A CONTENT ANALYSIS OF DISNEY ANIMATED FILMS: IDENTIFYING TEACHABLE MOMENTS FOR PARENTS By Elizabeth Marie Lavoie B.S. University of Maine, 2004 A THESIS Submitted in Partial Fulfillment of the Requirements for the Degree of Masters of Science (in Human Development) The Graduate School The University of Maine May, 2008 Advisory Committee: Sandra L. Caron, Professor of Family Relations/Human Sexuality, Chair Julie DellaMattera, Assistant Professor of Early Childhood Education Gary Schilmoeller, Associate Professor of Child Development & Family Relations 11 Copyright 2008 Elizabeth Marie Lavoie A CONTENT ANALYSIS OF DISNEY ANIMATED FILMS: IDENTIFYING TEACHABLE MOMENTS FOR PARENTS By Elizabeth Marie Lavoie Thesis Advisor: Dr. Sandra L. Caron An Abstract of the Thesis Presented In Partial Fulfillment of the Requirements for the Degree of Master of Science (in Human Development) May, 2008 This study analyzed the content of 10 animated feature length Disney films for teachable moments for parents to utilize. The research looked for the most common teachable moments that were presented in the top ten Disney movies and how common these teachable moments were across the ten movies. The 10 animated, feature length films that were analyzed were: Aladdin, Beauty and the Beast, Cars, Finding Nemo, The Lion King, Monsters, INC., Ratatouille, Tarzan, Toy Story, and Toy Story 2. The films were analyzed to find out what teachable moments these films had, and how common they were. The results showed 42 teachable moments under five broad categories of selfdevelopment, political/world/religion, education, social development, and harm reduction. The broad categories held between 15 and 4 teachable moments. Each of the ten movies had teachable moments with the top film having 33 moments and the least film having 24. The study found that there were 10 common teachable moments that were present in all of the films. The results of this study describe the teachable moments and also discuss implications for parents. iii ACKNOWLEDGEMENTS I would like to thank my husband Corey Lavoie for his endless love, support and encouragement through my entire academic career. You truly mean the world to me and I love you to infinity and beyond. To my son David Lavoie for watching Disney movies with me, and not getting upset when I had to pause and replay them. You are the light of my life and I love you dearly. I also would like to thank my father Ervin Williams for always being there for me and providing endless support and encouragement. I would like to thank my grandmother Mary Williams for your support, empowerment and for sharing the summer in Maine with me. I would like to thank Dr. Sandy Caron, my thesis adviser, for her support, meetings, endless emails, and dedication. You have been a rock of support and encouragement. You truly inspire me as a woman, educator, and mother. To my thesis committee Dr. Gary Schilmoeller and Dr. Julie Dellamattera for your valuable advise, support, guidance, and editing. I really appreciate the effort, time, and dedication of your countless reviews and edits to my drafts. I would also like to thank Dr. Gary Schilmoeller for allowing me to be his graduate assistant for the Fall 2007 and Spring 2008 semesters. I have gained valuable information from you and have received the gift of learning more about myself. You are a great inspiration to me as an educator and mentor. I would like to thank Janice Bacon for her computer skills and endless efforts of formatting. IV TABLE OF CONTENTS ACKNOWLEDGEMENTS iii LIST OF TABLES vi Chapter 1. INTRODUCTION 1 2. LITERATURE REVIEW 4 Walt Elias Disney 4 Content Analysis of Disney Movies 5 Purpose of Study and Research Questions 12 Research Question 1 13 Research Question 2 13 3. METHODOLOGY 14 Sample 14 Instrument and Procedure 14 Data Analysis 15 4. RESULTS 18 5. DISCUSSION 32 Limitations and Further Research 45 Implications 46 REFERENCES 47 APPENDICES 49 Appendix A: Top Ten Disney Films 50 Appendix B: Definition List of Teachable Moments 52 V Appendix C: Checksheet BIOGRAPHY OF THE AUTHOR 54 55 vi LIST OF TABLES 3.1 Teachable Moments 17 1 Chapter 1: INTRODUCTION Disney is a household name. I am not sure that there is a child in the United States who doesn't watch, own, wear or play with something that is Disney related. Disney has grown into more than just theme parks and Mickey Mouse. Today Disney produces action figures, princess dress-up clothing, backpack, lunch boxes, key chains, antenna balls, books, pajamas, video games, Halloween costumes, and animated movies, just to name a few. Disney has excelled in animated movies. In fact, the top one hundred and fifty worldwide grossing box office movies of all time include twenty-four that are animated (IMDb, 2007). Of those twenty-four animated movies, thirteen of them are Disney productions. Titles include The Lion King, Aladdin, Monsters Inc, and Finding Nemo (IMDb, 2007). These animated movies have become classics that are passed on from one generation to another. It's a pastime for adults, something we can give our children that we had in our childhood. But, do we really know what we are sharing with them? Children get their views about life from a variety of resources. One of these resources includes animated movies. According to Artz, "Disney animation entertains and instructs because it offers a cinematic escape from reality by presenting narrative and imagistic fictions as if they were or could be reality" (Artz, 2004 p. 119). Do these animated movies really reflect our own personal views on such things as violence, sex, or gender roles? Artz (2004) argues that "Comfort comes in part from the friendly animals that appear as lead characters, editorial commentators, or companies; adding appeal for young viewers and comic relief for older viewers" (p. 121). In this researchers opinion, not many people look at the content of an animated movie, instead they rely on the Motion Picture Association (MPAA) to rate them. The MPAA is comprised of ten to thirteen members who view the movie for sexual content, nudity, language, drug use, and adult content. Then each of board members submits a rating of G, PG, PG-13, R, or NC-17. That is assigned to the movie (MPAA 2007). In 2006, the top twenty grossing films included four animated feature length movies; three were rated PG and the other was rated G (MPAA). When it comes to feature length animated Disney movies this researcher feels that parents often rely on two things.-The first thing they rely on is the Disney name, synonymous with family values and popular culture. One possible measure that parents often use is the movie rating system of G, PG, PG-13, R, and NC-17. This rating system sorts movies by deciding on the appropriate age of the viewer. This is not enough; parents need to be aware that movies with similar ratings can vary greatly (Thompson & Yokota, 2001). Parents and caregivers need to realize that children can learn stereotypes, negative behaviors, inappropriate gestures, bullying, and violence from these animated movies. However, they can also learn positive messages such as friendship, self-esteem, community, family values, caring, sharing, and how to deal with true-life situations. This is why a content analysis of Disney-produced animated films is so important. There have been a number of content analyses done on children's cartoons and movies, but there is a lack of research done on Disney produced animated films, as well as the teachable moments that children and families may receive from these animated films. 3 Teachable moments are opportunities that parents can utilize to help teach life lessons as well as their values and beliefs to their children. For example, a young child and his mother were watching the Disney movie Dumbo together. Ms. Jumbo, an elephant mother, got her baby delivered by the stork; it was a bouncing baby elephant that she named Dumbo. At this point in the movie the child looked at his mother and asked, "Why was Dumbo brought to his mom by that bird? That isn't how babies are born." What a great opportunity for this parent to utilize a teachable moment by discussing the fictional birth of Dumbo with the reality of how babies are really born. In this content analysis, Disney animated movies will be analyzed for "teachable moments" that children and families can take advantage of while watching these films. Bell, Haas and Sells (1995) put it best when they said, "these cartoon visions, like many other films for children, make crucial contributions to our most important discourse of the self (p. 86). Ward (2002) points out that "the stories children are exposed to will form the standards for testing the truth of other stories later in life" (p.5). This study will allow parents and caregivers a chance to make the most informed decision when allowing their child to watch Disney animated movies. It will also ask whether such movies can facilitate parents' discussion with their children about important life issues. Pinsky (2004) argues that Disney animated movies can be utilized as tools, "in building a general, moral sensibility among children and in reinforcing parental and religious values" (p. 12). By taking the concept of using animated films as teaching tools in therapy and in the classroom, parents can apply it to children in the home. Parents can then begin to use animated film as "teachable moments" within the household. 4 Chapter 2: LITERATURE REVIEW The following literature review will provide a background on Walt Disney, the man, as well as a review of some of the research that has been done on the content of Disney movies. The final section outlines the purpose of this study, which will focus on the use of Disney movies by parents when talking with their children about real life situations. Walt Elias Disney Walter Elias Disney was born to Elias and Flora Disney in Chicago, Illinois on December 5, 1901 (Gabler, 2006). Walt, as he would become known, was one of five children. The family moved to Marceline, Missouri when Walt was about four years old. Marceline would forever remain special to Walt (Gabler 2006). The Disney family was by no means wealthy. Walt began working at a very young age, upholding a paper route. Even as a child Walt was creative and wanted to be the center of attention (Gabler, 2006). His friends would remember Walt as a great artist and most of them knew that he would go on to be an artist. When Walt was an adolescent he wanted to be a cartoonist and draw for the Kansas City Star. It wasn't until Walt checked out a library book on animation that he wanted to become an animator (Gabler, 2006). It would take many trials and tribulations and even a bankruptcy before Walt eventually made his dream a reality. But the struggles were well worth the battle when he was finally able to release his first feature length animation, Snow White and the Seven Dwarfs in 1937. Walt's career was well on its way. Walt would release many more animated favorites, create two theme parks, and change the world of animation forever (Gabler, 2006). 5 Walt Disney died of Bronchogenic carcinoma on December 15, 1966, at the age of 65 (Gabler, 2006). Shortly after his death his brother Roy released a statement stating, "We will continue to operate Walt's company in the way that he had established and guided it. All of the plans for the future that Walt had begun will continue to move ahead" (Gabler, 2006, p. 631,) Although the Disney company has strayed from some of Walt's original views, the Disney company has continued to flourish and grow into something that Walt Disney himself could be proud of. One of Walt's goals was for people to be able to watch his films and lose their control, to let the films take them away from reality. In an interview Walt commented on nuclear peril and said, "If people would think more of fairies they would soon forget the atom bomb" (Gabler, 2006, p. 481). To this day, Walt's dream of providing entertainment and temporary escape from the problematic day-to-day horrors are still alive. Audiences young and old can turn on the television, put in a DVD, watch a movie online, or even go to the movie theater to catch the latest Disney movie and experience the temporary escape from the "real" world. Walt's dream of providing this temporary escape does not come without criticism. There are many critics who suggest that children's entertainment (in this case animated feature length movies) are more than just a temporary escape from the "real" world. They believe that there is more depth to animated movies that just a temporary "escape" from one's own reality. Content Analysis of Disney Movies There are literally hundreds and hundreds of research articles that have been published with a focus on children's entertainment. For example, a search using Google Scholar revealed over 50,000 articles on this very topic. A great majority of these articles (approximately 10,000) focus on animated movies and cartoons. Of these articles, some of them analyze Disney animated feature length films and focus on challenging Disney myths (Wasko, 2001), gender construction (Abel, 1995), archaeological sites (Silverman, 2002), mental illness (Wahl et. al., 2007) and demonizing (Fouts, Callan, Plasentin, and Lawson, 2006). These articles are great if you are looking for something particular, such as how mental illness is portrayed in film. But, for the purpose of this study they are not useful because but they do not serve the needs of parents. I have chosen six studies that are better suited to the purpose of this study; analyzing Disney feature length animated movies for "teachable moments" that children and families can take advantage of while watching these films. Below are six specific studies that use content analysis of Disney movies as they relate to situations children may face. For example, Thompson and Yokota (2001) reviewed 81 G rated feature length animated films and looking for themes of alcohol, tobacco, and other substance abuse. Of the eighty-one, 46.9% of them had an average of forty-two seconds of a character using alcohol. 43.2% of the films had at least one character using tobacco for an average of two point one minutes. They concluded that the use of tobacco has seemed to diminish over time, with the newest animated feature length movies not having as much exposure to tobacco. None of the films contained a character using illicit drugs. Three films did show a character eating or swallowing a magic pill or potion. Two of the movies showed a character injecting another character with a syringe. Thompson and Yokota concluded the article by stating that the use of tobacco and alcohol use in animated feature length films has decreased over time but that three of the 7 films sent messages that the character should stop smoking. It should be noted that nothing was said to the character(s) about alcohol consumption within the films. This study is particularly important because it emphasizes the fact that parents should screen the movies prior to their child watching it. Or better yet it suggests that parent's co-watch television and movies with their children to allow the child to ask questions. This allows the parents to express their beliefs and values on certain situations such as, the use of tobacco and alcohol. Another article discussed the personality traits within the Walt Disney story Winnie the Pooh. Kortman and Eckstein (2004) used the four main characters from Winnie the Pooh to characterize personality differences in therapy with families and couples. This study points out that each character is individualized just like people in our own world. For example, Pooh Bear is what the authors call "harmony". He wants to please others; he is sensitive, warm and caring. He, "enjoys sensory experiences as his "comfort food" of honey" (p. 68). Much like humans, relationships are very important to him. He is constantly trying to get all of his friends together for a party so he can feel his sense of community which is a common stress response that a personality such as Pooh would experience; people who value harmony "tend to overadapt, overplease, and become self-defeating in their negative behavior", (p. 68) Kortman and Eckstein also describe personality types of Rabbit who is the production, Tigger who is the connection, and Eeyore who is "status quo", (p. 71). These personality types can be found within our own environment and it gives children the opportunity to see themselves within a character. It allows them to relate to someone or something. Personality types are varied 8 throughout the animated world. Just looking at one animated feature length movie of Winnie the Pooh can allow children to see differences and similarities in other people. Pocahontas was a Disney film that was released in 1995. Disney was both acclaimed and criticized for this movie. Dundes (2001) wrote an article just on the topic of Pocahontas, discussing gender stereotypes, and female liberation. Pocahontas was an engendered character compared to her counter parts Cinderella, Sleeping Beauty and Snow White. Unlike her counterparts she chooses not to succumb to the traditional "princess" ending, instead she becomes a leader for her people. Dundes argues that this was not a selfless act at all. In fact, it was based on Pocahontas's, "selfish love, rather than a more noble, altruistic cause. She does not want the man she loves to die" (p. 355). Dundes goes on to analyze the movie Pocahontas using Lawrence Kohlberg's theory of moral development in young children. In the first stage the child is egocentric, only looking out for his/her own needs. However, in the last stage of moral development "a person's actions are guided by higher principles of human rights, liberty, or equality". (p. 355) Dundes explains that both Pocahontas and her love John Smith go through the stages of moral development throughout the film; the fundamental stages of moral development vary according to gender stereotyping. Pocahontas teaches John Smith that killing is wrong, imperial and she begins to show him the error of his ways. He then realizes that killing Native Americans for sport is wrong so he takes a bullet for the Chief. Once Pocahontas realizes the power that she has, her goals turn and they focus on saving John Smith. Dundes states the problem with Pocahontas's moral development is 9 that she is not looking out for the good of society. Instead she is only focused on her relationship. Dundes discusses the gender stereotyping within this film in the context of moral development. Girls are expected to change their way of thinking about themselves around the age of ten. They are expected to think about others before themselves. This is not the same for boys and men. When a person thinks of duty they don't think of selflessness. Instead they think of duty as being noble and moral. In discussing the ending of Pocahontas, Dundes says that it is not surprising that, "in light of societal expectations that a mature woman will subjugate her own desires in order to benefit others" (p. 357). Dundes takes this opportunity to talk about sensuality in childhood and the transition into adulthood sexuality. Pocahontas is clearly smitten with John Smith yet she resists his attempts to kiss her when she hears the drums of her tribe signaling trouble. This becomes a landmark to her selflessness. Dundes then discusses the role that selflessness has on females and relates it to one preparing for maternity. Dundes adds that there is nothing wrong with the maternal instinct but we must be aware of how it is presented. All of Dundes arguments are very worthy of attention and are a good starting point for a parent. Dundes article allows the reader to understand underlying influences and situations that a careless viewer may not understand. It is also a starting point for parents to be able to see where they themselves stand on certain issues. It also has empowering qualities that allow the viewer to see the new breed of Disney heroines and to get a feel for the movie itself; continuing with the discussion that parents should be cowatchers with their children. 10 In another study, twenty-six Disney feature length animated films were observed for images of age, race, gender, and sexual orientation (Towbin et al., 2003). Their findings indicate that gender, racial, and cultural stereotypes have persisted over time in Disney films. A few positive portrayals emerged but they were few and far between. In twelve of the twenty-six movies Towbin et. al. (2003) found that boys and men are more likely to use physical forms of expression rather than verbal. In fifteen of the movies boys/men are not in control of their sexuality when a woman is present, they tend to freeze or not be able to speak. In nineteen of the movies the boys/men were portrayed as the rescuers. In two of the movies the men are not portrayed to be rescuers as they have to learn to be brave or they get by on luck alone. In Towbin et al (2003), four themes regarding females emerged: beauty is valued more than brains; females need the protection of another because they are helpless; females are more in the household and tend to marry; and women who are ugly and who are unpleasant are usually not married. Five themes about culture emerged, stereotypes of class are overstated; non-dominant cultures are represented negatively; values of western society and Christians are depicted; values/beliefs of similar characters should stay with each other; and it is okay for characters who have opposing values/beliefs to be friends or have a sense of community. It was noted that no gay or same-sex relationships were portrayed in any of the twenty-six movies. The results of the analysis showed that only in some areas there have been improvements such as with race and culture as well as gender and the female role. Towbin et al (2003) suggests that therapists use Disney animated feature films within the context of therapy. Children are very familiar with the movies and characters and therefore a dialogue can take place using a situation/character from a movie. Towbin et al (2003) also suggests that therapists coach parents to mediate their children's media exposures. Tanner, Haddock, Zimmerman and Lund (2003) analyzed twenty six Disney animated classics and newly released movies for content on families and couples. While it is true that children learn about the family unit by participating and observing their own, the media portrayal of family is another avenue that children utilize to learn about couples and families (Tanner, Haddock, Zimmerman & Lund, 2003). Tanner, Haddock, Zimmerman, and Lund (2003) used three categories, which were families, parents, and couples. Then they subcategorized codes and questions to find out, "Who comprises a family? How are families created? How are families maintained? What is the nature of families? Which parents are present? How does one become a parent? What is the nature of mothers? What is the nature of fathers? Who compromises a couple? How are couple relationships created? How are couple relationships maintained? What is the nature of couple relationships?" (2003). The results revealed that Disney films have a strong familial precedence. Families are diverse but the diversity is usually simplified, fathers are often on a higher pedestal and mothers are often on a lower margin, and lastly couples are shown in traditional gender role stereotypes. Tanner, Haddock, Zimmerman, and Lund (2003) findings are consistent, "with the values that most parents and family professionals want to instill in children." This 12 supports the contention that Disney movies can benefit and reinforce these values and can be utilized by therapists and other professionals who are working with families to strengthen their relationships. Similarly a study by Champoux (2001) proposed that educators use animated films as teaching resources in organizational behavior and management. Chapoux (2001) argues that because directors have concise control over animated films and presentations, they provide the perfect opportunity for utilization. Directors have control over staging, personality of characters, actions, color schemes, music and anything else within the film. Chapoux (2001) lists five reasons why animated films should be used as a teaching resource in organizational behavior and management. The reasons include 1) visualization (because it can provide long lasting images of ideas), 2) it provides variation from live-action, 3) the strength of some characters provide concepts, 4) abstract ideas can become visual elements by exaggerating them within the film, and lastly Champoux borrowed an idea from Roger Ebert in that, 5) "animation can help us link concepts directly to the minds of our students" (p. 81). Purpose of the Study and Research Questions There is a great deal of research that has been done on animated feature films, as well as those specifically created by Walt Disney. While the six articles reviewed above reflect the negative light of animated feature length films (which should not be overlooked), this study will look at Disney feature animated films from a different perspective, with an eye toward "teachable moments" for parents. This analysis will highlight both the positive and negative life situations that parents can utilize as 13 "teachable moments" with their children. This analysis will attempt to identify those scenes within Disney animated feature length films which depict situations where parents and children can have constructive interactions before, during, and after viewing films together. The research questions are as follows: Research Question 1: What are the most common "teachable moments" presented in the top ten Disney movies? Research Question 2: How common are these various "teachable moments" across the ten movies to be analyzed? Chapter 3: METHODOLOGY Sample In this study the top ten box office grossing, G-rated, Walt Disney animated feature length movies were analyzed for their content. The ten movies were released in the USA, between the years of 1991 -2007, in English, at least eighty minutes long and available for parent's to purchase. Using the IMDb Internet Movie Database the top ten grossing, G-rated, Disney films were identified. These ten animated films serve as a representation of Disney animated feature length movies (See Appendix A). This yielded a sample size of 949 minutes. The movies include Aladdin, Beauty and the Beast, Cars, Finding Nemo, The Lion King, Monsters Inc., Ratatouille, Tarzan, Toy Story and Toy Story 2. Instrument and Procedure The films were analyzed for their content of teachable moments. Each of the ten films were viewed three times in their entirety, the first viewing was to get a overview of what the movie was about and an idea of the teachable moments. The second viewing was specifically for the teachable moments, stopping at two-minute intervals to exam the scene and look for each teachable moment. If a teachable moment was identified it was written down, noting what the moment was and what it was about. It should be noted that more than one teachable moment could be depicted in a scene and if the scene carried into the next 2 minute interval it was not noted a second time. The films were then viewed a third time for more specific details of each example and exact times of the teachable moment. The primary researcher and one of her committee members 15 independently coded one movie in its entirety to ensure consistency in the coding process. The rate of accuracy was 88.4%. See Appendix A for a synopsis of each movie. Data Analysis A template was developed using teachable moments (Crabtree & Miller, 1992). The two research questions were asked: What are the teachable moments? How common are these teachable moments? Using these two research questions the coder then focused on the films looking for specific teachable moments. The coder then compared the teachable moments from the movies, grouping them into categories of the most common teachable moments; paying special attention to the commonalities throughout each of the films. The primary researcher came from a background of human development, therefore the five broad categories that contain the 42 teachable moments were chosen from a human development perspective. The following are the five broad categories and followed by the 42 sub categories that were found when coding the content of the analysis. Please see Appendix B for a table version of the categories and subcategories. A table was also made to allow the coder to look at the teachable moments in each film, the broad categories of each film and to look for the commonalities among all ten films (Table 1: Teachable Moments). 1. Self Development: affection, attitude, behavior, communication, death, feelings, hygiene, language, love, lying, manners, morals/ethics, play, self-esteem and sexuality. 2. PoliticalAVorld/Religion: economic, going green, government, and religion economic. 16 3. Social Development: celebrations, culture, families, friendship, material objects, relationship, sexism, stealing, and stereotypes. 4. Education: animals, culinary, disabilities, geography, history, music/singing, reading, and science/ecology. 5. Harm Reduction: cartoon violence, fire safety, strangers, verbal abuse, and violence. 17 Beauty and the Beast Aladdin Self Development Affection Attitude Behavior Communication Death Feelings Hygiene Language Love Lying Manners Morals/Ethics Play Self Esteem Sexuality Political/World /Religion Economic Going Green Government Religion Education Animals Culinary Disabilities Geography History Music/Singing Reading Science/Ecology Social Development Celebrations Culture Families Friendship Material Objects Relationships Sexism Stealing Stereotypes Harm Reduction Cartoon Violence Drugs Fire Safety Strangers Verbal Abuse Violence Total V : V i V V w V V i i V V V V V V V V V < V V V V V V V V V : V V V V V V V V V V V V w V V - V V V V V V V V V V V V V V V V V V V V V :V V V -V V V \ V V V V V 30 29 V V w V V 32 - V V V V V V V V V V V V V m Monsters, INC. lion Kius. • - V V V V V V V V V V V V V V V i A( V V V V V V V V Tarzan Toy Story Toy Story 2 - - - - V V V V V V V V V i V V V V V V V V V V V V V i i V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V Finding Nemo V V V V 1 Cars II Table 3.1: Teachable Moments V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V A/ V V V V V V V V V V V i V V V V V 24 V V V 28 V V V 23 -J V 33 V V V V V V V V V V ' V V V V V V V V V V V V V V V V V V V V V V V 32 V V V 25 V V V V V V V V V V 32 Total 9 10 10 9 6 10 4 10 9 8 10 9 7 10 4 1 5 2 2 8 1 4 6 2 10 6 7 6 5 10 10 6 10 7 4 8 8 5 4 7 10 8 18 Chapter 4: RESULTS This section provides the results for this study. The current study conducted analyzed ten Disney animated movies to identify teachable moments for parents. Each film was viewed for its overall content and for teachable moments. All ten of the films were viewed and detailed information was recorded. A template was developed and the teachable moments were coded into five broad categories, including: self-development, political/world/religion, social development, education, and harm reduction. Research Question 1 The first research question, "What are the most common teachable moments presented in the top ten Disney movies?" As outlined in Table 1 there were 42 teachable moments identified in the 10 films that were analyzed. Below are specific examples of scenes depicting each of the 42 teachable moments, under the five broad categories. Many of the scenes may have more than one teachable moment; for the sake of clarity each teachable moment will be presented in its own scene from one of the films. Self Development: Under the broad topic area of self-development, there were 15 sub-categories including affection, attitude, behavior, communication, death, feelings, hygiene, language, love, lying, manners, morals/ethics, play, self esteem, and sexuality. Specific examples of how these are portrayed in various films are presented below. Affection: In the movie Aladdin (54:12) Aladdin who is pretending to be Prince Ali, so he can marry Jasmine is talking to Genie. He is telling Genie that he needs help 19 with Jasmine. Genie tells Aladdin that he needs to tell Jasmine the truth; Aladdin dismisses Genie's idea to tell Jasmine the truth because he is just a poor commoner. Attitude: The Lion King (4:32) opens with a small grey mouse seen running around in a cave. As the mouse stops to itch his face and smell the air, a huge lion paw traps him and holds him by his tail. It is Scar, a lion who is the brother to the king, Mufasa. Scar is somber as he talks to the mouse about life not being fair. He proceeds to tell the mouse that he will never become King. And then he tells the mouse that he will never see the light of another day. Behavior: In the movie Tarzan (9:29), Kerchak, (the head gorilla) confronts Kala (his mate), he tells her that Tarzan will not replace the baby gorilla that they have just lost and that she needs to take him back. Kala replies to him saying that she understands that Tarzan won't replace the one that they lost and then she refuses to take him back, for fear that the jungle will get him. Kerchak says that Tarzan is not their kind. Kerchak and Kala argue about taking Tarzan back. Kerchak stands on his hind legs and pounds his chest fiercely. Communication: In Beauty and the Beast (1:05:02), Belle and the Beast are outside on the terrace balcony when Belle's face saddens. The Beast asks her what is wrong. She explains to him that she misses her father, if she could just see him one more time? The Beast gives Belle a magic mirror that will allow her to see anything. She asks the mirror if she could see her father. The mirror shows her father sick, alone, and possibly dying. Belle is very scared; The Beast tells her she must go to him and to keep the mirror. Belle thanks him and goes to her father, no longer the Beasts' prisoner. 20 Death: In the movie The Lion King (34:44) a stampede occurs and Simba, who is the cub of the King, Mufasa, is in the middle of it, hanging onto a branch. Mufasa runs to save his son. He gets Simba and brings him to safety. Mufasa desperately tries to climb up the cliff but struggles. When he finally almost reaches the top he sees Scar and asks for help. Scar digs his nails deep into Mufasa and says, "Long live the King." Mufasa falls to his death. Once the stampede clears, Simba goes searching for his father. He finds his father lifeless on the ground. Feelings: In Finding Nemo (8:50) three fish are jumping on the "sponge beds" when one of them falls off and gets hurt. The fish begins crying and another fish (presumably his mother) comes over to comfort him. Hygiene: In Ratatouille (1:32:46), the entire rat colony comes to the aid of Remy. They report to the kitchen to help him out. Before they can begin cooking Remy looks at a sign in the kitchen that reads, "Employees must wash hands." Remy makes all of the rats go in the dishwasher to get sanitized before they begin cooking. Remy also adds that any rats that handle food will walk on two legs. Language: This teachable moment is throughout all 10 of the films. In each of the film has a spoken dialogue. Love: In Cars (1:11:09), Sally and Lightening McQueen are taking a leisurely drive up a windy mountain road. They stop at an old, closed, wheel museum. Lightening McQueen asks her how come she left California. Sally says that she was not happy; she tells him that she broke down in Radiator Springs and Doc fixed her and Flo took her in, and she never left. Lightening McQueen asks why she never left. She responds by telling 21 him that she fell in love. She drives over to a nearby cliff and shows him the scenic nature that she fell in love with. Lying: In the movie Aladdin (48:38) there is a scene where Genie grants Aladdin's wish to become a Prince. They come into town via a huge parade that includes various animals like a giant elephant that Aladdin rides in on. There are men and belly dancing women. Aladdin throws golden coins, which he throws into the crowds. Aladdin is really just a poor guy and not a Prince; he is trying to win Jasmine's hand in marriage. Manners: In the movie Ratatouille (25:47) the head chef sees that soup that he did not approve of is going into the dining room. The chef runs through the kitchen screaming. He then goes through the kitchen doors into the dining room and he is still screaming. All of the patrons look at him, he then runs back to the kitchen. Morals/Ethics: In Monsters, INC. (40:54) Mike and Sully enter the scare floor (a room that holds children's doors and where the monsters enter the child's room) with Boo (a human child) dressed like a monster. Sully wants to do the right thing and put her back in her door (which is the closet door in her bedroom). He clarifies with Mike that he has the right card to bring Boo's door back. Mike assures Sully that he has the right card, as he steals a card from another monster. Mike makes a door appear. Sully quickly says that this is the wrong door. Mike lies to Sully and says that it is the right door. Sully says that Boo's door had flowers on it. Mike pretend that he doesn't know what Sully is talking about and tries to encourage Boo to enter the door. Sully closes the door and says that it is not hers! 22 Play: In the movie Toy Story (1:41), Andy is in his room playing with his toys. He is using his cowboy doll Woody as a sheriff who has just saved the day. Andy and Woody use a laso and round up cattle. (The cattle are plain brown boxes with cattle colored on them). Self-esteem: In one of the first scenes from Beauty and the Beast (3:13). Belle is walking from her house into town. She is singing as she strolls through town. During her pauses the town folk sing along and sometimes about her. Belle is carrying a basket with a book in it. The town folk sing about how crazy she is. Belle however, pays them no attention and continues singing. She enters a bookshop where she returns a book she had borrowed. She picks out another book that she has already read twice. The bookkeeper tells Belle that she can keep it. Belle is very thankful and goes back outside where she shows sheep the pages of the book and continues singing happily. Sexuality: In the movie Tarzan (45:49), Jane is telling her father about her encounter with the monkeys and how this "wild man" saved her. As she describes Tarzan she looks off into the far distant and her face has a love stuck look. Political/World/Religion Under the broad category of Political/World/Religion there were 4 teachable moment categories including, economic, going green, government, and religion. Specific examples of how these are portrayed in various films are presented below. Economic: A scene in Cars (1:12:05), shows Lightening McQueen and Sally are looking down over the town of Radiator Springs from a cliff. In the background the 23 narrator sings a song entitled "Our Town." The movie goes to clips of Radiator Springs when it was bustling with cars and all of the businesses in town were booming with customers (unlike the current times of Radiator Springs). The clips show the interstate being built and the traffic dwindling down next to nothing, to the present days. Going green: In Monsters, INC. (7:19) Mike and Sully, the two main characters, exit their apartment building. Mike's car is parked near the curb; he unlocks the door and tells Sully to get in. Sully says no and Mike asks why not. Sully tells him, "Because there is a scream shortage." Mike tries to get in the car anyway but, Sully being a lot bigger than Mike pulls him away from the car, and they begin walking to work. Government: In the movie Aladdin (12:27), Jasmines is only three days away from her birthday; the law states that she must marry a Prince before then. Jasmine and her father, the Sultan, are outside discussing Jasmine's future husband. She is upset because, if she were to get married, she wants it to be for love. Her father wants to make sure that she is taken care of, but Jasmine just wants to be a "normal girl." Her father tells her that she is a Princess. Jasmine replies by saying that maybe she does not want to be a Princess. Religion: In the movie The Lion King (1:03:45) Simba is grown and is trying to figure out who he is. Rafiki, a baboon tells Simba that he is Mufasa's boy. Rafiki then runs away. Simba then chases him. Simba asks Rafiki how he knows his father. Rafiki tells Simba that he "knows his father." Simba tells him that his father has died. Rafiki tells Simba that his father is alive. Rafiki then leads Simba to a small cliff that has grass and rock surrounding a small lake. Simba looks down but only sees his reflection in the 24 mirror. Simba tell Rafiki that he can't see his father. Rafiki tells Simba that Mufasa lives in him. The movie grows very dark and the stars and clouds are showing at night. The clouds form into the shape of Mufasa. Mufasa tells Simba that he needs to take his place in the circle of life and that he needs to remember who he is. Education The third broad category is Education in which there are 8 sub categories which are animals, culinary, disabilities, geography, history, music/singing, reading, and science/ecology. Specific examples of how these are portrayed in various films are presented below. Animals: In the beginning of Tarzan (8:10), Kala has just discovered this orphan infant in a tree house. Kala takes this infant in as one of her own. She presents Tarzan to the rest of the gorillas. The whole gorilla pack is there to see baby Tarzan. Culinary: Ratatouille (17:47) has a scene that shows a restaurant. There are various kitchen staff including waiters and chefs. The waiters place orders and the chefs are calling them out. There is food in pans being cooked and tasted. Food is being plated and ready to be served. Disabilities: In the movie Finding Nemo (5:45), Nemo wakes his father excitedly because it is his first day of school. As Nemo is tugging at his father trying to wake him up, Nemo flies into a tubular shaped plant. His father becomes hysterical asking Nemo is his "lucky fin" is okay. Nemo says, "yes" and high-fives his father with his lucky fin. (Nemo was born with his right fin substantially smaller than his left.) 25 Geography: In the movie Toy Story 2 (28:00), Woody has just been reunited with the Round-up Gang (Jesse, Stinky Pete, and Bull's-eye). They are playing and goofing around excitedly. Bull's-eye is on the record turntable, he is then joined by Jesse and Woody who begin spinning and dancing around on it. Stinky Pete yells, "Now it's on to the museum." Woody is shocked and asks what museum. Jesse, Bull's-eye and Woody all fall off the record player. Stinky Pete says, "We are being sold to the Keneski toy museum in Tokeo." Jesse excitedly says, "That's in Japan." History: In Cars (1:11:42) Sally and Lightening McQueen are on the side of Route 66 overlooking the valley below and the interstate. Lightening McQueen says those cars are just driving by, referring to the traffic on the interstate. Sally begins to talk about forty years ago before the interstate existed. When cars traveled a whole lot differently, "cars didn't drive it to make good time; they drove it to have a good time." Music/Singing: In Tarzan (41:10), there is a scene where all of the young gorillas find the camp of Jane and her father. They begin by investigating the camp, looking at various items and wondering what they do. One of them types on a typewriter and loves the noise it makes. Another one throws dishes. Pretty soon they begin to make music with these things; they sing and dance too. Reading: In the movie Beauty and the Beast (59:55) there are several instances where the teachable moment reading is apparent. In one of the reading scenes Belle and the Beast are sitting at a table in a room filled to the brim with books. Belle is reading a book to the Beast. When she finishes, he asks her if she could read it again. She replies by suggesting that he read it to her. At first he says yes, but then soon says he cannot 26 because it has been a long time since he has read. With Belles encouragement and help Beast begins reading the book aloud. Science/Ecology: In the movie Ratatouille (6:35) there is a scene in which Remy and his brother Ameal are on top of a house using an antenna to roast a mushroom. The weather is stormy and there is thunder in the background. Ameal begins to ask about the storm right when lightening strikes them both. Social Development Under the broad category Social Development are 9 teachable moment categories; are, celebrations, culture, families, friendship, material objects, relationships, sexism, stealing, and stereotypes. Specific examples of how these are portrayed in various films are presented below. Celebrations: In Toy Story (2:55) there is a scene where Andy's mother is in the dining room; she has just finished putting up balloons, banners, and streamers to decorate for Andy's upcoming birthday party. Andy is very excited when he sees all of the decorations. Culture: In the movie Ratatouille (12:13) Remy is in the sewer and he comes up to the city. The city is Paris. The scene shows the city life of Paris, France. Remy climbs to the roof of a building and he looks out over the city. From this location you can see the lights of the city and the Eiffel tower. Families: In the movie Toy Story 2 (1:22:13) Andy has just finished sewing Woody's arm back on when Andy's mother enters his room. She tells Andy that it is time to go. She then realizes that Andy has just fixed Woody. She smiles and shows her approval. Andy says that he is, "glad he didn't take him to camp because his whole arm might have come off." Andy and his mother leave the room. The toys come to life. Woody looks at his arm and smiles. The scene then shows Jessie and Bullseye on Andy's bed. They both look at the bottom of their shoes where it says, "A N D Y." Jesse excitedly explains, "Yeah ha! Oh Bull's-eye we're part of a family again!" Friendship: In the first few minutes of Monsters, INC. (10:44) friendship is evident when the two main Monsters, Mike and Sully are in the locker room getting ready for work. Mike says to Sully, "You know pal, she's the one! She is the one!" Mike is referring to his girlfriend Celia. Sully then tells Mike how happy he is for him. Material objects: This scene is from the movie Tarzan (1:19:08). Toward the end of the movie Tarzan and Jane say their goodbyes as Jane gets ready to head back to England. Jane is sitting with her father and another man in a small boat. As she is putting on a pair of white gloves, her father tells her she should stay. Jane explains that she can't because she belongs in England with her father and other people, as her other glove flies from the boat into Tarzan's hand. Her father tells her to stay because she loves him. Jane then says okay and jumps out of the boat and into the water, all the while wearing a fancy yellow dress. She chooses to stay with Tarzan rather than going back to England. Relationships: In the movie Toy Story (3:20), there is a scene where Andy and his cowboy doll Woody run upstairs to get Andy's little sister from her crib. As Andy enters the room he tips Sheriff Woody's cowboy hat and says, "Howdy little lady." He puts the Woody down and grabs his sister Molly from her crib and carries her downstairs. 28 Sexism: An example of sexism is apparent in the movie Monsters, INC. (38.12). Mike knows that he did not complete his paperwork from the previous day's shift. So he decides to "sweet talk" the secretary named Raz. He tells her that she is an "oozing blossom" and that she must have done something with her hair or make up. He says her skin looks like it had some work done. After his moments of flattery he then asks her for a favor. Stealing: In the movie Toy Story 2 (16:37) there is a scene where the toys, watching the garage sale from a window, notice that Woody has been taken. Buzz jumps out of the window, down a drainpipe, and after the man who took Woody. Buzz catches up to the car but then falls off. Little Bo Peep says, "Why would someone steal Woody?" Her face and demeanor are very sad. Stereotypes: In the movie Tarzan (34:50), there is a scene where Jane is walking through the jungle with her sketchbook. She sees a little monkey and sketches him. The monkey snatches it and Jane demands it back. The monkey screeches and all of a sudden Jane is surrounded by angry monkeys. They chase Jane. In the typical boy rescues girl style, Tarzan swings from a vine and saves her from the monkeys. Harm reduction The last broad category is harm reduction and it includes 6 teachable moment categories, which include cartoon violence, drugs, safety, strangers, verbal abuse, and violence. Specific examples of how these are portrayed in various films are presented below. 29 Cartoon violence: In a scene from Monsters, INC. (8:15) Mike and Sully are walking to work. As they walk they see three monster children playing jump rope. A little octopus-looking monster is in the middle jumping rope. The two jump rope twirlers sing, "How many tentacles jumped the rope?" Another child monster rides by on a skateboard saying, "Help" to Mike and Sully. The little monster jumping rope gets her tentacles caught in the rope, which then acts like a sling shot and slams her into a window of an apartment building. She hits a one eyed monster right in the eye as she hits the window. Drugs: There is a scene in Toy Story (47:32) when one of the man characters, a space ranger toy named Buzz, is upset that he has just found out that he is a toy. Sid's sister sees him laying on the ground. She picks him up and takes him to her room for a tea party. Woody enters the room and see's Buzz dressed like a woman and sitting at the table drinking tea. Buzz's words are slurred and he is a wreck. Woody tells him he has had too much to drink. Fire Safety: In the movie Toy Story (104:44) Sid is in his backyard playing with the toy Buzz Lightyear. Sid taped an explosive rocket onto Buzz Lightyear's back. He has a box of matches in his hand and he strikes a match on the box, igniting the flame. Sid begins a rocket launch countdown starting from 10. Right as he gets ready to light the fuse of the rocket, Woody comes to life and scares Sid. The match flame then goes out. Strangers: In the movie Toy Story 2 (15:29) there is a scene when Andy's mother is having a garage sale. At the garage sale a man sees Woody and gets very excited. He picks up Woody and Woody's hat, along with a couple pieces of "junk" and puts them in his arms. He then tells Andy's mom he'll give her 50 cents for all of it. Andy's mother 30 says no, Woody is not for sale. She takes Woody from the man. The man then offers her $50.00. Again, Andy's mother refuses, but this time she puts Woody into a locked cash box. The man, noticing where she put Woody, creates a diversion with a skateboard. While Andy's mother is seeing what happened the man picks the cash box's lock, takes Woody, and then leaves. Verbal abuse: In the beginning of Monsters, INC. (9:36), there is a scene where the two main characters, Mike and Sully, have just entered the scare factory where they work. Two teenage monsters idolize Sully because he is about to break the scare record. They say hello to him, calling him Mr. Sullivan. Mike quickly and rudely tells them that they are making Sully lose his focus. As Mike and Sully turn to walk away one of them says, "Go get 'em, Mr. Sullivan." The other teenage monster hits him and tells him to be quiet because he is making Sully loose focus. So then the teenage monster feels bad and yells, "Oh no! Sorry." The other teenage monster puts his hand over the mouth of the other and yells, "Shut-up!" Violence: In the movie Tarzan (31:40) Tarzan is grown up now; he is in the jungle behind some trees when he finds an empty bullet shell. He then hears people talking so he stays hidden behind some trees. A man with a double barrel shotgun and a machete is seen cutting down branches and walking through the jungle. The man makes a clearing, stops, and then abruptly points his shotgun. Research Question 2 Research question 2 asks, "How common are these various teachable moments across the ten movies to be analyzed?" As stated earlier the common teachable moments 31 were categorized in three ways, by movie, commonalities across all ten movies, and within the 5 broad categories. As you can see from the totals in Table 1, Ratatouille had the most teachable moments (n= 33), followed by Tarzan, Aladdin, and Toy Story 2 (n= 32), Beauty and the Beast (n=30), Cars (n=29), The Lion King (n=28), Toy Story (n=25), Monsters, INC. (n=23) and lastly Finding Nemo (n=24). There were 10 common teachable moments that span across all 10 of the movies. They include attitude, behavior, feelings, language, self-esteem, music/singing, families, friendship, relationships, and verbal abuse. The least common teachable moments are economic and culinary; however these moments still prove useful to parents. The 5 broad categories that contained all 42 moments were not evenly distributed. Self-development contained the most with 15 teachable moment categories; including affection, attitude, behavior, communication, death, feelings, hygiene, language, love, lying, manners, morals/ethics, play, self-esteem, and sexuality. The second highest category was Social development that contained 9 teachable moment categories; including celebrations, culture, families, friendship, material objects, relationships, sexism, stealing, and stereotypes. Education came in third with 8 teachable moment categories; which were animals, culinary, disabilities, geography, history, music/singing, reading, and science/ecology. The fourth category, Harm reduction contained 6 teachable moment categories, cartoon violence, drugs, safety, strangers, verbal abuse, and violence. Lastly, Political/World/Religion contained 4 teachable moment categories including, economic, going green, government, and religion. 32 Chapter 5: DISCUSSION Movie viewing by children has been the topic of much research. Many animated children's movies have come under the microscope for fear that violent messages and images that children are exposed to will hurt them in the long run (Abel, 1995). The Disney Corporation has also had its share of critiques on its powerful influence (Artz, 2000). This study combined the issues of child movie viewing with Disney, by analyzing ten top grossing Disney animated films, looking for teachable moments that parents can utilize. The teachable moments were developed by watching each film individually, looking for moments, writing them down and then coding them into five broad categories. The five categories were developed by grouping the coded subcategories into similar developments. In analyzing the ten Disney feature length animated films 42 teachable moments were identified. This result was not shocking as each movie had a running time of at least 80 minutes. The teachable moments per film varied from 23-33. The research findings are consistent with other types of animated film research such as Thompson & Yokota (2001), which focused on alcohol, tobacco, and other substances; Kortman & Eckstein (2004) with the primary focus on personality styles; Tanner, Haddock, Zimmerman & Lund (2003); focused on couples and families; and Towbin et al., (2003) focused on gender, race, age, and sexual orientation. This study pulls teachable moments from all across the board, discussing them individually within each movie, across the movies, and also forging them into a broader spectrum of categories. 33 All 42 teachable moments did not occur in a single film. However each film had many teachable moments for parent to utilize. In the movie Ratatouille there were 33 (76%) teachable moments identified and they span across 4 of the 5 broad categories, not including the category Political/World/Religion. The teachable moments presented in Ratatouille include attitude, animals, culture, and safety to name a few. These moments provide a parent with all the opportunities to talk to their child about having a positive/negative attitude. Many characters throughout the movie provide visual examples of both positive and negative attitude. For example, the main character is a Rat named Remy who keeps a positive attitude about cooking even though he is a rat. This movie is also the perfect opportunity for parents to talk to their children about animals. Parents could express their views about animals to their children; they could ask their children about how they feel about animals; it could be a way for a parent to introduce a pet rat or hamster into the family; a parent may have a story that they could share with their child about an encounter with a rat, providing a bonding opportunity. Culture is another teachable moment within this film. The film is set in Paris, France, known for its culinary background and the Eifel tower. This alone could provide the parent with a teachable moment to discuss the culture of France or Paris. Discuss the similarities and difference of the culture that the child currently lives in; an opportunity to discuss the types of foods that Paris and France are known for; maybe the parent could discuss a trip that they have taken to France or they could show the child a map of the world, pointing out where they are and where France is on the map. Since this movie is focused around a restaurant it would be optimal for a parent to incorporate cooking 34 within the teachable moment. Possible discussions focused around this teachable moments include hand washing and hygiene for cooking; safety in the kitchen, such as using knives, electronic devices, and hot surfaces; even cooking a pot of ratatouille together wouldn't be off limits. Again, the teachable moments provide countless ways for parents to express ideas, foundations, and bonding moments with their children. Aladdin is the second movie to be discussed. It had 32 (74%) teachable moments spanning all five of the broad categories. The teachable moments that were presented in Aladdin include sexuality, sexism, love, and stereotypes. Towbin et al, (2003) found that stereotypes and gender roles within Disney films portray traditional roles such as strong, aggressive males, scantily dressed, and dependant females. Towbin et al, (2003) studied 26 full length Disney animated films and found that these cultural, gender, and racial stereotypes appeared throughout time. In relation to gender stereotypes, this was such the case with the film Aladdin. However this portrayal provides the perfect teachable moment for parents to utilize the film(s) and discuss stereotypes, sexuality, and sexism with their children. For example, in Aladdin, Jasmine is always wearing a very provocative outfit with her midriff showing. This could be a teachable moment that parents can use to discuss stereotypes of women. A parent could approach the moment by watching Aladdin and then discussing the way that Jasmine dresses with their child. The parent could discuss how they would like their child to dress; the way you dress has an effect on how people look at you; the various stereotypes that are associated with the way a woman dresses; and they could ask their child what they think of the way Jasmine dresses. There are many possibilities that 35 parents could utilize for this moment. Of course how a parent will utilize the moment is greatly up to them and it will depend on how they feel about the situation and how old the child is. The third movie that also had 32 (74%) teachable moments that span across all five broad categories was Tarzan. Some of the teachable moments in Tarzan include communication, going green, science/ecology, sexuality, and cartoon violence. Teachable moments are abundant in the Disney film Tarzan. For instance, a parent could cowatch this movie with their child and then discuss the environment from a science/ecology perspective and from a going green perspective. Watching this film would allow children to see the jungle and it would allow parents to discuss what type of ecosystem the jungle is; types of animals, plants and microorganisms; the geographical locations on a map; ways to preserve the jungle; reasons for preservation, etc. Because the film allows the child to see an entire story the child has something to relate to what the parent is talking about. They can picture the jungle scenes while discussing the animals or trees of the jungle. Another avenue for teachable moments that parents can utilize from the film Tarzan is the difference between cartoon violence and real violence. A great example of this is when Tarzan's friends, one of them an elephant, trample onto a ship that Tarzan, Jane, and the Professor are being held captive on. The elephant breaks the ship as he attacks it and a struggle happens between the two parties. This teachable moment could provide the opportunity for a parent to show an actual clip of this and then talk to their child about it. The parent could begin by asking how the child feels about the situation; 36 ask if they think it could really happen; discuss the differences between cartoon fantasy and real life. Communication is a great segment for a teachable moment; everyone and everything communications. Tarzan provides the perfect teachable moment to show how animals communicate. Specific instances throughout the film show how the gorilla families communicate with one another through their actions. (In the film, the gorillas actually talk too, but their actions also replicate that of a real gorilla). Kortman & Eckstein (2004) state that, "animal typologies are one practical metaphoric way of identifying different ways of behaving." Another example of this is when Tarzan first meets Jane, he does not speak her language and she teaches him how to communicate with her through simple words and pointing. This would be a great way for parents to utilize this teachable moment and talk to their child about the various ways that people and animals communicate. The parent could discuss various languages throughout the world, including sign language; thus, opening the communication window between parent and child along the way. Toy Story 2 had a total of 32 teachable moments spanning all five of the broad categories. Some of the teachable moments include play, music/singing, families, and strangers. This film provides a great teachable moment for parents to utilize about the dangers of strangers; it allows parents a non-scary outlet for talking to their child about strangers and what to do if they are taken. The parent could show the scene where Woody, a cowboy toy, is stolen from a garage sale, and then talk to their child about strangers. The parent could ask and discuss many issues pertaining to strangers, the importance of not talking to them; the buddy system; screaming when approached; how to call 911; knowing their phone number and address; not helping a stranger; not taking money or candy from strangers, the list could go on and on. Ultimately it is up to the parent to discuss the appropriate issues that they feel are important with their child. Another scene that provides a great teachable moment for parents is families. Tanner, Haddock, Zimmerman & Lund (2003) state that, "first and foremost, they [children] learn by observing and participating in their own families." They go on to state that, "media are other sources from which children gain information about their world including couples and families." By utilizing a movie that the child may already be watching is a way for a parent to interject their values on families. The parent could discuss the type of family in the movie. In Toy Story 2 there is no mention of a father figure for the little boy Andy. All that is shown are his mother and sister. After the movie is finished the parent could talk about the type of family they have and compare and contrast it to the family in the movie; using this as an opportunity to also discuss various families such as grandparents and child, father and child, mother and child, siblings and grandmother, etc. The parent could incorporate families that they know or other films providing the child with examples. Beauty and the Beast provides 30 teachable moments, in four of the five broad categories, PoliticalAVorld/Religion is not a focus of this film. Parents can take advantage of teachable moments such as feelings, affection, reading, music/singing, material objects, and verbal abuse. Music/singing is abundant in Disney movies and Beauty and the Beast was certainly not excluded from this list. Belle, the main female character, 38 sings in the movie, and well as Ms. Potts, and a few other characters. Teachable moments are abundant in reference to music. The parent could utilize the moment to encourage their child to sing and participate in the movie; talk to their child about music and various styles; even promote development of various instruments. Another way to incorporate music/singing is to also incorporate the teachable moment of feelings. There are many feelings throughout this movie, from happy to sad, to angry, to excited, the music/singing follow along with the feelings. Parents can utilize the moment by talking to their child about feelings; explaining that everyone has them; ways to vent and express; and other important aspects that the parent may deem important. Along this line of thought there are many instances of verbal abuse throughout this movie. A parent could utilize the discussion of feelings and incorporate the teachable moments of verbal abuse. Discussing the feelings behind the abuse; the feelings of both the abuser and victim; discuss how a person could handle themselves or how to stop it; other ways for a person to vent their frustration; or allow the child to discuss how watching it made them feel (once again using the teachable moment of feelings). Cars was the next movie that was analyzed for teachable moments. This study found 29 teachable moments in all five broad categories. Some of the teachable moments include play, economic, geography, history, and culture. Cars provides many teachable moments for parents to talk to their children about the nostalgic past of the United States. Route 66 is represented in this movie; it also provides a great teachable moment for parents to discuss its rich history, geography, economic issues, and the culture. Parents could cowatch this film and discuss these issues. Providing a map to look at the historical 39 route geographically; discussing how the interstate system bypasses small town; what traveling was like in the past; or even how travel has changed. Using teachable moments can incorporate play too. Parents don't just have to discuss these issues with their child, they could act them out. They could use parts of the movie to act out scenes or situations, encouraging creativity and development. Cars provides just this moment. Many children have cars that they play with, parents could encourage children to pretend with their cars, using voices and movements to help develop hand-eye-coordination and fine motor skills; utilizing this play time as a bonding experience as well. The Lion King had 28 teachable moments, across all five broad categories. The teachable moments include death, animals, celebrations, friendship, and religion. The Lion King provides an outlet for parents to discuss various celebrations such as the birth of a child. In the movie, a young cub names Simba is born and presented to the entire kingdom. A parent could utilize this moment to discuss an upcoming birth of a sibling, family member or friend. They could discuss the importance of the new arrival; use the moment to discuss the child's own arrival; how babies are made/born; how animals are made/birthed. This subject can be particularly hard for parents to bring up, this movie provides an outlet. Death is an experience that parents may not know how to discuss with their child. The Lion King provides this teachable moment when Mufasa, Simba's father and King, dies. This opportunity could provide a parent with the option to ask their child how they felt when watching the scene of Mufasa's death; if they had any questions. This topic can 40 be hard to discuss with a child, just providing the opportunity for parent and child to cowatch may allow the parent to see how the child responds and then go from there. Along the lines of death is the topic of afterlife and religion. The Lion King also provides the opportunity for parents to discuss religion and afterlife with their child. This movie focuses on "the circle of life' and Mufasa returns in an image in the water to talk to his son Simba. This moment provides the parent an opportunity to discuss their views on religion (or lack of) and also their view on afterlife. The Lion King is also a great movie for teachable moments for parents to discuss various animals with their children. There are various animals that are represented throughout this entire movie. Parents could use the opportunity to discuss various animals, they habitats, diets, and interesting facts about them. Parents could use the moment during the film to ask them what sound the animals make, how they walk, etc. Participating or even acting as various animals from the movie could provide development, creativity, and bonding. Toy Story provides 25 opportunities for parents to utilize teachable moments, these 25 moments span four of the five broad categories. Political/World/Religion is not discussed in this film. A few of the teachable moments in Toy Story include lying, science/ecology, fire safety, and self esteem. One teachable moment is the learning of astronomy. In the film, a toy space ranger named Buzz Lightyear comes from space. This is a teachable moment for a parent to discuss constellations, planets, the sun, and even earth. Parents can utilize the movie to 41 open the discussion of various space topics. Taking the child outside at night to see stars or to sky gaze or provide an opportunity for the child to ask questions about outer space. Another teachable moment within this movie is fire safety. In this movie a young boy plays with fireworks and matches. This provides the moment for parents to discuss with the children the importance of fire safety, fireworks, candles, matches, even what to do in case of a fire, how to call 911, an escape plan, etc. Discussing lying is another teachable moment that this movie provides. Lying is sometimes a dicey subject when children first begin to lie. In the movie, one of the character toys lie about another toy and it causes a toy to fall out of a window. Parents can utilize this scene to discuss lying and how they feel about it. They could ask their child how they think each toy felt, or use this to show that lying can hurt others. Again, this moment can be used in any way that a parent chooses to utilize it. Monsters, INC. had 23 teachable moments in all five of the broad categories. Some of them include going green, hygiene, attitude, affection, and self esteem. In the beginning of the movie there are a few teachable moments that parents can utilize right off. The first is the issue of hygiene. One of the Monsters is shown brushing and exercising prior to going to work. This opportunity is great for parents to utilize to show the importance of good hygiene, how to do it effectively, how often and when to do it. The parent may want to include prior discussions or personal examples in the moment. The other moment that is at the beginning of the film is going green. In the scene one Monster wants to take the car to work, the other Monster would rather walk to conserve energy. This provides a great opportunity for a parent to discuss what going 42 green means and how they feel about it. The parent could ask the child how they could conserve energy or what they could do to protect the environment. This would also allow the child a chance to discuss or ask questions about the environment. The last film that was analyzed in this study was Finding Nemo. It had 24 teachable moments spanning four of the five broad categories, not including Political/World/Religion. A few of the teachable moments within this film include affection, love, disabilities, and safety. This movie provides a great opportunity for parents to discuss the complicated issues of disabilities. Nemo is a little clown fish who has one fin that is very small. This disability is discussed in the scenes of the movie and it allows parents the perfect opportunity to discuss issues of physical disabilities. It provides the opportunity for the child to ask questions about physical differences in a setting where no feelings would get hurt. The parent could discuss their views on physical disabilities and the various reasons of how they occur. Disabilities are not just physical in Finding Nemo, a fish named Dori has a mental disability as she has short term memory loss. There are many scenes throughout the movie that Dori experiences difficulty due to her disability. This teachable moment provides many opportunities for parents to discuss mental disabilities with their child. This teachable moment may be especially beneficial to a parent and child who is dealing with someone who has a mental disability, such as a grandparent who is suffering from short term memory loss or dementia. This would allow the parent to discuss the issue with the child in a visible way so the child can physically see/experience it first hand and 43 relate it to a story; providing opportunities for the child to ask questions or for the parent to relate the scene to a family member or friend. Safety is another teachable moment throughout this movie. If Nemo had listened to his father and not gone out of his safety zone then he probably would not have gotten taken from the ocean. Parents can utilize this entire movie to discuss the issue of safety with their child. They could provide reasoning behind certain limitations that their child may have. For example, why they can't cross the street alone, or why they can't go beyond a parents sight, etc. This teachable moment also allows the parent to prepare their child for "what i f situations of safety. For instance, they could have the child know their phone number, how to call 911, what to do if they get lost, a safe haven to go to, a meeting place, etc. All of these movies provided abundant wealth of teachable moments for parents to utilize with their children. The study did reveal ten common teachable moments that span across all ten of the analyzed films. The current study revealed ten teachable moments that are commonalities throughout all ten of the analyzed films; these ten teachable moments spanned across four of the five broad categories, excluding the category of Political/World/Religion. Some common teachable moments include attitude, behavior, feelings, language, self esteem, music/singing, families, friendship, relationships, and verbal abuse. It is interesting to note that these ten teachable moments are also common to our everyday lives. Humans experience or come into contact with these ten teachable moments every day. Therefore a 44 suggested conclusion that could be drawn is that these are core faculties that make up Disney animated movies. With the exceptions of verbal abuse and music/singing most all human experience attitude, behavior, feelings, language, self esteem, families, friendship, and relationships throughout their normal everyday lives. Is it possible that these are the core things that allow children to relate to movies so well? Tanner, Haddock, Zimmerman & Lund (2003), offer that children often make sense of their own surroundings by using stories, fairy tales, and myths. If such is the case, then we must not rule out the correlation between these ten teachable commonalties with our everyday lives. The broad categories that these ten common themes include self development, education, social development and harm reduction. These broad categories are of great importance in a child's life. Self development, education and social development span the entire life from infancy to geriatric. The human species is constantly evolving. The great thing about these movies is that they can grow with the child and parent. The teachable moments framework will always remain the same, the categories won't change but the context within the teachable moment can change and vary depending on the current needs of the child and of the parent. The complexity can grow and expand even though the scene never changes. The present study demonstrates that there are many teachable moments that parents can utilize with their children. These moments are for parents to utilize at their own discretion and depth of involvement, with freedom to revisit them as frequently or infrequently as they would like. 45 Limitations and Further Research There are some limitations that should be mentioned. The first being I am a Disney fan and I am partial to Disney movies and characters. The second is that as a twenty seven year old, I have grown up in a world that was tailored to movies and television since I was born. This probably has a dramatic impact on the way that I view media influences compared to previous generations. Thirdly, the sample size that was used was relatively small compared to that of similar research. Only ten films were reviewed for their content due to time restrictions and the ability to analyze each of them properly. I would suggest that further analysis be done in the area of cowatching animated feature films with children to continue analyzing what benefits there are to viewing these films together. Opening the research to suggested questions, thoughts, checklists, and or games that parents could use to incorporate their values and beliefs into their children while cowatching the films. Other avenues of future research could focus on the specific ten teachable moments common to the ten Disney films that were analyzed in this study and broaden the scope to more Disney movies to see if the common theme continues; or doing a quantitative analysis of a pre and post survey for parents who have utilized Disney film and its teachable moments. The last suggestion for future research would be to compare all spectrums of G rated, animated, feature length films to see if they provide the ten common teachable moments. Implications The results from the current study seemed to be in a league of their own. While a few of the teachable moments and movies did relate to previous research, this study was set up dramatically different. However, the movies themselves remain the same; still providing many children with countless hours of entertainment that includes many of the teachable moments discovered in this analysis. Many people have stated that they are anti-Disney or that they do not let their children watch Disney movies because they feel that they have very negative attributes. These 42 teachable moments of this study did show negative scenes as well as positive. It is my hope that this study gives parents another way to view Disney films. These films provide the perfect opportunity for parents to teach their beliefs and values to their child. These teachable moments allow parents to talk to their children during specific scenes, stopping the movie and discussing what they have just seen. Or, the parents could let the film run in its entirety and then discuss various situations or the entire movie with their child. It is also my hope that researchers and educators begin to look at film from "teachable" standpoint; analyzing the various positive opportunities and themes of film, not just the negative. With some of Disney's newly released movies to stores available for parents to purchase, and upcoming releases to the theaters, it will be interesting to pay attention to the content and focus of each of those movie. 47 REFERENCES Abel, S. (1995). The rabbit in drag: Camp and gender construction in the American animated cartoon. Journal of Popular Culture, 29(3), 183-202. Artz, L. (2004). The righteousness of self-centered royals: The world according to Disney animation. Critical Arts Journal, 18(1), 116-146. Bell, E., Haas, L., & Sells, L. (1995). From mouse to mermaid. Bloomington and Indianapolis: Indiana University Press. Burton, C.E. (1988). Sociology and the feature film. Teaching Sociology, 16(3), 263-271. Champoux, J. (2001). Animated films as a teaching resource. Journal of Management Education,25, 79-100. Crabtree, B.F. & Miller, W.L. (1992). A template approach to text analysis: Developing and using codebooks. In B.F. Crabtree & W.L. Miller (Ed.), Doing qualitative research. Newbury Park, CA: Sage. Dundes, L. (2001). Disney's modern heroine Pocahontas: Revealing age-old gender stereotypes and role discontinuity under a facade of liberation. The Social Science Journal, 38, 353-365. Fouts, G., Callan, M., Piasentin, K. & Lawson, A. (2006). Demonizing in children's television cartoons and Disney animated films. Child Psychiatry Human Development, 37, 15-23. Grabler, N. (2006). Walt Disney. New York: Alfred A. Knopf. IMDb (2007). Internet movie database. http://www.IMDb.com last accessed on 11/26/07. Kortman, S.A. & Eckstein, D. (2004). Winnie-The-Pooh: A "honey-jar" for me and for you. The Family Journal, 12(1), 61-11. McClusky, D.F. (1947). The nature of educational film. Hollywood Quarterly, 2(4), 371380. MPAA (2007). Motion Picture Association, http://www.mpaa.org last accessed on 11/26/07. Pinsky, M.I. (2004). The gospel according to Disney: Faith, trust, and pixie dust. Louisville & London: Westminster John Knox Press. Silverman, H. (2002). Groovin' to ancient Peru. Journal of Social Archaeology, 2(3). 298-322. 48 Tanner, L., Haddock, S., Zimmerman, S., & Lund, L. (2003). Images of couples and families in Disney feature-length animated films. The American Journal of Family Therapy, 31, 355-373. Thompson, K.M. & Yokota, F. (2001). Depiction of alcohol, tobacco, and other substances in G-rated animated feature films. Pediatrics, 107(6), 136-1374. Towbin, M.A., Haddock, S.A., Zimmermann, T.S., Lund, L.K. & Tanner, L.R. (2003). Images of gender, race, age, and sexual orientation in Disney feature-length animated films. Journal of Feminist Family Therapy, 15(4), 19-44. Wahl, O. Hanrahan, E., Karl, K., Lasher, E. & Swaye, J. (2007). The depiction of mental illness in children's television programs. Journal of Community Psychology, 35(1), 122-133. Ward, A.R., (2002). Mouse morality: The rhetoric of Disney animated film. Austin: University of Texas Press. Wasko, J. (2001). Challenging Disney myths. Journal of Communication Inquiry, 25(3), 237-257. 49 APPENDICES 50 APPENDIX A: TOP TEN DISNEY MOVIES Aladdin (1992). Rated G. Running time of 90 min. Synopsis: A young commoner named Aladdin gets his life transformed when he and his monkey Abu begin a battle to save Princess Jasmine from the likes of an evil sorcerer names Jafar. Aladdin's whole life is turned upside down when he rubes a secret lamp that reveals a genie who grants him three wishes. Beauty and the Beast (1991). Rated G. Running time of 90 min. Synopsis: A beast, who is a remarkable Prince on the inside, must find the ability to earn the love of a village girl names Bell in order to uncast the spell that has been put upon him and his servants. If he does not find this love than he must remain a beast forever. Cars (2006). Rated G. Running time of 116 min. Synopsis: A top race car gets wound up in Radiator Springs. He manages to ruin the road and the judge orders him to stay until it is fixed. Throughout his time he befriends a rusty tow truck and a hot shot Porsche. During his time in Radiator Springs he learns the value of family and friendship. Finding Nemo (2003). Rated G. Running time of 100 min. Synopsis: A clown fish named Marlon and his son Nemo become separated when his son is stolen from the coral reef. Marlon must journey to find his lost son. Along the way he befriends a fish named Dorey who has short-term memory loss. Together they encounter dangerous situations before they are reunited with Nemo. The Lion King (1994). Rated PG. Running time of 89 min. Synopsis: A young Lion cub named Simba is tricked by his Uncle into thinking that he killed his father. He abandons his kingdom and his Uncle becomes King. He later learns that he did not kill his father and he returns to his kingdom. Monsters Inc. (2001). Rated G. Running time of 92 min. Synopsis: In Monstropolis everything is run from the scream of humans, it is their electricity. However the citizens (Monsters) of Monstropolis are scared of children. Their world is turned upside down when a child is let in. Two friends Mike and Sully race to get the child back to the human world. Their life becomes disrupted as they try to get the child back to the human world. Ratatouille (2007). Rated G. Running time of 111 min. Synopsis: Remy is a rat whose family hates the human world. Remy travels to Paris only to find out that his cooking idol is dead. Remy then befriends a garbage boy at a restaurant. Together the unlikely pair begin to create some of the best culinary dishes for miles around. 51 Tarzan (1999). Rated G. Running time of 88 min. Synopsis: Tarzan is a man who was raised from infancy with gorillas. He learns how to fend and defend himself in the wild. His world is changed when he encounters humans and including a woman who is from a totally different world. Their two worlds will change into one. Toy Story (1995). Rated G. Running time of 81 min. The unknown secret life of toys is shown through the eyes of a little boy named Andy's toy's. The main character is a toy cowboy who becomes threatened when a toy spaceman named Buzz moves into Andy's room. Woody becomes consumed with jealousy and wants Buzz gone. They both get lost in the "real world" and have to find their way to Andy's house. Toy Story 2 (1999). Rated G. Running time of 92 min. Synopsis: Woody is stolen at a garage sale by a money hungry toy collector who intends to sell Woody to a toy museum in Japan. Buzz and the gang must rescue him before it's too late. But the immortality of living life forever in a museum makes Woody wonder if he would rather live that life than one with his owner Andy. 52 APPENDIX B: Definition List of Teachable Moments Affection: the physical act of kissing or hugging someone; saying "I love you." Animals: the physical or characteristic features of a nonhuman character. Attitude: the positive or negative manner in which a character was betrayed in a situation. Behavior: observing a character for the activity/action that they were doing within a scene. Cartoon Violence: observable violence that could not happen in the real world. Celebrations: social events or festivities. Communication: the way that a human or animal character's thoughts, feelings, plans, or opinions were portrayed. Culinary: the use of kitchen tools or scenes pertaining to food and cooking. Culture: the portrayal of a different historical moment; a city and country and famous landmarks. Death: the act or cause of being dead. Disabilities: physical or mental impairments. Drugs: any substance that implies having chemicals or poisons. Economic: the lack of funding and resources. Families: a close group of characters that are either related or not. Feelings: the emotions that a person may feel: happy, sad, lonely, scared, blame, disappointment, jealousy, guilt, determination, frustration, pride, shy, caring, hopeless, betrayed, greed, ashamed, crying, and saying good bye. Fire Safety: the act of using any type of fire or flame. Friendship: the connection between two or more characters. Geography: the location setting of the film. Going Green: pertaining to the preservation of the environment. Government: referring to any city, state, or political officials. 53 History: reference to Route 66 and extinct animals such as dinosaurs. Hygiene: any act of personal health and cleanliness. Language: the act of speaking. Love: the act of caring for someone. Lying: the act of being dishonest or untruthful. Manners: the way a character portrayed themselves; having to do with politeness and respect for themselves and others. Material Objects: common everyday items that are easily replaceable. Morals/Ethics: principles, rights and beliefs of a character. Music/Singing: tones, sounds, and songs. Reading: the act of a character reading a book. Relationships: a connection between two or more characters. Religion: the belief/practice or reference to a certain higher power such as Allah or God. Play: the act of playing with toys or make believe. Safety: an action the shows awareness or protection from harm. Science/Ecology: interactions between the characters and their environment. Self Esteem: a characters inward feelings of him/herself. Sexism: the portrayal or lack of, equality between males and females. Sexuality: the awakening of sexual feelings in a character. Stealing: the act of committing an illegal taking of goods. Stereotypes: the portrayal of sexual traits and expressions. Strangers: a person who is not known to a character. Verbal Abuse: the act of verbal aggression, yelling and screaming. Violence: the act of wanting to hurt a character; the use of weapons; reference to violent acts. 54 APPENDIX C: BROAD CATEGORIES AND SUB CATEGORIES Self Development Political/World /Religion Education Social Development Harm Reduction Affection Economic Animals Celebrations Cartoon Violence Attitude Going Green Culinary Culture Drugs Behavior Government Disabilities Families Fire Safety Communication Religion Geography Friendship Safety Death History Material Objects Strangers Feelings Music/Singing Relationships Verbal Abuse Hygiene Reading Sexism Violence Language Science/Ecology Stealing Love Lying Manners Morals/Ethics Play Self-Esteem Sexuality Stereotypes 55 BIOGRAPHY OF THE AUTHOR Elizabeth Marie Williams Lavoie was born in Peoria, Illinois on March 26, 1981. She moved to Bangor, Maine in 1999 where she currently resides with her husband of nine years. She and her husband have an eight-year-old son. She received her GED from the Bangor Adult Education Program in 1999. She attended the University of Maine and graduated in 2004 with a Bachelor's degree in Child Development and Family Relations. She returned to the University of Maine in the Fall of 2005 and entered the Human Development graduate program. She is a candidate for the Master of Science degree in Human Development from The University of Maine in May, 2008.
© Copyright 2026 Paperzz