a Defining Statement in which all occurrences of Variables are Bound, then IN A = B A is the Name of the Concept. Sense of the Concept. 17. If A is a Term and B is the Name of a Concept, then (Afß) is a Statement. 18. An object in which no Variables occur is an is a Concept. 3. THE FORMALISM The system will consist of a set of characters and rules for concatenating them to form sentences or phrases of various types. It will be a restriction of predicate calculus in the sense that only two kinds of predicate constants will be used. In addition to the syntactics, some mappings will be defined among the syntactic entities as well as between certain syntactic entities and truth values [i.e., the space (T,F)]. The basic vocabulary of characters includes numerals from 0 to 9, bold face lower case Latin letters, lower case Greek letters, (the comma), (the semicolon), the right and left parentheses, V, A, —> V, 3 and the string IN of capital Latin. , 1. A string of lower case boldface Latin letters and numerals is a Symbol. 2. A string of lower case Greek letters is a Variable. 3. A Variable is a Term. 4. A Symbol is a Term. 5. If A is a Term and B is a Term (A and B being metalinguistic variables which will never appear in actual syntactic entities), flien A,B is an Ordered Pair. A is the Left Hand Element of the Ordered Pair. B is the Right Hand Element of the Ordered Pair. 6. An Ordered Pair is an Ordered Pair String. 7. If A and B are Ordered Pair Strings, then A; B is an Ordered Pair String. 8. If A is an Ordered Pair String, then (A) is an Object. 9. An Object is a Term. 10. If A is a Term and B is either a Term or the string IN, then A(B) is a Term. 11. If A is a Term and B is a Term, then (A=B) is a statement.* 12. If A and B are statements, the (A V B), (A A B), (A > B) and ~A are statements. 13. A statement in which the string IN occurs is a Defining Statement. — B is the Intention or Exemplar. We now define a mapping of Terms to Objects and Symbols. We shall call this map Value. It has no representation in the syntax. 19. If A is a Symbol, then the Value of A is A. 20. If A is an Object, then the Value of A is A. 21. If A is a Variable, then its Value is not defined. 22. If A is of the form C(D) and the Value of D is not an Object, then the Value of A is not defined. 23. If A is of the form C(D) and the Value of C is not defined, then the Value of A is not defined. 24. If A is of the form C(D), and the Value of D is an object, then if the value of C does not occur as the Left Hand Element of an unique Ordered Pair in the Value of D, then the Value of A is undefined. 25. If A is of the form C(D) and the Value of D is an Object and the Value of C occurs as the Left Hand Element of a unique Ordered Pair X,Y in the Value of D, then the Value of A is Y. 26. Two Symbols are Identical if they constitute the same string of characters. 27. Two Ordered Pairs are Identical if their Left Hand Elements and their Right Hand Elements are Identical. 28. Two Objects are Identical if each Ordered Pair of the first are Identical to some Ordered Pair of the second and vice versa. 29. A Statement (A=B) is True if the values of A and B are defined and Identical. Otherwise the statement is False. 30. The Extension (or denotation) of a Concept is a set of exemplars defined as follows: a specific Exemplar X belong to the Extension of specific Concept with Name A and Intention B *An intuitive explanation of the "meaning" of some of the syntactic entities is included in the Appendix *» 138 R. B. BANERJI on substituting X for IN in all its occurin B, a true Statement results. 31. A statement (A c B) is True if the Value of A is an Exemplar which belongs to the Extension of the Concept whose Name is B. 32. If A and B are Statements, the ~A is True if A is False, (A V B) is True if at least one of A and B is True, (A A B) is True if both A and B are True, (A -> B) is True if eitherA rences is False or Bis True. In other cases they are False. 33. (3B)A where B is a Variable and A is a Statement, is True if on replacing every occurrence of B in A by some specific Exemplar a True Statement Results. Otherwise (3B)A is False. 34. (VB)A where B is a Variable and A is a Statement, is True if a True Statement results on replacing all occurrences of B in A by any specific Exemplar. Otherwise (VB)A is False. 4. EXAMPLES Our examples are motivated by a ternary number system. 1. INe digit cc (((value(lN)=o) V (yalue(IN)=l)) V (value(lN)=2)) is a Concept [see rule 16 above] since digit is a Symbol [rule 1| and the entire string to the right of =is a Defining Statement [rule 13]. That it is a statement is seen by the fact each component connected by Vis a statement [rule 12] For instance (value(lN)=o)is a Statement [rule 11]: since 0 is a Symbol (1) and hence a Term [rule 4] and value (IN) is a Term [rule 10 1. This is because value is a Symbol [rule 1] and hence a Term [rule 4]. 2. ((value, 1) < digit) is a True Statement [17] since the value of (value, 1) which in itself (8.20) is an Exemplar, and is in the Extension of a Concept whose Name is digit [31]. This is because if (value 1) replaces (IN) in (value(lN) =1) we obtain the Statement (value((value, 1))=1). The Value of the iifThand term is 1 which is identical to the right hand Term [29, 30], and hence the statement is True. Hence the Intention of the Concept is true. 3. In similar manner (INt lessd ~ (((value(first(lN))=l) A (value(second(lN))=2)) v ((value(first(lN))=o) A^(yalue(second(lN))=o))) is a Concept, (first, (value, 1); second, (value, 2)) is in its ExtinstonT (first, (value, 0); second, (value, 0)) is not. This can be seen if we see that the Value of yalue(first ((first (value, 0); second, (value, Q)))) is 0, so the second part of the Defining Statement aboveT^s~to~be s~atii~fied. This can not be done since value(second, ((first, (value, 0); second, (value, 0)))) has a Value 0, which is in contradiction to the last part of the Defining Statement of lessd. This^Concept describes the ordering between digits as a Concept, in the universe of ordered pairs of digits. 4 INemrm s (((tyge(lN)=dig) A (name(lN)e digit)) V ((tyjietfN) = ext) A (length(lN) c num) A (Voe) (((first, a; second, length(lN))elessn) > (a(IN) c digit))). 5. INe lessn = (((type(first(lN)) = dig) A ((type(second(lN)) = ext) V ((type(second(lN))=dig) A (first, name(first(lN)); second, name(second(lN)))elessd)))V((first. lengthrfirS t(TN)) second7length(second) (IN))) c lessn) V ((length(first(lN)) = length(second(lN))) A (3ot) (((first, «; ~lic~ond, : length(first(lN))) Tle^n") A ((first, a(first(lN)); second, «(second(lN))) 6 lessd) A 0) (((first, a; second, $)( lessn) -^g(firsHlN)) <V = ff(second(IN))))))). 4 above describes a numeral as something which is of digit type and has a name which is an object in the universe "digit." Or it is an extended type numeral in which case it has a length (which is a numeral, i.e., the name of the property "length" of an extended type numeral is an object which is also a member of the class "numeral"). For each numeral less than the length of the numeral, there corresponds a digit. Lessn is an ordered pair of numerals. An ordered pair of numerals (one may say INcordprnum = ((first(lN) c num) a (second(lN) A num)) is in lessn if the integer represented by the first numeral in the pair is less than that represented by the second. That is if (except for some trivial exceptions considered in the Concept) the two numerals are of equal length and there is a position where the first has a lower digit than the second and all higher significant figures are equal. As an example, let us go "blow by blow" to indicate that the exemplar (type, ext; length, (ty^e, ext; length, (type, dig; name, (value, 2)); (type, dig; name, (value, 1)), (value, 1); tffie, dig; name, (value, 0)), (value, 0)); (type, dig; name, (value, 2)), (value, 2); (type, dig; name, (v^lu"e", 1)), (value, 0); (type, dig; name, (value, 0)), (value, 1)) which is just a terrible way of writing 201 (a matter we shall discuss presently), is really an Exemplar in the Extension of the Concept whose Name is num. The type (IN) = ext part of the second disjunctive term in the Intention of this Concept called num is satisfied. The length (IN) term in the next part of this term is the object (type, ext; length, (typeT dig; name (value, 2)); (type, dig; name, (value, 1)), (value, 1); (type, dig; name (value, 0)), (value, 0)). Intuitively, this indicates that the length of the numeral 201 is an integer which can be represented by the numeral 10 (=3 in decimal). Formally, we have to verify that the object just exhibited is indeed in the Extension of num. The type verifies as ext, the length verifies as in the Extension of num, since its — 139 A LANGUAGE FOR THE DESCRIPTION OF CONCEPTS type is dig and its name is (value, 2) which is a member of the Extension of digit. Then for each member of the" Extension of num such that the object (first, «; second, length(length(lN))) be in the Extension of the Concept called lessn, a (length(lN)) is a property whose value lies in the Extension of the Concept called digit. Since length of the length of IN is 2, the only two numerals less than this are the digit types 1 and 0, i.e., the objects (type, dig; name, (value, 1)) and (type, dig; name, (value, 0)) respectively. The values corresponding to these properties are (value, 1) and (value, 0) in the above object, so the length of (IN) is indeed in the Extension of num. Then we check to see that for every X less than 10 there is a digit in the description. And this checks also. In the above we did not check explicitly for any (first, <*; second, length(lN)) being in lessn as specified in the descriptions both of (IN) and length (IN). This part of the recursion we leave for the inter ested reader. In what follows we define the successor function as a Concept in the space of ordered pairs of numbers. 6. INcsucc s (((value(name(first(lN)))=Q) A (value(name(second(lN)))=l)) V ((value(name(first(lN)))=l) A (yakie(nair^(sj^ond(lN)))=l)) V ((yaJ^(nsurie(first(lN)))=2) A (yalue((tyrje,dig; name, (value, 0)) (second(IN)))=0) A (value((type, dig; name, (value, 1)) (second(IN)))=l)) V (~(value((type, dig; name, (value, 0))(first,(IN)))=2) > (a = fi))) A ((to*) (V/3) ((((first, first(lN); second, a) head) A ((first, second(lN); second, p p c head)) ((type, dig; dig; name, second, (type, (value, 0)) (first(lN))));| (type, dig; name, name, ((first, dig; name, (type, A — (value, 0)) (second(lN))))esucc))'V ((Va) (v/9) ((((first, first(lN); second, a) c head) A ((first, second(lN); second, 0)e head)) A ((first, a; second, ff)esucc)) A (value((type, dig; name, (value, 0)) (second(IN)))=0))). 7. IN c head = (((type(first(lN)) = dig) A (yiiye(nam£(second(lN)))=o)) v((ya^(naj]ne(l^ngth(first(lN))))=2) A ((type, dig; name, (value, 1)) (first(lN)) = name(secqnd(lN)))) V (((first, length(second(lN)); second, length (first(lN))) e succ) A (Va) (V/S) ((first, a; second, length(first(lN))e lessn) A (((first, 0; second, a)e succ) > (g(first(lN)) = ff(second(IN))))))). — In the above descriptions we have occasionally lapsed from rule 32 and used the associativity of V and A. But this does not change anything except the bracket counts. We can proceed, with the help of the successor relation to go on to define other arithmetic relations like sum and product. However, such definitions of sums and products would be similar to the usual number theory in logic in that it would reduce these processes to a counting operation—obviously rather inefficient. However, having assumed the radix notation as the basic representation of integers, we have sufficient power in the language to define arithmetic operations in more succinct manners; it is not worth belaboring the point here. One might object that the Concepts exemplified above are rather long and cumbersome. We submit that they are no longer or more cumbersome than what they would have been if they were written in English or any available recursive computer language. A much more valid objection would be about the length of exemplars; for instance the 4 line description of the Exemplar describing 201. This difficulty arises because of the amount of interpretation that is implicit in the way we manipulate numerals. Though our system can attach symbolic names to long descriptions by exhibiting Concepts, such names define classes of Exemplars rather than individual Exemplars. To attach names to Exemplars one would need variable names: otherwise the table of mapping between Exemplars and their names would be infinite or at least impossibly large. Therefore one needs variable names and mappings between variable names and objects. Variable objects exist in our language, but variable names do not at the present time. In the present language 201 is a single symbol and the fact that it is indeed a concatenation of 3 symbols is not evident. And it should not be universally evident, since there is very little point in looking at digit (say) as a concatenation of symbols. One could define concatenations in language by defining some new formal object like string (2, 0, 1) which could be used for mapping names to Exemplars through variable objects. The present formalism is basically similar to the one we have used in our previous work (5, 6, 7, 8, 9), except for the fact that rules 2, 3, 31, 33 and 34— the main sources of strength in the new formalism—were absent. However, we had built up a system of subroutines to manipulate the formal objects in that system which are still considered important. Among these were, (a) Given a Concept and an Exemplar, to determine whether the Exemplar belonged to the Extension of the Concept (Object Recognition); (b) Given a set of Exemplars, to construct a Concept with a short Intention and whose Extension would contain all the given Exemplars (Concept Learning); (c) Given a set of Concepts, to shorten their Intentions by invoking the names of other Concepts, which may have to be generated internally (Concept Formation). We intend in our future work to develop similar subroutines to handle the new formal objects with similar objectives in mind. The activities of Concept Recognition, Concept Learning and Concept Formation as defined in our rather abstract system promises application in diverse fields. These activities form an integral part of many decision making problems. It has R. B. BANERJI 140 been pointed out by Mesarovic (10) that all decision making for Control purposes is subject to the constraint that some of the inputs to the systems come from what has been called an uncertainty set. One purpose of communication in a decision making situation (be it Process Control, pathological diagnosis or Chess playing) is the reduction of the uncertainty set. The language developed above can be looked upon as one possible tool for such communication. INe ball The research reported in this paper forms a part of the activities of Systems Theory Group of the Systems Research Center with financial support from the Air Force Office of Scientific Research (Grant No. AFOSR-125-63) and the National Science Foundation (Grant No. GP 658). means that if the shape of an object is round and its resilience bouncy, then it is a member of the class of objects called ball. Conversely, any member of the class ball has its shape round and resilience bouncy. (appearance(lN)e ball) means that the appearance of the object in question is an object which is a member of the class called ball. For instance, (appearance (shape, round; resilience, bouncy; color, red); reflectivity, bright) APPENDIX A Short Explanation on Meanings of Expressions in First Order Predicate Calculus Though the exact meaning of defining statements has been set out in the rules in section 3, the intuitive content of the statements may be gleaned easier if these are set out in English, as we do in the examples below. This will also indicate how some of the rather complicated examples in section 4 really represent quite straightforward (albeit long) English sentences. 1. Defining Statements with identity and without variables. (color(IN) = red) means that the color of the object under consideration is red = is an object whose appearance is (shape, found; resilience, bouncy; color, red) which by the definition of the previous paragraph is a member of Ball. So the statement in this paragraph is true. Statements involving set inclusion may be combined among themselves and with statements involving identity by the symbols V, A and > as indicated with similar interpretations. — 4. Statements with variables. When a Statement involves a variable, which is represented by a Greek letter (say, a) or a string of Greek letters, it is neither true nor false, unless it is preceded by the symbols (v a) or ( 3 a) when it has the following meaning. Let P(a) be a statement involving the variable a, then square) means that either the color of the object is red or its shape is square or both. (color (IN) = red) A (shape(lN) = square) means that the color of the object is red and its (3a) P(a) is true if there is some object one can construct which is such that if all occurrences of a in P(a) is replaced by this object, a true statement will result. Thus, in terms of the first example in section 4, shape is square. (color (IN) = red) = (shape(lN) = round) A (resilience(lN) = bouncy) 3. Statements without variables and involving set inclusion. ACKNOWLEDGMENTS (color(IN) = red) V (shape(lN) 2. Concepts without variables (3a)(a -^ (shape(lN) = square) means that if the color is red then the shape must be square to make the statement true. If the color is not red there is no restriction on shape and the statement is automatically true. is a digit) true statement since the object (value, 1) is a member of digit. If P(a) is, as before, a statement involving the variable a, then (Va) P (a) " A LANGUAGE FOR THE DESCRIPTION OF CONCEPTS true if no matter what object is used to reoccurrence of a in P(a), a true statement results. is place every 5. "English translations" of some examples 4. Example 3 would say in English, an object is in the class lessd if the object had 'first' and 'second' as first elements of ordered pairs in it, and the corresponding second elements were two objects such that the value of the first object was 1 and that of the second object was 2 or if the value of the first object was 0 and the value of the second object was not. In effect, a pair of digits are in lessd if the first digit of the pair represents a smaller integer than the integer represented by the second. Examples 4 -and 5 define the representation of integers in the ternary number system, that is one where, for example, the string of digits 201 stands for 2x3 2 + 0x3 J + Ix3° = 10. Now each such string of digits has a length, which is an integer (not a representation thereof) but the representation thereof is still a string of digits so one can say that the length of 201 is 10(1x3 + ox 3) whose length is 2 again. Again, in addition to its length, it has defined on it the digit in the three positions 0 (extreme right), 1 (next to position 0) and 2. Each of these are less of section 1. 2. 3. 4. 5. 6. O. and U., Pattern Recognition by Machine, Scientific American, Vol. 203, p. 60 (1960). DOYLE, W., "Recognition of Sloppy, Hand Printed Characters," Group Report 54-12, Lincoln Lab., M.I.T. (1959). UHR, L. and "A Pattern Recognition Program That Evaluates and Adjusts Its Own Operators," Proc. Western Joint Computer Conference, Los Angeles, 1961, p. 555. ASHENHURST, R. L., "The Decomposition of Switching Functions," Proceedings of International Symposium on Theory of Switching. T. "A Theory of Simple Concepts: With Applications," Ph.D. Dissertation, Case Institute of Technology (1964). BANERJI, R. 8., An Information Processing Program for Object Recognition, General Systems, Vol. 5, p. 117 (1960). 141 than 3, the length of the string of digits. So, the definition of 'num' in example 4 actually runs, "a member of 'num' is either of type dig, and its name is a member of the class digit or is of type ext (ended) and its length is a member of num and for each object which is less than the length, there corresponds a digit." It must be noted that we have not defined yet how one member of "num" can be less than another member of "num." This is expressed inside the definition of "num" by using the concept "lessn" which is defined in example 5. In our language, the only way we can say "a is less than b' is by saying the pair (a,b) (represented by the object, (first, a; second, b)) is a member of 'lessn.' This is said in example 5 as follows. A pair of numbers is in "lessn" is the type of the first is dig and the type of the second is ext, or the name of the first is less than the name of the second as digits (that is, is in lessd as an ordered pair) or if the length of the first is less than the length of the second or (if the lengths are equal) if there is a certain position a less than the common length of the two where the digit in the a position of the first is less than the digit in the a position of the second, and all positions higher than a have the same digit in both numbers. , The Description List of Concepts, Communications of the A. Vol. 5, p. 426 (1962). 8. PENNYPACKER, J. "An Elementary Information Processor for Object Recognition," M.S. Dissertation, Case Institute of Technology (1963). 9. BANERJI, R. 8., "Computer Programs for the Generation of New Concepts from Old Ones," Neure Ergebnisse der Kybernetik, Proceedings of the Conference of the Deutsche Arbeitsgemeinschaft Kybernetik, Karlsruhe, 1963 (Olden7. berg Verlag). 10. MESAROVIC, M., "A Unified Theory of Learning and Information," COINS Symposium, Northwestern University, Evanston, 111. (1963). 11. BRUNER, J. S., GOODNOW, J. J., and AUSTIN, G. A., A Study of Thinking, John Wiley & N.Y. (1956).
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