Go Fish A card game for preschool and kindergarten Topics: Pre-K and K classifying activity In this game children practice their ability to group cards by a common property and make sets. They also develop their memorization skills. Materials List Blank playing cards Contact paper 5 Sets of 4 matching pictures or shapes Die cuts available at RAFT Suggested shapes: Triangle, Square, Diamond, Oval, Rectangle, Circle, Octagon, Heart Assembly Using 5 different shapes, die-cut 4 of each (or assemble 5 sets of 4 identical pictures). Attach them to blank playing cards, making 5 sets of 4 matching cards. Playing the Game (for 3 or more players) 1. Shuffle and deal all of the cards. Players sort their cards finding ones that match. 2. Players take turns to ask another player if he has a specific card (naming a shape or picture) in his hand. If the asked player has this card, then he must pass it over, and the asking player has another turn, if not he says “Go fish” and it is his turn to ask for a card. 3. The object of the game is for players to collect matching sets of 4 cards. When a player has a complete set it is put down for all to see. Play continues until all the sets are complete. The Math Behind the Activity This activity can be used to teach: Geometry & Shapes (Common Core Math Standards: Grade K, Geometry, 1-4) Measure, Describe, & Classify Objects (Common Core Math Standards: Grade K, Measurement and Data, 1-3) Young children need opportunities to apply the logical-mathematical skills and knowledge they are acquiring. Playing developmentally appropriate games such as Go Fish provides them with a hands-on experience to apply to their developing concepts. Playing this math-oriented game: Develops numerical thinking skills (counting, computing) Builds the foundation for understanding making sets Develops problem-solving abilities Develops logical-thinking skills Encourages discussion and cooperative learning Provides experience in self-regulation and taking turns Taking it Further For a greater challenge more sets comprising 4 identical cards can be created to increase the length and complexity of the game. Tips for Introducing Games to Young Children 1. Start with 3 players to introduce the game. Add more players as children come to know the rules and can wait to take turns. 2. Keep the game simple in the beginning (20 cards), then increase the complexity as children master the concepts. 3. Encourage children to verbalize their moves. When they talk out loud to themselves it helps them to process the information. 4. Help children negotiate and modify rules or construct their own rules. 5. Develop ideas for making a rule about who goes first so everyone gets a turn. Web Resources (Visit www.raft.net/raft-idea?isid=83 for more resources!) Written by Jane Farish Teacher designed math courses from the New Jersey Center for Teaching & Learning – https://njctl.org/courses/math Copyright 2014, RAFT
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