Better Bites: Healthy Food Within A Budget Haley MacLeod, Denique Ferguson, Scott Trepper, Steve Layton Indiana University, Bloomington, IN Abstract Those most affected by poor access to healthy foods are individuals with low socioeconomic status. We propose Better Bites: a sharable device that allows individuals and families to compare items in their cart with similarly priced healthier alternatives and makes use of existing store loyalty program data to provide personalized recommendations based on an individual’s historical shopping data. Overview Obesity is a significant problem in the United States, impacting more than a third of the population1. Not just a cosmetic problem, obesity greatly increases the individual’s risk for serious health concerns, including heart disease, stroke, diabetes, cancer, and osteoarthritis2. Each year, obesity-related health costs reach almost 160 billion dollars in the US3. Individuals from lower-socioeconomic status groups are especially vulnerable to obesity and its associated health risks. Healthy food is often more expensive than foods with refined grains, processed sugars, and saturated fats4. Low-income individuals will often try to get the most for their money by buying inexpensive energy-dense foods that are filling5, but lower in nutritional quality, leading to obesity6. There are a number of existing applications that provide consumers with shopping information. Several smartphone applications make use of barcodes, NFC or RFID tags to receive information about a product7,8. These types of systems may not be appropriate for low-income individuals, for many do not have access to smartphones9. Several researchers have also begun to look at interfaces or hardware built right into a shopping cart10-13. Our solution, Better Bites, builds on these works, providing incremental improvements to one’s diet by recommending alternatives based on cost and food categories (e.g. snacks, frozen meals, desserts, etc.) Design Methods In our design of Better Bites, we engaged in several design cycles. Our understanding of the needs of lowsocioeconomic individuals (specifically as they relate to food and diet) emerged from observations and interviews with a variety of domain experts, as well as an in depth interview with one low-income individual who became the basis for the persona we used to inform our design. Participant Observation. We visited eight different grocery stores across different neighbourhoods to observe shopping behaviour. These grocery stores included large chain supermarkets, local food co-ops, smaller independent stores, and health food specialty stores. They were located in neighbourhoods with varying levels of income. Domain Expert Interviews. We consulted with two nutritionists, one psychologist, a representative from a local health food store, and a representative from the USDA’s Supplemental Nutrition Assistance Program (SNAP) in order to get a better understanding of four fundamental questions that underpin this topic: How can we determine which foods are healthier than others? How can we convey nutritional information to a shopper in a meaningful way? How can we motivate shoppers to try new food items? What political issues in the food industry impact shoppers’ food selection habits? The answers to these questions greatly informed the design of our system. Persona. We developed a persona based off an interview with an adult female who has two children, and earns $900 per month in income. She also receives nutrition assistance from the SNAP. She describes the challenges of feeding her family within a limited budget. “You buy what you can afford. So we buy a lot of generic food and ramen noodles which is Figure 1: Default Screen like $1.58 and it's a whole bunch of them! But it's not healthy at all. And bread, you buy a lot of cheap bread because you can eat a lot of peanut butter and jelly. You buy food that can stretch. You make spaghetti, like a giant pot of spaghetti, because that will stretch like over a day or two.” Despite these challenges, she does express a desire to eat healthy. “If I had more money, nutrition would be in there. Because I want to eat better. I used to eat better and I was smaller. But I just can't focus on that as much now. We did get some veggies and fruit but it was almost $5 for some cherries. And it all goes so quickly.” System Design To help low-socioeconomic status individuals find healthier food within their budget, we introduce Better Bites (Figure 1), a tablet-sized display that sits on a standard grocery cart. Better Bites makes use of existing store loyalty programs in order to provide personalized recommendations based on an individual’s historical shopping data. The individual swipes his/her store loyalty card to start using the system. Figure 2: Answering a Question Each time an individual uses the system, she will have the opportunity to Figure 3: Scan an Item answer one quick question to help the system learn about her shopping needs (Figure 2). An individual could choose to skip this question and start shopping right away, in which case the system will rely solely on historical shopping data and generic nutrition information to make recommendations. Answering one question per shopping trip allows the system to slowly learn more about the individual (or family) and make better recommendations based on that knowledge, without asking the individual to invest time to answer all the questions at once. The answers to these questions, along with the historical shopping data, informs the suggestions it makes to the shopper. Figure 4: Results of Scanning Cheetos After having answered (or skipped) the question, the individual is prompted to scan an item (Figure 3). If, for example, the shopper were to scan a bag of Cheetos, he/she would see the screen shown in Figure 4. This shows that Cheetos have a health grade of “D”. We use a letter grade system to convey the healthiness of food, since nutrient-density scores have been demonstrated to be an effective way of communicating a food’s healthiness quickly and intuitively, without relying on confusing and overwhelming nutrition labels and ingredient lists14,15. This screen also shows a graphic image of a plate, segmented to illustrate different nutritional categories; in the example, Cheetos is represented graphically as being primarily made up of grains. This plate image is based off the USDA’s myPlate initiative1 to represent the appropriate portions of meals. Across the bottom of the screen are three recommended alternatives. To generate this list of alternatives, we draw from a large number of foods in the same category that are healthier and comparable in price. In the example, Cheetos would be compared to other snack foods. We then narrow that list down to foods that are appropriate to this particular shopper, based on her answers to questions and historical shopping data. Among those products that match these criteria, three items are randomly selected and displayed on the screen. The randomization process guards against any criticism of systematic product promotion, as a shopper is likely to see different alternatives displayed on screen each time he/she shops. Figure 5: Side by Side Comparison * http://www.choosemyplate.gov/. Figure 6: Compare All A shopper can tap on any of the alternatives to see a side-by-side comparison (Figure 5) of that item with the item he/she originally scanned (for example, comparing edamame beans with Cheetos). This comparison shows the sodium, saturated fat, and fibre contents for each item. We choose to display those three factors because our discussions with nutritionists indicated that those are the biggest areas of dietary relevance to Americans’ nutritional health, and our conversations with grocery shoppers indicated that they were three areas they were concerned about. Showing this information helps shoppers learn how to make healthier choices, even when shopping without this cart. A shopper can also compare all options at once, and see the price, health grade and nutrition information for each item all in a row (Figure 6). Evaluation We conducted usability tests with three participants as part of a pilot study. We report here on an additional three tests (table 1) of our current prototype. All participants had an annual household income of less than $20,000. Each participant completed five tasks, and answered a series of questions to evaluate their understanding of the system. Based on the results of these tests, we have identified three areas where our prototype needs improvement. Age Gender Technology owned P1 23 F Desktop computer, smartphone P2 23 M Smartphone P3 38 M Laptop, smartphone, tablet Table 1: Usability test participant information Tone. Participants were concerned that the information was presented in an accusatory way. P1 said, “I don’t like it telling me what I should buy. I’m not eating unhealthy everyday!” We envision this system being used at the shopper’s discretion, where they only scan items they are interested in learning about. We also envision that participants could gradually disengage from using the system as they begin to form new, healthier habits. Familiarity. P3 relied on his prior knowledge of the items that our system had recommended to decide which he would buy, and hardly referred to the displayed information at all. This surprised us because previous studies of food-related decision heuristics indicated that familiarity played a less significant role in a decision than factors like sensory appeal, price, convenience, and health16,17. A field evaluation with additional participants may demonstrate different priorities. We may also be able to leverage this behaviour in future iterations of our design to nudge shoppers towards healthier choices, by ensuring they are repeatedly exposed to healthier options while limiting their exposure to less healthy options. Limitations and Future Work We conducted usability tests of our system, but the tasks we asked the participants to perform were related to a relatively straightforward scenario. We believe that a more thorough evaluation is necessary to take into account the many factors at play during a grocery-shopping trip. There are additional aspects of this system we would be interested in exploring further as well. In the future, we see this grocery cart device as being part of a larger system that allows for shoppers to review their shopping history and reflect on trends and patterns within it. We would also intend to adapt this system for use independent of store loyalty programs, in order that it may be used not only in large super markets but also in smaller independent stores and convenience stores. Finally, we intend to explore the possibility of integrating coupon promotions with the system to further motivate shoppers to make healthier choices. Conclusion Obesity is a common, serious, and costly problem, particularly for individuals of low-socioeconomic status. To address this, we introduce Better Bites to help people find healthy food within their budget. 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