Game Development Essentials: An Introduction Third Edition Chapter 5 Character Development supporting the story Key Chapter Questions ■ What are some of the different roles played by character in games? ■ What are some traditional character archetypes? ■ What are the different forms of character development, and how do they specifically apply to game characters? Game Characters Player Characters & Avatars Electronic Arts Brütal Legend Game Characters Non-Player Characters Nintendo Wii Sports Resort Game Characters Character Types ■ Animal ■ Fantasy ■ Historical ■ Licensed ■ Mythic Classic Character Archetypes Hero Nintendo Link (The Legend of Zelda: Skyward Sword) Classic Character Archetypes Shadow Sephiroth (Final Fantasy 7) Classic Character Archetypes Mentor Electronic Arts Albus Dumbledore (Harry Potter and the Order of the Phoenix) Classic Character Archetypes Ally Capcom Sheva Alomar (Resident Evil 5) Classic Character Archetypes Guardian Cerberus (Dragon Nest) The Black Knight (Monty Python’s – The Holy Grail) Classic Character Archetypes Trickster Electronic Arts Joker (Batman: Arkham City) Glados (Portal 2) Classic Character Archetypes Herald Bonnie Macfarlane (Red Dead Redemption) Princess Leia (Star Wars) Classic Character Archetypes Supporting Characters Activision Call of Duty: Black Ops Key Character Archetypes Protagonist Square Enix Lara Croft (Tomb Raider) Ubisoft Ezio Auditore da Firenze (Assassin’s Creed II) Key Character Archetypes Antagonist BioWare Warner Bros. The Archdemon \(Dragon Age: Origins) Alma (F.E.A.R.) Key Character Archetypes Co-Protagonists Ratchet & Clank Sony Computer Entertainment America Jak & Daxter Sony Computer Entertainment America Key Character Archetypes Antagonist ■ Transformational ■ Mistaken ■ Exaggerated ■ Realistic Mario & Wario Nintendo Character Development Elements Character Relationships JN Character Development Elements Character Relationships JN Character Development Elements Character Relationships JN Character Development Elements Character Arc Diagram by Per Olin Visual Character Development Blizzard Entertainment World of Warcraft NCsoft City of Heroes Visual Character Development Point-of-View Electronic Arts Take- Two Interactive Borderlands Dante’s Inferno First-Person POV Third-Person POV Visual Character Development Techniques Mark Soderwall ■ Concept Art ■ Modeling ■ Texturing ■ Animation Character concept drawings Visual Character Development Style Amanita Design Machinarium Verbal Character Development Narration & Monologue Reprinted with permission from Microsoft Corporation Portal: Still Alive Verbal Character Development Dialogue Ubisoft ■ Reveal Character ■ Reveal Emotion ■ Advance the Plot ■ Reveal Conflict ■ Establish Relationships Batman: Vengeance storyboard ■ Comment on Action Movement Signature Konami Solid Snake (Metal Gear Solid 4: Guns of the Patriots) Movement Idle Sega Sonic The Hedgehog Movement Walking Cycle Nintendo Link (The Legend of Zelda: Four Swords Adventures) Background, History & Advancement Class & Race NetDragon Websoft Inc. Conquer Online Background, History & Advancement Skill Frogster Interactive Pictures AG Runes of Magic Character Description ■ Name ■ Type ■ Gender / Age ■ Physical Appearance ■ Background and History ■ Personality Characteristics ■ Vocal Characteristics ■ Relevancy to Story Synopsis Summary ■ ■ ■ ■ ■ ■ ■ ■ Game Characters Classic Character Archetypes Character Development Elements Visual Character Development Verbal Character Development Movement Background, History & Advancement Character Description
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