QLD_Phys_KeyIdeas_09 11/1/05 5:39 PM Page 352 ......... ......... ......... 9 ......... ......... ......... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... .......................... Collisions * See Momentum and impulse on page 480. A collision occurs when one object strikes another object at speed. Collisions are of great interest to physicists because they represent one of the main ways that force and energy are transferred from one object to another. A collision is an interaction that involves a change in the momentum of the objects involved. Momentum is the product of an object’s mass and velocity. The fundamental principle underlying all analyses of collisions is the law of conservation of momentum. The law of conservation of momentum states that the sum of the initial momenta of all the objects involved in a collision will equal the sum of the final momenta of the same objects. That is, if we find the momentum of each of the objects before the collision and add these together, we will get the same result as we do when we add up the momentum of each of the objects after the collision. Mathematically this is often expressed as: Σp i = Σpf initially m1 u1 object 1 m2 u2 collision object 2 m1 v1 finally object 1 m2 v2 object 2 figure 9.1 In this example, two objects collide head-on. where Σp i is the sum of all the initial momenta, and Σpf is the sum of all the final momenta. Let us consider a simple system in which two objects are involved in a straight-line collision (see figure 9.1). Object 1 has an initial velocity of u1 and a mass of m1. Object 2 has an initial velocity of u2 and a mass of m2. In this case, the law of conservation of momentum could be expressed as in equation 9.1. This simple law allows us to make some powerful predictions about the results of certain collisions. equation 9.1 m1u1 + m2u2 = m1v1 + m2v2 where m1 and m2 are the masses (kg), u1 and u2 are the initial velocities (m s–1), and v1 and v2 are the final velocities (m s–1) of objects 1 and 2, respectively. .......................... ............................ .............................. ................................ Worked example 9.1 One of the skaters in figure 9.2, with mass 80 kg, is skating in a straight line with a velocity of 6.0 m s–1 while the other, of mass 70 kg, skating in the opposite direction, also with a speed of 6.0 m s–1. a The two skaters collide and the heavier skater comes to rest. Assuming that friction can be ignored, what will happen to the lighter skater after the collision? ⌧ 352 ⌧ PHYSICS a contextual approach 11/1/05 5:39 PM Page 353 6.0 m s–1 A–D QLD_Phys_KeyIdeas_09 6.0 m s–1 figure 9.2 When two skaters collide on a nearfrictionless skating rink they exert equal and opposite forces on each other. Practical activity Conservation of 60 momentum in collisions b What would happen if the two skaters had hung on to each other and stayed together after the collision? Solution a As both velocity and momentum are vector quantities, a positive direction should be established. Adopting the direction of the heavier skater’s motion as the positive direction we have: u1 = 6.0 m s–1, u2 = –6.0 m s–1, v1 = 0 m s–1, m1 = 80 kg and m2 = 70 kg. Substituting into equation 9.1: m1u1 + m2u2 = m1v1 + m2v2 m1u1 + m2u2 – m1v1 ⇒ v2 = m2 80 × 6.0 + 70 × (–6.0) – 80 × 0 60 = = = 0.857 70 70 Hence, the 70 kg skater bounces back in the opposite direction with a speed of 0.86 m s–1. b Treating the two skaters as one mass after the collision gives a final mass of 150 kg and v1 = v2 = v. Substituting into equation 9.1 gives: m1u1 + m2u2 80 × 60 + 70 × (–6.0) 60 = = = 0.4 ⇒v= mtotal 1 50 150 In this case, the skaters move off together in the direction of the heavier skater at a speed of 0.4 m s–1. A different outcome after the collision results in a different velocity for each skater in worked example 9.1. There is no unique answer when applying the idea of conservation of momentum. The final velocity of any object depends on what happens to all the objects involved in the collision. Conservation of momentum also applies to collisions involving more than two objects and to collisions that occur in two and three dimensions. In each case, the total initial momentum is the vector sum of the momenta of all the objects, and the vector sum of the final momenta of the objects is exactly equal to the total initial momentum. Practical activity Conservation of 54 momentum in explosions An explosion of a stationary object can be thought of as a special type of collision where the total initial momentum is equal to zero. This means that momentum produced in any particular direction must be balanced out exactly by momentum in the opposite direction. 353 Collisions ⌧ m1u1 + m2u2 = mtotalv QLD_Phys_KeyIdeas_09 11/1/05 5:39 PM Page 354 ..... ..... Elastic ..... and inelastic collisions * See Energy and work on page 379. The law of conservation of momentum is another expression of Newton’s laws of motion. Therefore, it must apply to every collision in nature. Another quantity that must be conserved in collisions is energy. A collision involves moving objects. Moving objects have kinetic energy. According to the law of conservation of energy, energy cannot be created or destroyed, but it can be changed from one form to another. It is often useful to study what happens to the kinetic energy that objects take into a collision. Elastic collisions In an elastic collision, the sum of the initial kinetic energies of all the objects involved in a collision will equal the sum of the final kinetic energies of the same objects. * See Kinetic energy on page 419. The kinetic energy taken into a collision may be conserved as kinetic energy. If this occurs, then the collision is called an elastic collision. In the microscopic world of interactions between atoms and molecules, all collisions are elastic. This means that conservation of kinetic energy is a very useful tool for studying these interactions. In the macroscopic world of everyday life, however, perfectly elastic collisions are rare. Most collisions involve some conversion of kinetic energy into heat, sound and other forms of ‘waste’ energy. Fortunately, there are some macroscopic interactions (for example, collisions between billiard balls) that are so close to being elastic that the law of conservation of kinetic energy can still be useful. The kinetic energy of each object can be calculated using E k = 12 mv 2 where m is the mass of the object (kg) and v is its velocity (m s–1). When dealing mathematically with the law of conservation of kinetic energy, it is important to remember that energy is a scalar and not a vector quantity. Let us consider what would happen if the skaters in worked example 9.1 were involved in an elastic collision. Remember we had: m1 = 80 kg, u1 = 6.0 m s–1, m2 = 70 kg, and u2 = –6.0 m s–1. The initial kinetic energy is given by: 1 2 m1u12 + 12m2u22 = 0.5 × 80 × 6.02 + 0.5 × 70 × (–6.0)2 = 1440 + 1260 = 2700 Hence, the initial kinetic energy is 2700 J, and, if the collision is elastic, the total final kinetic energy must also equal 2700 J. Using this fact, we can show that neither of the outcomes explored in worked example 9.1 are elastic collisions. When the heavier skater stopped on colliding with the lighter skater, the final velocities were v1 = 0 m s–1 and v2 = 0.86 m s–1. In this case: 1 2 m1v12 + 12m2v22 = 0.5 × 80 × 02 + 0.5 × 70 × 0.862 = 0 + 26 = 26 The total final kinetic energy is 26 J. Almost all of the kinetic energy would have been changed into other forms of energy, like heat or sound, during the collision. If the two skaters stuck together after colliding, then v1 = v2 = 0.4 m s–1. This would result in an even smaller final kinetic energy: m1v12 + 12m2v22 = 0.5 × 80 × 0.42 + 0.5 × 70 × 0.42 = 6.4 + 5.6 = 12 Clearly, neither of these two collisions would be elastic. 354 ⌧ PHYSICS a contextual approach ⌧ 1 2 11/1/05 5:39 PM Page 355 A–D QLD_Phys_KeyIdeas_09 We can determine the speeds of the skaters if they did have an elastic collision because, in an elastic collision, both the momentum and the kinetic energy are conserved. For conservation of momentum: Σpi = Σpf m1u1 + m2u2 = m1v1 + m2v2 80 × 60 + 70 × –60 = 80 × v1 + 70 × v2 60 = 80 × v1 + 70 × v2 6 = 8 × v1 + 7 × v2 Since there are two unknowns in this equation, we cannot proceed any further without some extra piece of information. We can formulate another equation that describes this situation by considering conservation of kinetic energy: 0.5 × 80 × m1u12 + 12m2u22 = 12m1v12 + 12m2v22 + 0.5 × 70 × (–6.0)2 = 0.5 × 80 × v12 + 0.5 × 70 × v22 2700 = 40 × v12 + 35 × v22 540 = 8 × v12 + 7 × v22 1 2 6.02 We now have two equations involving the same two unknowns, v1 and v2. Solving these simultaneously: 6 = 8 × v1 + 7 × v2 (6 – 7v2) ⇒ v1 = 8 Substituting into 540 = 8 × v12 + 7 × v22: (6 – 7v2)2 + 7v22 ⇒ 540 = 8 (36 – 84v2 + 49v22) ⇒ 540 = + 7v22 8 ⇒ 4284 + 84v 2 – 105v 22 = 0 ⇒ 105v 22 – 84v 2 – 4284 = 0 Applying the general formula for the solution of quadratics produces two sets of solutions: v1 = 6.0 m s–1, v22 = –6.0 m s–1 and v1 = –5.2 m s–1, v2 = 6.8 m s–1 The first pair of solutions describes the set of initial velocities. The second set of solutions represents the final velocities for an elastic collision. This means that the 80 kg skater will rebound with a velocity of 5.2 m s–1 and the 70 kg skater will bounce back at 6.8 m s–1 after an elastic collision. To check this solution, we can calculate the total final kinetic energy: 1 2 ⇒ 4320 = 36 – 84v2 + 49v22 + 56v22 The general formula for the solution of a quadratic equation, ax2 + bx + c = 0, is: x= * –b ± b 2 – 4ac 2a See Mathematical skills on the ePhysics CD. m1v12 + 12m2v22 = 0.5 × 80 × (–5.2)2 + 0.5 × 70 × 6.82 = 1082 + 1618 = 2700 J This result is the same as the initial kinetic energy, therefore this collision would be elastic. This is an unlikely solution for two skaters colliding, but nearly elastic collisions can be observed when hard objects like billiard balls collide. Collisions ⌧ 355 QLD_Phys_KeyIdeas_09 11/1/05 5:39 PM Page 356 Inelastic collisions By far the majority of collisions that we observe in everyday life are inelastic. This means that kinetic energy is not conserved in these collisions. Since energy cannot be created or destroyed, the kinetic energy that is lost in an inelastic collision is actually transformed into different forms of energy such as heat or sound. Even when dealing with inelastic collisions, it can be useful to consider conservation of energy. An inelastic collision will usually result in a net loss of kinetic energy. In other words, the total final kinetic energy will be less than the total initial kinetic energy: ΣEk,initial > ΣEk,final This fact can help eliminate the possibility of certain outcomes from a collision. For example, if we once again consider the example of the two skaters in worked example 9.1 colliding, it can be proven that it is impossible for either skater to come out of the collision with a final speed of more than 9 m s–1. If the heavier skater had a final speed of 9 m s–1 then her final kinetic energy would be: Ek = 12mv 2 = 0.5 × 80 × 92 = 3240 J This is more than the total initial kinetic energy for the collision—2700 J— and is, therefore, impossible. Similarly, if the lighter skater had a final speed of 9 m s–1, her final kinetic energy would be 2835 J, which is also more than the total initial kinetic energy for the situation. ......... ......... Questions 356 a Is this consistent with the law of conservation of momentum? Explain. b Using reasonable estimates for the initial speed, and mass of the truck and Superman, describe what will happen. ⌧ PHYSICS a contextual approach mass 2.0 kg. What is their combined speed in m s–1 after the collision? 6 Which, if any, of the situations in questions 1–5 involve elastic collisions? Use calculations to justify your answer. 7 Superman stops a truck simply by blocking it with his outreached arm. ⌧ Use g = 9.8 m s–2 when required. 1 A white billiard ball of mass 100 g travelling at 2.0 m s–1 across a low-friction billiard table has a head-on collision with a black ball of the same mass initially at rest. The white ball stops while the black ball moves off. What is the velocity of the black ball? 2 A girl with mass 50 kg, running at 5 m s–1, jumps onto a 4 kg skateboard travelling in the same direction at 1.0 m s–1. What is their new common velocity? 3 A man of mass 70 kg steps forward out of a boat and onto the nearby riverbank with a velocity, when he leaves the boat, of 2.5 m s–1 relative to the ground. The boat has a mass of 400 kg and was initially at rest. With what velocity, relative to the ground, does the boat begin to move? 4 A railway car of mass 2 tonnes, moving along a horizontal track at 2 m s–1, runs into a stationary train and is coupled to it. After the collision the train and car move off at a slow 0.3 m s–1. What is the mass of the train alone? 5 A trolley of mass 4.0 kg and moving at 4.5 m s–1 collides with, and sticks to, a stationary trolley of Page 357 A–D 5:39 PM 8 Newton’s cradle (pictured) involves nearly perfect elastic collisions between hanging ball bearings. Predict what will happen when the ball is released. Use calculations to back up your prediction. Assume that the mass of each ball bearing is 100 g and the ball in the person’s hand will strike the other balls with a speed of 2 m s–1 when released. 9 A 150 g ice puck collides head on with a smaller 100 g ice puck, which was initially stationary, on a smooth, frictionless surface. The initial speed of the 150 g puck is 3 m s–1. Calculate the final velocities of the two pucks assuming that the collision is elastic. 357 Collisions ⌧ 11/1/05 QLD_Phys_KeyIdeas_09
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