Unit Title Software Unit Summary This unit deals with the two major types of software; system and application software types and functions of each Curriculum Links CSEC Information Technology Section 1 Fundamentals of Hardware and Software Specific Objectives; 1.11,1.12, 1.13, 1.14 & 1.15 Year Level Form 4, 2015 (11 students) Approximate Time Needed Total 8 lessons spread over 14 periods; single and double periods of 35 mins Standards/Syllabus Outcomes On completion of this unit students should be able to; Distinguish between the two major types of software Explain the function of the operating system and distinguish between OS terms Explain and distinguish between processing modes Distinguish types of user interface Curriculum-Framing Questions Essential Question 1. How does a computer work? Unit Questions Content Questions Unit Questions 1. How can software make a computer work? Content Questions 1. Describe software and the uses of its two major types of 2. What are the functions of an operating system? 3. What useful services do utilities and translator software provide? 4. Are there types of application software? 5. Are there different ways an OS manages different tasks? 6. In what ways does software allow interaction with the computer? Before Unit Work Begins Informing and questioning While Students Work on Unit Role play Questioning Jigsaw Gaming in pairs & groups to activate knowledge; o Flip quiz game o Teach-ict games o Socratic game Activity sheet Handouts Assessment sheets Observation Student engagement checklist Unit Details After Unit Work Ends Digital Assessment Unit Details Lesson 1: Introduction to software and its major types - 1 period CQ 1,2 Students should be able to; Define software Identify the two major categories of software; systems and application software Define the two major categories of software Identify and explain systems software types Distinguish between the uses of system type and application software Set induction: role play with a computer without software (2 mins) – student settles down to do work on newly bought computer, but nothing occurs when system is powered on. Student confers with dad on newly bought system etc Terms such as hardware and software to be verbalised during role play T engages Ss in discussion on set induction through questioning and introduce topic. T distributes activity sheet 1 to prepare for listening for key words in video on software Ss verbally express what they viewed to aid in completing a simple activity sheet Use of teach-ict brief duration digital games through which Ss discover details to topic in order to complete activity sheet and give feedback on activity/game Lesson 2: System software; the operating system (OS) – 2 periods CQ 3,4,5, 6 Students should be able to; Explain what is an OS List examples of OS on computers and mobile phones Identify OS used in devices known to students Explain functions of the OS; process management, file management, memory management, input/output device management, maintaining security, providing a user interface Set induction: role play – football team players bundle together The football manager gives out duties with labels to team, assigns and explains tasks to his team, for proper running of an efficient, effective and successful team; duties related to OS functions T engages Ss in discussion on set induction through questioning and introduce topic. Show a 3:30 sec video which briefly explains the purpose of an OS, identifies examples of OS and gives a brief explanation of OS functions Jigsaw strategy to acquire knowledge – teacher places students in 2 groups, students to choose a topic from a box, those with same topic from each group meet and discuss then return to group to share knowledge and students complete written activity 1 in preparation for game. Handout on topic distributed as written activity is reviewed and discussed before game. Digital games to activate and improve upon knowledge - 2 Socrative space race games – both with mixed type questions (multiple choice, true & false and short answer). Teacher to float around in both activities, take pictures and checklist to be completed during game play Teacher to download Socrative game report and provide feedback to class and discuss. Scores verified and recorded. Lesson 3: System software; utility and translators 1 period CQ 7,8,9 Students should be able to; Explain what is utility software Explain the different functions performed by utility software; back up, file defragmentation, disk repair, virus protection and translator software Explain the functions of translator software; compilers, interpreters and assemblers (translator types to be explained in detail when doing section 3) Distinguish between utility and translator software Set Induction: role play – (utility) persons performing house duties; teenager cleaning and mumbling while sweeping (anti-virus), who wish he/she had a clone (backup), a handy man (disk repair), person organizing document/books (defrag). A person speaking Spanish needs help as car broke down and teenager who studies Spanish in school translates in order to help. Recognizes a word/translates line by line, unable to translate entire expression.(translators) 1. T engages Ss in discussion on set induction through questioning such as, what tasks were observed and its purpose? Teacher to introduce topic –two other types of systems software – utility and translators and how they function to keep the system running efficiently T prompts students to discover how these tasks relate to computers, which students write in their own words on class discussion, also guided by handout. Teacher identifies terms. Socratic space race game in pairs. Student Feedback. Discuss game questions. Verify scores and record. Lesson 4: Application software: 2 periods CQ 10,11 Students should be able to; Explain the purpose of application software Identify and Explain application software types; general purpose, integrated software, specialized software, customized software, and custom-written software Distinguish between application software types Distinguish between application and systems software (videos sourced on YouTube and saved on flash drive) Set induction: role play with a tailor and several customers with their requests relating to types of application software T to engage Ss in questioning on set induction How did the customer requests differ? Why? The each had a specific request based on their need. What do you understand by the word ‘app’. What type of app do you all have on your phone, and its purpose? Show video https://www.commoncraft.com/video/apps on ‘apps’ Teacher to in engage class on what ‘apps’ they are familiar with and inform students that there are different types of apps and relate types of set induction requests with questions for student to discover features of application software types Students complete activity as a class to prepare for Flip Quiz game in pairs. To get students acquainted with game to be used for review lesson. Socrative space race game in pairs. Student Feedback. Discuss game questions. Scores verified and recorded Lesson 5: The OS; task management and processing modes – 2 periods CQ 12,13 Students should be able to; Explain and distinguish among multitasking, multiprocessing and multiprogramming Explain and distinguish between processing modes Set induction: role play – batch processing and multitasking activity portrayed with a grocery competition entry form students receive on entry to class, to be completed and placed in box for the monthly draw. Student to multitask while completing form T engages Ss in discussion on set induction through questioning & introduces topic and other OS tasks and modes. To get into activity and teacher questioning Students to acquire knowledge from teacher questioning to complete activity. Questions outlined in lesson plan Digital game (Socratic)- space race game in pairs . Student feedback. Discuss game questions. Scores verified and recorded. Lesson 6: User interface - 2 periods CQ 14 Students should be able to; Explain types of software; GUI/WIMP, menu and command line and hardware interface; touch screen, keyboard types, sensors, biometric systems, nonvisual interfaces-speech synthesis and voice recognition Distinguish between types of software and hardware interface Set induction: role play – image of aircraft cockpit on screen. Teacher greets students at door and gives each student a ticket to board an aircraft and direct students to sit on airplane arranged chairs. Teacher to introduce self as a teacher who would like to fly students to Tobago for a field trip having no piloting experience, and ask students if they would allow me to fly them across to Tobago. T engages Ss in discussion on set induction through questioning and introduce topic Examples of interfaces to be derived from students Ss to identify types of interface from ‘live’ and picture examples to complete an activity Digital games – team flip quiz game Socratic - space race game . Student feedback. Discuss game questions, verify and record scores Lesson 7: Software Review - 2 periods Set induction – students to play teacher and ask class questions T to assign teams who take a few minutes to prepare Students in teams to participate in a review game – use of flip quiz Play FlipQuiz game, class feedback /discussion/clarification Socrative space race game in paris – verify and record marks Lesson 8: Assessment – 2 periods Set induction – Teacher instructions. required. Students to complete digital assessment Student Prerequisite Skills Student Prerequisite Skills Students Prior Knowledge Computer literacy skills Research and communication skills Reading, writing and listening skills Online skills Students Prior Knowledge Teachers’ Processional Learning Clarify if Describe a general purpose computer system Functions of a computer system major hardware components Types and functions of input, storage and output devices Information processing cycle Teachers’ Processional Learning Knowledge of types of software and unit details Recent trends in software types Accessing relevant websites for information Digital gaming available Teaching and learning strategies Teaching and Learning Activities Strategies Guided and discovery learning; via, jigsaw, video, peer collaboration Digital games;teach-ict, Socrative and FlipQuiz Pair and group work Accommodations for Diverse Needs Students with Special Needs Prepare a respectful environment for students conducive to learning. Paired with students who display greater level of engagement during class. Individual coaching. Gifted Students Assign additional task ; websites to check for additional information To encourage to interact with teach-ict games outside of classroom Assist other students during class activity Materials and Resources Required for Unit Technology – Hardware Technology – Hardware Technology – Software Laptops Projector Printer Speakers Headphones Eggspert educational tool Technology – Software MS Power Point Browser MS Word ● ● ● ● ● Printed Materials Activity sheets Handouts Checklist, attendance register Journal guide Assessment sheet Printed Materials ● Texts Other Resources Other Resources Cloth material Measuring tape Outfit Book Cell phone Unit Author First and Last Name Koreen Mohammed School District St. Patrick School Name Fyzabad Secondary School School Address Guapo Road Fyzabad
© Copyright 2026 Paperzz