The Cafeteria Vending Machine Analogy When you buy snacks from a vending machine, you push a button (your input) and out comes your snack (your output). Let’s pretend that C4 corresponds to Goldfish. If you input C4, you would expect to get a pack of Goldfish crackers as your output. If you entered C4 and sometimes the machine spits out Popcorn and other times it spits out Goldfish, you would say the machine is “not functioning” – one input (C4) corresponds to two different outputs (Goldfish and Popcorn). input C4 output Goldfish Popcorn Not a function! Let’s look at what a diagram might look like for a machine that is “functioning” properly: input B2 C4 D6 independent variable output Popcorn Goldfish Poptart A Function! dependent variable In this situation, each input corresponds to exactly one output. Function: A rule that assigns to each input exactly one output. Input: the number or independent variable that is put into a function (the button pushed on vending machine) Output: the number or dependent variable that is the result of an input of a function (the snack you get) Let’s look at some scenarios with a Candy machine. This can be represented by the following diagram: input E3 A4 D6 output Twix It is a FUNCTION! pushed button A6 B4 C3 D5 candy Almond Joy M & M’s Butterfinger It is NOT a FUNCTION! independent H10 J8 K3 L2 dependent Mounds Snickers Twix It is a FUNCTION! There are times that different inputs will lead to the same output. In the case of the candy machines, companies often stock popular items in multiple locations in the machine. However, if each input has only one output, it is still considered a function.
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