POVs, HMWs, and Experience Prototypes Intro Team: Carah A., Julia A., Katherine E., Minh-An Q. Studio: Health Problem Domain: Mental health and stress management We Met: Tyler, the United Airlines flight attendant We Were Amazed To Realize That: He often serves as a therapist to passengers who want to share their problems but remain anonymous It Would Be Game-Changing To: Provide accessible (on the ground) spaces for people to feel as comfortable sharing their problems as they do while talking to Tyler Clare, MIT sophomore “Institutional resources for mental health at MIT are insufficient” “I always feel supported because of my residential community” Janna, Carleton RA “My problems are mine, and talking about them makes them someone else’s” “A huge part of my job is listening to freshmen concerns and reassuring them that what they’re feeling is common, but not invalidating that it’s real and stressful” Carole Pertofsky, Director of Health and Wellness Promotion at Vaden “I consider the ‘work-hard, play-hard mentality’ harmful, because it downplays the need for mindfulness, relaxation, and low-pressure situations in stress management” Bang, Stanford senior who worked in consulting “I use pretty much the same tactics to handle stress at Stanford and handle stress on the job” “Drinking socially makes people more willing to share feelings and create deeper connections” POVs We Met: Janna, an RA at Carleton We Were Amazed To Realize That: Despite having a job listening and responding to other students’ concerns, she felt uncomfortable sharing her own problems with friends It Would Be Game-Changing To: Encourage her to reach out to friends for support by alleviating her fear of bothering them How Might We... give people a non-threatening avenue to alert their friends when they are in need? We Met: Bang, a Stanford senior who worked in consulting We Were Amazed To Realize That: He valued environments with social drinking because they made it easier for him to connect with new people It Would Be Game-Changing To: Remove alcohol from the equation while still lowering inhibitions and allowing people to form communities We Met: Clare, an MIT sophomore We Were Amazed To Realize That: She found emotional support in her residential community at MIT because she has many opportunities to connect to similar people who have experienced the situations she’s struggling with It Would Be Game-Changing To: Connect students to automatically-created communities of people they feel comfortable asking for advice How Might We... give people access to a community where they feel enough affinity to the people around them that they’re comfortable sharing their struggles? How Might We... encourage and train existing communities to become active support systems? Experience Prototypes Prototype #1: The Reciprocity Game Two friends (Julia, the actor; Paulina, the subject) take a quiz together. They each begin with a token that they can “trade” to the other player for help on a question ● “Passes” take stress off ● Collaboration improves quiz performance ● Felt comfortable asking once it was normalized ● Needed a “nudge” to use “pass” ● Game wasn’t strictly reciprocal ● Once subject ran out of “passes,” the game became unpleasant Prototype #2: Debunking the Duck We sent out a document to multiple email lists that allowed people to publicly and anonymously answer the question “How’s your day going?” People could then offer supportive comments and answer questions under other people’s responses. ● People were super responsive! ● Went above and beyond the question to share details ● Comments stayed thoughtful and supportive ● “Just reading over the comments made us feel better” ● Nowhere to move forward from contact ● Some people want to reveal themselves Prototype #3: Stress Vacation We asked two Stanford students to let us follow them on a “stress vacation” on campus. We took them to Windhover and watched them define what a stress vacation meant for them. ● Held people accountable for their de-stressing ● Participants enjoyed experience & wished it was longer ● Stress vacations do not have to be with someone else ● Depends heavily on convenience
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