Chapter 3 Kinematics in Two Dimensions: Projectile motion Displacement, Velocity, and Acceleration ro = initial position r = final position Δr = r − ro = displacement ! In 2D, Δr is,!in general, not ! aligned with r and r0 , and not in the direction of the path of the motion of the body (e.g. the car). Displacement, Velocity, and Acceleration Average velocity is the displacement divided by the elapsed time. r − ro Δr v= = t − to Δt Displacement, Velocity, and Acceleration The instantaneous velocity indicates how fast the car moves and the direction of motion at each instant of time. ! ! Δr v = lim Δt→0 Δt path of the car ! v is in the direction of the path of the car Displacement, Velocity, and Acceleration DEFINITIONS OF AVERAGE and INSTANTANEOUS ACCELERATION ACCELERATION v − v o Δv a= = t − to Δt ! ! Δv a = lim Δt→0 Δt Δv v vo ! ! Δv and a can point in very different directions from ! ! v 0 and v Deriving the constant acceleration equations for 2-dimensions r − ro v − vo v= a= t − to t − to Assume t0 = 0 and r0 = 0 v − v0 r ∴ v = ⇒ r = vt and a = ⇒ v = v 0 + at t t Assume constant acceleration: a = a and v = 12 ( v 0 + v ) ∴ r = 12 ( v 0 + v ) t and v = v 0 + at Writing the vectors in component notation and substituting in the above: r = xx̂ + yŷ v 0 = v0 x x̂ + v0 y ŷ v = vx x̂ + vy ŷ a = ax x̂ + ay ŷ ∴ xx̂ + yŷ = 12 ( v0 x x̂ + v0 y ŷ + vx x̂ + vy ŷ ) t and vx x̂ + vy ŷ = v0 x x̂ + v0 y ŷ + ( ax x̂ + ay ŷ ) t Rearranging in terms of common factors in x̂ and ŷ: $% x − 12 ( v0 x + vx ) t &' x̂ + $% y − 12 ( v0 y + vy ) t &' ŷ = 0 and [ vx − v0 x − ax t ] x̂ + $%vy − v0 y − ay t &' ŷ = 0 Since x̂ is perpendicular to ŷ, the equations can only be satisfied if each [] = 0 ∴ x = 12 ( v0 x + vx ) t y = 12 ( v0 y + vy ) t vx = v0 x + ax t vy = v0 y + ay t and the other constant acceleration equations can be derived from these as done before Equations of Kinematics in Two Dimensions v x = vox + a x t x = vox t + a x t 1 2 x= 2 2 x 1 2 (vox + vx )t 2 ox v = v + 2a x x Equations of Kinematics in Two Dimensions v y = voy + a y t y = voy t + a y t 1 2 2 y = 12 ( voy + vy ) t 2 y 2 oy v = v + 2a y y Equations of Kinematics in Two Dimensions The x part of the motion occurs exactly as it would if the y part did not occur at all, and vice versa. Equations of Kinematics in Two Dimensions Example: A Moving Spacecraft In the x direction, the spacecraft has an initial velocity component of +22 m/s and an acceleration of +24 m/s2. In the y direction, the analogous quantities are +14 m/s and an acceleration of +12 m/s2. Find (a) x and vx, (b) y and vy, and (c) the magnitude and direction of the final velocity of the spacecraft at time 7.0 s. Equations of Kinematics in Two Dimensions Reasoning Strategy 1. Make a drawing. 2. Decide which directions are to be called positive (+) and negative (-). 3. Write down the values that are given for any of the five kinematic variables associated with each direction. 4. Verify that the information contains values for at least three of the kinematic variables. Do this for x and y. Select the appropriate equation. 5. When the motion is divided into segments, remember that the final velocity of one segment is the initial velocity for the next. 6. Keep in mind that there may be two possible answers to a kinematics problem. Equations of Kinematics in Two Dimensions Example: A Moving Spacecraft In the x direction, the spacecraft has an initial velocity component of +22 m/s and an acceleration of +24 m/s2. In the y direction, the analogous quantities are +14 m/s and an acceleration of +12 m/s2. Find (a) x and vx, (b) y and vy, and (c) the magnitude and direction of the final velocity of the spacecraft at time 7.0 s. x ax vx vox t ? +24 m/s2 ? +22 m/s 7.0 s y ay vy voy t ? +12 m/s2 ? +14 m/s 7.0 s Equations of Kinematics in Two Dimensions x ax vx vox t ? +24 m/s2 ? +22 m/s 7.0 s x = vox t + ax t 1 2 2 = ( 22 m s) ( 7.0 s) + 2 1 2 (24 m s ) ( 7.0 s) 2 ) ( 7.0 s) = +190 m s 2 = +740 m vx = vox + ax t = ( 22 m s) + ( 24 m s Equations of Kinematics in Two Dimensions y ay vy voy t ? +12 m/s2 ? +14 m/s 7.0 s y = voy t + ay t 1 2 2 = (14 m s) ( 7.0 s) + (12 m s 1 2 2 ) ( 7.0 s) 2 = +390 m vy = voy + ay t = (14 m s) + (12 m s 2 ) ( 7.0 s) = +98m s Final position and velocity vectors in component form: ! r = (740 m)x̂ + (390 m)ŷ ! v = (190 m s)x̂ + (98m s)ŷ Equations of Kinematics in Two Dimensions Equations of Kinematics in Two Dimensions v v y = 98 m s θ v x = 190 m s v= (190 m s) θ = tan −1 2 2 + ( 98m s) = 210 m s (98 190) = 27 Projectile Motion Under the influence of gravity alone, an object near the surface of the Earth will accelerate downwards at 9.80m/s2. a y = −9.80 m s 2 ax = 0 v x = vox = constant Projectile Motion Conceptual Example: I Shot a Bullet into the Air... Suppose you are driving a convertible with the top down. The car is moving to the right at constant velocity. You point a rifle straight up into the air and fire it. In the absence of air resistance, where would the bullet land – behind you, ahead of you, or in the barrel of the rifle? Projectile Motion Example: A Falling Care Package The airplane is moving horizontally with a constant velocity of +115 m/s at an altitude of 1050 m. Determine the time required for the care package to hit the ground. Projectile Motion y ay -1050 m -9.80 m/s2 vy voy t 0 m/s ? Projectile Motion y ay vy -1050 m -9.80 m/s2 y = voy t + a y t 1 2 2 voy t 0 m/s ? y = a yt 1 2 2 2y 2(− 1050 m ) t= = = 14 . 6 s 2 ay − 9.80 m s Projectile Motion Example: The Velocity of the Care Package What are the magnitude and direction of the final velocity of the care package? Projectile Motion y ay -1050 m -9.80 m/s2 vy voy t ? 0 m/s 14.6 s Projectile Motion y ay -1050 m -9.80 m/s2 vy voy t ? 0 m/s 14.6 s vy = voy + ay t = 0 + (−9.80 m s = −143m s 2 ) (14.6 s) Find the final velocity of the package. v = vx x̂ + vy ŷ = (115 m/s)x̂ + (−143 m/s)ŷ = - 143 m/s v2 = vx2 + vy2 = (115 m/s)2 + (143 m/s)2 = 33700 (m/s)2 à v = 184 m/s θ = tan-1 (143/115) = 51.2o
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