J Neurophysiol 104: 949 –959, 2010. First published June 10, 2010; doi:10.1152/jn.00025.2010. Predicting Any Arm Movement Feedback to Induce Three-Dimensional Illusory Movements in Humans Chloé Thyrion and Jean-Pierre Roll Laboratoire de Neurobiologie Humaine, Unité Mixte de Recherche 6149 du Centre National de la Recherche Scientifique, Université de Provence, Marseille, France Submitted 12 January 2010; accepted in final form 4 June 2010 INTRODUCTION To access the muscle spindle proprioceptive feedback evoked by movements in humans, the only method available so far is the microneurographic method, whereby peripheral nerve activity is recorded via microelectrodes in attending subjects (Vallbo and Hagbarth 1968). This apparently simple, but actually quite demanding method was recently used to record the muscle spindle feedback triggered during not only differently oriented straight-line movements but also more symbolic writing and drawing movements (Bergenheim et al. 2000; Jones et al. 2001; Roll et al. 2000, 2004). For many years, a large set of Ia proprioceptive afferent patterns corresponding to movement trajectories with various shapes, sizes, and velocities have been collected by our group and archived in a sort of “neurosensory library.” Based on this Address for reprint requests and other correspondence: C. Thyrion, Laboratoire de Neurobiologie Humaine, UMR 6149 du CNRS, Université de Provence, Pôle 3C, Case B, 3 Place Victor Hugo, 13331 Marseille Cedex 03, France (E-mail: [email protected]). www.jn.org body of data, the coding properties of muscle spindle primary endings have been described (Bergenheim et al. 2000; Roll et al. 2000). Primary endings present in a given muscle respond to only a limited range of movement directions, covering about 180° and constituting the preferred sensory sector (PSS), and their maximum firing rate occurs in a specific direction, the preferred sensory direction (PSD) (Bergenheim et al. 2000). In the PSS, as the movement direction moves farther away from the PSD, the Ia afferent activity undergoes a cosine-shaped decrease. Since the PSDs of the muscle spindle primary endings present in the same muscle are very similar (Bergenheim et al. 2000), a muscle’s PSD can be defined by the mean PSD of all these primary endings. All these data have been expressed in terms of the “population vector model,” initially used to describe the activity of monkey motor cortical cells (Georgopoulos et al. 1982). During a given movement trajectory, the mean instantaneous activity of the Ia afferent population present in a given muscle can be expressed in terms of a “population vector.” The direction of this population vector is the preferred sensory direction of the muscle and its amplitude is proportional to the mean firing rate of the Ia afferent population. Summing together all the population vectors gives the instantaneous direction and velocity of an ongoing movement (Bergenheim et al. 2000; Jones et al. 2001; Roll et al. 2000, 2004). This corpus of data was first used to develop a simple propriomimetic method for determining the Ia afferent feedback originating from muscles during individual joint movements (Roll et al. 2009). This method consists in running the process backward: i.e., starting with the tangential velocity vectors describing the instantaneous movement direction and velocity and calculating the population vectors corresponding to the contribution of each Ia afferent population to the instantaneous coding of the ongoing movement. To generate these simulated proprioceptive patterns, it suffices to feed a movement trajectory and the PSDs of the muscles involved into the model. The model has proved to work efficiently, since the simulated patterns resembled those recorded microneurographically when subjects were actually executing the movements (see Fig. 3 in Roll et al. 2009). These patterns were then used to control a set of vibrators placed on the muscle tendons. Since tendon vibration activates the primary endings of the muscle spindle with a one-to-one ratio in the 1- to 100-Hz frequency range (Burke et al. 1976; Roll and Vedel 1982; Roll et al. 1989), it evokes illusory movements, the trajectories of which were highly correlated with those used to compute the patterns (Roll et al. 2009). 0022-3077/10 Copyright © 2010 The American Physiological Society 949 Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 Thyrion C, Roll J-P. Predicting any arm movement feedback to induce three-dimensional illusory movements in humans. J Neurophysiol 104: 949 –959, 2010. First published June 10, 2010; doi:10.1152/jn.00025.2010. Our sense of body posture and movement is mainly mediated by densely packed populations of tiny mechanoreceptors present in the muscles. Signals triggered in muscle spindles by our own actions contribute crucially to our consciousness of positions and movements by continuously feeding and updating dynamic sensorimotor maps. Deciphering the coding rules whereby the nervous system integrates this proprioceptive information perceptually could help to elucidate the mechanisms underlying kinesthesia. The aim of the present study was to test the validity of a “propriomimetic method” of predicting the proprioceptive streams emitted by each of the muscles involved in two- (2D) and three-dimensional (3D) arm movements. This method was based on the functional properties of muscle spindle populations previously recorded microneurographically in behaving humans. Ia afferent patterns mimicking those evoked when the “arm–forearm” ensemble is drawing straight lines, graphic symbols, and complex 3D figures were calculated. These simulated patterns were then delivered to the main elbow and shoulder muscle tendons of motionless volunteers via a set of vibrators. Results show that the simulated proprioceptive patterns applied induced, in passive subjects, illusory 2D and 3D arm movements, the trajectories of which were very similar to the expected ones. These simulated patterns can therefore be said to be a substitute for the Ia proprioceptive feedback evoked by any human arm movement and this method can certainly be extended to other musculoskeletal ensembles. The illusory movements induced when these proprioceptive patterns are applied to muscle groups via sets of vibrators may provide useful tools for sensorimotor rehabilitation purposes. 950 C. THYRION AND J.-P. ROLL Since most of our everyday movements involve several joints and occupy three-dimensional (3D) space, the aim of the present study was to map the muscle spindle “proprioceptive landscape” evoked by complex multisegmental movements. An anatomical model was first developed for the “arm–forearm” ensemble to calculate the muscles’ PSDs. Based on these muscle PSDs, specific afferent patterns mimicking those evoked during the performance of drawing movements describing differently oriented straight lines, graphic symbols, and complex 3D figures were then computed. These afferent patterns were then delivered via a set of vibrators placed on the subjects’ elbow and shoulder muscle tendons to evoke illusory movements, the perceived trajectories of which were compared with the trajectories of the movements initially used to compute the proprioceptive patterns. Experimental setup Experiments were carried out on healthy volunteers (experiment 1: five males and six females aged between 24 and 64 yr, mean age: 36.9 yr; experiment 2: seven females and two males aged between 21 and 62 yr, mean age: 35.7 yr; experiment 3: four males and four females aged between 23 and 63 yr, mean age: 37.4 yr). All the subjects experienced kinesthetic illusions in response to muscle tendon vibration. About half of these subjects were naive university students and the others were colleagues from research laboratories who were variably familiar with the vibration procedure. All the participants gave their informed consent as required by the Helsinki declaration. This study was approved by the local ethics committee (CCPPRB, Marseille I). The participants were comfortably seated in an armchair with their right forearm and the palmar aspect of their right hand resting on an adjustable support. In the first and second experiments, their right hand was holding a pencil, the tip of which was fixed to a digitizing tablet by means of a small suction pad. During vibratory stimulation, subjects were instructed to relax, close their eyes, and focus on the perception of the illusory movement trajectory described by the pencil tip (experiments 1 and 2) or the tip of their index finger (experiment 3). In the first and second experiments, four electromagnetic vibrators (Vibralgic model, IKAR Cie) were applied perpendicularly to the tendons of four right elbow and shoulder muscles (biceps brachii, Calculating the vibration patterns To calculate the proprioceptive patterns subsequently used to control the sets of vibrators, the only parameters that had to be defined were the preferred sensory directions (PSDs) characterizing each muscle involved in the movement and the two-dimensional (2D) or 3D movement trajectories. Computation of PSDs. The PSD of each muscle was taken as the movement direction that lengthened the muscle the most. To determine the elbow and shoulder muscles’ PSDs, an anatomical computer model for the “arm–forearm ensemble” was specially developed. This model focuses on the elbow (1 degree of freedom [df]) and shoulder (2 df) joints and takes into account the relative arm and forearm lengths, which were previously measured in ten subjects and averaged (mean arm length ⫽ 31.1 cm; mean forearm ⫹ hand length ⫽ 43.7 cm). The initial state of the model was determined by the posture adopted by the subjects during the whole experiment (elbow angle: ␣ ⫽ 105°, shoulder angle: ␦ ⫽ 150° in the horizontal plane and ⫽ 90° in the vertical plane; see Fig. 2A). The model computed the changes in the joint angles ␣, , ␦, ␥, and occurring while the fingertip was moving along a straight line in all the directions in 3D space in 2° steps (Fig. 2). In this model, the muscle lengths were approximated by considering them to be proportional to the joint angles. The PSD of each of the muscles was then defined as the movement direction that evoked the largest corresponding joint angle. Figure 2 also shows how the joint angles varied with the fingertip movement directions (Fig. 2B) and gives the resulting PSDs obtained with each of the six main elbow and shoulder muscle groups involved (Fig. 2C). Movement trajectories. It was then necessary to specify the movement trajectories during which the proprioceptive feedback would be computed. In the first and third experiments, which involved differ- A B Vibration frequency Time FIG. 1. General experimental design. A: during vibration periods, the subject’s right forearm was resting on a support and the hand was holding a pencil. In experiments 1 and 2, 4 vibrators were applied perpendicularly to the following right elbow and shoulder muscle tendons: the biceps brachii, triceps brachii, pectoralis major, and posterior deltoid muscle tendons. In experiment 3, 2 additional vibrators were applied perpendicularly to the shoulder adductors tendons: the latissimus dorsi, pectoralis minor and major tendons, and the common deltoid tendon. B, top: trajectories used to compute the vibration patterns corresponding to the 2-dimensional (2D) inward spiral (note that the arrow gives the rotation direction) and the letter “b.” Bottom: the corresponding simulated patterns, i.e., the vibration frequency applied as a function of time to each of the 4 muscles involved (from top to bottom: biceps brachii, triceps brachii, pectoralis major, and posterior deltoid). J Neurophysiol • VOL 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 METHODS triceps brachii, pectoralis major, and posterior deltoid). The vibrator heads were specially designed to fit the tendon morphology (length: 3–10 cm; diameter: 0.6 cm). In the third experiment, two other vibrators were added at shoulder level: they were applied perpendicularly to the common tendon of the deltoid muscle and the tendons of the shoulder adductors, i.e., the latissimus dorsi and pectoralis minor and major muscles (Ling Dynamic System Type 101) (Fig. 1A). In all three experiments, the vibration patterns were delivered via two multichannel electronic devices connected to high-power amplifiers (pulse duration: 5 ms, regardless of the vibration frequency; amplitude: 0.25 mm peak-to-peak; Rematic). The vibration frequency (1–100 Hz) was controlled by a software program (LabVIEW 6i). HUMAN PROPRIOCEPTIVE MOTION FEEDBACK A 951 B FIG. 2. Calculating muscles’ preferred sensory directions (PSDs). A: anatomical model for the “arm–forearm ensemble”: the subjects’ posture determined the initial state of the model: ␣ ⫽ 105°, ␦ ⫽ 150°, and ⫽ 90°. The fingertip moved along straight lines in all directions, in 2° steps (to simplify the graphic representation, only 12 directions are illustrated here). B: the changes in the joint angles ␣, , ␦, and ␥ are represented as a function of the fingertip movement direction. The maximum value of the function gave the fingertip direction that evoked the largest joint angle, i.e., the PSD of each muscle involved. C: the anatomical model covering the whole 3-dimensional (3D) space gives the preferred sensory directions of the 6 muscles involved: the biceps brachii (75° in the xy plane; 90° in the zy plane), triceps brachii (xy: 255°; zy: 90°), pectoralis major (xy: 286°; zy: 90°), posterior deltoid (xy: 102°; zy: 90°), shoulder adductors (xy: 180°; zy: 19°), and deltoid (xy: 180°; zy: 162°) muscles. ently oriented straight-line movements and more complex 3D spiral movements, the trajectories were generated by a computer on the basis of the mathematical functions giving bell-shaped velocity profiles to straight-line movements and constant velocity and curvature to 3D spiral movements. In the second experiment, the writing and drawing trajectories were previously actively traced by an experimenter on a digitizing tablet to ensure that the trajectories would be natural, i.e., that they would obey the so-called two thirds power law, relating the movement velocity to the trajectory curvature (Viviani and Stucchi 1992). Trajectories were then filtered (using a Hanning filter with a half-window of 0.05 s) to smooth out the signals recorded. Proprioceptive afferent pattern simulation. The afferent patterns were calculated using an extended version of a method based on the “population vector model.” This method generates frequency patterns very similar to those recorded microneurographically during actual movements (see Fig. 3 in Roll et al. 2009). More specifically, the tangential velocity vectors of each trajectory (i.e., the vectors describing the instantaneous direction and velocity of the trajectory) were determined every 200 ms and projected orthogonally onto the previously determined PSD of each muscle to obtain the “population vector,” giving the Ia afferent feedback originating from the muscle under consideration. In other words, with each muscle, the mean instantaneous firing frequency was determined in terms of the cosine of the angle formed by the tangential velocity vector and the muscle’s PSD and was taken to be proportional to the instantaneous movement velocity. In practice, at each time point, the mean firing frequency of the afferent population from each muscle (F) was expressed as the J Neurophysiol • VOL scalar product of the tangential velocity vector (V) and the muscle PSD (P), using the formulas → → F ⫽ V ⴱ P ⫽ xV ⴱ xP ⫹ yV ⴱ yP and → → F ⫽ V ⴱ P ⫽ xV ⴱ xP ⫹ yV ⴱ yP ⫹ zV ⴱ zP This method of computation simulates the direction-dependent cosine variations in the Ia afferent firing activity. Last, the proprioceptive streams originating from each muscle were normalized with respect to the maximum total firing rate obtained across muscles, which was set to be equal to 100 Hz. Interestingly, the frequency patterns simulated here in each muscle were almost proportional to the muscle stretching velocity (Table 1). Experimental procedure Experiment 1: inducing straight-line illusory multijoint movements (2D). The simulated vibratory patterns applied were expected to evoke straight-line illusory movements oriented in the four directions of a horizontal Cartesian frame centered on each subject’s fingertip (0, 90, 180, and 270°). These directions were selected to prevent the occurrence of any “oblique effects” (Appelle 1972), given that the perception of diagonal stimuli has been reported to be less accurate than that of horizontal and vertical ones (Gentaz and Hatwell 1995; M Bergenheim, JC Gilhodes, and J-P Roll, unpublished observations). However, subjects were told that the illusory trajectories could be oriented 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 C 952 TABLE C. THYRION AND J.-P. ROLL 1. Correlation coefficients between simulated frequency patterns and muscle stretch velocity Muscle a b e 3 6 8 □ ⌬ Œ Biceps b. Triceps b. Pectoralis m. P. deltoid Mean 0.95 0.99 0.96 0.73 0.95 0.93 0.91 0.83 0.99 0.94 0.96 0.94 0.77 0.71 0.88 0.84 0.87 0.59 0.36 0.72 0.95 0.90 0.96 0.96 0.95 0.92 0.98 0.85 0.91 0.93 0.93 0.84 0.82 0.84 0.87 0.92 0.99 0.71 0.98 0.96 0.96 0.95 0.94 0.93 0.95 Mean 0.97 0.96 0.98 0.92 0.96 0.94 0.96 0.89 0.91 0.93 The anatomical model presented in Fig. 2 was also used to compute the velocity profiles of the joint angle variations, whereas the fingertip was describing the various 2D writing and drawing trajectories studied in experiment 2. The velocity profiles derived from the changes in the values of of ␣, , ␦, and ␥ defined in Fig. 2A were assumed to reflect the stretch velocity of the corresponding muscle, i.e., the biceps brachii, triceps brachii, pectoralis major, and posterior deltoid. Correlation coefficients were then computed between the frequency modulations computed for each muscle and the corresponding muscle stretching velocity. J Neurophysiol • VOL Data analysis Experiment 1. Circular statistical analyses (Batschelet 1981) were performed on the illusory movement directions indicated by all the subjects in all the conditions tested. The Watson–Williams test was used to compare the mean movement directions perceived in the four experimental conditions. The V test was also used to determine whether any clusters occurred around the expected orientations, depending on the vibratory patterns applied. To estimate the overall vividness of the illusory movements, a mean subjective score was calculated and the rate of occurrence of each category of subjective score (1, 2, or 3) was determined. Experiments 2 and 3. In these two experiments, the illusory trajectories copied on the digitizing tablet (experiment 2) or recorded with the motion analysis system (experiment 3) were first repositioned with a common starting point. The average shape of each movement was then determined from all the trajectories. The illusory trajectories copied by the subjects were then compared with the expected trajectories (those used to compute the patterns of stimulation) by calculating the correlation coefficients of the {x, y} or {x, y, z} coordinates. In the case of the 3D trajectories, the mean spatial directions of the illusory movements’ copies were also compared with the expected ones by computing the vectors giving the general orientation of the annulospiral trajectories. Last, the criterion used in experiment 2 to determine whether the participants recognized the illusory movements was whether they were able to accurately name the symbol formed by each movement trajectory. RESULTS When delivered via a set of vibrators applied to the elbow and shoulder muscles, the simulated proprioceptive patterns induced illusory sensations of complex 2D or 3D movements in all the subjects. The trajectories perceived and drawn by the subjects formed straight lines, letters, numbers, and geometrical figures in the horizontal plane and 3D figures resembling annulospirals, the long axis of which was differently oriented, depending on the vibration pattern used. Moreover, in the great majority of participants, these illusory movements looked quite natural in terms of their subjective spatial and kinematic characteristics, except that the velocity was slower than that of usual writing and drawing movements and the size was slightly larger. Vibration-induced two-joint straight-line illusory movements (2D) In all the subjects, propriomimetic vibratory patterns applied to specific elbow and shoulder muscles induced illusory movements oriented in the cardinal directions (i.e., north, 0°; east, 90°; west, 270°; and south, 180°) on the horizontal plane. The movements were clearly perceived and continuous: each sub- 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 in any direction in the horizontal plane. Each vibratory sequence was applied three times and the subjects were asked to open their eyes and quickly look at their hand after each sequence to enable them to visually recalibrate their actual hand position. After the three stimulations, subjects were asked to define as exactly as possible the direction of the illusory trajectories they had just perceived, in minutes, using a picture of a clock face divided into 2.5-min (i.e., 15°) segments placed under their hand. They were also requested to rate the vividness of the illusory movements on the following psychophysical scale adapted from Sheehan (1967). The illusory sensation of movement evoked by the stimulation was: ● Perfectly clear and precise, like a real perception: score ⫽ 3 ● Moderately clear and precise: score ⫽ 2 ● Vague and not precise: score ⫽ 1 Each of the four conditions (0, 90, 180, and 270°) was repeated three times during the experiment, giving three qualitative assessments, and the order of the various trials was randomized. Experiment 2: inducing illusory multijoint writing and drawing movements (2D). The vibratory patterns were expected to induce illusory movements forming three letters (a, b, and e), three numbers (3, 6, and 8), and four geometric shapes (a square, a triangle, a circle, and an inward 2D spiral). As an example, Fig. 1B gives two different movement trajectories and the corresponding mean afferent patterns computed by the model. At each trial, the subjects were previously informed about the general category of movement liable to be perceived—i.e., letters, numbers, or geometrical shapes—and each vibration sequence was applied successively three times. The participants were asked to first name the movement trajectory they had just perceived and then to draw it with their contralateral hand on a digitizing tablet, paying special attention to the shape, velocity, and size of the illusory trajectory. The movement trajectories drawn by the participants were then sampled at 200 Hz and stored for further analysis. Each trial was repeated three times during the experiment, resulting in three drawings per vibratory pattern tested, and the order of the trials was randomized. Experiment 3: inducing 3D illusory movements. The simulated afferent patterns delivered by the set of vibrators were expected to induce two kinds of illusory movements with 3D annulospiral trajectories: upward-oriented counterclockwise annulospiral and forwardoriented clockwise annulospiral movements. Each vibration sequence was repeated three times and the subjects were then asked to copy the trajectory they had just perceived with their contralateral hand, paying special attention to its shape, general spatial orientation, size, and the velocity of the movement. A 3D motion analysis system (Codamotion, Charnwood Dynamics) was used to record the movement trajectories copied by the subjects. For this purpose, an active marker was placed on the tip of each subject’s contralateral index finger and the trajectories perceived and copied by the subjects were sampled at a frequency of 200 Hz and stored for further analysis. Each trial was repeated twice during the experiment, giving two recordings of each illusory movement, and the order of the trials was randomized. HUMAN PROPRIOCEPTIVE MOTION FEEDBACK 953 FIG. 3. Individual and mean orientations of the straight-line illusory movements perceived. Black arrows give the illusory trajectories’ expected orientations in the 4 experimental conditions (north: 0°; east: 90°; south: 180°; and west: 270°), whereas colored arrows give the mean orientations of the corresponding perceived illusory trajectories (blue arrow: 3°; purple arrow: 79°; gray arrow: 149°; green arrow: 264°). Each of the 4 directions was tested 3 times during the experiment. To illustrate the variability of the direction of the illusory movements, thin gray lines give the movement orientations perceived by the 11 subjects in the 3 trials run in each experimental condition. Thin colored lines give the interindividual variability: in each experimental condition, each of the lines was computed by averaging the movement orientations perceived by one subject in the 3 trials. ject’s fingertip followed a straight line oriented in a specific direction, depending on the vibration pattern used. In some subjects, kinesthetic posteffects occurred in the direction opposite to that of the previous illusion. The subjects’ qualitative assessments, which were rated on a subjective scale (Sheehan 1967), show how lifelike these illusory sensations of movements were (mean score ⫽ 2.5/3). Overall, the subjects perceived the illusory movements “as clearly and precisely as a real perception” in about 60% of the trials. The remaining TABLE Vibration-induced illusory two-joint writing and drawing movements (2D) When used to control the sets of vibrators placed on the elbow and shoulder muscle tendons, the complex vibratory patterns based on actual writing and drawing trajectories evoked illusory sensations of arm endpoint displacement (corresponding in this case to the displacement of the pencil tip). These perceived trajectories, which all subjects drew by hand on the digitizing tablet, clearly resembled the outlines of various letters, numbers, and geometrical figures, depending on the vibration pattern used. They varied in shape and size between subjects. All the illusory trajectories drawn by the subjects are given in Fig. 4, along with the mean trajectory of each writing or drawing movement. These mean shapes were very similar to the expected ones, i.e., those originally used to compute the proprioceptive patterns applied. To analyze whether the illusory trajectories (the subjects’ drawings) matched the expected ones, correlation analyses were carried out on the x and y coordinates of each type of trajectory. High levels of correlation were found to exist between the experimentally induced and expected illusory 2. Circular statistical analyses on the straight-line illusory movements A 1 ¡ 2 ¢ Expected orientation Mean orientation SD v u P value 0° 3.26° 31.59° 0.858 6.967 ⬍0.001 90° 78.53° 15.91° 0.943 7.661 ⬍0.001 180° 149.19° 42.39° 0.653 5.307 ⬍0.001 270° 263.72° 12.681° 0.97 7.88 ⬍0.001 B 1 vs. ¡ 1 vs. 2 1 vs. ¢ ¡ vs. 2 ¡ vs. ¢ 2 vs. ¢ F (Watson–Williams test) P value 143.71 ⬍0.001 215.08 ⬍0.001 265.22 ⬍0.001 79.05 ⬍0.001 1952.3 ⬍0.001 206.77 ⬍0.001 A, left to right: Columns 1– 4 correspond to the four differently oriented straight-line movements tested, which are described by arrows: 0°-oriented illusory trajectory (1), 90°-oriented illusory trajectory (¡), 180°-oriented illusory trajectory (2), 270°-oriented illusory trajectory (¢). Top to bottom: illusory trajectories’ expected orientations; mean orientations computed from the illusory trajectory orientations indicated by all the subjects; circular SD values; corresponding V-test values (v, u) and associated P values. B: comparisons between the mean directions of the illusory trajectories in the various experimental conditions: statistical values (Watson–Williams F tests) and the corresponding P values. J Neurophysiol • VOL 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 movements were rated “moderately clear and precise” (31.8%) or “vague and imprecise” (8.3%). The individual and mean orientations of the trajectories perceived in all four experimental conditions are shown in Fig. 3. The directions of the illusory trajectories indicated by the subjects showed a significant tendency (V test, P ⬍ 0.001) to cluster around the expected trajectory directions (see Table 2A). In addition, depending on the vibratory pattern used, the mean directions of the four spatially oriented illusory movements differed significantly (Watson–Williams test, P ⬍ 0.001; see Table 2B). When delivered via the sets of vibrators, each proprioceptive pattern therefore evoked a highly specific illusory trajectory in terms of its orientation. All in all, this model therefore seems to provide an efficient means of mimicking the Ia proprioceptive feedback evoked during the execution of differently oriented straight-line movements involving the simultaneous stretching of the elbow and shoulder muscles, since these proprioceptive patterns evoked the expected appropriately oriented movements when they were used as vibratory stimuli. 954 C. THYRION AND J.-P. ROLL FIG. 4. Illusory vibration-induced writing and drawing movements. Dark gray lines give the trajectories used to compute the vibration patterns in the case of 3 letters (a, b, and e), 3 numbers (3, 6, and 8), and 4 geometrical shapes (square, triangle, circle, and 2D-inward spiral). Thin gray lines give the individual trajectories perceived and copied by each subject and the average shape is given by a bold superimposed outline. Vibration-induced illusory two-joint annulospiral movements (3D) The proprioceptive vibratory patterns computed from complex 3D trajectories and applied to various elbow and shoulder muscles induced the expected illusory movements (Fig. 5). The perceived trajectories actively copied by the subjects and recorded using a 3D motion analysis system closely resembled the two original differently oriented annulospiral movements used to compute the proprioceptive patterns (Fig. 5B). High levels of correlation were found to exist between these expected 3D trajectories and the corresponding mean illusory trajectories (Table 3B). However, some differences in shape, size, and general orientation were observed, depending on the subjects. Figure 5C shows in addition that the mean orientations of the annulospirals were very similar to the expected ones (see also Table 3B). In short, these results show that our “propriomimetic method” can be used to simulate the Ia proprioceptive feedback evoked by 2D or 3D arm movements, as shown by the fact that when delivered by specific sets of vibrators, these proprioceptive patterns elicited the expected illusory movements, the trajectory of which is virtually described by the arm endpoint. TABLE DISCUSSION When subjected to propriomimetic vibratory patterns, the subjects were mostly convinced that the illusory movements had actually occurred: they were generally perceived as resulting from “internal forces” and therefore seemed to be very similar to voluntary actions, although they were not generated intentionally (Roll et al. 1996; Thyrion and Roll 2009). In all subjects, the proprioceptive patterns delivered by the sets of vibrators placed at elbow and shoulder levels evoked illusory arm endpoint displacements driven by the arm–forearm ensemble. Depending on the pattern used and the muscles vibrated, the trajectories perceived corresponded to either differently oriented straight lines, letters, numbers, or geometrical figures in the horizontal plane or complex 3D figures, which were highly correlated with those initially used to compute the proprioceptive patterns. Predicting the proprioceptive feedback evoked by any arm movement The propriomimetic method tested here was designed to approximate the Ia afferent patterns evoked by any movement performed by the arm–forearm ensemble in 2D or 3D space. In our previous study (Roll et al. 2009), the rules used to calculate the Ia afferent feedback were directly based on physiological data recorded from humans during individual joint movements 3. Correlation coefficients between expected and illusory movement trajectories A Coordinate a b e 3 6 8 □ ⌬ Œ x y 0.90 0.97 0.51 0.77 0.66 0.85 0.92 0.96 0.80 0.88 0.84 0.96 0.93 0.99 0.98 0.99 0.97 0.98 Upward Counterclockwise Annulospiral B Trajectories correlation Orientation vector Theoretical values Mean values Circular SD values x 0.99 0 ⫺0.2 Mean 0.92 0.95 0.89 0.95 Forward Clockwise Annulospiral y z x y z 0.98 0.93 0.99 0.99 0.98 0 0.19 31.62° 1 0.96 0 0.05 1 1 35.27° 0 0 A: Correlation coefficients of the x and y coordinates describing the expected writing and drawing trajectories and the mean shape of each illusory movement, based on the illusory trajectories copied by all the subjects. B, top line: Correlation coefficients of the x, y, and z coordinates describing the expected and mean upward and forward annulospirals. Three bottom lines: Theoretical coordinates of the vectors defining the expected general orientations of the annulospiral trajectories; coordinates of the mean vectors based on all the subjects’ drawings; and the corresponding circular SD values. J Neurophysiol • VOL 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 trajectories (rx ⫽ 0.89; ry ⫽ 0.95, Table 3A). In addition, the symbols formed by the various illusory trajectories were correctly named by the subjects in 80% of the trials. HUMAN PROPRIOCEPTIVE MOTION FEEDBACK A C B Vibration frequency 955 100 Hz 0 Time 0 FIG. 5. Illusory vibration-induced annulospiral movements. A: vibratory patterns used to induce the upward counterclockwise annulospiral illusory movement (top) and the forward clockwise annulospiral illusory movement (bottom): the vibration frequency applied to each muscle is given as a function of time. B: dark gray lines give the expected upward (top) and forward (bottom) annulospiral trajectories. Bold black lines give the mean trajectories based on all the subjects’ copies of the illusory trajectories. C: dashed gray lines give the expected general orientations of the illusory annulospiral movements. Thin gray lines give the interindividual variability: each line gives the general orientation of the trajectory perceived by one subject and the mean orientation vector based on all the subjects’ recordings is superimposed (black vector). (Bergenheim et al. 2000; Jones et al. 2001). These rules obeyed a “population model” in which each muscle spindle ensemble present in a given muscle makes an instantaneous contribution to the coding of the direction and velocity of the ongoing movement (Jones et al. 2001; Roll et al. 2000, 2004, 2009; Verschueren et al. 1998). The present propriomimetic method was based on these previous neurosensory data and the results obtained, which show that the simulated patterns accurately mimicked the Ia firing patterns evoked by passive arm movements, confirm that the “population vector model” previously used to describe the Ia afferent feedback associated with individual joint movements is also applicable to the case of multijoint 3D movements. It will certainly also be possible to use this method to mimic the proprioceptive feedback evoked by movements performed with other musculoskeletal systems. It might therefore be possible to extend the scope of this method to include most human actions. However, extending the propriomimetic method to multisegment movements and 3D space required making considerable changes. First, the match between a muscle’s PSD and that of the illusion perceived when this muscle is vibrated (Bergenheim et al. 2000) no longer exists in the case of multisegment movements and even more so when they occur in 3D space. The muscle’s PSD, an essential parameter defined as the movement direction that lengthens the muscle the most, was therefore computed in a Cartesian frame centered on the position of the endpoint, by taking the biomechanical characteristics of the musculoskeletal ensemble executing the movement (the limb segment lengths, the number of joints, and the degrees of freedom) into account. Interestingly, the cosineJ Neurophysiol • VOL shaped decrease in the Ia firing rate observed on both sides of the PSD actually reflects the direction-dependent decrease in the muscle stretching rate and the Ia firing rate modeled is thus almost proportional to the muscle stretching velocity. Under our experimental conditions, the Ia firing patterns associated with the muscle stretching velocity sufficed to induce predictable illusory trajectory perceptions. However, in many previous studies on cats, monkeys, and humans, recordings performed during ramp and hold stretching, sinusoidal stretching, and normal locomotion have shown that the Ia and II afferents clearly respond to changes with time in both the length and the velocity parameters (e.g., Poppele and Kennedy 1974; Prochazka and Gorassini 1998). The use of velocity alone in the present study was thus a simplification, especially compared with one of our previous reports in which length plus velocity were used to drive the vibration frequency (Gilhodes et al. 1993). It is quite surprising that the subjects in the present study perceived the illusory movements as accurately as they had in the previous study. This suggests that in the two studies the sensory inputs evoked by tendon vibration are permanently decoded by the CNS in terms of both movement velocity and displaced spatial position. Finally, it is worth noting that the specificity of our method is the introduction of a major parameter in the modeling procedure: the instantaneous movement orientation. The situation is much more complex in the case of active movements, during which the Ia firing rate may also reflect the influence of the fusimotor drive (e.g., Dimitriou and Edin 2008a; for reviews, see Hulliger 1984; Prochazka 1996) and the amount of tendon strain exerted (Dimitriou 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 100 Hz 956 C. THYRION AND J.-P. ROLL J Neurophysiol • VOL of the same movement when it is returned to the subjects via muscle tendon vibration, even when the frequency range used resembles that of the natural Ia spiking that occurs in humans (Albert et al. 2006). The kinesthetic illusions induced result from the central processing of the proprioceptive messages triggered by the vibration, which simulate the natural inputs evoked by the simultaneous and/or successive muscle stretching occurring during a given movement. In addition, since the subjects’ posture remains unchanged throughout the vibration periods, the CNS might continuously update the perceived hand position on the basis of the ongoing Ia proprioceptive inputs. However, in experiments of this kind, the question inevitably arises as to whether the participants were actually replicating the illusory movements evoked by vibratory stimulation. In a study in which similar symbolic illusory movements were induced, Albert et al. (2006) established that the subjects copied the illusory trajectory they perceived rather than producing their own usual handwriting. This was particularly obvious in the case of the number “8”: the expected and reproduced trajectories both started with an upward movement to the left, whereas a significant proportion of the subjects usually write this number starting with a downward movement to the left (Albert et al. 2006; Fig. 3C). In addition, the correlation coefficients between the vectors describing the symbols copied and the subjects’ usual handwriting trajectories were distinctly lower than those calculated between the expected and reproduced trajectories. In the present study, an additional control experiment confirmed that the subjects were accurately reporting the illusions they had felt: three volunteers were subjected to vibratory patterns intended to induce 2D spiral trajectories, without being informed about the direction of the rotation or whether the spirals were inward or outward ones. As shown in Fig. 6, none of these subjects made any mistakes in this experiment, which confirms that they were actually reporting the illusory trajectory they had perceived and not a “standard” spiral movement they might have had in mind. Since our “propriomimetic” method of simulation can be used to induce the illusion that a motionless body segment is moving and to specify the parameters of the forthcoming illusory movement, this method should provide a useful tool for rehabilitation purposes. Imaging studies performed during vibration-induced illusory movements have indeed clearly shown that a perceptuomotor transform occurs at the cortical level (Calvin-Figuière et al. 1999, 2000), which strongly activates the corresponding motor areas (Casini et al. 2006; Duclos et al. 2007; Hagura et al. 2009; Naito et al. 1999; Romaiguère et al. 2003). Appropriately patterned vibrations could therefore be used to maintain the activity of sensorimotor cortical network in the absence of any actual movement. Clinical studies have reported, for example, that a vibratory treatment applied during limb immobilization improved the patients’ movement amplitude after the cast had been removed (Neiger et al. 1986) and preserved the extent and functional properties of the sensorimotor cortical network involved (Roll R 2010). It has also been reported that hand mobility was clearly improved in algodystrophic patients in response to vibratory treatment (Gay et al. 2007). 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 and Edin 2008b; Fukanaga et al. 2001; Griffith 1991; Kawakami et al. 2002). Other types of feedback, such as the force feedback originating from the Golgi tendon organs, are also obviously involved in the performance of active tasks (Jami 1992; Proske 2005). In addition, when movements are performed under active conditions, one cannot rule out the possible contribution of information originating from the motor command itself, the so-called efferent copy, which is known to contribute to the perception of voluntary movements (Desmurget et al. 2009; Jaeger et al. 1979; McCloskey 1981): this information itself may also generate visual field displacements (Teuber 1972) or body movement sensations (Gandevia et al. 2006), even when proprioceptive feedback is available (Smith et al. 2009), as occurs in the case of the voluntary command of paralyzed muscles. Although all this information is necessarily processed by the CNS during active movements, the present model was specifically developed on the basis of the muscle spindle activity recorded during passively imposed movements and it has proved to work efficiently under our experimental conditions, where the subjects were both passive and motionless (i.e., presumably in the absence of fusimotor drive). Interestingly, the present results are to be linked with those obtained using models based on spindle recordings carried out on freely moving animals, which accurately predicted the Ia afferent feedback, taking only the changes in muscle length into account (Prochazka and Gorassini 1998). When these models were used to simulate active behavior, the predictions could be slightly improved by adding small electromyographic signal components to mimic the fusimotor activity. The fact that Ia proprioceptive feedback alone evoked such complex illusory movements supports the now widely recognized idea that muscle spindles contribute importantly to kinesthesia (Cordo 1990; Gandevia 1996; Gandevia and Burke 1992; Proske and Gandevia 2009; Roll et al. 1996). However, we cannot rule out the contribution of other sensory modalities, especially the tactile modality (Aimonetti et al. 2007; Burke et al. 1988; Edin 2004), since simple illusory movements can also be evoked by stimulating cutaneous afferents by stretching the skin (Collins and Prochazka 1996; Collins et al. 2005). Under the present experimental conditions, the activation of the skin receptors located just under the vibration probes might have reinforced the illusions of movement perceived. However, the contribution of skin receptors to the illusion can be assumed to be relatively modest, since powerful illusory movements can be evoked directly by stretching exposed tendons in humans (McCloskey et al. 1983) and anesthetizing the skin under the vibrator heads does not significantly affect the vibration-induced illusory movement (Roll 1981). Among the advantages of this model is the fact that it can be used to supply motionless subjects’ proprioceptive channels with well-patterned afferent information via muscle tendon vibration, which is a well-known and highly reliable method (Burke et al. 1976; Goodwin et al. 1972; Roll and Vedel 1982; Roll et al. 1989). Illusory movements were recently evoked in subjects by applying muscle tendon vibration patterns exactly copying natural Ia afferent frequency modulations. The results showed that the Ia afferent feedback evoked by a given movement induces the illusion HUMAN PROPRIOCEPTIVE MOTION FEEDBACK Center in clockwise initial S1 Center out clockwise average S2 S3 initial S1 average S2 S3 average S2 S3 Center out counterclockwise initial S1 average S2 S3 FIG. 6. Altering the vibration pattern affects the parameters of the illusory trajectories. Black lines give the initial trajectories used to compute the vibration patterns in the case of 4 different spirals (2 different directions of rotation, clockwise or counterclockwise, and inward or outward trajectories). Each trial was repeated twice during the experiment: thin gray lines give the 2 individual trajectories perceived and copied by each subject (S1, S2, and S3) and the corresponding average shape, computed from all these trajectories, is given in dark gray. The arrows indicate the direction of rotation of the inward and outward spirals. Does the illusory endpoint trajectory result from the perceptual integration of the proprioceptive feedback originating from all the muscles involved? Back in 1947, Bernstein defined the “motor equivalence principle,” according to which motor invariants are involved in the performance of writing tasks, since the shape of a graphic sign remains almost unchanged, irrespective of which effector is used to trace it (e.g., hand, shoulder, or foot). This principle may basically support the idea that movements might be represented in terms of limb endpoint trajectories. Studies based on the use of vibratory stimulation have yielded convincing evidence in favor of this idea by showing that the afferent streams arising concomitantly or successively from the muscles surrounding a given joint are completely integrated, giving rise to a single kinesthetic percept referred to the limb endpoint. It was established, for example, that two illusory hand movements evoked simultaneously in orthogonal directions combine to form a single percept consisting in an oblique trajectory (Roll et al. 1996). Likewise, applying appropriate multivibration patterns to the wrist muscles elicited a single illusion that the hand was drawing a unique graphic J Neurophysiol • VOL symbol (Albert et al. 2006; Roll et al. 1996, 2009; Thyrion and Roll 2009). These findings certainly mean that the multiple proprioceptive messages evoked by performing a movement are not integrated in terms of perceptual cues about muscle lengths or joint angles, but in terms of the dynamic displacement of the limb segment’s endpoint. Afferent feedback from all the muscles involved is therefore integrated by the CNS to form the only behaviorally relevant cue (i.e., the perceived endpoint trajectory), since all the muscles involved ultimately contribute to achieving a single motor goal and its perceptual representation. The idea that all these proprioceptive messages may specify the ongoing displacement of the segment tip is also supported by psychophysical data obtained during forearm position matching tasks, in which the errors were consistently smaller when the subjects were requested to match their limb orientation (Soechting 1982) or arm-tip position (Fuentes and Bastian 2010) than when they had to match their joint angles. The idea that the CNS may require information about the ongoing trajectory of the limb endpoint rather than other biomechanical parameters such as the muscle lengthening or joint angle variations is also consistent with previous neurophysiological data obtained in animal experiments. Unitary recordings from the dorsal root ganglia of anesthetized cats showed that the Ia firing rate tends to be highly correlated with the endpoint position measured in polar coordinate terms relative to the hip (Stein et al. 2004). Another study on walking cats has also suggested that movement representations may be more accurate when they are based on endpoint coordinates rather than joint coordinates (Weber et al. 2006, 2007). In addition, recordings of second-order proprioceptive cat dorsal spinocerebellar neuron activity (Bosco and Poppele 1993, 1997; Bosco et al. 2000) showed the existence of a linear relationship between the segment-tip position and the singlecell firing rate, which persisted in about half of the neurons after the endpoint position had been decoupled from the limb geometry using mechanical constraints. Likewise, unitary recordings on the primary sensory cortex of behaving monkeys showed that the cortical neurons were broadly tuned to the movement direction and hand position (Prud’homme and Kalaska 1994; Tillery et al. 1996). Data on the motor aspects have also suggested that the activity of motor cortical neuronal populations predicts the kinematics of the limb endpoint (Georgopoulos et al. 1982; Kakei et al. 1999; Schwartz 1994). Based on all these data, the most noteworthy feature of the present model seems to be the fact that processing the Ia afferent feedback using population vector model principles makes it possible to transform local sensory information reflecting muscle lengthening into a more functional endpoint trajectory representation. In conclusion, our propriomimetic method can be said to be fairly natural, since it was based on the muscle spindle afferent activity recorded in humans. The simulated patterns used here, which can be said to be substitutes for the Ia proprioceptive feedback evoked by any human arm movement, could certainly be extended to other musculoskeletal ensembles. The fact that these simulated proprioceptive patterns can be used to induce motor illusions in motionless humans suggests that they may provide a valuable tool for motor rehabilitation and learning purposes. 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 Center in counterclockwise initial S1 957 958 C. THYRION AND J.-P. ROLL ACKNOWLEDGMENTS We thank N. Kinderstuth for the biomechanical modeling and Dr. Jessica Blanc for revising the English manuscript. GRANTS This research was supported by grants from Agence Nationale de la Recherche and Association Française de Lutte contre les Myopathies. DISCLOSURES No conflicts of interest, financial or otherwise, are declared by the author(s). REFERENCES J Neurophysiol • VOL 104 • AUGUST 2010 • www.jn.org Downloaded from http://jn.physiology.org/ by 10.220.33.2 on June 17, 2017 Aimonetti JM, Hospod V, Roll JP, Ribot-Ciscar E. 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