11.5 Cylinders and cylindrical coordinates Definition [Cylinder and generating curve] A cylinder is a surface composed of the lines that pass through a given plane curve parallel to a given line in space. The curve is a generating curve for the cylinder. Definition [Cylindrical coordinates] Cylindrical coordinates represent a point in P space by ordered triples (r, θ, z) in which r and θ are polar coordinates for the vertical projection of P on the xy-plane, and z is the rectangular vertical coordinate. Equations relating rectangular and cylindrical coordinates x=r cos( θ ), y=r sin( θ ), z=z r2 = x2 + y2 tan( θ ) = y x Plotting in other coordinate systems Worksheet by Mike May, S.J.- [email protected] > restart: It is worthwhile to look at how we can plot with Maple in other coordinate systems. The trick is that maple has a coords option in its plot commands. Functions of one variable Cartesian Coordinates We start with the standard cartesian coordinate system. Maple assumes that we will write y as a function of x. We can also plot parametrically using [x(t), y(t), t=trange]. > plot((x-1)^2-2, x=-1..3); plot([t, (t-1)^2-2,t=-1..3]); Polar Coordinates If we want to use polar coordinates we should note that Maple expects r to be a function of theta. If we are plotting parametrically Maple expects [r(t), theta(t), t=trange]. > plot(1+2*cos(theta), theta=0..2*Pi, coords=polar); plot([1+2*cos(t), t, t=0..2*Pi], coords=polar); Mixed Coordinates One of the useful things we can do is to put plots done with different coordinate systems together with the display command. Note that we want to end the commands of the named plots with a colon rather than a semicolon. (Otherwise we get an ugly list of the postscript commands that make up the plot structures.) To use display we first need to load it with the plots command. > with(plots); plota:= plot((x-1)^2-2, x=-1..3, color=red): plotb:= plot(1+2*cos(theta), theta=0..2*Pi, coords=polar, color=blue): display({plota, plotb}); Warning, the name changecoords has been redefined [ animate, animate3d, animatecurve, changecoords, complexplot, complexplot3d, conformal, contourplot, contourplot3d, coordplot, coordplot3d, cylinderplot, densityplot, display, display3d, fieldplot, fieldplot3d, gradplot, gradplot3d, implicitplot, implicitplot3d, inequal, listcontplot, listcontplot3d, listdensityplot, listplot, listplot3d, loglogplot, logplot, matrixplot, odeplot, pareto, pointplot, pointplot3d, polarplot, polygonplot, polygonplot3d, polyhedra_supported, polyhedraplot, replot, rootlocus, semilogplot, setoptions, setoptions3d, spacecurve, sparsematrixplot, sphereplot, surfdata, textplot, textplot3d, tubeplot ] Exercises: 1) Plot the graph of a 5 petal rose of radius 2 with a petal cut by the positive x-axis. (You should remember the formula for this from pre-calculus. > 2) Plot the cartioid defined by r=1-sin(theta) on the same axes as the graph of y=2+sin(Pi*x) to create a picture of a heart with a hat. > Functions of two variables Cartesian Coordinates We start surfaces that are the plots of functions in two variables with cartesian coordiantes. In a parallel fashion, Maple assumes that we will write z as a function of x and y. If we are going to parameterize the surface, it is assumed to be in the form ([x(u,v), y(u, v), z(u, v)], u=urange, v=vrange). > plot3d(sin(x^2+y^2), x=-3..3, y=-3..3, style=patch, axes=boxed, grid=[60,60]); plot3d([u, v, sin(u^2+v^2)], u=-3..3, v=-3..3, style=patch, axes=boxed, grid=[60,60]); Cylindrical Coordinates The next coordinate system we want to look at is the cylindrical coordinates. Maple assumes that we will express r as a function of theta and z. (in class we typically express z as a function of r and theta.) This means that we have to use the parametric form if we want to do the sombrero surface above. (The graph above has many r values corresponding to a single value of theta and z, so r is not a function of theta and z.) Interestingly, the parametric form arranges the variables in the more familiar (r, theta, z) pattern so the form is ([r(u,v), theta(u,v), z(u,v)], u=urange, v=vrange). > plot3d([r, theta, sin(r^2)], r=0..4, theta=0..2*Pi, coords=cylindrical, style=patch, axes=boxed, grid=[100,100]); The cylindrical form is useful for plotting surfaces obtained by rotating curves around the z axis. Cylinders are the easiest example of this. They are obtained by rotating lines of the form y=c about the x-axis. > plot3d({1, 3+sin(z)}, theta=0..2*Pi, z=-4..4, style=patch, axes=boxed, coords=cylindrical, grid=[60,60]); > Spherical coordiantes Maple assumes that spherical coordinates will express rho as a function of theta and phi. The easiest surface to graph is, as the name of the system suggests, a sphere centered at the origin. > plot3d(2, theta=0..2*Pi, phi=0..Pi, coords=spherical, style=patch, axes=boxed, grid=[60,60],scaling=constrained); If we are doing a more complicated surface we may want to use the parametric form. In that Case Maple asumes that the form will be ([rho(u,v), theta(u,v), phi(u,v)], u=urange, v=vrange). > plot3d(4+5*cos(2*phi)+3*sin(3*theta), theta=0..2*Pi, phi=0..Pi, coords=spherical, style=patch, axes=boxed, grid=[60,60]); plot3d([4+5*cos(2*phi)+3*sin(3*theta), theta, phi], theta=0..2*Pi, phi=0..Pi, coords=spherical, style=patchnogrid, axes=boxed, grid=[40,40], lightmodel=light1); Mixed coordinates Once again, a nice trick is to use display3d to put together surfaces that are easy to describe in different coordinate systems. The code below putes togeter the plane z=x+y (cartesian coordinates), the cylinder r=2 (cylindrical coordinates), and the sphere rho = 3 (spherical coordinates). > plotplane := plot3d(x+y, x=-4..4, y=-4..4, style=patch, color=yellow, axes=boxed, grid=[60,60]): plotcyl := plot3d(2, theta=0..2*Pi, z=-8..8, style=patch, color=pink, axes=boxed, coords=cylindrical, grid=[60,60]): plotsph := plot3d(3, theta=0..2*Pi, phi=0..Pi, style=patch, color=green, axes=boxed, coords=spherical, grid=[60,60]): display3d({plotplane, plotcyl, plotsph}); Exercises: 3) Plot a sphere of radius 3 centered at the origin in each of the three coordinate systems we have discussed. Which is easiest? > 4) Plot a cone with point at the origin, height 4 and radius 3 using your favorite coordinate system. >
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