Communication and Media Studies Course title: Introduction to Videogame Studies Code: NBG_KO230G2 Credits: 2 Type (lecture/seminar/practice/consultation) and number of contact hours: seminar, 2 Evaluation method (end-term exam mark/ term mark / other): other Suggested semester: Spring Frequency of availability: every other semester (or each semester, on request) Language: English Prerequisites (if any): Description Aims: This course is an introduction to the interdisciplinary study of computer games as interactive media texts and examines their social, cultural and educational functions, effects and uses. Students will be familiarized with the basic problems, main strands and recent results of digital games research and analysis. Students will read current research papers and analyses from a variety of sources in game design/game development, social sciences and humanities, and make a number of presentations about their readings. Each presentation will be on a chosen topic (i.e. paper, chapter) and will be followed by discussion in class. The course is open to students from all disciplines and levels of experience. Competences to develop (Skills and Abilities): Field-specific skills: knowledge about computer games and gaming’s influence on cultural production and consumption in Hungary and around the world. Familiarity with major theories and approaches to digital games with a (social) scientific scope. Knowledge about potential beneficial and harmful effects of videogames and their uses in education. Communication skills: synthesizing information, presenting different viewpoints. Research / Analytical Skills: evaluating ideas and their presentation; gathering information and data; comparing / contrasting evidence; evaluating information sources. Course content and schedule: (1. week) 1. Videogames as a medium – Basic taxonomies (2. week) 2. The videogames industry - Facts and figures (3. week) 3. Videogame-use statistics and habits (5-6. week) 4. The Semiotics of Computer Games (7-8. week) 5. Computer games as cultural products (9-10. week) 6. Psychology of video games (11-12. week) 7. Qualitative approaches to computer games in media studies research (13-14. week) 8. Serious games and edugames Education management: Course Meeting Times: Tuesday, 17.20-18.50 Place: room 404 in Building B Assessment: method of assessment: Grading is based on class participation (30%) and individual presentations (70%). Each presentation will be about assigned readings (relevant articles and/or book chapters and/or blog posts), and is expected (a) to offer an outline of the article’s/chapter’s content, (b) be about 15 minutes-long and (c) have a number of slides commensurate to the length of the article/chapter to be presented (min. 5-8 slides for a 12-15 long paper). Depending on the number of participants of Communication and Media Studies the course, each student will have at 1 or 2 presentations during the Semester. Compulsory reading: Egenfeldt-Nielsen, Simon – Smith, Jonas H. – Tosca, Susana P. (2008): Understanding Video Games. The Essential Intro. London: Routledge. Kerr, Aphra (2006): The Business And Culture of Video Games. Gamework/Gameplay. London: SAGE. Wolf, Mark J.P. – Perron, Bernard, eds. (2003): The Video Game Theory Reader. New York: Routledge. Optional reading: Corneliussen, Hilde G. – Rettberg, Jill Walker, eds. (2008): Digital Culture, Play, and Identity. A World of Warcraft Reader. Cambridge, MA: MIT Press. Galloway, Alexander R. (2006): Gaming. Essays On Algorithmic Culture. Minneapolis: University of Minnesota Press. Mayra, Frans (2008): An Introduction to Game Studies. Games in Culture. Los Angeles: SAGE. Perron, Bernard – Wolf, Mark P. J., eds. (2008): The Video Game Theory Reader 2. New York: Routledge. Riha, Daniel, ed. (2010): Videogame Cultures and the Future of Interactive Entertainment. Oxford, UK: Inter-Disciplinary Press. (online) Supporting (compulsory/optional) digital materials: DiGRA materials and conference proceedings, online. Person in charge of program: Tamás PÓLYA, PhD Person in charge of the course: Tamás PÓLYA, PhD Instructor: Tamás PÓLYA, PhD Instructor’s office hours: on request, on Wednesdays and Thursdays Preferred contact details: [email protected] Online communication method: email, group messages via Neptun Communication and Media Studies Course title: Media dilemmas of Pluralistic Democracies Code: NBG_KO145K3 Credits: 2 Type (lecture/seminar/practice/consultation) and number of contact hours: seminar, 2 Evaluation method (end-term exam mark/ term mark / other): presentations, written exam Suggested semester: Fall Frequency of availability: every other semester (or each semester, on request) Language: English Prerequisites (if any): Description Aims: This course surveys the basic elements of press relations in pluralistic democracies. It analyses convergent and divergent tendencies of the media in some Western countries, especially the US, focusing on old and new dilemmas, on cooperation models between printed and online press, on the present and future of quality television. It presents as case studies major media-conflicts in the US (Pig Bay, Pentagon Papers, Watergate), and Murrow’s and Wallraff’s activity. Students will read current studies, articles and analyses from a variety of sources about the role of media in liberal democracies of 20. and 21. centuries. Each presentation will be on a chosen topic (i.e. paper, chapter, journal article) and will be followed by discussion in class. The course is open to all students who are interested in the social and historical background of media in modern democracies. Competences to develop (Skills and Abilities): By the end of the course and by utilizing the experiences of discussions during the classes students shall be able to understand and analyse the main features, dilemmas and the key developments of media in Western democracies. Interested students will demonstrate an understanding of the history and role of mass media in shaping communications and public opinion in the Western hemisphere, and of important media functions, included the watchdog role. Course content and schedule: 1. The founding and rise of BBC, its three main functions, BBC during WW2 2. What can and can’t do the media: Ed Murrow and the McCarthysm 3. A German example: Günter Wallraff’s investigating reports, their historical (ir)relevance 4. The Vietnam war: correspondents on the spot, comparisons with other wars (Afganistan, Iraq, etc.) 5. The role of mass media in Vietnam war: the riport of Seymour Hersh 6. Consequences of the war: McNamara, the Pentagon Papers and the New York Times 7. Kennedy’s press politics: the Pig Bay’s conflict in the American press 8. Facts and myths of the Watergate scandal; „mediocracy” 9. Who killed the newspaper: the Internet and the news industry 10. The dilemma of Wikileaks: what is journalism? 11. Summary and preparation for a work 12. Writing an essay as final exam 13. Evaluation Education management: Course Meeting Times: to be declared Place: to be declared Communication and Media Studies Assessment: method of assessment: Grading is based on class participation, individual presentations and on the final written exam. Each presentation will be about assigned readings and is expected to offer an outline of an article or study. Depending on the number of participants of the course, each student will have at 1 or 2 presentations during the Semester. Compulsory reading: Hallin, Daniel C. (2001): The Media and Political Power: Vietnam, Watergate and the Myth of „Mediocracy”. In: (ed.) Peter Bajomi-Lázár & István Hegedüs: Media and Politics. pp. 19-26. Budapest: Új Mandátum. Hersh, Seymour M. (2004) The Massacre of My Lai. In: (ed.) John Pilger: Tell me no lies. pp.85-119. London: Vintage Random House. Murrow, Edward (2004): The Menace of McCarthysm. In: (ed.) John Pilger: Tell me no lies. pp.26-44. London: Vintage Random House. Schulz, Winfried(2001): Preconditions of Journalistic Quality in an Open Society. In: (ed.) Peter Bajomi-Lazar&István Hegedüs: Media and Politics. pp. 47-57. Budapest: Új Mandátum. The News Industry (2011) (without author, Special Report). The Economist, July 9th 2011. Wallraff, Günter: Lowest of the Low (Ganz unten). In: (ed.) John Pilger: Tell me no lies. pp.158-173. London: Vintage Random House. Optional reading: Buchwald, Art (1974): No news is good news. In: Buchwald, Art: Washington is leaking. pp.180-192. Greenwich, Connecticut: Fawcett Publications. Kurtz, Howard (1993): Fit to print. In: Kurtz, Howard: Media Circus/ The Trouble with America’s Newspapers. pp. 151-174. New York&Toronto: Random House Supporting (compulsory/optional) digital materials: Person in charge of program: Tamás PÓLYA, PhD Person in charge of the course: József MARTIN professor emeritus Instructor: József MARTIN professor emeritus Instructor’s office hours: on request, on Wednesdays Preferred contact details: [email protected] Online communication method: email, group messages via Neptun Communication and Media Studies
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