A Study of Periphery Demographics in animated TV shows citing as examples, Batman: The Animated Series, SpongeBob Squarepants and My Little Pony: Friendship is Magic Module Number:! SAE3200 Date Submitted: ! 27.03.2012 Award Name:! Bachelor of Arts (Hons.) Digital Film Making Course:! BFM1010 Name:! Christian Daniel Claus City:! Munich Country:! Germany Word Count: ! 15,281 Weighting:! 100% Theory 1 Table of Contents Declaration of Authorship! ! ! ! ! ! p. 4 Chapter 1 – Introduction! ! ! ! ! ! p. 5 Chapter 2 – Basics! ! ! ! ! ! ! p. 7 ! 2.1 What is periphery demographics?! ! ! ! p. 7 ! 2.2 What is Animation?! ! ! ! ! ! p. 8 ! 2.3 Animation and Parents!! ! ! ! ! p. 9 ! 2.4 Batman The Animated Series!! ! ! ! p. 10 ! ! 2.4.1 About Batman: The Animated Series! ! p. 10 ! ! 2.4.2 Other Batman series!! ! 2.5 SpongeBob SquarePants! ! ! ! ! p. 11 ! ! ! p. 11 ! 2.5.1 About SpongeBob SquarePants! ! ! p. 11 ! ! 2.5.2 Dissecting the Character! ! ! ! p. 12 ! ! 2.5.3 Stories and Adults! ! ! ! ! p. 13 ! 2.6 My Little Pony: Friendship is Magic! ! ! ! p. 14 ! ! 2.6.1 About My Little Pony: Friendship is Magic! p. 14 ! ! 2.6.2 Bronies! ! ! ! ! ! ! ! ! ! ! p. 15 2.6.3 Equestria Daily and Popularity ! ! ! p. 16 2.6.4 Hate and Fear! ! ! ! ! p. 16 Chapter 3 – Method! ! ! ! ! ! ! p. 18 ! 3.1 Approach!! ! ! ! ! ! p. 18 ! 3.2 Reasons for research methods! ! ! ! p. 19 ! 3.3 Planing and creating the survey! ! ! ! p. 19 ! 3.4 Planing and creating the interview! ! ! ! p. 23 ! 2 Chapter 4 – Execution! ! ! ! ! ! p. 26 ! 4.1 Conducting the survey!! ! ! ! ! p. 26 ! 4.2 Conducting the interviews! ! ! ! ! p. 28 ! 4.3 Analysis of the results! ! ! ! ! ! p. 31 ! ! ! ! ! p. 35 ! 5.1 Interpretation of survey ! ! ! ! ! p. 36 ! 5.2 Interpretation of interviews! ! ! ! ! p. 54 Chapter 5 – Results! ! Chapter 6 – Summary!! ! ! ! ! ! p. 61 ! 6.1 Summary of the results! ! ! ! ! p. 61 ! 6.2 Comparing original thesis and results! ! ! p. 62 ! 6.3 Further research approaches and personal opinion ! p. 63 Works Cited! ! ! ! ! ! ! ! p. 64 Annex! ! ! ! ! ! ! ! p. 65 ! - Interview Transcript - Surveys 3 Declaration of Authorship I certify that the work presented here is, to the best of my knowledge and belief, original and the results of my own investigations, except as acknowledged. Christian Daniel Claus 4 Chapter 1 – Introduction This thesis paper will discuss and analyse the effects of periphery demographics in animated television shows using examples from three: Batman: The Animated Series (1992), Spongebob Squarepants (1999) and My Little Pony: Friendship is Magic (2010). For the purpose of this paper the series will be shortened to Batman, SpongeBob and MLP: FiM. The series will only be in italics when referring to these particular series. If referring to another series it will be noted. A periphery demographic occurs when any form of entertainment which is aimed at a target audience, for example, boys from ages 8 to 12 and is enjoyed by the target audience and additionally a substantial number of a different , unexpected, group of people. In this example it would be adults older than 20 years old. This phenomenon can be found in any kind of entertainment; this paper will focus on animated TV shows aimed at children, mainly because of the stigma associated with an adult admitting to being interested in such a show. The success of childrenʼs animated TV shows is sometimes determined by the estimated number of viewers but mostly by the amount of associated merchandise sold. If more people are fans of the show, no matter what demographic, the number of viewers and amount of merchandise sold will increase. Thus periphery demographics should always be in the minds of producers and creators of childrenʼs shows. By analysing and discussing the above named shows as well as mentioning and comparing many others, this paper will determine whether periphery demographics is an element of luck or decision. Many writers, directors and scholars believe that the story and well developed characters are very important in any entertainment medium, be it film, television, plays or novels (see Chapter 2). Therefore, if people are universally attracted to interesting stories and well developed characters they should be able to enjoy any medium with these elements, even a 25 year old male watching an animated TV show aimed at 6 year old girls. 5 With this in mind, the thesis was created, which is as follows: “Story and well developed characters in an animated TV show make it enjoyable even to people outside the target audience.” To prove or disprove this thesis, this paper will investigate three different successful animated TV shows from within the last 20 years (as mentioned above). Each of the selected TV shows has fans outside of the original demographic. The aim is to isolate the reasons for the periphery demographics of each show. These reasons will then be compared to other animated TV shows that do not show signs of periphery demographics and the results will prove or disprove whether there are certain elements that are required to make a show accessible to people outside of the target audience or not. The following chapter will quickly teach the reader all information needed to follow this paper. It will encompass a summary, background and current state of each of the three animated TV series and give background to animation, periphery demographics and how a typical parent would view an animated TV series. The third chapter is the method. Here the reader is explained how the investigation will be handled, what questions should be asked, what interviews should be conducted and how the information will be gathered. Then, the discussed methodology will be executed in the fourth chapter. This chapter will describe the information gathering, as well as the hurdles that were overcome and the surprises which presented themselves. These experiences and information will then be analysed in the fifth chapter, results. Here all questions established in the third chapter will be answered using the gathered data from the fourth chapter. The final chapter is the summary. After considering all results a final verdict will be reached and compared with the initial thesis. Depending on the outcome, the original thesis will then be edited, rewritten or left untouched. Regardless, a suggestion for further study will be made on the subject at the end of this paper. 6 Chapter 2 – Basics 2.1 What is periphery demographics? Periphery demographics is when the intended demographic and a substantial number of a completely different demographic enjoy the same series. It is very important that the original demographics enjoys the series as well, otherwise it would be a failure in identifying a demographic. This can be found in many areas. In video games, for example, an adult may enjoy playing a math game that was designed for his children, or a child might enjoy an adult game like “Railway Tycoon.” One of the most famous examples of periphery demographics is the “Harry Potter” series. The seven book series was initially intended for children, but was enjoyed more and more by adults. This periphery demographic could have started by a parent reading his children a Harry Potter book as a bedtime story. Then, as the parent begins to read the book more and more, he becomes interested in it as well and eventually becomes a fan himself. The term “periphery demographics” was coined by a website called tvtropes.org. Its goal is to find tropes, which “are devices and conventions that a writer can reasonably rely on as being present in the audience membersʼ mind and expectations.” 1 The website has 23,072 tropes (as of December 2011) and is constantly increasing in size. One of these is, as an example, “Hero Stole My Bike” where a character, during a chase scene steals a random bystanderʼs bike (or other mode of transportation) in order to catch the villain quicker.2 Periphery demographics arenʼt defined as such in the industry, however it does exists in the minds of the creators. For example, Craig McCracken the creator of Powerpuff Girls and Fosterʼs Home for Imaginary Friends, states: 1 2 www.tvtropes.org 04.12.2011 http://tvtropes.org/pmwiki/pmwiki.php/Main/HeroStoleMyBike 04.12.2011 7 “With Powerpuff Girls I wanted to make a show like Adam Westʼs Batman series, where a kid could watch it for the action and adventure of it and an adult could watch it for its silly campy silliness. Fosterʼs [Home For Imaginary Friends] was just the opposite: I wanted to make a show where kids and adults could enjoy the exact same thing at the exact same time, very much like the Muppet Show was for my family and me.”3 Although he does not define it, McCracken found it important to create Fosterʼs in a way that catered to both adults and children at the same time. His show did end up being a commercial success, even outside the target demographic. However, it did not find the same success outside the target demographic as his wifeʼs show MLP: FiM. 2.2 What is Animation? The definition of the word animation can be found in the origin of the word. “Animation” comes from the latin verb animare, which means “to give life to.”2 This is what animation aims to do in any medium, it can be 3D animation, stop motion animation, or traditional animation. No matter what method is used for animation, the basic principle is always the same; bringing a lifeless character to life by showing movement with the use of multiple pictures in succession. The oldest form of animation has been found to have existed 5,200 years ago in Iran3 , in the form of a bowl. When given a spin, one would see a goat jumping to grab leaves from a tree. Walt Disneyʼs Snow White and the Seven Dwarfs (1937) is often regarded as the first animated feature film, however, there had been many animated features produced prior to Disneyʼs film but they never found the same success and many do not exist anymore. The first animated feature was El Apóstol made in 1917 in Argentina but as stated above, does not exist. The earliest 1 Murray Joe, Creating Animated Cartoons with Characters, 2010, p. 108 Wells Paul, Understanding Animation, 1998, p. 10 3 http://www.animationmagazine.net/features/oldest-animation-discovered-in-iran/, 27.12.2011 2 8 existing film is Adventures of Prince Achmed made in 1926, eleven years before Walt Disney made his. 2.3 Animation and Parents Parents have always been concerned with the influences their children get from television. This is not limited to animated TV shows, but any show. Their main concern is about the values that are being taught by the characters on screen. When delving into a more serious animated TV show, like Batman, it is understandable why so many parents found the seriousness of the series to be troubling. Batman often dealt with crooks dealing drugs, using real weapons or even killing. The images of Batman being shot at by real bullets or the “badguys” coming across as very convincing can shock a parent. However, the problem with a lot of parents is that they see the worst of the show and immediately dismiss it. If they would watch Batman they would realise that the hero, in this case Batman, never killed, was always on the side of justice and never doubted the law. This is what made Batman appealing to children (Chapter 2.4). Tod Polson, who has worked for both Cartoon Network and Nickelodeon said in an interview for this paper that, “they often said that at Cartoon Network […] ʻweʼre making just babysitters.ʼ Itʼs like parents can feel free to leave their kids there and just let them go.” 1 Polson went on to say that he believes it to be important that parents do join their children in watching their TV shows and one way to do that is to make the story accessible to both parents and children. Like Spongebob. “I love shows like Spongebob, they have great subtext for adults that are way over the kidʼs heads, but itʼs still fun for the kids.”2 What Polson just described was periphery demographics. Even though he did not use the term, he finds it important to include the parents in the planning of the show, so that TV doesnʼt just become “a babysitter.” 1 2 Interview with Tod Polson, 27.10.11 Interview with Tod Polson, 27.10.11 9 2.4 Batman: The Animated Series ! 2.4.1 About Batman: The Animated Series Batman: The Animated Series began in 1992 and changed the world of TV animation. It was the first childrenʼs animated TV show to have real guns, explosions, fights, in short: they took their audience seriously, even though their demographic was primary school boys. Through this it is not surprising that many teenagers or even adults enjoyed the show. The themes were dark and edgy, the designs were magnificent and the stories and characters were interesting. However, the credit for this change in Batmanʼs image goes to the 1989 live action film Batman directed by Tim Burton. It was in this film that Batman had his first popular appearance as the caped crusader we know today. Most fans agree that this film was “much more like the hero created by […] Bob Kane in issue No. 27 of Detective Comics.”1 The production and airing of the episodes happened in different orders. The first episode produced was “On Leather Wings” but the first episode aired was “The Cat and the Claw: Part I.” This makes it difficult to know which order the series was intended to be seen. For the purpose of this paper, we shall assume the order in which the series was aired is the correct order. “The Cat and the Claw: Part I” aired on September 1992 and was not an origin story the main character, Batman, but rather the origin story of Catwoman. This trend continued throughout the series. The villain of the episode would be introduced through their back story and Batmanʼs origin story was not shown until the episode “The Strange Secret of Bruce Wayne” which aired a full month after the begin of the series. It must also be mentioned, that in this episode, not a lot of the origin was actually explained, and the series never had an episode dedicated to the origin of Batman. This could come from the Tim Burton movie, which already explained the origin, or the fact that almost everyone, even without having seen an episode of movie of Batman knows Bruce Wayneʼs tragic story. 1 Bates Billie Rae, Batman: The Animated Series, a BRBTV Report, 2006, Loc 49 (Kindle) 10 With the success of Batman, many more animated Batman series were developed, together with many animated and live-action movies. Through this, Batman has become the most successful character in the DC universe. ! 2.4.2 Other Batman Series Batman has gone through many different types or series. Each new one being just as successful as the last. Some of these series include Batman Beyond, a direct sequel to Batman The Animated Series where the aged Bruce Wayne acts as a mentor to the new, improved, high-tech Batman, or Batman Brave and the Bold, a funnier, more child-friendly series with a catchphrase slewing Batman battling ridiculous villains. Batman has always found popularity, no matter what series or what generation. 2.5 SpongeBob SquarePants ! 2.5.1 About SpongeBob SquarePants SpongeBob SquarePants was created in 1999 by Stephen Hillenburg, a marine biologist, who describes his own show as “born out of [his] love of Laurel and Hardy shorts.” 1 This can definitely be seen in the dynamic between Spongebob and his best friend Patrick. From the first episode on, more and more audiences began to drift towards the show. The children enjoyed the innocence and stupidity of the situations whereas adults could enjoy the adult humour sprinkled in. The series reached its peak of popularity after the third season. It was at this time that the feature film The SpongeBob SquarePants Movie was released and was intended to be the end of the series. The movie guest starred A-list actors such as Scarlett Johansson, Alec Baldwin and David Hasselhoff which ended 1 http://voices.washingtonpost.com/comic-riffs/2009/07/_tom_kenny_who_voices.html, 16.02.2012 11 up grossing $85 mil in the US alone.1 After seeing the popularity of the film, Nickelodeon quickly renewed Spongebob for a fourth season. Hillenburg resigned as show runner, changing almost the entire creative team behind the show. Most importantly, many of the original writers left, leading to numerous older fans believing the quality of the show deteriorated. However, the series is as popular with its target audience as it was twelve years ago and continues to be renewed season after season. ! 2.5.2 Dissecting the Character As mentioned above, characters are very important in keeping an audience interested in a series. Many creators note that once a character is fully developed and good, the audience will stay engaged and tune in2 . This is without a doubt the case with SpongeBob. In the pilot episode of SpongeBob, “Help Wanted” we are introduced to the title naming character, SpongeBob Squarepants and all other main characters. SpongeBob is on his way to apply for a job at the Krusty Krab, a fast food restaurant owned by Mr. Krabs. Fuelled with encouragement from his best friend Patrick, SpongeBob bursts into the Krusty Krab asking for the advertised job. Inside we meet Mr. Krabs and Squidward, SpongeBobʼs neighbour who hates him. Oblivious to this, SpongeBob asks Squidward to vouch for him. Squidward, of course persuades Mr. Krabs to not hire SpongeBob. Thus, Mr. Krabs gives SpongeBob an impossible task of finding a hydrodynamic spatula, promising him the job if he can complete it. After SpongeBob leaves the Krusty Krab in search for the non-existing device, the establishment is overrun by thousands of anchovies, demanding service. The two canʼt handle the sea of anchovies and are ready to give up when SpongeBob flies in with a hydrodynamic spatula and saves the day by frying up enough Krabby Patties to feed every anchovy. Mr. Krabs, with a wheelbarrow full of money happily gives SpongeBob the job to Squidwardʼs despair. 1 2 www.imdb.com, 16.02.2012 Levy, David B., Animation Development From Pitch to Production, p. 8 12 This episode perfectly describes each of the main characters and the dynamics between them. Mr. Krabs is a cheap restaurant owner who is only motivated by money. Squidwardʼs job is to comment on the odd activities of SpongeBob and Patrick. And as mentioned above, SpongeBob and Patrick are Laurel and Hardy. Most people see SpongeBob as dimwitted, but as Hillenburg comments, “SpongeBob is a complete innocence — not an idiot.”1 This is reflected in the situations SpongeBob gets himself into. For example in the episode “Life of Crime” SpongeBob and Patrick call Mr. Krabs out for stealing several items. He quickly makes the excuse that he only “borrowed” them. Later, SpongeBob and Patrick see a balloon salesman, but have no money to buy one. So they decide to borrow it with full intention of bringing it back. However, the balloon pops and the two believe they are now criminals and must hide from the law. Here, it is not dimwittedness that drives the character, but innocence. SpongeBob believes everything everyone tells him, much like a child would. This is why the audience can see SpongeBob as a fun, incorruptible character. ! 2.5.3 Stories and Adults As dimwitted as many of SpongeBob and Patrickʼs antics are, there is always a lesson to be learned. Donʼt steal (“Life of Crime”), donʼt lose confidence because one person doubts you (“Pickles”), a little competition is good, too much can be bad (“Employee of the Month”). Even though these stories were meant for children they can apply to adults as well. As with many “family films” such as Toy Story, Despicable Me, or Shrek there are always jokes that go over the childʼs head specifically for the adult audience. These stories and the characters that live them are the main reason why adults enjoy SpongeBob. Most adult fans agree it is a nice change from the chaotic and negative world. 1 http://voices.washingtonpost.com/comic-riffs/2009/07/_tom_kenny_who_voices.html, 16.02.2012 13 The stories are very compelling, yet simple and the characters drive them. Therefore, if a parent would watch the series with their child, they can easily find it enjoyable. Since the stories mostly revolve around issues that can be found in real life a parent can relate, even if they canʼt relate to the actions taken by SpongeBob. Even President Obama has commented that he is a SpongeBob fan and watches it with his daughters.1 2.6 My Little Pony: Friendship is Magic ! 2.6.1 About My Little Pony: Friendship is Magic MLP: FiM is a text book example of periphery demographics, and is so far the only series in the franchise that has found success with adult males. The series began in fall of 2011 and follows the adventures of Twilight Sparkle, a unicorn who studies magic under Princess Celestia, the ruler of Equestria. Twilight is introduced as a pony who takes her studies far too seriously and therefore does not have any friends. The princess asks her to oversee the preparations of the Summer Sun Celebration in Ponyville. While in Ponyville, she has to take a break from her studying and make some friends. One after another, she meets five ponies with whom she goes on an adventure with to find the Elements of Harmony, the only way to defeat the evil Nightmare Moon who has taken Princess Celestia captive. Although the first two episodes deal with rescuing the princess, most of the episodes involve learning lessons about friendship without a “bad guy.” Usually these conflicts are examples that are relatable to the viewer, summarised at the end of each episode with Twilight writing a letter to the princess telling her what she learned about friendship. With the advent of the second season, the dynamics changed slightly. After a new villain was defeated, every one of the main six ponies learned a lesson about friendship. Princess Celestia subsequently wished for each of them to 1 http://voices.washingtonpost.com/comic-riffs/2009/07/_tom_kenny_who_voices.html 16.02.12 14 write her a letter when they learn a lesson in friendship. With this new dynamic in place, new episodes could revolve around other main characters without Twilight Sparkle being involved, which lead to massive character growth in the other ponies. The fundamental idea of a series like MLP: FiM is the characters. The audience is intended to relate to the characters and situations. When the letter is written at the end of an episode, it signifies the lesson the viewer is meant to take away from the episode. Since everyone enjoys good characters and well written stories, is it any surprise that bronies exist? ! ! 2.6.2 Bronies A brony is a fan of MLP: FiM. It is a portmanteau of the worlds “bro” or “brother” and “pony.” It used to be a word to describe only the adult male fans of the show, where the adult female fans were called “pegasister.” However, the name “pegasister” did not stick and was quickly dropped. Now, every adult fan of the show is called a brony. Bronies have become an important role in the success of MLP: FiM. The term was first coined on the website “4chan” when the series first aired. Many users began posting about it ironically, but this sparked an interest in more and more people. Eventually those only slightly interested became fascinated by the show and became real fans, calling themselves bronies.1 The biggest testament to broniedom occurred on the 15th of November, 2011 when the Pirate Party in Berlin couldnʼt decide on whom they wanted to delegate to the committees of the House of Representatives. The parliamentary secretary stood up and requested “PonyTime.”2 Now, the Pirate Party of Berlin uses ponies to calm each other down when discussions get too heated. The Chairman of the Pirates, Philip Brechler comments, “It helps. It relaxes the 1 2 www.knowyourmeme.com/memes/brony, 09.02.2012 http://www.dradio.de/dlf/sendungen/dlfmagazin/1630017/ 09.02.2012 15 whole atmosphere, it makes people more reasonable. Everyone calms down, thinks about something else, watches childrenʼs TV.”1 ! 2.6.3 Equestria Daily and Popularity ! Equestria Daily is a blog started by Shaun Scotellaro (Sethisto) as a hub for all fan-related MLP: FiM content. As many fans enjoy writing fan fiction, drawing art, creating games or editing their own PMVs (Pony Music Videos) it is not surprising that it took only two months for the site to reach a million hits.2 Ever since then, the views have not stopped increasing. As of mid-February Equestria Daily has 117 million hits, increasing at about a million hits a day. This website is a perfect example of how dedicated and interested bronies are, not only in the show, but also in everything related to it. Many bronies have the complete collection of the MLP: FiM McDonaldʼs Happy Meal toys. Some buy every episode on iTunes after they air on TV. Even the MLP: FiM toys are being bought by bronies. ! 2.6.4 Hate and Fear As mentioned above, there is a stigma associated with an adult male enjoying a TV show for young girls. This is apparent through the outcries from many news outlets in America, especially Fox News, even linking MLP: FiM to terrorism by saying “There are worse hobbies for a young lad to have, you know, terrorism.” 3 Not only do the right-wing news outlets attack MLP: FiM but also the feminist Ms. Magazine blog calls the show “Homophobic, Racist and Smart-Shaming” 4 One would assume that a feminist magazine would encourage the diversity of the characters and seriousness in a show made for children. One of the many examples is how there isnʼt a black pony in the main 1 http://www.dradio.de/dlf/sendungen/dlfmagazin/1630017/ 09.02.2012 http://www.equestriadaily.com/2011/03/1000000-hits-zomg.html, 09.02.2012 3 http://www.youtube.com/watch?v=fi27530dDCc, 09.02.2012 4 http://msmagazine.com/blog/blog/2010/12/09/my-little-homophobic-racist-smarts-shamingpony/ 09.02.2012 2 16 cast and that the ruler of the world is white. Additionally, one scene shows the guards of the princess as a darker colour. This leads the website to claim that MLP: FiM teaches girl (among other things) that, “Magical white ponies are suited for leadership; black ponies are suited to be servants.”1 Yet, if one analyses the main cast, one would notice the colours are distributed through basic colour theory. Therefore the ruler of the world, who is seen as distinguished, classy and pure is coloured white. Since black has strong connotations with mourning and in cartoons evil, it is not surprising that the “bad guy” of the first two episodes is a black pony called Nightmare Moon. The problem with a lot of the detractors of MLP: FiM is that they do not study the series completely but still pass judgement on it based solely on the preconceived notions they have. However, many people who are sceptical at first are drawn to the series, like a self-proclaimed feminist who after watching just one episode was compelled to watch the entire season. In her article, she praises the series by commenting, “My Little Pony gives children of all sexes – and adults too – a broad range of meanings to draw from on what it means to be a girl, what it means to be an individual, and what it means to be friends. And for that, I love it.” 2 1 http://msmagazine.com/blog/blog/2010/12/09/my-little-homophobic-racist-smarts-shamingpony/ 09.02.2012 2 http://globalcomment.com/2011/welcome-to-the-herd-a-feminist-watches-my-little-ponyfriendship-is-magic/ 09.02.2012 17 Chapter 3 – Method 3.1 Approach This thesis is one that cannot be proven through literature alone. A majority of the information on this subject comes from online sources and lies in the opinion of people. The discussions, the fans, even the term “periphery demographic” could not have existed without the internet. However, since online sources can be unreliable1 and in order to balance this paper, interviews and surveys were conducted. The surveys were be distributed through the webpage reddit.com, which is a “source of all that is new and popular on the web.”2 Each series discussed in this thesis has its own “subreddit” or page on which only information for the particular interest can be found. It is in these subreddits where the surveys have been posted. Each subreddit has subscribers, which gives a good estimate of how many people will be able to access the survey. As of today, the SpongeBob subreddit has 814 subscribers, Batman has 7,231 and MLP: FiM has 22,047. Additionally, interviews were conducted in the animation university “Animation Workshop” in Viborg, Denmark. The interviews were conducted with students of 2D and 3D animation and teachers who are active or have been active in the field on television animation. These interviews will give insight to the production of an animated series and how big a role demographics have. The results of the surveys and the interviews were evaluated and compared to each other. The goal was to find what audiences enjoy about an animated childrenʼs series and to compare it to how series are developed as well as to find if those elements are discussed during production or not. Those results will be compared to the thesis and a conclusion will be reached. 1 2 Tomkinson, John, Study Skills for the International Baccalaureate, 2006, p. 44 www.reddit.com/help/faq 21.02.2012 18 3.2 Reasons for research methods A majority of the research information is available online, however the sources are not always credible. Also, hardly any literature exists on this specific subject, so it is important to find credible sources elsewhere. Since the thesis rests upon opinions of audiences, fans and professionals, two social methods of research have been chosen: survey and interview. The interviews will be conducted to acquire further understanding on how demographics play a role when creating a cartoon for children. As cartoons are created by adults, it is essential, for the thesis, to understand how much influence of the adultʼs experience goes into the creation and whether this would attract other adults to the show. Above all else, the interview was chosen over a survey because users in the internet are anonymous, which means anyone can claim they are an animator, making an experience based survey incredible. Additionally, interviews allow for adaptability when describing processes or idea for further questions never considered. The distribution of the surveys on the internet can be debatable. On one hand, the same anonymous users can claim they are a fan even when they are not and thus ruin the credibility. On the other hand, the survey can be widely distributed to fans all around the world and since the subreddit of each series can be considered to be a fan page, a place where non-fans would not dwell, one can be sure the participants are all true fans. Also, the questions posed are specifically chosen to either prove or disprove the thesis, making an interview unnecessary. All in all, the wide distribution and large numbers of potential participants make a survey the preferred choice of research. 3.3 Planing and creating the survey To prove or disprove the thesis, we must find how many people enjoy the show, how often they watch the show and if they buy merchandise. As stated above, an animated series success is mostly determined by the amount of merchandise sold. If this is not a factor in periphery demographics, there would 19 be no reason for a producer to use it in developing an animated series. Also, we must note what type of person becomes interested in these series in order to determine if only people who are already fans of animation can enjoy childrenʼs animated TV series or if anybody can. For this survey, the three selected animated TV series, Batman, SpongeBob and MLP: FiM will have their own surveys since each series has its own type of fans. Batman, being the oldest series will have questions relating to past experiences with the series. SpongeBob, although still running, will have two types of fans. One group will enjoy the post-Hillenburg episodes, whereas the others only enjoy the Hillenburg era episodes because of the supposed drop in quality. With MLP: FiM the fans are the only ones who have gotten media attention and are a massive group of people. It is also the most recent series, with every weekly episode being heavily discussed online. A few questions will be altered depending on what series is being surveyed, however most questions will stay the same. The minimum of participants needed for each survey will be 50. Q1 and Q2 Gender/Age: Since some people do not wish to disclose their age and gender in a survey they should always be the last questions.1 So that if a participant closes the survey, one still has the other answers. However, its importance for this particular thesis in determining demographics allows them to be placed as the first questions. If a participant should feel uncomfortable in disclosing their age or gender, there will be a “I wish not to disclose” option. Q3 How long have you been interested in animated TV shows? It is important to identify how many fans of the show were fans of animation prior to enjoying the series. This would determine whether periphery demographics occur only in fans of animation, making a potential series more easily marketable to a periphery demographic. 1 Bell Judith, Doing Your Research Project, 2010, page 148 20 Q4 When did you begin to watch […] This question will be different depending on the series. SpongeBob and MLP: FiM will be similar, since both shows still air new episodes to this day. The answers will include different milestones of the series, for example, after Hillenburg left for the SpongeBob questionnaire. The Batman questionnaire will ask at what age the participant was introduced to the series in order to simply assess if they were in the target demographic. Because the question does not ask in what year they began watching, the participant could have started watching the series this year, but still be within the intended demographic from when Batman first premiered in 1992. Q5 and Q6 Do you enjoy other animated TV shows, other than […] The intention of this question is, once again, to show how many of those surveyed enjoy animation as a whole and the follow-up question, for those who answer “yes” determines whether these are adult cartoons (Family Guy, South Park) or childrenʼs cartoons. Through these questions we can find if those in a periphery demographic are regularly in a periphery demographic or if the series in question is an exception. Batman only: Do you watch other Batman series […] Since Batman is a franchise and spans many different series, movies, games, etc. It is important to know whether the fans of Batman: The Animated Series are a fan of Batman generally, or just a fan of Batman. These answers will be compared to the ages, to see if they, despite their age still watch a Batman series or if they keep a nostalgia alive by only watching Batman: The Animated Series. Q7 What attracts you to […] To further understand the reason for enjoying a show that is not directed at those surveyed, this question is asked. With the multiple choice answers, we can specify which exact element is vital in creating a series to include the 21 periphery demographic. Each series will have its own set of answers, depending on what makes the series unique. For example in Batman one of the elements is “adult themes” and in MLP: FiM it is “being a fan of the old series.” Q8 Do/did you regularly watch […] This question determines how dedicated the audience member is when it comes to watching the series. Since TV ratings matter when deciding a shows success, it is important for a producer who intends on involving periphery demographics to know whether those in the periphery demographic will also watch the show regularly. Q9 What […] merchandise do you own? As commented many times before, childrenʼs animated TV shows are usually twenty minute commercials for toys. This is why it is important to know whether those in a periphery demographic will buy merchandise or not. Series dependant questions Each series is different from another, one follows a dark, brooding man dressed as a bat, another follows six colourful ponies with tattoos on their flanks and the last follows a sponge who lives in a pineapple under the sea. With MLP: FiM the questions focus on the internetʼs role in the brony phenomenon and also in the media hyped stigma in being a brony. Batman, being the oldest series also has to be treated as such. Especially with the modern popularity of the character through the new Playstation 3 games “Batman: Arkham Asylum” and “Batman: Arkham City” as well as the Christopher Nolan films, many fans might have become fans of Batman by coming into contact with the character more recently. Itʼs questions focus on, not only the past of Batman but also the other Batman series. SpongeBob has a split fan-base because of Hillenburgʼs leaving. Since most fans claim that the series became worse after Hillenburg left, the questions reflect it accordingly. Each of these questions will be discussed in depth in chapter 5. 22 3.4 Planning and creating the interview The interviews will take place at the “Animation Workshop” in Denmark and will be held with students and their teachers. Since the teachers have worked professionally in animation, their questions will differ from the studentʼs questions. Luckily, the students of the 2014 graduation class recently completed a longer project called the “escape project.” Their assignment was to create a five second film, based on an idea they had for a longer running film or series. The students were divided into groups and worked as if in a professional environment. They had to make all the choices that go along with creating a film or episode. Using this project, some questions will inquire about demographics and if demographics were decided upon or naturally evolved during the production. The same questions will be asked to the teachers, who can use their experience on professional projects. The questions for the interviews all have the same basis: finding out what role demographics play during a typical production. As Jeffrey Scott mentions in his book Writing for Animation, “Your initial audience is not the viewer of the cartoon but the story editor or producer who is going to buy your idea.”1 This suggests that animators or writers will write for the adult demographic as well, which needs to be investigated in the interviews. Also a couple open ended questions will be asked on their personal preferences when it comes to animated TV series. Each participant will be interviewed separately with a week. Since the questions do not follow a strict pattern the questions will be presented here as types of questions. Personal experience The creators of animated childrenʼs TV series are adults. This being the case, their personal experiences will come from their adult life, which, when reflected in their work, can attract other adults to the stories because they can relate to character, stories or situations. By asking the interviewee how often they use personal experience when creating a character or story, one can 1 Scott Jeffrey, How to Write for Animation, 2002, p. 37 23 determine if this plays a role or not. The teachersʼ professional experience will provide an interesting insight since they can indicate how much influence every worker has in the final product. Escape Project/Most recent project Using the recently concluded “escape” project, this question serves to identify when or whether demographics were discussed during the production. The professionals will be asked about their latest project and how and when demographics became present to them. There will be a difference between the two answers, since the professional is required to know whom the project is intended for and the student, having no audience, will not be considering demographics. If the demographic has not been considered, the interviewee will be asked what demographic they believe their project to have. It is very likely that the demographic, if not considered from the beginning, will lie within their own. Seeking employment within their own demographic Many creators such as Hillenburg comment, “I […] make a show that Iʼd like to see on the air,”1 which begs the question whether a future employee would actively seek employment in a series within their own demographic. With this question, one can analyse the affect a demographic has on the creators of the series. As a result, the quality of a show can deteriorate depending on how interested the creator is himself. Young girlsʼ shows Girl shows have always been associated with Barbie, My Little Pony and anything else pink and sweet. The most common comment is that girls are against conflict, and thus interesting stories cannot be written.2 This question is intended more for the professionals, since they know, for example, how much consideration they must have towards a female audience when creating a boysʼ 1 2 Murray Joe, Creating Animated Cartoons with Characters, 2010, p. 53 Interview Humphrey, 25.10.11 24 show. By asking this question one can identify not only what the interviewee thinks about female representation in cartoons, but what their stance is on typical female shows such as My Little Pony. Parents and Cartoons TV is being used more and more often as a babysitter, when it could be an enjoyable family activity. This question will present the intervieweeʼs opinions on the importance of parents joining their children in watching cartoons. Using the lessons learned from periphery demographics, cartoons that are targeted at young children can become enjoyable for adults as well and they can share the experience together. Personal preference in shows The interviewees will be asked whether they enjoy any animated TV shows outside of their demographic and why. They will also be asked whether they do not enjoy any animated TV show within their demographic and why. These questions will show whether the interviewees are part of their target demographic or not. Also, series like Family Guy, which is targeted at an adult audience is often met with criticism for being uninteresting, unintelligent and offensive.1 If the interviewees do not enjoy seriesʼ like Family Guy it would prove the thesis in the sense that an audience enjoys well developed characters and stories, rather than celebrity bashing and fart humour. 1 http://www.usatoday.com/life/television/news/2005-07-11-cartoons_x.htm 24.02.2012 25 Chapter 4 – Execution ! 4.1 Conducting the survey The fan-base of MLP: FiM is so fascinating that many presentations have been held and papers written about the brony culture. All the information needed for such activities have been collected using surveys on the internet platform reddit.com and equestriadaily.com. These results of were then presented on the internet for everyone to see. The number of people who took these surveys persuaded the author to conduct such a survey as well. Each survey was to be conducted at different times, in order to make sure a mistake was not repeated. If some participants could not understand a question, it could be corrected with the other surveys before being distributed. MLP: FiM was the first topic to be surveyed, because the bronies were already used to participating in surveys. This would make it simpler for the author to compare his survey to other successful ones and receive feedback from bronies. After the survey was written by the author, he and his supervisor, Humphrey E., discussed each question and corrected them accordingly. When the survey was corrected, the questions were converted into a form sheet found on Google Docs. This way, anyone in the internet could access the survey, answer the questions and send the answers to the authorʼs Google Docs account. The link was then uploaded to reddit.com on the subreddit r/mylittlepony on the 6th of December 2011. Using the internet jargon and etiquette of this specific subreddit, the author asked for help on his paper with the following title, “Iʼm writing my thesis on ponies and I need everyponies help!” The term “everypony” derives from the show, as instead of using words like “everybody” and “somebody” the characters in the show use words like “everypony” and “somepony.” This way of speaking has been adapted by bronies when writing on the internet. Also native to this subreddit, is the use of emoticons with a hover-over text. This usually depicts a picture from the series, with a text appearing when hovering over it with the mouse. This usually indicates what the character would say. The author felt it was important that the post reflect how a 26 normal post would be made. By using “somepony” and the emoticons seen in the picture below, the author created a comfortable environment in the sense that they were taking a survey for another brony, instead of a student conducting an investigation. When hovering over the first image the text, “You donʼt want me to come get you!” appears. The second imageʼs text reads “I…I mean… please?” This is a characteristic of the pony depicted, once again adding to the comfortable environment required to take the survey. To the authorʼs surprise, a while after he posted the survey on reddit, his survey appeared on EquestriaDaily. With the high traffic the website usually sees in a day, the survey was bound to be a success as well. Unfortunately, the other subreddits do not have a certain jargon or way of posting like MLP: FiM. This also shows the differences between the bronies and fans of SpongeBob and Batman. With this in mind, a more professional post was written for the other subreddits. On reddit there was no subreddit dedicated to only Batman: The Animated Series. However there was one dedicated to Batman generally. From primary research the author identified that many of the subscribers were fans of Batman: The Animated Series. This reflected in the title of the post, which reads “Hey, Batman: The Animated Series fans! Can you help me with my thesis?” With this title, only fans of the correct series would click on the link and read the rest, which quickly and professionally explained what the authorʼs thesis is and where to find the survey. The survey was posted on the 10th January 2012. With the success of EquestriaDailyʼs help on the MLP: FiM survey, the author decided to find a Batman fan site where he could submit the survey. 27 Although there are many articles about the series and many wikis dedicated to Batman there is no discussion board or a place where one could post a link. This, most likely, results from the fact that Batman is a series that had its biggest popularity during a time when the internet was still in its infancy. However, with the number of results by then, the author decided he had enough for the purposes of this paper. The survey for SpongeBob was much of the same. It was published on the 16th January 2012. This subreddit, however, is dedicated only to the series. The title of the post was the same as for Batman, “Hey, SpongeBob fans! Can you help me with my thesis?” One again an explanation of the paper and a link to the survey were provided. Also, the author tried to find a fan site of SpongeBob where he could distribute the link and again, no such site was found. Wikis and articles could be found, but no discussion forum or other gathering place of fans. Although the popularity of the show has diminished in the last years, it was surprising to find very little online activity of SpongeBob fans. With the few subscribers of the subreddit and the lack of any fan page, the author began to worry if he would even break the required 50 participants. As of today, 23.02.12, only 46 people have replied to the survey. To find the extra participants, the author has sent the survey to fans he met at the “Animation Workshop.” With all surveys, comments were given at the bottom of the post. The author read every one and found that many participants enjoyed the survey and were looking forward to results. In the MLP: FiM subreddit a couple of suggestions were made regarding the wording in one question and one typo, but did not influence the results or the understanding of the question in any way. These suggested changes were, however, made in the Batman and SpongeBob surveys. ! 4.2 Conducting the Interviews When the interviews were decided upon, the author began investigating where and with whom the interviews could take place. Sadly, there are no classical animation universities in the authorʼs direct surroundings, his friend 28 and supervisor Humphrey E. suggested his own university, the “Animation Workshop” in Denmark. It was important to find a university or institution that focused on classical animation and not only 3D animation, because most childrenʼs animated TV series are 2D animated and therefore the possibility was greater to find fans of those series here. To make sure of this, Humphrey quickly asked around his class, teachers and friends whether they would be interested in being interviewed about childrenʼs TV shows and periphery demographics. Enough candidates were interested, which gave the author enough reason to make the trip. The author stayed at the “Animation Workshop” in Viborg, Denmark from 22.10.11 – 29.10.11. He decided against using Skype and telephone interviews because of how impersonal they can be. By chatting with the interviewee casually at first, the author created a friendly environment for the interview to take place. At the beginning of each interview, the author and the interviewee found a quiet place to sit. The interviewee would then be asked if he or she would allow a recording to be made. Each interview took between ten minutes to twenty, depending on how many follow-up questions came up. The interview was less about asking a set of questions and more of a conversation between the author and the interviewee. He had the questions in front of him to keep him on track, but each interview was different. The recording was made because of the loosely structured nature of the interview. This was so that the author could focus completely on the interview, or rather on the conversation, than writing down the gist of each interview and missing valuable quotable material. If an interview partner would have not allowed the recording, the author would have jotted down the gist of each question, but using quotes from other interviewees. Initially there were two interviews planned with teachers and four with students. Unfortunately, one teacher had to leave the school unexpectedly for exactly the week the author was at the school and one student never came to the planned interview. In spite of this, the interviews that were conducted were very fruitful. 29 The first interview conducted was with Jonas. Here, the interviewee was very quiet and introverted and required a lot of follow up questions to draw enough information out of him. This made the author reflect on the interview questions afterwards, which led to very small changes. With Jonas, a conversation was very hard to begin as he would give very short answers to questions that require a lot of background. However, the information obtained will serve its purpose. It was not until the second interview, with the authorʼs supervisor that he was convinced the questions format was correct. Humphreyʼs interview was much more casual since the author and the interviewee have known each other for a long time. Thus, out of the interview a conversation sparked, which led to a much more comfortable environment and much more information and thought being given. It was because of this interview, that the author decided to use the same conversation techniques on the other interview partners. The third interview was with Tod Polson, a teacher at the “Animation Workshop” and who has worked at Nickelodeon and Cartoon Network. He currently works at a Taiwanese company called “The Monk Studios.” He has worked on many childrenʼs animated TV series such as El Tigre. His most recent work is his own animated short film Escape of the Gingerbread Man!!! His experience in not only TV series, but also animated films like Secret of Kells gave a further understanding of the differences between television and film and how demographics are handled differently. All of these results will be discussed later in 4.3 Results. The final interview was with Anne. For the purpose of the thesis, it was important to have a female perspective. As it is not uncommon for a girl to like a show that is targeted at boys, when there is a group of three friends there is mostly one girl and two boys. This allows for the story to be tailored for boys, but with a relatable character for girls. This can often be found. In movies, for example in Harry Potter, Harry, Ron and Hermione. And animated cartoons have many examples from Digimon Tamers to Ben 10. Although this is still not 30 ideal, the female representation has gotten better from almost twenty years ago when it was “unheard of to have a female lead in an animation show.”1 The questions were kept the same in order to compare the answers properly. Interestingly, her answers differed greatly from the other participants. All interviews will greatly influence the outcome of this paper. The ideas discussed with the interviewees will bring to light how much an average creator could subconsciously use demographics in their daily lives, and how it could become second nature when working professionally. As mentioned above, at the end of each interview, the author named titles of current TV series to see the intervieweeʼs initial reaction. Although interesting at first, the answers were no surprise. ! 4.3 Analysis of Results The purpose of the interview was to investigate the presence of demographics in an animatorʼs or a creatorʼs life when developing a story. When the interviewees were asked what the characters they created mostly looked like, it was not surprising that the characters looked similar to the creator. For example, Jonas, a bearded man, usually draws characters with beards. All this can influence the creation of a TV series and will be critical in proving or disproving the thesis. Another purpose of the interviews was to determine not only how demographics are handled in a working environment but how any creative decision is made. Unfortunately, the professional experience comes only from one point of view, since only one teacher could be present, but his experience and stories are nonetheless helpful. Both the students and the teacher were asked about their work on a project. Tod Polson was questioned about Gingerbread Man and the students on their Escape project. This way, an entire project can be discussed; when or if demographics came into play, how the characters were designed and how the story was created. Since the primary results of the interview seem to justify the claim that story and characters are 1 Mark, Harrison, Prime Time Animation, 2003, p. 206 31 the most important part of a TV series or film, it is important to know how a professional would take on these issues compared to an amateur. Also, by knowing how creative decisions are made in an amateur and professional environment, the author can later compare it to what the surveys deem important in including periphery demographics and can make a decision on whether it is luck or decision. The MLP: FiM survey had 2388 responses. These responses came very quickly. Within two hours, 161 responses had been collected. On the 8th of December 2011, the survey was featured on Equestria Daily and the results steadily increased at around 30 results per hour. Instead of giving each response on separate pages, Google Docs creates a table which records the information; when it was taken and all answers to the questions. However, this is done in a way so that the results cannot be translated into graphs using Excel. This led to the author having to evaluate all 2388 responses by hand, making the results very unreliable. Thankfully, while creating the Batman survey, the author found a function in the drop down menu in Google Docs which creates graphs for each question. This function will be used in Chapter 5 Results for all results and the graphs. The Batman survey had 91 responses. After one month no one had participated for almost two weeks and the survey was closed thereafter. With the number of subscribers to the Batman subreddit, it was surprising that so few participated. Since the subreddit is dedicated to all Batman related series, movies, games and paraphernalia, it is conceivable that only a small number of subscribers would have also been Batman: the Animated Series fans. However, the goal for each series was 50 participants and thus enough was achieved for this paper. SpongeBobʼs survey was the third and least successful survey. After being online for a month and a half, the survey did not achieve the required 50 participants. Thus, the survey was e-mailed by the author to his supervisor who distributed it through the intranet at his university. Although not many responses were received, it was enough to put the participants over 50. One of the reasons for the low participation in this survey can be the lack in popularity 32 today. Batmanʼs low participation can also stem from the same problem. However, in SpongeBobʼs case the real and enthusiastic fans (like those of MLP: FiM) might be at an age where they do not have access to the internet. The youngest participant of the survey was 14. This could prove that, although the stories and characters are interesting and good (according to the survey) periphery demographics cannot be found here, since only a small number of people outside the demographic enjoy SpongeBob. The results of each survey seem to follow the same pattern. Almost all who enjoy animation have done so for a longer time and enjoy, not only adultʼs cartoons, but also childrenʼs cartoons. Although the number of responses for each survey is dramatically different, the author will use every result. For example, if only 50 responses from each survey would be used, there could be a case where exactly 50 participants who have only enjoyed animation for a year are chosen, which would skew the actual results. In this case percentages will be used to balance the three surveys. The results cannot simply be a string of results, since no one question in either the interview or the survey can single-handedly prove or disprove the thesis. With the help of graphs, questions will be answered regarding periphery demographics. These questions derive from the thesis and will help prove or disprove it. These questions will include, for example “How important is story in an animated TV show?” Using the gathered information the questions will be debated and ultimately an answer found. These answers are then collected and if enough answers prove that well developed characters and story do, in fact, make an animated TV show enjoyable to people outside the target audience, then the thesis is proven. Additionally, the gathered data should also determine if a producer can profit financially from periphery demographics. During the course of this investigation, the author became aware that although including the periphery demographics can make the quality of TV series increase, there might be little to no compensation for the producer. Considering periphery demographics means extra work, which means spending more money and if there is no return for the investment, a producer might 33 decide against considering periphery demographics. Since the producer of a TV series makes many important decisions in the creation, it is ultimately his or her decision whether periphery demographics will be considered or not. Because of this, it is important to make the phenomenon attractive to the producer as well. While only somewhat related to the thesis, the author will quickly determine, using the gathered information, if periphery demographics are worthwhile for a producer. If the thesis is disproven, it will be concluded that periphery demographics is an element of luck, or further research is needed to decisively understand periphery demographics. 34 Chapter 5 – Results As mentioned before, the results will be determined through questions that relate to the thesis. The thesis is as follows: “Story and well developed characters in an animated TV show make it enjoyable even to people outside the target audience.” To understand what questions to ask, one must dissect the thesis into its basic elements. First, the most important elements in the thesis are “Story and well developed characters.” To justify this, one needs to ask the questions, “Is story universally enjoyed by all ages and genders?” and “Are well developed characters universally enjoyed by all ages and genders?” Secondly one needs to narrow down the area in question with, “Animated TV show.” This means, when comparing two different series they must be animated. Therefore, for this paper, Family Guy, South Park (1997) and The Simpsons will be used as examples of animated TV shows for adults, acting as a comparison to the childrenʼs animated TV shows already discussed. Also, it is important to understand how many fans of animated TV shows for children are watched by people who are interested in animation generally. Therefore, the following questions must be answered. “How long have you been interested in animated TV series?” “Do you enjoy other animated TV shows, other than [series]?” “Do you enjoy adultʼs or childrenʼs animated TV series?” 35 Thirdly, to understand how a TV series becomes “enjoyable” to someone, one must identify what attracted the fans to the show in the first place. If there is an element that allows adults to enjoy an animated TV show that is not present in animated shows that do not show signs of periphery demographics, one can pin point the cause of periphery demographics. Therefore, it is important to ask, “What attracts you to [series]?” Finally, to determine whether periphery demographics is a good investment from the producerʼs point of view, one needs to understand how much merchandise will be bought by the fans outside of the demographic and how often they would watch the series on air. To understand if those who enjoy the show will also buy the merchandise and watch the series on TV it is important to ask the following questions: “What [series] merchandise do you own?” With the unstructured nature of the interviews, the questions were not as directly asked as in the surveys. However, the gist of almost each question remained and will be interpreted in 5.2 Interpretation of Interview Results and applied to some of the above mentioned questions. As the motive behind the interview was to understand the role of demographics in people who create animation, not all questions will be considered when interpreting the interviews. When all questions are answered, they will form an opinion towards periphery demographics in childrenʼs animated TV shows which will be discussed and interpreted in 6.1 Summary of the Results. ! 5.1 Interpretation of survey results Here, each question created above will be answered using the results from the surveys. The results will be presented through pie charts, bar charts or in a table and then interpreted. With the large difference in participant populations, 36 the results will be shown with the actual numbers and percentages, but discussed using only percentages. This way the three surveys will be weighted equally. Is story universally enjoyed by all ages and genders? To answer this question, one must first find out what age and gender the participants were. The age distribution of the three surveys are as follows: MLP: FiM | Age Batman | Age 3%5% 5% 21% 3% 1% 40% 50% 46% 25% SpongeBob | Age 4% 8% 13% 30% 45% 9 - 12 17 - 21 >30 13 - 16 22 - 30 Undisclosed 37 In the MLP: FiM survey there was no mentioning of what the participant should do in the case that he does not wish to disclose their age. Therefore, many ridiculous answers were given, which were omitted from the results. In the later surveys, the participants were asked to answer with “0” if they do not wish to disclose their age. From these results, one can see that the ages are concentrated between 13 and 30 in the MLP: FiM and SpongeBob survey. In the Batman survey, however, the ages are higher, between 17 and 30. Nevertheless, the answer to this question lies in how important story was to these age groups. Batman | Age/Story 100 100 97 95 100 13 - 16 17 - 21 22 - 30 > 30 98 98 98 95 13 - 16 17 - 21 22 - 30 > 30 50 50 22 - 30 > 30 75 50 25 0 9 - 12 100 75 93 MLP: FiM | Age/Story 50 25 0 9 - 12 SpongeBob | Age/Story 100 86 75 63 50 25 0 9 - 12 13 - 16 17 - 21 38 Using the age groups in the Batman and MLP: FiM surveys, it is apparent that story is, in fact, a very important factor in enjoying these shows. Each age group had more than 90% of the participants claiming story is part of the reason why they enjoy the series. The SpongeBob survey, although the results were not as definitive, still show that at least 50% of every age group enjoys the stories in SpongeBob. This concludes that story does have a large factor in making a series enjoyable, no matter what age group. In this case, the MLP: FiM survey cannot be seen as completely accurate. As mentioned above, it was the first survey to be conducted. With this, some administrative mistakes were made. In the surveyed question used here, “What attracted you to MLP:FiM?” the answers were not separated like in the Batman and SpongeBob surveys, but rather grouped together as “Quality of the Show (Characters, Story etc.)” This makes the results of the MLP: FiM survey less credible than the other two, but in this case, because story was directly mentioned in the answer, still applicable. Now, the percentage of each gender will be specified for each survey. 39 Batman | Gender MLP: FiM | Gender 11% 13% 1% 86% 89% SpongeBob | Gender 9% 34% Male 57% Female Undisclosed This shows that more males than females took part in the surveys, which with Batman and SpongeBob is not surprising, since both shows are targeted more towards boys. What is surprising is the low percentage of female participants in the MLP:FiM survey, even lower than the SpongeBob survey. Since the target audience of Batman is boys, it cannot be seen as having periphery demographics with genders, since only 11% of fans were female. However in MLP:FiM and SpongeBob, the percentages of the opposite gender fans is large enough, to be considered a periphery demographic. This can especially be observed in MLP:FiMʼs case, where the male participation 40 outweighs the female. Either way, the question still remains, whether story is enjoyed by all genders. Batman | Gender/Story 100 96 100 Male Female 75 50 25 0 MLP: FiM | Gender/Story 100 98 97 Male Female 75 50 25 0 SpongeBob | Gender/Story 100 75 50 57 61 Male Female 25 0 Here, it can be seen that in Batman and MLP:FiM both genders enjoy story in the series equally. Also SpongeBobʼs survey, although the percentages are lower, still shows that both female and male participants almost equally rate story as being the reason for enjoying the show. Once again, it must be 41 mentioned that with this question the MLP:FiM results are not as credible as the other surveys. These results lead to the conclusion and answer to the question that, yes story is universally enjoyed by all genders and ages. “Are well developed characters universally enjoyed by all ages and genders?” By using the same ages and genders as above, one can figure out how many of those answered said they enjoyed the characters in each of the respected series. Batman | Age/Characters 100 97 75 86 67 60 50 25 0 9 - 12 13 - 16 17 - 21 22 - 30 >30 MLP: FiM | Age/Characters 100 75 93 98 98 98 95 13 - 16 17 - 21 22 - 30 >30 50 25 0 9 - 12 42 SpongeBob | Age/Characters 100 100 86 75 79 63 50 25 0 9 - 12 13 - 16 17 - 21 22 - 30 > 30 The results show that a large percentage of all participants enjoy good characters. Interestingly, the Batman survey shows a sudden rise from the teenage age group to the young adults age group and then a sudden fall from the adults age group to the older adults age group. This could either come from the low number of participants in each group and therefore not being a reliable source, or a genuine lack of interest in characters. However, this cannot be determined using this data alone. The same can be applied to the SpongeBob survey. With this data, it is impossible to determine whether every person over the age of 30 enjoys well developed characters. Also, the data shows a decrease in interest of characters the older the participant was. However, the results are still over 50% and therefore it is safe to say a majority of people do enjoy well developed characters, no matter the age. To fully answer the question, one must also consider the genders. Batman | Gender/Characters 100 75 89 80 50 25 0 Male Female 43 MLP: FiM | Gender/Characters 100 98 97 Male Female 75 50 25 0 SpongeBob | Gender/Characters 100 75 83 61 50 25 0 Male Female The only considerable difference between the results can be found in the SpongeBob survey, with a 22 percentage-point difference. Although the gap is large, nearly two-thirds of females enjoy well developed characters, which leads to the conclusion that all genders enjoy well developed characters equally. With these results, it has been proven that all ages and genders universally enjoy story and well developed characters. So far, this proves the first part of the thesis, since the demographics have not yet been defined. However, with story and well developed characters being a universally enjoyed element, it is very likely that the thesis will be proven. How long have you been interested in animated TV series? This question will be more focused on Batman and SpongeBob. Both of these series are long running, which means many fans could have just grown up and while they are not considered the demographic now, were within the 44 demographic when they were younger. Additionally, this question can specify if the fans of MLP:FiM are just fans of animation who happen to be enjoying the newest animated series, or can be anyone. MLP: FiM | Interest Batman | Interest 2% 2% 8% 4% 3% 86% 96% SpongeBob | Interest 2% 98% < 1 years 3 - 4 years 1 - 2 years > 4 years 45 As predicted, the majority of SpongeBob and Batman fans have been fans of the respective series for longer than four years. This can signify that the fans were within the demographic when they first became fans, and continue to follow the series purely out of nostalgia. The results of when the participants became fans of the series can help justify this suggestion. Batman | Begin to Watch 9%1% SpongeBob | Begin to Watch 9% 2% 11% 43% 47% 43% 34% < 6 years old 7 – 12 years old 13 – 18 years old 19 – 25 years old > 25 years old Since the first episode When it was becoming popular At its peak After the movie came out After Hillenburg left A couple of episodes With the majority of the SpongeBob survey participants being between the ages of 17 and 30 and the majority of when SpongeBob was introduced to the fan being very early, ca. 1999, one can take away 12 years from that age. This leaves the majority of SpongeBobʼs current fans between 5 and 18 years of age when they were first introduced, making the majority of fans within the original demographic when they were introduced to the character. The same can be said with Batman. Here, it is simpler to identify, since the question was directly asked, “At what age were you introduced to Batman?” Just like with SpongeBob, it shows that a majority of the fans were within the original demographic of the series when they became fans. This does not, 46 however, disprove the thesis, since there is a reason why these fans are still fans of the show and still discuss episodes online, which can be observed in the following data: Batman | Regularly Watch 13% SpongeBob | Regularly Watch 6% 25% 13% 15% 32% 13% 11% 14% 23% Yes - Every day Yes - Once a Week Yes - Multiple times a week Yes - Once a Month Yes - Multiple times a Month No 26% 8% Yes - Every new episode Yes - Every day Yes - Once a week Yes - Multiple times a week Yes - Once a month Yes - Multiple times a month No As seen in the data above, only a small percentage of fans does not watch any episodes of SpongeBob or Batman, which leads to the conclusion that although the fans have grown up, a large number of people still find the characters and stories appealing and can still enjoy the series. Therefore, periphery demographics still apply to both series. MLP:FiM has to be treated differently here, since it is the newest series out of the three. Here, it does not matter how long the fans have been interested in animation, since the series only premiered in 2010. However it does beg the question whether one must be a fan of animation in order to be able to enjoy an animated series. 47 Do you enjoy other animated TV shows, other than [series]? This question will define if the series in question was just a fluke and the fan just happened to enjoy the series, or if there is a group of people who are the periphery demographic in many other animated series as well. Batman | Other Animation MLP: FiM | Other Animation 2% 6% 94% 98% SpongeBob | Other Animation 2% 98% Yes No Here it can be clearly seen that almost every fan of an animated series, enjoys other animated series. However, whether these animated series are targeted at adults or at children can be answered with the next question. 48 Do you enjoy adultsʼ or childrenʼs animated TV series? From the last question, it is evident that almost all participants enjoy other animated TV series. To fully understand if periphery demographics is random or not, the question whether these animated series are directed at adults or children is important. The results of this question are as follows: Batman | Kind of Animation MLP: FiM | Kind of Animation 15% 32% 67% 8% 1% 77% SpongeBob | Kind of Animation 25% 6% 69% Adults Children Mixture From the results, it seems some of the participants misinterpreted the question, since some who answered that they do not watch other animated 49 series answered this question. Either way, the results show very extreme differences. The highest percentage in all three surveys was in a mixture of both, meaning that the participant enjoys both childrenʼs and adultsʼ animated TV series. This proves that there is an appeal in the participants for both types of series, Family Guy and South Park as well as SpongeBob and MLP:FiM. The low percentage of those who enjoy only childrenʼs animated series indicates that although the participants enjoy one childrenʼs animated series, they do not enjoy it exclusively. The same can be said for the adult animated series, which has a higher percentage, especially with Batman, which is understandable, since many fans are only fans of Batman out of nostalgia. But that the majority lies in a mixture of both indicates that there is little to no discrimination when it comes to animated series. With exception of the Simpsons, both South Park and Family Guy have been described as juvenile and puerile although they are targeted at adults. Thus, one could assume that all animation is juvenile and puerile, which is watched by juvenile and puerile adults that cannot distinguish between adult cartoons and childrenʼs. However, this is not the case, as is proven with the next question. What attracts you to [series]? Through this question, one can determine whether there is a common denominator between these three shows that make it enjoyable to its fans. These results can also support an argument that it is these elements of a series that make it accessible to a periphery demographic. Batman | Attraction 100 75 88 74 84 70 50 79 72 25 0 Animation Story Design Characters 12 Actors Adult Themes Other 50 MLP:FiM | Attraction 2500 2331 1875 1968 1250 625 0 85 Being a fan of the old series Design Quality of the Show SpongeBob | Attraction 50.0 50 43 37.5 25.0 33 26 35 27 12.5 0 Animation Stories Designs Characters Humor 4 Other Once again, the MLP:FiM survey is not the best source of information, however it is clear that the designs of characters, background and the overall quality of the show is the most important factors for the fans of the series. Being a fan of the old series seems to have little effect on the overall fan-base. Since this question allowed multiple answers, there is no sense in adding percentages. Therefore, these results will be discussed using the numbers. It seems that the majority of people consider humour to be the most important element in SpongeBob, the second most important part being the characters, then adult jokes, then stories. That story and characters are important to SpongeBob fans has already been established earlier, however the importance of adult jokes can mean that only because of these jokes for adults can the adults enjoy the series. Otherwise, if the adult jokes were left out, maybe the adult fans would not have enjoyed the series as much or at all. The same can be said for Batman. Here, the two most important elements were story and character, which were established above as well. However, the 51 next most important elements were the voice actors, animation and the adult themes. Although the voice acting and the animation can be appreciated by children as well, given the fanʼs high interest in animation (as shown above) it can be concluded that these elements are mostly enjoyed by adults, who understand quality of the animation and all the guest voice appearances. More importantly, 72 out of the 91 participants found the adult themes enjoyable. This proves that Batman is only popular with the periphery demographic because it did add elements to the series which can be enjoyed by adults as well. The same goes for SpongeBob, since the adult jokes are specifically there for the adults. “What [series] merchandise do you own?” No matter what the outcome of this paper is, if there is no profit from considering a periphery demographic, no producer will be persuaded to consider it. With this in mind the following results were collected: Batman | Merch 60 53 45 42 30 15 17 0 DVDs Action Figures T-shirt 21 20 Video Games None 4 Other MLP:FiM | Merch 500 375 449 408 250 173 125 0 Dolls T-Shirts 3rd Party 61 Other 52 SpongeBob | Merch 30.0 22.5 15.0 22 19 17 13 7.5 0 DVDs Toys 10 9 Clothes Video Games Misc. None 1 Other MLP: FiM is meant to be a 20 minute commercial. Interestingly, a lot of the toys are not in the style of the show, but rather copies of the old toys with different hair. As one fan mentioned in the survey, “If there was decent official merch, I would [buy it].” This has led to many fans to create their own MLP:FiM merchandise and selling it on the internet. Also, many t-shirts have been made with the consent of Hasbro. However, this shows that over 50% of the participants have bought merchandise, even though they are outside of the demographic and will probably never play with their purchased dolls and keep them as collectibles. SpongeBobʼs face can be seen everywhere. However, barely 50% of the participants said they own SpongeBob merchandise. This could stem from the stigma associated with enjoying a cartoon at an adult age and portraying it openly with a t-shirt or iPhone cover. With the Batman series, since it is an older series, it had to be specified that it was only the merchandise from that particular series. A question about how much generic Batman merchandise the fan owns was also asked. Batman | Merch 2 80 80 60 77 59 58 40 35 20 0 Live Action Movies Action Figures 1 Miscellaneous None 8 Other 53 Here we can see that only 1 person out of the 91 participants does not have any Batman merchandise. This show how fruitful the Batman franchise is, which is why series after series and movie after movie are produced. From this data, it is apparent that if the series is a success with the periphery demographic, they will not shy away from buying the merchandise associated with it, making it a good investment in the producerʼs eyes. 5.2 Interpretation of interview results ! ! 5.2.1 Students As with the survey results, each question will be answered by interpreting the answers given from the three students interviewed at the “Animation Workshop.” However, as mentioned above, the nature of the interview was to discuss and understand the role of demographics in the work place and how it affects the creation of the show. Because of this many of the above named questions cannot be answered by the interview partners. Therefore, some questions will be omitted or edited, and considered as separate questions in the final summary. “Is story universally enjoyed by all genders?” This question was asked in the form of “What is your opinion towards shows directed at young girls?” The intention was to spark a discussion between the interviewer and the interviewee about how the young female audience is treated in animated TV series. As mentioned above, girls have a tendency to enjoy shows created for boys, but boys seldomly enjoy shows created for girls. Humphrey, who came across girlsʼ shows through his sister commented, “A classic thing that Iʼve heard is that thereʼs this perception that girls donʼt enjoy conflict [or] violence.” He goes on to say that the small conflict they are left with is an arbitrary conflict and has no emotion weight, making the stories boring for an audience that is used to bigger conflict, like boys. This is supported by Anne 54 who believes the same amount of time should be given in creating girlsʼ shows as boysʼ shows, but she doesnʼt see a problem with keeping girls shows the way they are. As Anne mentions, “I watched a lot of cartoons when I was a kid. And there were always two boys, turtles and stuff. And I didnʼt mind at all.” This statement proves that although girls also watch their own cartoons, they also enjoy boysʼ cartoons just as much. From Humphreyʼs statement one can see that a lack of conflict and therefore story, made him disinterested towards girlsʼ cartoons and as Anne said, she doesnʼt mind watching boysʼ cartoons. These statements support the survey results and can therefore prove that story is universally enjoyed by all ages and genders. “Do you enjoy other animated TV shows, other than [series]?” and “What attracts you to [series]?” Although these questions were not directly asked in the interview, both questions can be answered using the discussion had with each interview partner. The question asked was about what kind of animated TV shows the interviewees enjoy and why. Jonas explained in his interview that he currently enjoys Amazing World of Gumball and Batman: Brave and the Bold. Both of these series are aimed directly at a younger audience. Gumball being a nonsensical humour series, much like SpongeBob, and Batman: Brave and the Bold, a much brighter, funnier, one-liner-swelling caped crusader than in the original Batman. When inquired about his enjoyment in Gumball, Jonas answered, “[…] what made me keep watching it was that itʼs just so fresh. Itʼs bound to be cancelled, but I think itʼs very fun.” When Humphrey was asked the same question, he replied with “Well, any cartoon show by definition is outside my demographic by this age.” He went on to mention that he still watched shows from when he was a child, which is very important for determining the thesis. Especially in the case of Batman where many of the current fans, also those who took part in the survey, could have been children when introduced to Batman, making them part of the original demographic. Humphrey did then mention his enjoyment in Batman: Brave and 55 the Bold, My Little Pony: Friendship is Magic and Amazing World of Gumball. What attracted him to these series were different qualities. He enjoys Batman: Brave and the Bold because it “is pure fun” and “itʼs a smorgasbord of characters.”But, when talking about MLP: FiM, Humphrey delved deep into what he believes is the “psychology” of many bronies. “I think part of the charm is just the taboo, Iʼm not supposed to enjoy it. So it feels almost like a guilty pleasure […]” However, he backs the series up by saying, “Beyond some, sometimes simplistic plots at times, as well as some jokes [that] fall flat, otherwise very solid characterisations of the main character, very believable relations, when plots work, they really work. And visually, itʼs very appealing. Itʼs a solid show, thatʼs the keyword — solid. Thereʼs nothing specifically wrong with it.” This directly applies to the thesis by stating that MLP: FiM has “solid characterisations,” “believable relations” and working plots. All of these are present in the thesis as reasons for periphery demographics. This, however will be discussed further in 6.1 Summary of the Results. Many of the answers Anne gave were very different to those expected. For example, when asked about her preferred TV series, she explained, “To be honest, I donʼt watch too much now-a-days because I have no time, but I have always liked Disney movies and I really like all the cartoon network designs.” In Anneʼs case, she prefers design to story and characters. She mentioned watching the series Samurai Jack where she could not enjoy the story, but she continued watching it for the design. After inquiring whether she is more interested in design that the story of a series, she quickly replied with “No, I definitely think the story is very important too […] but if a program has a bad story, Iʼll ignore the story and focus on the design.” Anneʼs situation has to be regarded as a rare case, since not every viewer will start watching a series for the design if the story is bad. However, in the results of the surveys above, it shows that design is important to normal audience members as well, with a majority of participants saying design was a reason for enjoying the series. But 56 Anne does understand the importance of story as she “[likes] to watch movies with great stories. Like for example How to Train your Dragon” from Dreamworks.” From these interviews, it is apparent that story does play a big role when enjoying a series. However, story is not the only element that makes a series enjoyable. In Anneʼs case it is design, in Humphreyʼs case characters and in Jonasʼ case the originality. “Do you enjoy adultʼs or childrenʼs animated TV series?” This question was asked by inquiring whether the interviewee watched series outside of their demographic and whether they watched series within their demographic. Each interviewee mentioned adult animated TV shows in their discussions and explained what their reasons for not liking many of these programs. When talking about adult cartoons, there are three big names; South Park, Family Guy and Simpsons. Family Guy is associated with having “stupid” humour and very little to no plot; just a collection of single jokes. These are the shows where the interviewees are regarded as within the series target demographic. Humphrey mentioned that he enjoys South Park and went on to comment on a series named Tim. “It was very clear that it was trying to be very witty with his dialogue by being very dialogue heavy. But the staging and the animation was very ugly to look at. I didnʼt care what the characters had to say, because it was just so ugly.” Humphrey explained further that many series in the Adult Swim (a channel that features adult animation) line up were just the same, “I donʼt care what theyʼre saying because theyʼre very ugly or the visual story telling is very static and boring.” When Jonas was asked about Family Guy and South Park, he commented that, although he enjoys South Park, “I donʼt watch either of them, except for maybe a single episode now and then.” The author inquired further about Family Guy, to which he made the statement, “Theyʼre very political and I like that, but I also think itʼs too much some times. Family Guy is just a string of 57 single panel jokes and itʼs okay sometimes, but not all the time. Itʼs lacking story.” Even with the lack of good design, Anne confesses to enjoying Family Guy, “I know a lot of people hate it, but I actually do like it. Design wise — I donʼt like it. But I think itʼs kinda funny — itʼs a silly humour.” From this, it is noticeable that Family Guy is seen by Anne and Jonas as lacking very basic elements needed to make a series enjoyable. These are, as dictated by the survey results, story and design. However, since the series is still on the air there must be enough people who, like Anne, can enjoy the series for the humour. Humphreyʼs explanation of Tim leads into the differences between adultsʼ and childrenʼs animation TV shows. It is believed that childrenʼs cartoons need to be wild and always moving, to entertain the child. However, when creating an adult cartoon, the characters often stand completely still with only their mouths moving or gesturing while they talk. This usually depends on the budget of the series. This could be a reason to why many fans of childrenʼs animated series cannot enjoy adult animation as much. 58 ! 5.2.2 Tod Polson (Teacher) The same questions answered by the students will be answered with Tod Polsonʼs conversation. Since he works in professional environments his opinions will differ from his studentsʼ and he can answer question with regard to his professional background. “Is story universally enjoyed by all genders?” When Polson was asked about his opinion of shows directed at a young female audience he quickly explained that different channels seem to target different audiences, “[Disney television] definitely are shooting for the female demographic […] And Nickelodeon for example, is more mixed. Cartoon Network seems to be more boy driven.” This would lead one to believe that each channel specifies on one type of storytelling which works primarily for one gender. However, when discussing target demographics affecting the work effort, Polson mentions, “Once youʼre in the project, you really focus on the characters, focus on the stories, […] it doesnʼt really matter if itʼs a young kids show or an adult thing.” This statement, more relates to the question “is story universally enjoyed by all ages,” however he adds that even with the limitations of a girlʼs show it doesnʼt affect the work effort once the creator can focus on the story. Polson is, so far, supporting the thesis by placed the importance on story and characters when creating the story. “Do you enjoy other animated TV shows, other than [series]?” and “What attracts you to [series]?” Although Polson does work in the television industry, he rarely has the time to watch TV, but he did explain his enjoyment of SpongeBob. He commends them for “great subtext for adults that are way over the kidʼs heads, but itʼs still fun for the kids.” This was his main reason for enjoying childrenʼs cartoons, subtext for adults. This can be identified as dirty jokes, celebrity appearances 59 like in Aladdin or even puns that arenʼt understood by children. It can be debated whether this makes the parents also a target audience or if the target audience is still children, with parents being the periphery demographic. This will be further analysed in 6.1 Summary of the Results. “Do you enjoy adultʼs or childrenʼs animated TV series?” When asked his opinion on adult cartoons, Polson commented, “A lot of stuff like Family Guy or Simpsons, I like — sometimes. But I think a lot of times, Americans especially, are very negative.” He went on to mention that although, “A lot of them are very smart commentaries on society. Sometimes, theyʼre just a downer. So I donʼt like that so much, myself.” Because of the target audience of the adult animated TV series, they handle different themes and topics, which can often lead to adult animation having very serious undertones. This is something that Polson, and many participants in the survey do not enjoy either. ! 60 Chapter 6 – Results ! 6.1 Summary of the results It was determined in the results of the survey that, well developed characters and story are universally enjoyed by all ages and genders. This means that as humans, we enjoy story and good characters. Therefore, as long as a series does have good story and characters, anyone can enjoy it — even if it is outside of the demographic. Then, the decision whether the person will enjoy a series, will come from the other elements in the series, like the humour or the animation. From the investigation, it showed that most people enjoy the adult humour and themes in these shows, which shows that the two series in question, SpongeBob and Batman were in fact designed to attract adult audiences as well, making them not a periphery demographic, but a secondary demographic. It was also determined that very few fans of these animated series were not fans of animation beforehand. Rather than being a random assortment of people who enjoy these childrenʼs animated TV series, it seems that a pattern is being followed, since a majority of these people enjoy animation as a whole, they enjoy story and good characters, watch a mixture of adult and childrenʼs cartoons and are willing to buy merchandise. The results show that as long as the series is good, well thought through with devoted people working on it, the series can be a hit in any demographic. The interviews did not answer many of the questions discussed with the survey. Initially, the interviews were conducted to gather information on the subject of how demographics were handled in the studio and if demographics are a subconscious choice. Through the interviews with the students it has become clear that demographics are not always considered, but always are present. When creating characters on their own, every interviewee mentioned that their characters look similar to themselves — this is a demographic, namely their own. Also, when creating their escape project, although the demographic was not defined in two out of the three projects, a demographic could always be defined later. Through this, it is evident that demographics are subconscious 61 and define their work. However, in the interview with Tod Polson, he mentions that they are reminded of the demographic every day. This works against their subconscious, which is to add an element they enjoy to the series, however, this still happens, which is evident in the sometimes adult themes and jokes in childrenʼs cartoons. ! 6.2 Comparing original thesis and results The thesis of this paper is as follows: “Story and well developed characters in an animated TV show make it enjoyable even to people outside the target audience.” Using this results discussed in 6.1 Summary of the Results the thesis as it stands is confirmed, but could be further refined or enhanced. While it is definitely confirmed that story and well developed character in an animated TV show do make it enjoyable, it is still not completely clear as to how it affects the people outside the target audience. As mentioned above, two out of the three series used in this paper, seemed to have parents or adults as a demographic as well. With the results, one can only definitely claim that the thesis is proven in the case of MLP:FiM. This show, being directed at young girls, and maybe their parents, still attracted the attention of teenage boys and men, showing that MLP:FiM was the only series in this paper that showed definitive proof of periphery demographic. In conclusion, if just investigating MLP:FiM, the thesis would have been proven, however since the thesis focuses on all animated TV shows, it was not proven. What was proven is that story and well developed characters were enjoyed by people of all genders and ages, which can help in development of further investigations on this topic. 62 ! 6.3 Further research approaches and personal opinion Personally, I believe the thesis to be correct, however a couple of mistakes were made in the method that resulted in the thesis not being able to be proven. I find, that as long as the quality of the series is good it can be marketed towards anyone. The current state of childrenʼs cartoons comes from a lack of interest in the developers. They think the series is just for kids, so they donʼt put any extra effort into characters or story. However, the current success of MLP:FiM and the massive fan base could lead to many new series taking the developing phase more seriously and through this better series can be created. As with Batman, the series was marketed towards kids, but had adult themes, which children would find cool. That is how Batman found its success, as being the first animated series for children to take itself seriously. The actual thesis can be further developed and researched by studying more series that qualify as having periphery demographics. For example series like Avatar: The Last Airbender, Fairly Odd Parents or anything from the DC or Marvel universes. Also, it would be interesting to investigate what those who are within the demographic enjoy about the series. This is something I could not do, since I had no contact to such people. This would give much more validity to the results about whether all ages and genders enjoy the same elements of a series, or could research exactly what does make adults enjoy childrenʼs cartoons. Either way, it is my opinion that childrenʼs cartoons should be seen as more than just 20 minute toy commercials and that real effort should be given in the production to recognise and reach out to what has been described as periphery demographics, thus opening up whole new audiences (and wallets) to what otherwise would be rubber-stamped as a childrenʼs show. 63 Works Cited ! Literature Bates, Billie Rae, Batman: The Animated Series, a BRBTV Report, 2006, ! BRBTV.com, B003TO5BWQ (Kindle Edition) Bell, Judith, Doing Your Research Project, 2010, Berkshire: Open University ! Press, 978–0335–23582–7 Levy, David B., Animation Development from Pitch to Production, 2009, ! Allworth Press, 978–1–58115–661–4 Mark, Harrinson, Prime Time Animation, 2003, Routledge, 0–415–28325–6 Murray, Joe, Creating Animated Cartoons with Characters, 2010, ! Watson-Guptill, 978–0–8230–3307–4 Scott, Jeffrey, How to Write for Animation, 2002, The Overlook Press, ! 1–58567–240–8 Tomkinson, John, Study Skills for the International Baccalaureate, 2006, ! Anagnosis, 960–88087–7–4 Wells, Paul, Understanding Animation, 1998, Routledge, 0–415–11596–5 ! Internet www.animationmagazine.net www.dradio.de www.equestriadaily.com http://globalcomment.com www.imdb.com www.knowyourmeme.com http://msmagazine.com www.reddit.com www.tvtropes.com www.usatoday.com http://voices.washingtonpost.com www.youtube.com 64 Annex ! Interview Transcript The 18 page transcript of the interview can be found on the attached DVD. ! Surveys The excel tables of the results can be found on the attached DVD. SpongeBob Squarepants Survey Gender: Male Female I wish to not disclose Age: Write “0” if you do not wish to disclose How long have you been interested in animated TV shows? < 1 year 1 - 2 years 3 - 4 years > 4 years When did you begin to watch SpongeBob Squarepants? Since the first episode When it was becoming popular (ca. 2000) At its peak (ca. 2002) After the movie came out (2004) After Hillenburg left (2005) 65 I watch a couple of episodes every now and then but really enjoy them Do you enjoy other animated TV shows, other than SpongeBob Squarepants? Yes No If you answered “yes,” please answer the following question. Are the shows you watch aimed at adults (Family Guy, South Park, etc.) or at children (Batman, My Little Pony: Friendship is Magic, etc.) Adultsʼ cartoons Childrenʼs cartoons Mixture of both Do you enjoy the post-Hillenburg episodes? Hillenburg left in 2004, so anything after the third season. No, but I still watch them No and I donʼt watch them Yes What attracts you to SpongeBob Squarepants? Animation Stories Design (Characters, Backgrounds) Characters Adults jokes Humour Other: Do you regularly watch SpongeBob Squarepants? Yes - Every new episode Yes - Every day 66 Yes - Once a week Yes - Multiple times a week Yes - Once a month Yes - Multiple times a month No What SpongeBob Squarepants merchandise do you own? DVDs (Series or Movie) Toys (Dolls, Figurines) Clothes (T-shirts, Underwear, etc.) Video Games Miscellaneous (iPhone covers, etc.) None Other: What do you enjoy most about SpongeBob Squarepants? Thank you very much for participating! Batman: The Animated Series Survey Gender: Male Female I wish to not disclose Age: Write “0” if you do not wish to disclose How long have you been interested in animated TV shows? < 1 year 67 1 - 2 years 3 - 4 years > 4 years At what age were you introduced to Batman: The Animated Series? < 6 years old 7 - 12 years old 13 - 18 years old 19 - 25 years old > 25 years old How were you introduced to Batman: The Animated Series? I watched it, as a child, from when it first aired on TV I watched it as re-runs on TV, but still as a child I started watching it with the DVDs I saw it online and became interested Other: Do you enjoy other animated TV shows, other than Batman: The Animated Series? Yes No If you answered “yes,” please answer the following question. Are the shows you watch aimed at adults (Family Guy, South Park, etc.) or at children? (SpongeBob, My Little Pony: Friendship is Magic, etc.) Adultsʼ cartoons Childrenʼs cartoons Mixture of both Do you also watch other Batman series or do you just watch the original? I only watch Batman: The Animated Series 68 I [will] watch any Batman animated series (The Batman, Batman Beyond, Beware the Batman, Brave and the Bold) What attracts you to Batman: The Animated Series? Animation Story Design (of Character, Backgrounds) Characters Voice Actors (Kevin Conroy, Mark Hamill) Adult Themes Other: Did you regularly watch Batman: The Animated Series? Yes - Every day Yes - Once a week Yes - Multiple times a week Yes - Once a month Yes - Multiple times a month No What Batman: The Animated Series merchandise do you own? Only Batman: TAS, please DVDs (Series or Movies) Action Figures (Dolls, Figurines) T-shirts Video Games None Other: What Batman (any series) merchandise do you own? Live action movies (DVD, BluRay) Clothes (Underwear, T-shirts, Hats) 69 Action Figures (Dolls, Figurines) Video Games (Arkham Asylum/City, etc.) Miscellaneous (iPhone covers, Pens, etc.) None Other: Thank you very much for participating! My Little Pony: Friendship is Magic Survey *Note: The following is how the survey was written online, all mistakes intact. Gender: Male Female Other Age: How long have you been interested in animated TV shows? > 1 year 1 - 2 years < 3 years Since I can remember When did you begin to watch My Little Pony: Friendship is Magic? Right from the beginning (Episode 1, Season 1) Somewhere in the middle of season one The end of season one Between season one and season two Beginning of season two 70 Do you enjoy other animated TV shows, other than My Little Pony: Friendship is Magic? Yes No If you answered “yes,” please answer the following question. Are these shows aimed at adults (Family Guy, South Park, etc.) or at children (SpongeBob, Batman, etc.) Adultsʼ cartoons Childrenʼs cartoon Mixture of both How did you first discover My Little Pony: Friendship is Magic? I read about it when it was first becoming popular or 4chan A friend, who already was a brony showed it to me A saw MLP related material on another website and looked into it I stumbled across it on my own Iʼm a regular fan of the older generations and was looking forward to it Iʼm a big fan of Lauren Faustʼs previous work and found out when she mentioned it. What attracted you to My Little Pony: Friendship is Magic? Multiple answers may be given Quality of the show (Characters, Story, etc.) Design Being a fan of the old series What other pony-related activities do you participate in? Multiple answers may be given Viewing fan-created videos Viewing fan-created art Viewing fan-created fiction 71 Visiting fan-based MLP:FiM websites Speaking about MLP:FiM on forums Creating your own MLP:FiM videos Creating your own MLP:FiM art Creating your own MLP:FiM fiction Buying MLP:FiM Merchandise None of the above Other: Have you bought any My Little Pony: Friendship is Magic merchandise for yourself? Yes No If you answered yes, what do you buy most? Dolls (or any other toys) T-shirts Third party creations (Figurines, T-shirts, Commissions) Other: Has My Little Pony: Friendship is Magic changed your life in any way? Yes No If you answered yes, please write a few lines on how: Have you shared My Little Pony: Friendship is Magic with anyone? Yes, every one I know Yes, one or two people here and there No Who is your favourite character? 72
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