THE RISORGIMENTO DEFERRED The League of Italian States coalesced in 1848 in response to the rising tide of agitation that swept across Europe. This springtime of nations failed to dramatically alter the landscape in most of countries it affected, the Paris Revolution was swiftly put down by French police, similar uprisings across Europe were quickly dealt with, and life soon returned to normal. In the Italian peninsula things were less brief, and the shockwaves caused by the Doge's flight from Venice with a mob at his heels, the short lived but violent Florentine Commune and Garibaldi's abortive march on Rome had a profound effect on the established rulers. Gathered together at Fiumicino, the various heads of the Italian States agreed that, in the face of their own peoples' anger, their only resort was to hang together or hang separately. In theory, the League of Italian States was the perfect solution to the political crisis of the day. In one stroke it tore the rug from under the feet of radicals calling for Italian unity, silenced the political right, and gave each ruler access to a far greater military force to quash the political left. At first this seemed to work, Lombard soldiers helped restore the Doge to power in Venice, and shortly thereafter a Socialist uprising in the south was crushed by a combined force drawing soldiers from all the Italian states. With the country secured from the threat of rebellion, domestic troublemakers soon found themselves hounded from the country. Where once they might have escaped one ruler's displeasure by hiding in the realm another, they were now pursued across Italy by the men and women of the new league wide Gendarmerie. It came as no surprise to many observers that the period immediately after the foundation of the League saw mass emigration by Italians to new and perhaps safer climes. A common destination for most was America, others went to Britannia or its dominions. The vast majority of socialists and communists, meanwhile, travelled to South America where they would have a great political effect. Many abandoned the conventional world altogether, striking instead for the Covenant and the new life that beckoned on its frosty shores. The most famous Italian dissident, Giuseppe Garibaldi, was sent off to fight for Greek Independence, taking many troublesome nationalists with him. This Italian Legion had already earned a reputation in South America, and its abortive march on Rome in 1848 had in part galvanised the conservative Italian leaders into action. With Garibaldi and his redshirts gone, those same leaders could breathe easier. In time they would come to know that this safety was illusory. Soon the Tetrarchy began to realise that their League had other benefits, the titular heads of the Italian States became powerbrokers in a far larger political structure, able to wield influence over their smaller neighbours to their own benefit. Beyond Italy's borders too, the League had considerable power. With a unified foreign policy the League could theoretically demand far more than each state could have dared individually, and the military coordination attendant to the political association for the first time made possible the long held fantasy of once again dominating 'mare nostrum', our sea, the Mediterranean. KNIVES IN THE DARK In practice, however, the League was disadvantaged by its failure to solidify into a nation state. Whilst some, mainly nationalists who hoped that the •1• Dystopian Wars League of Italian States LEAGUE OF ITALIAN STATES league would eventually become a united Italy, did call for the League to adopt a centralized legislative organization and bureaucracy, such innovations were sneered at by political leaders afraid of losing power to the uncertainty of what unity could mean. All too soon, the vacuum within the League became a source of opportunity for the Tetrarchy. Sharing power, but rotating remits within the loose fabric of the alliance, the various leaders saw a chance to aggrandise and enrich their realms at the expense of their fellows; perhaps even turning the League into an instrument supporting their own policies. As Lord Marco Santini remarked to the Papal Nuncio in Turin: 'The Mediterranean will be ours again, Cardinal. We will have a new empire, even if we cannot yet divine who will be Caesar…' It was the latter prize that the Italian leaders were eyeing. Within a decade of the League's first appearance, the political infighting within it had become legendary. More than one of its commissioners was to lose his life to an assassin's blade; many more lost their dignity in shocking scandals. Very few members of the League's rudimentary offices lasted more than a couple of years, leaving in disgust or purged when a rival faction gained ascendancy. Whilst all this was going on, the Tetrarchy was busy lining its own pockets from central League funds and using the powers granted them to browbeat the various smaller states into submission or else entice them into factional alliances for personal gain. More than once a single Tetrarch was able to manipulate events to serve his region, as with the periodic visits by Covenant scientific missions, who almost always ended up in the exclusive purview of one realm or another. In 1863 the supposedly unified League military was dramatically rent asunder in a process of reform initiated by the King of Sicily. Using rumours and propaganda to fuel a fear in the Leagues’ power brokers that there was rising vocal discontent among the people, and arguing that a centralized armed force was 'inflexible' in dealing with localised threats, the King of Sicily pushed for a restructuring of the military that would once again see the major powers have control of their own forces. Seeing only the potential that having a muscle to flex would bring, none of the Tetrarchy opposed this move, and it was the beginning of the end for the League of Italian States. •2• Dystopian Wars League of Italian States LEAGUE OF ITALIAN STATES WORLD WAR The outbreak of the World War hardly impacted the skullduggery endemic to the now thoroughly corrupt League structure. War offers far too many options for profiteering, and the Italian States made the most of the opportunity. The various Flotta Caciattore, or Hunter Fleets, of the League spread out across the globe, operating as far East as Japan and China, and as far West as Cuba. Italian raiders even hit Arkhangelsk-Novy in Alaska, underscoring the global reach of these mobile formations. Unfortunately for their allies, the Italian League's forces, whilst they fought well, were not immune to the League's politics. More than once rivalries between Italian commanders upset potential joint operations, and shots were even traded between Italian fleets on several occasions. Orders from home always placed the state ahead of the League, and the League ahead of everyone else. In Italy itself, recriminations and accusations flew amongst the Tetrarchy, echoed through the bureaucracy, as each accused the other of doing what they in fact knew everyone was doing. Prussian gold meant to expand military preparations mysteriously vanished; trainloads of supplies destined for one state ended up in another. A fleet despatched on a mission might turn up to find its objectives already met by a fleet from another state that had pipped them to the post. More often than not it seemed to the Italians' allies that the League's members were more interested in scoring points over each other than achieving anything approaching a strategic plan. Many formerly strong allies may have given up on the League in disgust were it not for the effectiveness of the Hunter Fleets and the strategic importance of the League. CRACKS Strong armed by the Prussians into making peace with their Ottoman rivals, the fractious League continued to play the same old games it always had, but there were rumblings afoot that had not previously been apparent. The average citizen was getting more and more frustrated with the League's impotence on many key issues, and discontent was starting to make itself known. For nationalist elements, the League's major failing was strategic. The planned acquisition of a new Roman Empire was dying before their eyes, killed off by inane bickering and competition. •3• Dystopian Wars League of Italian States LEAGUE OF ITALIAN STATES For other Italians, the League represented an unwelcome intrusion into the world war. Each State, with its own military, was proving more than capable of extracting benefits from the situation. What prevented the exploitation of these opportunities, public opinion believed, was the ruling classes' obsession with a defunct political entity. The end for the League came dramatically and suddenly when news reached the Doge of Venice of the destruction of one of his prized Hunter Fleets. When a follow up report revealed that the fleet, engaged by naval forces of the Indian Raj, had been within radiograph distance of a Hunter Fleet from the Two Sicilies; a fleet which had not budged, public grief turned to outrage. In a fit of pique the Doge exploded at his fellow Tetrarchs, fearing for his own position in Venice more than for the sailors who had lost their lives. The League’s response was lukewarm disinterest the Doge stormed out, vowing never to attend a meeting of the Tetrarchs again. This vow he found easy to keep as he was promptly removed from office by irate Venetians, who proceeded to elect a new Doge and repudiate both League and World War. Such a dramatic withdrawal left an already shaky edifice shakier still, and political pressure, already centrifugal began inexorably pulling the League apart. Anxious efforts by Prussian and French ambassadors were to no avail as the remaining Tetrarchs fell to bickering about who was ultimately responsible for Venice's withdrawal. The paper that had covered the cracks in the League was no longer enough, and heated divisions flared. The next big event, everyone conceded, would make or break the League… THE MAVERICK Hearing of the League's precarious position a few months after, nestled as he was in the Greek hinterland, the romantic and cavalier Giuseppe Garibaldi decided that, at last, his homeland was ready to be united. yearning for strong national government and a leader of substance. Embarking with a cadre of his redshirts, leaving the rest to continue the supposedly ended fight for Greek Independence, Garibaldi travelled to Italy. Landing in Taranto, he received a hero's welcome, and quite by accident ended up toppling the local rulers; which he replaced with National Committees. With redshirts in tow, Garibaldi advanced on Naples, thinking to rouse the garrison before announcing his presence to the rest of Italy. Alas, his plans backfired. Naples met him with barred gates and manned defences, the citizens jeering at his attempts to sway them to his cause. Forced to backtrack, Garibaldi went ahead with a planned announcement and demanded a meeting with the Tetrarchs. To his surprise a meeting was granted, but when he arrived in Rome he quickly realized that he had arrived too late, and perhaps had even hastened the downfall of Italy's first and only attempt at unification. Only two of the Tetrarchs, where once there had been four, were present that day. Venice had already left, whilst the Kingdom of Two Sicilies had withdrawn in response to Garibaldi's 'invasion' of its territory. Lombardy and Sardinia alone remained. The meeting was as frustrating as it was pointless. Neither kingdom would commit to any action on behalf of a unified Italy, much less one commanded by Garibaldi. Sardinia was fearful of its position against Britannia, Lombardy worried about the French. Neither was willing, even with the support of Garibaldi's legion, to jeopardize their own security for the supposed benefit of the many. Garibaldi withdrew, despondent, where once he had seen the hope for a new nation unified by will and not force, he saw now the decrepitude that corruption and self-interest had wrought. The League gasped its last as the two remaining powers agreed to an indefinite adjournment... With the League disintegrating he believed, perhaps naively, that the average Italian would now be •4• Dystopian Wars League of Italian States LEAGUE OF ITALIAN STATES A LAND DIVIDED Italy remains home to fractious political factions and grasping regional leaders, but no longer is that activity confined to the flawed structures of the League. Unlike the split in the Ottoman polity, Italy's break is not clean, and war between the component parts probable, and in some cases already underway. Lombardy drifts ever closer to the Grand Coalition, fearing reprisals from their larger French and Prussian neighbours whilst Sardinia draws in the exact opposite direction from its exposed island location. The Kingdom of Two Sicilies strikes out on its own, confident in its power and engaging in a grandiose scheme to rule the Mediterranean from Naples. Venice, the Republic, has withdrawn, content to wield maritime influence and to run its military like an incorporated mercenary fleet. In fact, many of the Hunter Fleets have taken a similar route, indulging in warfare against other nations and each other for profit. Particularly fierce clashes between the fleets of Venice and the Two Sicilies have escalated...bad blood still in firm evidence. With little reason to be so far afield, the Hunter Fleets have been cut loose to reap as many rewards as they can, swelling the coffers of the States they represent at the expense of whomever cannot afford their exorbitant fees. Even the Covenant has taken an interest in hiring what are effectively some of the best surgical strike sea raiders afloat. Despite all this, in Italy's southern corner, Garibaldi and a few loyal regions hold out against the rising tide, dreaming still of a united Italy and how that might be achieved.... However faint that dream may now be. •5• Dystopian Wars League of Italian States
© Copyright 2026 Paperzz