BRAD WIGGINS Farmville 2 Highest Revenue Day, Mud Wallow feature launch Game Design / Interaction Design Snoopy the Flying Ace Best casual game 2007, WGWorld San Francisco, CA, USA Email: [email protected] http://www.linkedin.com/in/bradleywiggins http://www.bradthedesigner.com Ratchet & Clank Going Mobile ● ● ● Wireless platformer of the year, “Editor’s Choice” 2005, IGN Wireless platformer of the year, “Player’s Choice” 2005, IGN Best action game of 2005, Mobies Awards, CNET CAREER HISTORY Regicide Games Founder ● Built gameplay prototypes and tools using Unity and C# ● Maintained project design wiki ● Directed external contractors Nov 2014 Present SK Planet Senior Game Designer Affected by company acquisition Jan 2014 Nov 2014 ● Tuned, balanced, and consulted on 3 projects simultaneously, including writing all dialogue ● O wnership of content deployment process and development wiki ● Consulted on design of server/platform and commerce apps Sabbatical ● Jul 2012 Dec 2013 Travelled through Taiwan, Thailand, Philippines, Hong Kong, and Korea Zynga Game Designer Affected by company downsizing Dec 2012 Jun 2013 ● Feature Designer on Farmville 2 , solely responsible for designing numerous features of the week ● Mud Wallow feature broke revenue records on launch day, successfully monetizing decorations for the first time ● Compiled analytics reports based on raw tracked user behavior to justify feature design ● Rapid feature development with cycles of presentation to creative stakeholders Seeds Contract Game Design Consultant ● Worked remotely with an international team to gamify microlending ● Concepted gameplay and created documentation for pitches to show investors Apr 2012 – Aug 2012 XeoDesign Contract Game Consultant ● Feb 2012 – Mar 2012 Designed and implemented the physics code and level content for Unity iOS game prototypes Digital Chocolate Game Designer Affected by company shutdown ● Designed the iPhone game NightHaven and maintained its GDD Wiki ● Analyzed live user data to improve KPIs ● Wrote mission and story dialog, as well as all other game content and tuning Sep 2011 – Feb 2012 Perfect World Entertainment Game Designer Affected by division shutdown Jun 2010 Aug 2011 ● Designed the Facebook game Perfect Getaway ● Built dynamic and expansive data simulations with excel ● Presented new feature and game pitches ● Prototyped gameplay concepts using Unity Funtinue Founder Nov 2008 Jun 2010 ● Managed regular scrums, delegated tasks to team members, and maintained development and desin wiki ● Developed Facebook game prototypes using Actionscript ● Developed Content editing tools using XML and C# Namco Game Designer Nov 2006 Nov 2008 ● Snoopy the Flying Ace won “Best Casual Game” 2007, Wireless Gaming World ● Adapted PacMan and Ms PacMan for smart phones, creating “swipe” controls that received critical acclaim ● Designed 9 titles and delivered scheduled weekly game pitches and prototypes ● Mentored junior designers on many projects ● Created and tuned level content, wrote all dialogue, tuned game variables, and participated in voiceacting roles ● Created the Namco style guide for touchscreen devices, and taught the iPhone Human Interface Guidelines Handheld Games Game Designer Jul 2004 Nov 2006 ● Ratchet and Clank: Going Mobile won numerous gameoftheyear awards ● SpiderMan 2: The Hero Returns received critical acclaim ● Designed 11 commercially released titles ● Ran daily scrums, publisher calls, managing the art asset list, and filling in for the producer during time away ● Created and tuned level content, wrote game dialogue, and tuned game variables VOLUNTEER WORK Typhoon Haiyan relief ● 2013 Handed out relief goods in Daanbantayan, Philippines Zynga.org ● 2013 Relandscaped community parks in San Francisco neighborhoods EDUCATION Digipen Institute of Technology ● Designed and developed 4 yearlong student game projects with small teams ● Studied C/C++, Java, Assembly, PHP, 3dsMax, DirectX, game design, and other subjects ● Functioned as various developer roles (producer, designer, art director, tech director, etc.)
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