Examensarbete i Hållbar Utveckling 2 Thoughtful Sustainable Design Reinvestigating Means for Attainable Ends Miren del Rocío Careaga Ochoa INSTITUTIONEN FÖR GEOVETENSKAPER Thoughtful Sustainable Design; Reinventing Means for Attainable Ends Master’s Thesis in the: Master of Science Programme in Sustainable Development By: Miren del Rocío Careaga Ochoa Supervised by: No Picnic, Stefan Magnusson & Karin Högdahl CEAMUS Centre for Environment and Development Studies Uppsala, Sweden June 2010 Abstract Submerge into the world of Sustainable design with this research project that offers a thorough analysis of the latest techniques and examples of environmental friendly products, learn how a decision support model is able to assist in making important design choices and discover how simple it can be to follow a design framework to find solutions to design problems in the most unexpected places, while at the same time creating lean “fat free” environmental products. The latest examples of environmental products include the first concept zeroemission ocean transport vessel, the Wallenius Wilhelmsen E/S Orcelle, a balanced combination of esthetics, sustainability and function in the Sony Ericsson’s Green Heart packaging, and finally a great example of material engineering Billerud’s FibreForm which is an innovative and environmentally friendly material that can replace plastic. Biomimicry which is a new discipline that studies “nature’s way” and then imitates this designs and processes to solve design problems when integrated in a design framework that considers; function form and lifecycle is able to guide designers to create products that achieve environmental, social and economical sustainability that can raise quality of life and that enable humanity to increase innovations without sacrificing our future. Key words: Industrial Design, Sustainability, Biomimicry, No Picnic, Design Framework, Sustainable transports, Sustainable packaging, environmentally friendly materials. Uppsala, Sweden 2010 Page 2 INDEX 1. Introduction -------------------------------------------------------------------- 5 1.1 Purpose & Research Questions -------------------------------- 6 1.2 Objectives & Goals ------------------------------------------------ 6 1.3 Unique Contribution ----------------------------------------------- 7 2. Materials and methods --------------------------------------------------- 7 3. Limitations --------------------------------------------------------------------- 8 4. Techniques to achieve Sustainability in Design ----------------- 8 4.1 Function: products that are needed ---------------------- 8 4.2 Form: organic sensations -------------------------------------- 12 4.3 Materials & Life Cycle: creation and destruction ---- 15 5. Decision support system model for sustainable design ----- 19 5.1 Action Alternatives ------------------------------------ 21 5.2 Survey Questions -------------------------------------- 23 5.3 Model ----------------------------------------------------- 24 5.4 Results ----------------------------------------------------- 29 6. Framework for Sustainable Design ---------------------------------- 30 7. Project ------------------------------------------------------------------------- 31 7.1 Brainstorming ------------------------------------------------------ 31 7.2 Ethnographic observation ------------------------------------ 31 7.3 Objective ----------------------------------------------------------- 32 7.4 Place ----------------------------------------------------------------- 32 7.5 Activity --------------------------------------------------------------- 32 7.6 People --------------------------------------------------------------- 32 7.7 Bio-Inspiration ----------------------------------------------------- 32 7.8 Personas ------------------------------------------------------------ 34 7.9 Similar products -------------------------------------------------- 35 7.10 Material analysis ------------------------------------------------- 36 7.11 Ergonomic and environmental analysis ---------------- 36 7.12 Requirement analysis ------------------------------------------ 36 7.13 Sketching & technical drawings --------------------------- 37 7.14 Conclusion & discussion -------------------------------------- 38 8. Conclusion ----------------------------------------------------------------- 39 9. Acknowledgment ------------------------------------------------------- 40 10. Reference list -------------------------------------------------------------- 41 Uppsala, Sweden 2010 Page 3 11. Appendix ----------------------------------------------------------------- 44 a. Author’s Background -------------------------------------------- 44 b. About No Picnic --------------------------------------------------- 44 c. Work Break Down Structure ----------------------------------- 45 d. Wallenius Wilhelmsen E/S Orcelle Quick Facts ---------- 47 e. Results of Survey --------------------------------------------------- 48 Uppsala, Sweden 2010 Page 4 1. Introduction Design has been the cultural shaper of our world from the start. We have designed systems, cities, and commodities. Design Culture is this language that is able to build businesses, create a visual culture, human experiences, which at the same time, construct shapes, identities, brands and add value to any person or object that can communicate it. Did you know that every day you use over 500 products? Look around you. What do you see? A desk, window, pencil or chair? Everything you see and everything that you have used today have come a long way, from an idea to a design process to a fabrication process, marketing campaigns until it reaches your hands. Design is the first step in the life of many of the things we use and buy, and the last step of many of our resources; this is why Sustainable Design comes in focus, because in a world of finite resources it is everyone’s responsibility to make sure they are being used wisely. Humanity, as an advantage or disadvantage, has always strived to reach higher levels. This property has leaded us to astonishing discoveries that have changed our lives in many ways. We must keep evolving; Sustainable Design is the art of designing physical objects, and services to comply with the principles of economic, social and ecological sustainability. The needed aim of Sustainable Design is to produce places, products and services in a way that reduces use of non-renewable resources, minimizes environmental impact, and relates people with the natural environment. Sustainable design is often viewed as a necessary tool for achieving sustainability. It is related to the heavier, industry-focused fields of industrial ecology and green chemistry, sharing tools such as life cycle assessment to judge the environmental impact or "greenness" of various design choices. This research thesis will put sustainable design under the microscope and discuss several strategies and techniques to achieve optimal sustainability in products, life cycle and materials. It will also present a number of case studies exemplifying each technique along with a final project that will merge these techniques. For this final project I will also propose a framework that will, not only guide future designers in their design process but also ensure that sustainability factors are taken into account. These techniques have been inspired by biomimicry, which consists on an emerging discipline that studies “nature’s way” and then imitates this designs and processes to solve human problems. Photosynthesis, self-assembly, natural selection, self-sustaining ecosystems are just a few examples of what this discipline tries to replicate. “The biomimicry revolution introduces an era based not on what we can extract from nature but what we can learn from her.” (Benyus 2002) There are countless biomimic inspired designs throughout history like the famous Wright brothers who copied the vulture's wing, and Alexander Graham Bell's original idea for the telephone came from understanding how the human tongue and ear drum work. Based on this idea, I have created three different kind of techniques separated as Uppsala, Sweden 2010 Page 5 followed, function, form and lifecycle. Follow me in this exciting and pioneering research that will encourage multi-disciplinarily, innovation and more importantly a holistic approach to our design processes in order to become “alchemists with creativity and reduce the tide of contamination so we can tell a new story to our children” (Carlson 2010) 1.1 Purpose & Research Questions Is it possible to increase innovations that will improve people’s lives without sacrificing their future? How can nature’s systems and elements inspire and guide designers? Can a design framework help designers make lean “fat free” environmental products? These will be the key research questions in this thesis and I pretend to solve them by exploring new techniques and sciences related to sustainable development particularly sustainable design and biomimicry. To better understand this I will elaborate 3 case studies classified in 3 different chapters. Each chapter will describe a specific element that by itself and in combination is essential to the definition of sustainable design. These three core elements are; function, form and lifecycle. I will also use computer software called web-hipre which is a decision support system that will determine the level of prioritization needed between cost, quality and ecological factors based on a survey applied to 50 people. Finally it will conclude with a framework and a project exemplifying how to use this framework that aims to facilitate designers achieve a standard balance between environmental, social and economically sustainable products that solve problems that really matter in an innovative way without compromising future generations. 1.2 Objectives & Goals The main and most inclusive goal of this document is clearly established in the title, to Reinvent the means for attainable end, in the context of product design. To be able to achieve such an exigent goal, a series of objectives must be established in a subsequent and collective manner. The primary objectives are; To contemplate the fact that both sustainability and design are multidisciplinary and holistic. To question, reach awareness and think in new ways to raise quality of life for the masses. To create a framework that will enable designers to find solutions in the most unexpected places and go beyond the obvious. To enable design to communicate and unite cultures. To change the perception and mind set, creating long time value instead of short term profit. Uppsala, Sweden 2010 Page 6 1.3 To substantiate the fact that integrating a sustainability perspective in a design plan will provide a win-win situation for the consumers, the clients and the designers. Unique Contribution The multidisciplinary approach in this research will be approached based on the fields of industrial design, entrepreneurship in developing countries, interaction design and sustainable development. Armed with a 4.5 year Bachelor of Science degree in Industrial Design from ITESM (Instituto Tecnológico y de Estudios Superiores de Monterrey, Campus Monterrey) with international experience in the United States and in Mexico. Also with a 2 years master program in sustainable development at Uppsala university in Sweden participating in an 8 months internship at SVENSK FORM (the Swedish society of crafts and design) and a key specialization in “entrepreneurship in developing countries” and “methodologies of interaction design” from the University of Stockholm. This study will apply meticulous knowledge in these fields also integrating years of work experience that will enable new approaches and better solutions to both sustainability and design problems. Always using creative and innovative solutions, applying state of the art technologies using the principals of physics, engineering and social sciences in order to attend to user and market needs; defining product style function, quality, and safety, whilst considering environmental and social impact. 2. Materials and methods The sustainability rate of a product might be a difficult quality to measure, especially when the parameters broaden to all social, economical and environmental values. This is why it was very important for this project to study and collect as much qualitative and quantitative data as possible. The study elaborated and examined three case studies of product designs that are consider sustainable because of one or more specific element (function, form and lifecycle). Followed by a web-hipre model, that will determine the level of prioritization needed between cost, quality and ecological factors based on a survey applied to 50 people in Mexico and in Sweden. Finally it will propose a framework for sustainable design along with a project that exemplifies how to follow the framework. The secondary data was collected the following; three seminars; “The Material Gap” (Svensk Form 10/02/2010), “The Power of Beauty of Organic Design”(Ross Lovegrove 24/6/2009) and “Design for Life” (Design Boost 14/11/2009; Design blogs such as; “Things can always get better”, “Design Boom”, “The Cool Hunter”, “Designaolic”, and “Ecouterre” along with other resources from the internet, and finally as secondary data concerns, I used Uppsala, Sweden 2010 Page 7 various books, papers and literature related to industrial design, interaction design, sustainability and biomimicry as stated in the bibliography. The primary data for this project was collected from informal interviews with designers, Stefan Magnusson from No Picnic, Mauricio Guajardo and Naoko Takeda Toda. A decision support model was elaborated by a 50 people survey conducted in Sweden and in Mexico. The survey was applied randomly to males and females from 18 to 40 years old. 3. Limitations The approach used in this study has some limitations, first of all the three case studies were taken from the same design company (No Picnic) which is composed of mainly Swedish designers. The innovations that this project will focus on are delimited by product design in the shipping industry (Wilhelmsen 2008), electronic products (Sony Ericsson 2009) and in the packaging field (Billerud 2009). These products are currently in a development and prototype stage, therefore have not yet been tested on a real market, hence marketing and profit figures are speculated. The products have been selected by the accomplishment of several design awards. The design framework was developed based on existing frameworks from industrial design methodologies and interaction design methodologies. The sample of people and the interviews were delimited by the country of Sweden specifically the cities of Uppsala and Stockholm and the country of Mexico specifically the city of Monterrey. 4. Techniques to achieve Sustainability in Design 4.1 Function: products that are needed “We shall work to attain high environmental standards and to be regarded as a leader at providing environmental solutions within the shipping industries.” Wallenius Wilhelmsen Environmental Strategy Objects and products are but tools, extensions of our human body to facilitate or elaborate certain chores or functions. Hence it is inferred that there is a mutual dependency, an object needs a purpose and a purpose needs an object. It is however the duty of designers to be able to evaluate these Uppsala, Sweden 2010 Figure 1. Maslow’s Pyramid of Human Needs. Designers should try to find sustainable solutions for “bottom of the pyramid” needs. (Maslow 2009) Page 8 purposes and create a hierarchy of what is really needed. When trying to balance needs and sustainability designers must generally try to focus in what is called “Bottom of the Pyramid” ; this refers to Maslow’s pyramid of Human needs, which goes from the bottom most basic needs, those required to sustain life up to the need of self-actualization which refers to deeper concepts like morality, wisdom and justice. In the present day, there is however, something that is as essential for everything we do, it is one of the biggest concerns (if it were to run out) and most likely where most research and development has been happening during the last decade; cleaner fuels. Figure 2. The E/S Orcelle is the worlds first E/S, Environmentally sound Ship. (Wilhelmsen 2008) This first case study not only refers to the basic need of cleaner and renewable fuels but also to the need of transportation. The Wallenius Wilhelmsen E/S Orcelle; is the first concept zero-emission ocean transport vessel. It was with the ingenious and multidisciplinary approach of environmental experts, naval architects and industrial designer from No Picnic that managed to create a highly advanced design that combines optimum cargo capacity of 85,000m2 of cargo deck area which is 50% more space than today’s modern car carriers, to transport around the world more efficiently and the use of renewable energy sources and fuel cells to generate the energy required to power the vessel, while not releasing any emissions into the atmosphere or the ocean. Figure 3. The sketches show the evolution of the E/S Orcelle. (Wilhelmsen 2008) Using basic principles of biomimicry, the design team managed to use alternative energy sources rather than fossil fuel oil for the vessel’s power and propulsion, zero emissions and optimum cargo capacity, reduce the weight of materials, re-design the hull to eliminate ballast water and finally enhanced speed and stability. The inspiration came from the Irrawaddy dolphin also called Orcelle in French, which is among the world’s critically endangered species. The shape and function of the dolphin’s fins where Uppsala, Sweden 2010 Page 9 mimicked to create new propulsion systems and eliminate the need for the vessel to take and release ballast water. Ballast water is a major environmental problem since the water is taken from one region and discharged in another one, most of the time these water include non-native or exotic species that can cause extensive ecological and economic damage to the ecosystem. Ballast water is believed to be one of the leading sources of invasive marine species, posing a public threat in health, environment and economic systems. (Copeland 2008) Figure 4. Energy collectors in the Vessel Figure 4. Renewable energy collectors integrated in the design. (Wilhelmsen 2008) ”Renewable energy sources have the potential to provide abundant supply of energy with minimal environmental impact and relatively low cost.” (Wilhelmsen 2008) The three sources of renewable energy; solar power, wind power and wave power, work together to charge fuel cells powered by hydrogen, that can be used for all the equipment on board that utilize energy to operate the vessel. The solar energy is collected through photovoltaic panels located in the vessel’s sails. “When not in use for wind propulsion, the sails may be tilted, laid down or in other ways directed for maximum solar energy collection.” (Wilhelmsen 2008) The solar energy will then be transformed into electricity for immediate use, or for storage. The wind energy is mainly used for propulsion directly through three sails made of lightweight materials.”Capable of folding upward and outward, the rigid sails can rotate about the masthead to fix the best position to extract wind energy through the creation of drag force or lift force, or a combination of the two.” (Wilhelmsen 2008) The wave energy is collected and may be transformed into various types of Uppsala, Sweden 2010 Figure 5. The E/S Orcelle’s Hull design eliminates ballast water, which is consider to be one of the Page main threats to marine environments. (Wilhelmsen 2008) 10 energy by combining the relative movements of the waves, the fins and the vessel. “The E/S Orcelle will have a total of 12 fins in all, enabling the vessel to harness and transform wave energy into hydrogen, electricity or mechanical energy. The fins are also propulsion units that are driven by wave energy or by the electricity or mechanical energy available on board.” (Wilhelmsen 2008) By optimizing cargo capacity, lowering the energy consumption and using the latest innovations in lightweight materials the only by-products of the production of electricity from the fuel cells are water and heat. “We believe that the industry as a whole must put more effort into developing sustainable ocean transport solutions that are both viable and cost-effective.” -Wallenius Wilhelmsen One of the most innovative characteristics of the design is the car carrier’s hull which manages to eliminate ballast water, which according to the International Maritime Organization (IMO) is one of the four major threats to the word’s oceans. The new design, a powerful pentamaran hull also eliminates the traditional stern propeller and rudder; hence no ballast water is required on board and it contributes to the improved utilization of energy and to the clean flow of water around the vessel. Employing the most recent sustainable technologies included also, the latest in material engineering pioneering lightweight materials such as aluminum and thermoplastic composites offer distinct advantages over carbon steels. Some of the main advantages include high tensile strength, less maintenance, fatigue resistance, easy to shape and most importantly recyclability. Another important characteristic of the E/S Orcelle is the enhanced speed and stability. The vessel can travel up to 20 knots in maximum speed carrying a total amount of 10,000 cars in eight different cargo decks. This classifies as a maximum deadweight capacity of 13,000 tons and weight 21,000 tons, which is much like today’s car carriers, nevertheless the E/S Orcelle will be capable of carrying approximately 3,000 more tons of cargo thanks to the use of lightweight materials. Uppsala, Sweden 2010 Page 11 Figure 6. The ship is a remarkable piece of holistic engineering and has been exhibited as a prototype in many international fairs. (Wilhelmsen 2008) The ship is a remarkable piece of holistic engineering, and has been exhibited as a prototype in many important international fairs as well as winning the ID (Industrial Design) magazine annual design award of 2005. This sort of exposure has served well to gather large media interest and attention from investors around the world that are eager to participate in realising the vision. Wallenius Wilhelmsen estimates a service date of 2025 for this remarkable car carrier. 4.2 Form: organic sensations As discussed earlier designers must focus on products that are needed but within these parameters a product should also strive to raise the quality of life for the users and the surroundings. As challenging as this mission sounds, there Figure 7. Studies have proven that the connection to the natural is an “easier” way for environment can improve people’s quality of life. (Sony Ericsson 2009) designers to help peoples’ social and psychological well-being. The answer lies in a concept called Biophilia; this concept coined by the German social psychologist Erich Fromm in 1965 merely means “love of life or living systems” and explains that it is our evolutionary roots that compel us to desire and seek places and spaces that allow us to connect with nature. “Organisms recognize biodiversity as both a necessity for their own perpetuation and as an indication of environmental quality which is itself Uppsala, Sweden 2010 Page 12 useful for selecting and manipulating one's environment according to survival needs”(The Vancouver Sun 2007) The term philias (antonym of phobias) refers to the attraction and positive feelings that people have towards certain environments, activities and objects, and it is in fact so powerful that studies have proven that the connection to the natural environment enhances peoples abilities in dealing with hardship, coping with everyday stress, increases concentration on cognitive tasks, release tension, increase relaxation, creativity and give peace of mind. “The idea is that people thrive best in environments that have other forms of life around, and flourish in spaces that are more like habitats, instead of our all-too-common, isolated, Cartesian cubes… Patients recover more quickly, students learn better, retail sales are higher, and workplace productivity increases in spaces that offer an interaction and a connection with nature.” (The Vancouver Sun 2007) Figure 8. In the pursuit of sustainability designers are getting inspiration from nature. (Sony Ericsson 2009) While both biomimicry and biophilia have been studied and applied in the fields of biology and psychology, the use of them for design purposes is a fairly new concept. In the pursuit of sustainable design it is only logical that designers get inspiration and emulate nature’s processes, shapes and technologies while at the same time promoting social and psychological well being by doing so. The second case study, illustrates a perfect example of “natural sensations”, Sony Ericsson’s Green Heart since it Manages to integrate positive attributes of nature into product packaging creating a balanced combination of aesthetics, sustainability and function. The Sony Ericson’s green heart packaging illustrates a great example of a modern challenge since it demanded to create an icon and a story for Sony Ericsson’s sustainability program. The design was achieved by a group of Figure 9. Sony Ericsson’s Green Uppsala, Sweden 2010 Heart, manages to integrate positive attributes of nature into product packaging. (Sony Ericsson 2009) Page 13 interdisciplinary industrial and graphic designers from “No Picnic”. The main challenges with this project were, firstly to create a sustainable packaging concept that challenges the status quo in the entire value chain, second to inspire future eco packaging standard and set benchmark, and finally to take Sony Ericsson to the #1 position in the Greenpeace Greener Electronics index. It was not easy for the design team, but they decided to approach this challenge by creating an icon that is eye-catching and would speak for itself and at the same time question the entire value chain, own organization as well as suppliers and customers. Observation was a key element during the design process; studies of the natural environment were keen to the development as well as a big inspiration for both the packaging and the display. The material of the packaging also plays an important role in the products “natural” qualities, since it is made Figure 10 Design Process and studies of the natural environment of a new, revolutionary during the development of the display. (Sony Ericsson 2009) and formable paper – Billerud FibreForm®. “FibreForm enabled us to create a unique design that communicates environment” says No Picnic Designers. This material of which There will be further discussion in chapter 4.3 Materials & Life cycle it is made of a raw material that comes from sustainable and ecological forests where replanting is regulated by the law. Uppsala, Sweden 2010 Page 14 Figure 11. Sony Ericsson’s Leaf packaging managed to reduce its carbon footprint by 70% as well as saving 10,000 trees each year. (Sony Ericsson 2009) As part of a holistic approach the team also studied the whole chain of distribution and managed to reduce the carbon footprint up to 72% as well as saving 10,000 trees each year. “Our goal has always Figure 12. Comparison between the weight with conventional been that our products packaging and with the new packaging. (Sony Ericsson 2009) should have the lowest possible environmental impact”, says Helen Keys, Senior Manager, and Creation Communication Design, at Sony Ericsson. In line with this product Sony Ericsson also launched a new environmental warranty which means that now any of its products can be taken to a designated collection point where they will be recycled in an environmentally sound way, this warranty will be valid globally as part of its support for individual producer responsibility (IPR). The results of this project excelled any kind of expectations; the design won medals in international design contests such as the Guldägget (Gold Egg) Award 2009, Penaward’s Worldwide Design competition in 2009, and was also nominated for the Gold Egg (Sweden’s foremost design award). Uppsala, Sweden 2010 Page 15 The aim of reducing volume and reinforcing the environmental message was more than achieved positioning Sony Ericsson at the top of Greenpeace list, increasing leading industry-wide interest and sustainability dialogue with suppliers and consumers and finally increasing advertising value. 4.3 Materials & Life Cycle: creation and destruction “Behind every great movement in design, there’s a material innovation.” (Kuang 2010) Figure 13. Sustainable Development caricature. (Jeff Parker 2002) Throughout history humanity’s ability to dominate a material has made significant changes in the way people live their lives and consequently the impact this lifestyles have on the environment. To fully understand the evolution of design, one has to focus on two main things; the materials and the main interests of the civilization at the time. Industrial design as a discipline did not come to be until the mid 19 th century, nevertheless the activity of shaping a specific material to elaborate certain chores or functions date about five million years ago when early humans learned to shape wood to create spears for hunting. Afterwards, the ability to make pottery, and mould different metals facilitated activities such as agriculture. It was until the industrial revolution in the 18 th and 19th century when major changes in agriculture, manufacturing, transport and mining had an overwhelming effect on socioeconomic, cultural and environmental conditions. Cliff Kuang author of “The Materials driving Product Innovation in 2010” illustrates this point very clearly when he explains that “in the 1930's, tubular steel began the Bauhaus; in the 1950's, steam-bent plywood begat Eames-era modernism; and today, capacitative sensors have begat iPhones and touch screen interfaces." (Kuang 2010) The second point in understanding the evolution of design is the analysis of the civilization at the time; the main interests and technology surrounding them. The environmental concern first came to our attention in 1962 with the publishing of the book Silent Spring by Rachel Carson, followed by 1983’s UN World Commission on Environment and Development’s (WCED) definition of sustainable development (“Sustainable development is a pattern of resource use that aims to meet human needs while preserving the environment so that Uppsala, Sweden 2010 Page 16 these needs can be met not only in the present, but also for future generations.” United Nations 1983). With the growing concern of environmental depletion and the urge of attaining resilience in the already depleted natural resources, scientists created life-cycle assessments. A lifecycle assessment (LCA) is a vital step in determining a material’s sustainability credentials. A life-cycle assessment also referred to a life-cycle analysis is an investigation of the environmental impact of a specific product or service, the evaluation characterizes itself by being holistic, considering every step of the chain from extraction to disposal including all transportation steps caused by the existence of the product. Subsequently LCA are used to compare materials and determine which has less environmental impact. “They are particularly useful: It captures the environment-related inputs and outputs of entire value chains, from raw-materials supply through product use to returns. This has helped companies discover, for instance, that vendors consume as much as 80% of the energy, water, and other resources used by a supply chain, and that they must be a priority in the drive to create sustainable operations.” (Nidumolu et al. 2009) Taking into account both the socioeconomic interests and the environmental concerns, there has been remarkable advances in material engineering. Material ConneXion is a material consultant to the design industry, it connects designers with material manufacturers, furthermore they also published a report of “materials trends for 2010” this report comprises 20 ground-breaking material. The followings are some of the materials included in this report: Plastic made from carbon captured from coal-factory smokestacks: Ordinary plastics are made from oil and many other chemicals that are manipulated, however some plastics can be made from 55% captured carbon although the goal is 100%. This material will have the same characteristics as any other but they will be made with plant-based derivatives instead of oil. Recycled: companies are managing the entire product lifecycle like, Recycline’s preserve line of products which can be returned at any time to the manufacturer for 100% reuse. Biomimicry is also being applied to material engineering: Sharklet is a adhesive film that can replace chemically based anti-microbial treatments inspired by shark’s skin. Sharks don’t have to clean their skin because its microscopic texture prevents microbes from growing on it. Additionally “Calera, a California start-up, has developed technology to extract carbon dioxide from industrial emissions and bubble it through seawater to manufacture cement. The process mimics that used by coral, which Uppsala, Sweden 2010 Figure 14. Sharklet adhesive film that can Page 17 replace chemically based anti-microbial treatments inspired by shark’s skin. (ConneXion 2010) builds shells and reefs from the calcium and magnesium in seawater.” (Nidumolu et al. 2009) Unconventional materials are also being explored, for instance, Enoc Armengol is a Spanish designer, who uses bread as the main material in his furniture “Panapati” making the products both recyclable, environmental and edible. Figure 15. Unconventional materials like bread are used in Panapati furniture by a Spanish designer Enoc Armengol. (Kuang 2010) The third case study introduces another innovative and environmentally friendly material called FibreForm®. Cleverly created by a prestigious Swedish paper company called Billerud and paired with the ingenious creativity at design studio No Picnic this material consists on a tactile packaging paper that can replace plastic in a wide variety of aspects that would require formability and purity for instance; trays, blister packs for food, and even pharmaceuticals. FibreForm’s raw material consists of a fibre pulp. Figure 16. FibreForm® by Billerud is an innovative and environmentally friendly material that can replace plastic. (Billerud 2009) “Billerud is driven by a passion to develop sustainable, modern products that benefit both our customers and future generations. Innovative thinking characterizes our approach and FibreForm® is yet another element of our long-term work to create climate-smart solutions.” (Billerud 2009) Uppsala, Sweden 2010 Page 18 There is no doubt that this is the paper of the future, since it is not only environmentally conscious but also offers the users unlimited design potential. When it comes to packaging, it can really take solutions to a new level since it not only raises the products sustainability credentials, by reducing CO2 emissions otherwise produced with normal packaging, recyclability of the material, biodegradability and weight, but it also Figure 17. FibreForm is not only enhances the product’s image and environmentally conscious but it also offers reinforces the brand with both design and unlimited design potential. (Billerud 2009) environmental qualities. The raw material consists of 100 percent primary fibre which makes the paper pure and strong. The raw material is also renewable and comes from well-managed Swedish ecological forestry where replanting is regulated by the law. Additionally the production takes place with the lowest possible impact on the climate and it is certified in accordance by the Forest Stewardship Council (FSC). The final product has a smooth and natural feel that gives a distinctive character. An example of a packaging made with FibreForm® is the Sony Ericsson’s Green Heart described in the previous case study. The final material characteristics are a smooth and natural feel, high stretchability which is very convenient and allows it to be embossed or coated and formed in traditional thermoforming lines. There have been numerous technological advantages in the new material fields and it is a designer’s responsibility to stay up to date with these innovations in order to be able to create environmentally-friendly value chains. This way both the designer and the company will benefit from energy efficiency, waste reduction, transportation costs, lowering CO2 emissions and being one step ahead of governmental regulations which in return will uncover amongst other, monetary benefits and raising the companies and the customers brand value. Figure 18. FibreForm’s raw material comes from sustainable and ecological forestry where replanting is regulated by the law. (Billerud 2009) 5. Decision support system model for sustainable design As a designer or design firm you may be faced with decisions between profitability and sustainability. However, in today’s society of growing environmental awareness, it does not necessarily have to be one or the other. There are situations in which the more ecological route can prove to Uppsala, Sweden 2010 Page 19 be the most economical as well. Using Web-Hipre, I will attempt to address this uncertainty, applying a Decision Support System in order to determine the level of prioritization needed between cost, quality, and ecological factors in sustainable design. The focus of the model is on the three important attributes for the product design process, economical, environmental and physical factors. The model proposes four different action alternatives named A, B, C and D. The measurable aspects of design have been simplified to low impact materials, energy efficiency, costs, renewability, quality and durability and finally reusability and recyclability. The weight values applied in the model will be determined by a survey applied to 50 people in Mexico and in Sweden. A low impact material refers to the main material the product is fabricated from. Weather it comes from direct extraction or not, and how abundant this material is in the natural surroundings. This category also considers how long does it take for the same amount of this material to replace itself in nature. This quality will be measured in a scale from 1 to 5, where 1 is a very low impact material and 5 is a high impact material. When we talk about energy efficiency in the production process, we refer to the energy expended in all of the stages of the product, from extraction to the final product. Energy efficiency is a difficult aspect to measure because the distances from where the raw materials were shipped from may vary significantly, and therefore, will not be considered. This quality will be measured in a scale from 1 to 5, where 1 is a very energy efficient process and 5 is a process that involves a lot of energy use. Costs refer to the direct cost of production and raw materials of the final product, not considering any design or packaging costs. This quality will be measured in a scale from 1 to 5, where 1 is a very low cost and 5 is a high cost. A product’s Renewability is the products ability to return to its initial “raw” state of being. The product can be one with the natural environment once it has fully served its purpose. This quality will be measured in a scale from 1 to 5, where 1 is a very renewable and 5 is not renewable at all. Uppsala, Sweden 2010 Page 20 Quality and durability is defined as the products ability to endure or to last a long time or the product’s resistance to its use. It will be measured in a time scale from 1 to 5, where 1 is high quality and durability and 5 is low quality and durability. The characteristics of Reusability and recyclability on this experiment mean that it is able to put or pass through a cycle again, as for further treatment or to adapt to a new use or function. This quality will be measured on a scale from 1 to 5, where 1 is a very reusable and recyclable and 5 is not reusable or recyclable. Uppsala, Sweden 2010 Page 21 5.1 Action Alternatives Alternative “A” Low impact material 5 The material used in this alternative would be a very high impact material, something that would be directly taken raw from nature or that it would take a long time to replace in nature. Some examples would be; wood from oak for furniture, fur for clothing… Energy Efficiency 1 This particular alternative is hand made so it uses very low energy in its production process. Cost 5 In this case the production costs and the materials costs would be really high. Renewability 2 Since this alternative considers a product made from a “new” material it could almost be completely renewable. Quality and durability 1 This product would have the highest quality and durability. Reusability and recyclability 2 The materials in this alternative could mostly be recycled and treated for other products. Low impact material 1 The material used in this alternative would be a recycled very low impact material. Some examples would be; mdf, cardboard, pet… Energy Efficiency 3 This alternative also uses low energy in the production by parts but it is assembled by hand by the consumers. Cost 1 This alternative would be very cheap Table 1. Action Alternative A. Alternative “B” Uppsala, Sweden 2010 Page 22 Renewability 4 This product would not be very renewable because since the material has been recycled, it has already been treated with chemical and other substances that could be harmful for the environment. Quality and durability 5 This product would not last very long since the material is fairly weak since the beginning. Reusability and recyclability 3 This product could be recycled one more time but it couldn’t make the same product again, it would have to go lower in the chain. Low impact material 3 The material used in this alternative would be a medium impact material, something that was taken raw from the environment but it can be “easily” replaced by it. Examples; pine wood Energy Efficiency 3 In this case there are several processes involved but there are parts that are hand made as well. Cost 3 The cost is fairly moderate. Renewability 3 Since this alternative considers a product made from a “new” material it could almost be completely renewable but since it was easily replace it most likely would be recycled instead. Quality and durability 4 The quality is good. Reusability and recyclability 2 This product is almost recyclable or reusable. Table 2. Action Alternative B. Alternative “C” completely Table 3. Action Alternative C. Uppsala, Sweden 2010 Page 23 Alternative “D” Low impact material The material used in this alternative would be a medium impact material, one that involves a mixture between raw materials and other kinds of materials. 3 Example; plastic Energy Efficiency 3 This process uses normal energy at a normal rate of production. Cost 3 The cost is moderate. Renewability 5 This product is not renewable at all. Quality and durability 3 The quality is good. Reusability and recyclability 2 This product would be mostly recyclable and reusable. Table 4. Action Alternative C. 5.2 Survey Questions Age: less-17 18-25 25-35 35-45 45-more How often do you go shopping? Once a week every 3 months once every two weeks once every 6 months once a month other_____ once Would you prefer sustainable design above other design? Yes No Please rank in level of importance the next characteristics when you are buying a product. Materials Quality and durability Design for reuse and recycle Renewability Cost Uppsala, Sweden 2010 Page 24 Esthetics Functionality When you think about sustainability what do you consider is most important? Low impact materials Energy efficiency Quality and durability Design for reuse and recycle Renewability How much extra would you be willing to pay for a 100% ecological product? Less than 5% 10% 20% 30% more than 30% What is your work related to? Office research other_____________ engineering social sciences How many years of study have you accomplished? Less than 1 1-3 2-4 5-7 more than 8 Is sustainability something you are aware of? Yes no Have you ever consider improvements on an environmental basis for your home, office? Yes 5.3 no Model The system analysis was supported with the optimization of the model shown in figure 19. The decision of how sustainable design should be managed depends on three aspects, environment, characterized for energy efficient and the use of low impact materials; the economic perspective, which involves the cost of operation and production; and the physical aspect. This Uppsala, Sweden 2010 Page 25 last attribute is sub-categorized in renewability, esthetics, quality & durability, and reusability & recyclability that will characterize the products. With these three perspectives and their sub-categories, and based on the results shown by the survey; four action alternatives have been developed and weighted. All four alternatives embrace each one of the sub-categories, but with different weights for each. Figure 19. Decision Support System Model for Sustainable Design. Uppsala, Sweden 2010 Page 26 Decision characteristics considered when purchasing % 1. Materials Mean SD 6.7 0.9 3.2 31.1 4 14.8 3. Design for reuse & recycle 2.2 0.3 1.1 4. Functionality 10 1.3 4.8 5. Renewability 3.3 0.4 1.6 6. Cost 27.8 3.6 13.2 7. Esthetics 18.9 2.4 9 2.2 0.3 1.1 2. Energy efficiency 11.1 1.4 5.3 3. Quality & durability 17.8 2.3 8.5 4. Design for reuse & recycle 36.7 4.7 17.5 5. Renewability 32.2 4.1 15.4 70 9 33.4 2. 10% 28.9 3.7 13.8 3. 20% 1.1 0.1 0.5 4. 30% 0 0 0 5. More than 30% 0 0 0 2. Quality and renewability Order of importance when considering sustainable design 1. Low impacts on material Willingness to Pay 1. Less than 10% Table 5. Results of survey shown in percentage (%) Uppsala, Sweden 2010 Page 27 Once compiled, survey results with material’s specifications and production properties were assigned a weight for each sub-category. Results are shown as follows. Figure 20. Attribute values for Eco-Design Figure 22. Attribute values for Economic aspect. Uppsala, Sweden 2010 Figure 21. Attribute values for Environmental Aspects Figure 23. Attribute values for physical aspects. Page 28 Figures 24-27. Attribute values for sub-categories “low impact materials”, “energy efficient“, “cost“, “renewability“, “esthetics“, “quality and durability“ and “reusability and recyclability“. Once the results for the sub-categories were shown, the software compiled each assigned weight and analyzed for each of the alternatives as a whole. This can be observed in the composite properties shown in figure 28. Uppsala, Sweden 2010 Page 29 Figure 28. Ccompiled result of the four alternatives. 5.4 Results With all the information properly weighted on a Web-Hire model, results show that environmental is the principal aspect to be taken into account when thinking about sustainable design, followed by economic and physical respectively, see Figure 28. In the environmental aspect, energy efficient is of the highest concern, followed by low impact material as shown in Figure 21. The only contemplated costs are in the economical aspect; and Figure 23 presents the weight of the attributes for the Physical aspect. On this last concept, quality and durability are qualified as the most important attribute considered when purchasing sustainable products, followed by esthetics, reusability & recyclability. Renewability was the aspect with the least importance relatively. According to the surveyed population, and after analyzing the weights of the categories and sub-categories, alternative A is the optimal one but the action alternative D is the most balanced one. Uppsala, Sweden 2010 Page 30 6. Framework for Sustainable Design A design process may vary from person to person and it can be extremely difficult and diverse to fully describe in any universal or general way, concurrently, however designers can follow a framework to organize, navigate and make sure that certain aspects are taken into account in the planning of a project. The following framework has been developed through a careful observation of existing methodologies in Industrial design, interaction design and HCI (human computer interaction). These methodologies where then triangulated with the 3 case studies to create a holistic framework that takes into account the environmental, social and economical aspects of a product, while at the same time using biomimicry, that is getting inspiration from nature’s systems and elements. A. Ethnographic Observation: find a problem in a real environment: Brainstorming and body storming a. Context… B. Objective: What will the product do/solve C. Place: where will this product be used D. Activity: what do people do around the product, how do they use it. E. People: who interacts with this product (user/users) F. Bio-Inspiration: How has nature solved that problem (or similar one) G. Elaborate Personas and/or Scenarios: Personas: based on what could be your future user is a specific individual with specific needs. It is a Fictional description of a group of users with similar behaviors and goals. Scenario:”A scenario is an ’informal narrative description’ [...]. It describes human activities or tasks in a story that allows exploration and discussion of context, needs, and requirements.”(Preece et al. 2007) H. Similar products: what has already been done for this problem? I. Material analysis: how can you innovate with nature? Is there any way to orient the material in order to better target the objective. J. Ergonomic and environmental analysis: how will the product interact with the human body or with the environment, what dimensions you must take into consideration so that it is easier to use, how can it affect the natural environment around it. K. Requirement analysis: what should the product have in order to fulfill the objectives? Creative Process…. L. Sketching and Storyboards M. Technical Drawings N. Prototyping Uppsala, Sweden 2010 Page 31 O. Evaluation P. Conclusions, discussions & Feedback 7. Project The following project was developed following and to exemplify the proposed framework. 7.1 7.2 Brain Storming Box that can become origami figure Incorporating the “fun” factor (The dieline 2010 Chiquita Banana Brand Refresh) How can I incorporate paths to the design? Should they be “cut” or extruded? Packages that you can wear Display packages with something sticky (magnets) How can the package be the product? Reusable or refillable packages Packages in unconventional different shapes (letters, maybe demonstrating purpose of the product) DYI. Stickers or something to add to the product (The dieline 2010 Mugo) Innovation in the material (can it be made of seeds and become a plant later on? What can we mix to make it better?) Ethnographic Observation: Bag-in-Box How to enhance Serving experience Avoid dripping Aesthetic Storing Excitement Carrying Separating bag from box when recycling Display packaging How can products enhance the shopping experience Inform and guide customers to environmental products in a grocery store. Stackability of packaging "Anti-slip" functions in Shelf Ready Packaging (that they don't tip over when 3-4 are removed) Context… Uppsala, Sweden 2010 Page 32 7.3 Objective: 7.4 Place: 7.5 Restaurants Dinner table Parties Picnic (park) Activity: 1. 2. 3. 4. 5. 7.6 Buy it in the store Put it in the refrigerator (white wine) or on a storage place Open it Serve it in wine glasses or in cups Refill glasses or cups People: 7.7 To create a sustainable packaging concept that challenges the status quo in the entire value chain. To develop an eye-catching icon that speaks for itself To enhance the serving experience and avoid dripping To reduce the carbon footprint of bag-in-box wine To inspire people to buy environmentally friendly products Young adults from 21 till 30 years old Adults who like to drink wine with dinner Customers that are concerned about environmental issues and buy environmentally friendly products. Bio-Inspiration: The following information was collected from The Biomimicry Institute’s project; Ask Nature Beta at www.asknature.org in May 2010 Mouthpart functions change: butterfly The mouthparts of a caterpillar and its butterfly serve drastically different functions with minimal energy loss because they Figure 29. Caterpillars eating leaves by David Edwards. (asknature.org 2010) Uppsala, Sweden 2010 Page 33 arise from the same basic morphological pattern. Biomimetic Application Ideas Buildings, tools, furniture that serve one function but are adaptable to other functions as needs change. Metaphor for planning for future change within a business, with minimal disruption and resource use. "A caterpillar straddles the rim of a leaf and its jaws, like tiny secateurs, clip away neat semicircular holes and erode the leaf at a prodigious speed. A couple of months later, a butterfly pauses briefly on a flower and uncurls a long 'tongue' or proboscis with which it probes the heart of the bloom to suck up nectar. The butterfly was once the caterpillar, but since its metamorphosis it has adopted a completely different diet, and consequently its mouthparts have had to change shape dramatically. The mouthparts of both butterfly and caterpillar, however, are formed from the same basic pattern, a pattern shared by all insects. Just as birds' beaks are adapted to their eating habits, so too are insect mouthparts." (Foy and Oxford Scientific Films 1982) Structures of flowers protect their pollen from rain by various physical structures. Biomimetic Application Ideas Protect buildings or landscapes from rain. Packaging. Yun-Yun Mao and ShuangQuan Huang of Wuhan University in China studied the response to rain and Figure 30. Tulips close to protect from rain. (asknature.org 2010) water of 80 species of flowers. Their work revealed that many flowers have different shapes and structures to prevent their pollen from getting wet. Other flowers developed waterproof pollen instead. Of the 80 species studied, 20 produce flowers that completely protect their pollen. Some plants shelter their pollen grains through a change in floral orientation or closing their corolla on rainy days. For example, tulip flowers close their petals rapidly when rains come. Some plants have flowers that droop downward, while others have outlets in the base of the flower that let water quickly drain away. But 44 of the 80 species expose their pollen completely, giving it no protection. Of these species, 13 produce pollen that is highly resistant to water, suggesting they have evolved an alternative way to deal with the rain. Uppsala, Sweden 2010 Page 34 7.8 Personas: Erik is a 27 year old guy who lives in Stockholm and works for mid- size company as a marketing director. His work is very stressful and he travels a lot, yet he has a lot of friends within the company and they usually go out to lunch or “after-works” on Fridays. Erik loves to eat at restaurants but he also likes to cook, whenever he is eating a meal he generally accompanies it with the appropriate wine. Every once in a while he enjoys to go to “Systembolaget” (Swedish liquor store) to research on new wines, especially if there is a dinner or a party. But he also has some preferred wines that he buys whenever he doesn’t have time to look around. He has some interests on environmental products but when it comes to wine his priority is the type of grape and the taste. He never buys bag-in-box wine because he considers it uncomfortable and he thinks that those are the “cheap” wines. Sofia is a 26 year old girl that lives in a big city; she is recently married to Andres. They both work in big companies yet Sofia is a traditional wife and she always gets home in time to prepare dinner. They both enjoy having a glass of wine with their dinner, and once a week she has her friends over for a dinner party. She really enjoys her work, since she considers it challenging but also gives her the flexibility to practice her hobby which is cooking. She has taken several cooking courses, and she knows about different wines and how to compliment them with meals. She buys her groceries at the local store, which is well stocked and for the wines and liquors she goes to a specialized store. She does not have a lot of spare time, but she and Andres go out on the weekends to different bars and restaurants and they try different foods and wines. She is not as much interested in environmental products as she is in organic products and the benefits they have their health. Uppsala, Sweden 2010 Page 35 7.9 Similar products: Figure 31. Charles le chat Wine designed by Victor Eide (thedieline.com 2010) Figure 33. Winner wine designed by Constantinos Spaliaras (thedieline.com 2010) Figure 35. Dtour wine picture by Thomas Schauer Uppsala, Sweden 2010 Figure 32. Bols 1575 Vodka designed by Mash (thedieline.com 2010) Figure 34. Nobu sake designed by ChappsMalina (thedieline.com 2010) Figure 36. Box wine dispenser. (psfk.com 2010) Page 36 7.10 Material analysis: There are a wide variety of materials that can be used for this project for example; 1. 1. 2. 3. 4. 5. Aluminum Bag or Film Carton Plastic Pouch FibreFrorm by Billerud Choosing the material is one of the biggest steps a designer has to follow since it will determine many qualities the product will have, therefore it is vital that the objectives are taken into account and weighted against the pros and cons of each of the possible materials. For this project the material selected will be FibreForm by Billerud. FibreForm was selected because it offers the flexibility and the environmental friendliness that is needed for this challenge. It also offers many design possibilities and allows the design to speak for itself. 7.11 Ergonomic and environmental analysis: The main ergonomic and environmental considerations are; The product should be easy and comfortable to carry from the store to the final location (home, apartment, picnic, restaurant…) It should be easy to store. It should look different, elegant; differentiate from the other bag-in-box. It avoids dripping and is simple to serve. It is effortless to separate when recycling. Some important measurements that should be taken into account are; the hand and the average size of wine glasses. 7.12 Requirement analysis: Change heights; small so that it is easy to store and large so that it is easy to serve. Contrast of colors incorporating “paths” to the design “Cut” part of the material so that it is both eye catching and reduces total weight. Uppsala, Sweden 2010 Page 37 Have a handle to make it easier to carry from place to place but also be able to hide the handle so that it looks good in the table. It should be really stable. Should be multifunctional. Creative Process…. 7.13 Sketches & technical drawings Sketch 1 & 2. Bag-in-Box wine that is easy to carry and comfortable to server it “grows” in order to make it simple and “spill free” this first drawings show how you can use humour or maybe famous artists as inspiration. Sketch 3. This sketch shows some technical views of the design and how it would look when it is ready to use. Uppsala, Sweden 2010 Page 38 1. 2. 7.14 3. 4. Sketch 4. This sketch is more of a mini-storyboard that illustrates how to use the product. First you have to take part A out then flip part B and put part A on top, take out the dispenser and it is ready to serve the wine. For storage purposes the dispenser can flip in, then simple turn part B around and put part A inside part B. Conclusion & discussion This is an example of how a designer can use the framework to create a product design that can be sustainable, satisfy specific objectives or clients and innovate using nature as inspiration. The sustainable packaging concept was achieved by using a “greener” material FibreForm, by reducing the weigh of the final product hence reducing the carbon footprint, and by making the design easier to separate the bag from the box when recycling. This design also manages to inspire people to buy the product because it proposes a new and better way of serving wine without dripping, and because of fun new designs that would create exciting eye-catching icons. For this thesis purpose the project serves as an example of how the framework can be used by any designer to organize his/her design process and make sure that certain important sustainability factors are taken in account. Nevertheless this project could still evolve (with the given time) and at this stage it is very difficult to determine the proper evaluation and feedback. Uppsala, Sweden 2010 Page 39 8. Conclusion “We find that smart companies now treat sustainability as innovation’s new frontier.” (Nidumolu 2009 Why Sustainability Is Now the Key Driver of Innovation) Reinventing the way products nowadays are designed means to have the ability to look forward by looking back, the latest and most intelligent technologies are all around us, within nature. In order to achieve attainable ends designs’ DNA needs to be rearranged to reflect the multidiciplinarity and holistic approach towards sustainability and social entrepreneurship, focusing on raising quality of life by creating products that are needed, that are able to promote physical, social and emotional well being and finally products with materials that can go back to nature. So in this context it is not only possible but recommendable, for designers, to increase innovations without sacrificing the future. The case studies discussed in the previous chapters demonstrate how integrating a sustainability perspective in a design plan provided a winwin situation for the customers, the clients and the design studio. According to the article “Sustainability is now the key driver of innovation” by Ram Nidumolu, traditional approaches to business will collapse and companies will have to develop innovative solutions; and that will only happen when executives recognize a simple truth: sustainability = innovation. This research also showed how today more and more people are demanding social and environmental responsibilities from the companies and the products they buy. Therefore the companies that are actually taking this advice and becoming environment-friendly not only manage to lower costs, reduce the inputs they use, increase their sustainability profile and increase their revenues from better products and new businesses. Stated by David Carlson, design has a collective role to encounter and mediate change, to develop new communities and in the sense of philanthropic to give back to society, as an act of social entrepreneurism. This is why the design framework proposed in this research is of vital importance to the design community. The framework is able to direct designers through simple steps that enable them to find solutions inspired by nature and take into account important aspects of sustainable design, such as the function of the product to ensure it is really needed , the form in order to promote wellbeing and the lifecycle and materials. In conclusion this framework can aid in the design process to create products that achieve environmental social and economical sustainability and can raise quality of life for the masses. I would like to Uppsala, Sweden 2010 Page 40 further on have the opportunity to test it in different kinds of environments such as a university or a workshop to further study the results. 9. Acknowledgment This research project would not have been possible without the assistance of many people. I am heartily thankful to my parents; Javier Careaga and Rocio Ochoa; whose support, encouragement and guidance through my entire life have enabled me to reach my goals. You both thought me valuable lessons throughout the years and I can truly say that you both are my heroes, my pillars of strength and the greatest parents I could ever ask for. Thank you for all those sacrifices and for pushing me to limits that not even I knew I could reach. I am so grateful to my boyfriend; Erik Anders Frejinger for always being there, for making me laugh, for forcing me to work even though I don’t want to and most importantly for being my inspiration not only in my work but in life. It was an honor for me to have had two amazing supervisors; Stefan Magnusson & Karin Högdahl who were abundantly helpful and offered invaluable assistance, support and guidance, you both enable me to develop an understanding of the subject. I would also like to thank my aunt Hortencia Ochoa, for being one of my most inspiring role models. Special thanks also to all my best friends, that always kept my spirit up and that were always so close (despite being “so far”); Ale Dibildox, Elsa Garza, Katy Perez, Mariana Garza, Gaby Leal, Ana Reyes, Paty Katy Garza and Adriana Rodriguez. My two sisters Sofia Careaga and Marce Ochoa, thank you guys so much for being in my life, you are the most intelligent people I know. And finally to all my teachers and classmates, I feel so privileged to have shared and learned with all of you. Uppsala, Sweden 2010 Page 41 10. Reference list Benyus, Janine M.; 2002; Biomimicry; Innovation inspired by nature; Harper Perennial Billerud; 2009; FibreForm: Forming the Dream Packaging Capra, Fritjof; 1997; The Web of Life: A New Scientific Understanding of Living Systems; Anchor; New York Carlson, David; March 2010; Time to Rethink Design; David Report #12; www.davidreport.com; Falsterbo, Sweden Copeland, Claudia; February 2008; CRS Report for Congress: Cruise Ship Pollution: Background, Laws and Regulations, and Key Issues; Congressional Research Service Designers Accord; 2007; http://www.designersaccord.org/ ; Last visited 23 May 2010 Design Boom; 2010; http://www.designboom.com/eng/; Last visited 23 May 2010 Dollens, Dennis; 2005; Digital Botanics D-B-A; Lumen Books Ecouterre; 2010; Eco-Fashion is More than a Passing Trend; http://www.ecouterre.com/; Last visited 23 May 2010 Etienne, Jorge Diego; 2010; Designaholic; http://jdeo.blogspot.com/ ; Last visited 23 May 2010 Jordan, Chris; 2008; Pictures Some Shocking Stats; TED talks; http://www.ted.com/talks/lang/eng/chris_jordan_pictures_some_shocking_stats.htm l ; Date visited 5 May 2010 Kellert, Stephen R, and Wilson, Edward O.;1995; The Biophilia Hypothesis ; Island Press; 1st edition; Washington DC Kuang, Cliff; 2010; Design on a Roll: Bread Chairs Perfect for Loafing; http://www.fastcompany.com/1566559/design-gets-fully-baked ; Date visited 14 March 2010 Kuang, Cliff; 2010; The Materials Driving Product Innovations in 2010; http://www.fastcompany.com/1566153/the-materials-driving-product-innovation-in2010 ; Date visited 14 March 2010 Kvint, Annica; 2009; Things Can Always Get Better; http://thingscanalwaysgetbetter.blogspot.com/; Date visited 20 December 2009 Lavers, Chris; 2001; Why Elephants Have Big Ears: Understanding Patterns of Life on Earth; 1st edition; St. Martin's Press Lehanneur, Mathieu; 2009; Demos Science Inspired Design; TED talks; http://www.ted.com/talks/lang/eng/mathieu_lehanneur_demos_science_inspired_d esign.html ; Date visited 5 May 2010 Uppsala, Sweden 2010 Page 42 Lidwell, William and Holden, Kritina; 2010; Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design; Rockport Publishers; Second Edition; Singapore Lovegrove, Ross; 2005; Organic Designs; TED talks; http://www.ted.com/talks/ross_lovegrove_shares_organic_designs.html ; Date visited 5 May 2010 Lowgren, Jonas and Stolterman, Erik; 2004; Thoughtful Interaction Design: A Design Perspective on Information Technology; The MIT press Maslow, Abraham; 2009; Maslow's Hierarchy of Needs Father of Modern Management & Leadership by Employee Motivation; http://www.abrahammaslow.com/m_motivation/Hierarchy_of_Needs.asp ; Date visited 3 February 2010 McDonough, William and Braungart, Michael; 2002; Cradle to Cradle: Remaking the Way We Make Things; 1st edition; North Point Press; New York Nidumolu, Ram, Prahalad, C.K. and Rangaswami, M.R.; 2009; Why Sustainability Is Now the Key Driver of Innovation; Harvard University Preece, Jenny, Sharp, Helen and Rogers, Yvonne; 2007; Interaction Design: Beyond Human Computer Interaction; 2nd Edition; Wiley Roudavski, Stanislav; Towards Morphogenesis in Architecture; International Journal of Architectural Computing; Issue 03 volume 07; University of Melbourne Steadman, Philip; 2008; The Evolution of Designs; Biological Analogy in Architecture and the Applied Arts; Revised Edition; Routledge; London & New York Starck, Philippe; 2007; Thinks Deep on Design; TED talks; http://www.ted.com/talks/lang/eng/philippe_starck_thinks_deep_on_design.html ; Date visited 5 May 2010 Steffen,Alex and Gore, Al; 2008; Worldchanging: A User's Guide for the 21st Century; Abrams Sony Ericsson; 2009; Sony Ericsson’s Green Heart Packaging The Biomimicry Institute; 2010; www.asknature.org ; Last visited 23 May 2010 The Cool Hunter; 2010; http://www.thecoolhunter.net/; Last visited 23 May 2010 The Dieline; 2010; Package Design; http://www.thedieline.com/; Last visited 23 May 2010 The Vancouver Press; 2007; Learning from nature takes on new import as we pursue mitigation; http://www.canada.com/vancouversun/news/westcoasthomes/story.html?id=8060 6332-50e8-42d7-bb11-9f92a2dc3045 ; Date visited 7 March 2010 Uppsala, Sweden 2010 Page 43 Turban, Efraim and Aronson, Jay E.; 2000; Decision Support Systems and Intelligent Systems; Prentice Hall United Nations Documents; 1983; Report of the World Commission on Environment and Development: Our Common Future Wallenius Wilhelmsen; 2008; E/S Orcelle The Green Flagship; http://www.2wglobal.com/www/environment/orcelleGreenFlagship/index.jsp ; Date visited 10 January 2010 Walker, Alissa; 2010; Biomimicry Challenge: TOA Uses Fungi to Re-imagine Sustainable Neighbourhoods; http://www.fastcompany.com/1636523/what-wouldyou-ask-nature-toa-and-brightworks-sustainable-neighborhoods ; Date visited 5 May 2010 Uppsala, Sweden 2010 Page 44 11. Appendix a. Author’s Background My Name is Miren Careaga, and I am an Industrial Designer with a Sustainable development focus. I was born in a city called Monterrey in the north-eastern part of Mexico, there I grew up with my parents and sister and went to school to become an industrial designer. During my 4.5 years in college, I had the opportunity to participate in an exchange program with Virginia polytechnic institute and State University in Blacksburg, Virginia, USA. After completing my studies I worked as a furniture designer but I was not satisfied with the way things were made, I felt the need to learn more about, materials, processes, energy, and where all this comes from ; the environment. My studies in Uppsala University as a Sustainable Developer have been surprisingly complimented by the Swedish way of life. I believe that Swedish culture has thought me valuable lessons when it comes to love and respect for nature. Swedish design is another area that managed to shake me to the core; its principles, colors and forms inspire me and impress me. It is now in the break of an environmental crisis that we are called upon to rethink everything we have done so far and re-invent the means to ensure the ends. b. About No Picnic No Picnic is a design and innovation agency, founded in 1993 by a group of industrial designers. The studio is strategically located in Hammarby Sjöstad which is a very modern, sustainable community in Stockholm. The aim is to create bold and competitive product design that will both, build a long term relation with clients and receive the recognition of society and the users of the products. The most significant competitive advantage is that No Picnic delivers total brand experience by adding services in packaging design, art direction, architecture and consumer insights. In order to formulate this holistic approach, the agency comprises a multidisciplinary team of industrial designers, architects, graphic designers, design engineers, strategists, consumer behaviour experts and project managers. No Picnic has created innovative solutions for hundreds of projects, hence positioning itself as one of the finest design agencies in Scandinavia and in the world. The continued success proved by the numerous commemorations such as; the red dot, best of the best, iF- Gold Designpreis Deutschland, I.D. Design Award, Pentawards, Swedish Design Award etc. In addition to projects raging from cosmetics to high tech space projects and prototypes, having completed over 750 projects for national and international clients such as; Sony, The Absolut Company, Friggs, Tetra Pak, Weekday, Ericsson, SAS, etc. The Studio is in process of continual renewal, focusing on opportunities that lie ahead, the research and development area always strives on new ideas, concepts and above all environmentally friendly solutions. Uppsala, Sweden 2010 Page 45 c. Work Break Down Structure Uppsala, Sweden 2010 Page 46 Uppsala, Sweden 2010 Page 47 d. Wallenius Wilhelmsen E/S Orcelle Quick Facts Uppsala, Sweden 2010 Page 48 e. Results of Survey Age Education 18 - 25 25 - 35 35 - 45 high school university master 45 - more phD Shopping Frecuence once a week Environmental Consideration in home and office 2 weeks Yes 1 month No 3 months Sustainability Preference Characteristics in Design materials Yes No quality & renewability design for reuse & recycle functionality renewability Characteristics in Design Characteristics in Design low impacts on material energy efficiency quality & durability less than 10% 10% 20% design for reuse & recycle Uppsala, Sweden 2010 Page 49
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