KEYCREATOR 3D Direct Modeling Software KeyCreator Lesson KC9601 Mechanical Drawing Projection The widespread use of CAD (Computer Aided Design) tools has revolutionized the creation of mechanical drawings throughout every area in industry. A CAD user who is well-trained in the use of a particular software package can create a detailed drawing in a fraction of the time that was required when drawings were made with mechanical pencils and drafting machines on a traditional drafting table. Unfortunately, many of the senior managers and professionals who attend CAD training classes complain that while new hires are almost always quite adept at manipulating a computer, in many cases, they really don’t understand how to create a world-class mechanical drawing In the rush to embrace technology it is easy to forget that mechanical drawings are a language with rules and structure. As a communication tool, the mechanical drawing greatly simplifies the conveyance of extensive details required to create a given part. The old adage that “A picture is worth a thousand words” is really brought home when you look at a drawing for almost any mechanical part. A mechanical drawing is most effective when it is created following generally accepted conventions. For instance, a common convention is to show a feature that is hidden in a particular view with a dashed line. So, when you see two, parallel lines close together that extend across the entire span of a part, you immediately think that this might represent a hole that goes through the part. Next, you look at a companion view that is oriented at right angles to this first view. If you see a circle that corresponds to those two parallel lines, you confirm the fact that there is, indeed, a hole in the part. KUBOTEK Freedom and Precision www.kubotekusa.com 1 KEYCREATOR 3D Direct Modeling Software Learning the language of mechanical drawing requires practice. Just as you improve reading and writing skills by reading books and writing stories and themes of your own, you can master the creation and use of mechanical drawings by looking at correctly executed drawings and creating drawings of your own. In these lessons, we’ll start with the basic principles of representing a threedimensional object in a two-dimensional drawing. We’ll review the rules of projection and then proceed to cover numerous ancillary topics, such as the creation of sectional views, detail views, and the proper ways to dimension and add tolerances to a part. It is equally useful if you decide to create a drawing the old fashioned way, with paper and pencil! If you’re new to mechanical drawing and want to get a quick start in the right direction, these lessons are meant for you. So grab your mouse or pencil and let’s start on our journey. KUBOTEK Freedom and Precision www.kubotekusa.com 2 KEYCREATOR 3D Direct Modeling Software Basic Drawing Views Let’s start by talking about some very basic drawing conventions. For our initial discussion, well work with the simple part illustrated to the right. Now you can immediately see that trying to describe this part by using just words and numbers would be pretty difficult, even though the part only has a few features. Providing a picture of the part like this one helps, but we still have to add actual sizes for the holes, etc. Now, a typical simple drawing of the part illustrated above might look like the one illustrated below: We call this type of drawing a Third Angle Projection View Orthographic Drawing. It is the most common form of drawing standard used in the United States. All of the drawing development presented in this book will follow this convention. In a moment, we’ll look at how the views are developed in detail. THIRD ANGLE PROJECTION ORTHOGRAPHIC DRAWING TOP VIEW FRONT VIEW ISOMETRIC VIEW RIGHT SIDE VIEW KUBOTEK Freedom and Precision www.kubotekusa.com 3 KEYCREATOR 3D Direct Modeling Software Another drawing projection system, used in some other countries, but rarely seen in the United States, is the First Angle Orthographic Projection System. A drawing of our same part done using this system would look like the one illustrated below: FIRST ANGLE PROJECTION ORTHOGRAPHIC DRAWING TOP VIEW ISOMETRIC VIEW FRONT VIEW RIGHT SIDE VIEW In this projection system, the views are projected from the part surfaces out to the faces of an imaginary glass box that surrounds the part. If you look at the top view, it looks like you are underneath the part, looking up at the counter-bored hole from underneath in the top view. That is why the counter-bore is shown as a hidden style circle. Let’s return to our third angle projection drawing from the previous page. We’ll start by looking at the top view. Even to an untrained person, it is easy to see that the two, concentric circles at the right end of the view represent the top rim of the counter-bore and circular edge of the through hole that lies beneath it. You can also easily make out the outline of the rest of the body. KUBOTEK Freedom and Precision www.kubotekusa.com 4 KEYCREATOR 3D Direct Modeling Software Looking at the left end of the view, you see two, parallel, dashed lines. These represent the through hole that traverses from the front surface of the cylindrical boss to the rear face of the part. A great way to visualize the projections of the orthographic views is to think of a glass box that completely surrounds the object that you are documenting. The top-facing surfaces of the object project up to the top plane of the box. Similarly, the right side facing and front facing surfaces project to their respective planes on the box. I’ve illustrated this below. PROJECTION TO TOP PLANE OF SURROUNDING BOX CREATES TOP VIEW PROJECTION TO FRONT PLANE OF SURROUNDING BOX CREATES FRONT VIEW PROJECTION TO RIGHT SIDE PLANE OF SURROUNDING BOX CREATES RIGHT VIEW KUBOTEK Freedom and Precision www.kubotekusa.com 5 KEYCREATOR 3D Direct Modeling Software You can then unfold the planes of the surrounding box to create the third angle projection drawing. TOP SIDE OF GLASS BOX UNFOLDS OUT TO FRONT PLANE Now you can actually project to each of the six faces of the surrounding box, and in some very complicated parts, you might actually use more than the three views that we show here. However, for the majority of basic parts, the normal convention is to show a front view, a right side view, and a top view. RIGHT SIDE OF GLASS BOX UNFOLDS OUT TO FRONT PLANE FRONT PLANE An isometric view in the upper, right corner of the drawing is also desirable since it provides a really good concept of the part. In the old days, when we created drawings by hand with pencil and paper, we often skipped the isometric view because it required some extra skill and labor to create. Modern CAD systems can generate an isometric view (or any view of a part) with a simple click of the mouse. So the current de facto standard is to include one on most drawings. The decision to add views to a drawing is governed primarily by the need to provide enough information so that someone else (The manufacturer or the end customer.) can completely understand what the part looks like. Let’s look at a simple example to illustrate how multiple views help to completely document a part. We’ll start with the simple part illustrated to the right. Now, this part is basically a block with a slot that ends in a full radius fillet. KUBOTEK Freedom and Precision www.kubotekusa.com 6 KEYCREATOR 3D Direct Modeling Software A front view of the part would look like this: With dimensions we could determine the width and height of the block and the width and height of the slot. However, we have no way of knowing how deep the slot or block is. There is also no indication that there is a blend surface at the bottom of the slot. FRONT VIEW Adding a top view gives us the ability to quickly provide dimensions on the depth of the block and the slot. TOP VIEW We still, however, have no clear indication of the blend at the bottom of the slot. In fact, there are many variations of our block that would have this particular combination of top and front views. FRONT VIEW I’ve illustrated a few to the left just to get you thinking. (OK, I smell smoke so I guess you’re getting a message here!) To completely define this part, we really need to add a right side view. KUBOTEK Freedom and Precision www.kubotekusa.com 7 KEYCREATOR 3D Direct Modeling Software For this part, a four view drawing makes it easy to define. THE ISOMETRIC VIEW GIVES A QUICK CONCEPT OF THE PART Adding a few dimensions to the four view drawing gives you a compact description of the exact part. THE RIGHT SIDE VIEW SHOWS THE EXACT PROFILE OF THE SLOT KUBOTEK Freedom and Precision www.kubotekusa.com 8
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