AGE 5 - 95 ! MADE BY WDK GROUPE PARTNER NODE PARK TOURAINE, 90 RUE GUGLIELMO MARCONI 37310 TAUXIGNY - FRANCE TEL: +33 (0)2 47 43 80 80 - www.wdkgroupepartner.com Attention! Ne convient pas aux enfants de moins de 36 mois. Présence de petites pièces : danger d'étouffement. Fonctionne avec 2 piles de type LR44 (A76 - 1,5V ). Piles incluses. Instructions : dévisser le couvercle du dé, retirer les piles usagées et les remplacer par les piles neuves. • Tout changement, retrait, ou chargement des piles, est à effectuer par un adulte. • Utiliser seulement des piles de même type que celui indiqué. • Placer les piles en respectant les polarités. • Les piles usagées doivent être retirées du jouet et ne doivent pas être utilisées avec des piles neuves. • Les bornes d'une pile ou d'un accumulateur ne doivent pas être mises en court-circuit. • Ne pas recharger des piles non rechargeables. • Les piles rechargeables doivent être retirées du jouet avant d’être chargées. • Retirer les piles si le jouet n’est pas utilisé pendant une période prolongée. • Jeter les piles usagées dans un conteneur réservé à cet usage; Warning! Not suitable for children under 36 months. Choking hazard due to small parts which may be swallowed. Requires 2 LR44 batteries (A76 - 1,5V ). Batteries included. Instructions: Loosen the screws of the dy, remove the old batteries and place the new ones. • Battery replacement, installation, recharge should be done by an adult. • Only batteries of the same or equivalent type as recommended are to be used. • Batteries are to be inserted with the correct polarity. • Exhausted or dead batteries are to be removed from the toy and shall not be used with new ones. • Never short-circuit the battery terminals. • Non-rechargeable batteries are not to be recharged. • Rechargeable batteries are to be removed from the toy before being charged (If removable). • Remove batteries during long periods of non- use. • Dispose of used batteries in a container reserved for this purpose. Retirez tout emballage avant de donner le jouet à votre enfant. Prière de conserver l 'emballage pour référence ultérieure Les couleurs et les détails du contenu peuvent varier selon l'illustration. Le symbole, apposé sur le produit, indique que ce produit ne doit pas être traité avec les déchets ménagers. Il doit être remis à un point de collecte appropriée pour le recyclage des équipements électriques et électroniques. En s'assurant que ce produit est bien mis au rebut de manière appropriée, vous aiderez à prévenir les conséquences négatives potentielles pour l'environnement etla santé humaine. Le recyclage des matériaux aidera à conserver les ressources naturelles. Dispose of all packaging safely before you give the toy to your child. Please retain the packaging for future reference Colours and details may be different from those shown in the illustration. The symbol, affixed to the product, indicates that the product must not be processed with household waste. It must be brought to an electric and electronic waste collection point for recycling and disposal. By ensuring the appropriate disposal of this product you also help in preventing potentially negative consequences for the environment and human health. The recycling of materials helps preserve our natural ressources. 2x LR44 (A76 - 1,5V ) included Warning! ¡ Advertencia! No indicado para menores de 36 meses. Peligro de asfixia por piezas pequeñas que pueden ser tragadas. Funciona con 2 pilas de tipo LR44 . Pilas incluidas Instrucciones: retire la tapa de las pilas y las pilas usadas. No utilice pilas recargables. Utilice solo las pilas especificadas. No recargue pilas que no sean recargables. No utilice diferentes tipos de pilas y no mezcle pilas nuevas y usadas. Solo se deben utilizar las pilas que sean iguales o equivalentes. ¡Coloque el polo positivo en el lugar correcto! No haga un cortocircuito con los bornes de conexión. El cambio de pilas se debe hacer por un adulto. Elimine las pilas usadas en un contenedor reservado para este propósito. Guarde o elimine con seguridad el embalaje antes de entregar el juguete al niño. Conserve la direccion para futuras consultas Los colores y detalles del contenido pueden variar con respecto a las ilustraciones. REFERENCE A1504602 ROLL MANIA FAMILY WDK GROUPE PARTNER NODE PARK TOURAINE 90 RUE GUGLIELMO MARCONI 37310 TAUXIGNY - FRANCE www.wdkgroupepartner.com REGISTERED TRADEMARK Made in China. Batch N°WDK-NO-2015 -1 100 DICE LEVEL 1: 1 King/Queen of CROWN 1 timer 1 electronic dice 8 cups 1 carry bag game rules to play with young children LEVEL 2: to play with your family or friends and to roll maniac!! Sit down around a table. Each player chooses 12 dice from the same colour and his/her cup. Who will be the lucky or the unlucky one to gather the 4 dice? Depending on the chosen rule, the 4 dice can be a bonus or a penalty. - The BONUS Dice: will be automatically given to the youngest player - The PENALTY Dice: at the beginning of the round, each player rolls one dice; the player who will have the smallest number will receive the 4 PENALTY dice. The 4 PENALTY dice will then be given to the winner of the previous round. Each player chooses a colour and gathers all the dice of that colour in his/her cup. Leave aside the Bonus or Penalty Dice for this rule. Roll one dice to determine your “game number”. With the cup, roll your 12 dice in front of you. Turn the timer upside down and put aside as fast as you can the biggest number of dice with your game number. Roll your dice as often as necessary to get back all 12 dice with your number. Hurry up! You have 30 seconds before the time is up! Otherwise you lose, and have to play another time in order to challenge again the timer. Don’t forget to choose the unlucky one that gets the 4 penalty dice: he/she will have to do one more series... if he/she wants to end the party before the others! Roll your dice in front of you and try to make, as quickly as possible, 4 series of the number “1-2-3”. BUT BE CAREFUL! You’ll need to make your series in the right order: beginning by 1. If you do not have it, bad luck! You will have to roll your dice again until you get it. If things become too easy, do not hesitate to add dice at the beginning. How many dice are you going to gather in 30 seconds? 13, 15, 17 dice? If when you roll the dice, the numbers 2 and/or 3 comes out (but not the number 1); you cannot put them aside while waiting for the number 1 to show up: you have to roll all your dice again! STRESS BEGINS... If, when you roll your dice, several 1 appear, put them aside and then roll again your dice as many times as necessary... in order to obtain the numbers which will complete your series. However, if when you roll your dice, the 3 numbers appear, it is the JACKPOT! You put them aside and roll the dice left. For this rule, you must only play with your own dice (of one colour only). Each player rolls one dice to determine his/her “game number”. The first player who has 4 series yells He/she then becomes the KING or QUEEN of and wins the crown. Do not forget to allocate the penalty dice to the unlucky one: he/she will have to be the fastest to end his/her game on time... and before the others! For more stress and fun and as soon as the dice are rolled, you can turn the timer upside down. The round ends when the time is up. The one who has most series “1-2-3” wins the crown! Roll your 12 dice in front of you and put quickly aside the dice which show your number. Roll your dice as much as necessary and without waiting for the other players in order to obtain your game number. LET THE FASTEST PLAYER WIN! The first one who has all his/her dice aside shouts Roll Mania!! He/she then becomes the KING/QUEEN of RollMania and wins the crown. The winner will proudly gamble the crown in the next round. The game continues for the others. The next winner says “2nd”... and the looser shouts “Last Maniac”. For more stress and fun and as soon as the dice are rolled, you can turn the timer upside down. The round ends when the time is up. Count the dice for each person. The one who has the biggest number wins the crown! Play again to pick up speed and be the cleverest so you can win or hold on to the crown of Roll Mania!! YOU ARE NOW GOING TO ACCESS HIGHER LEVELS TO HAVE MORE FUN: THERE ARE NO HOLDS BARRED (APART FROM CHEATING) IN ORDER TO BECOME THE KING OR QUEEN OF . SPEED, AGILITY, RUSE, TRICK, Play again to pick up speed and be the cleverest so you can win or hold on to the crown of Roll Mania!! Roll your 12 dice at the same time at the middle of the table. Tap the electronic dice. The dice lights up, stops and gives at random the “game number” for all players. Don’t forget to identify the crafty one that gets the 4 bonus dice: he/she will be the only one able to catch them! Let’s go! Catch as fast as you can all the dice with this number before the others, regardless of the colour, and keep them in your pot. You can roll your own dice as many times as you want. The round ends when there are no more dice on the table. For more stress and fun and as soon as the dice are rolled, you can turn the timer upside down. The round ends when the time is up. Count the dice for each person. The one who has the biggest number wins the crown! The person who has most dice in his/her pot becomes the King/Queen and shouts Roll Mania! Do not forget to identify the crafty one that gets the 4 bonus dice: he/she will be the only one to roll them and to be able to make an extra series! Everyone rolls at the same time his/her 12 dice in the middle of the table, and tries to make 4 series of the numbers “1-2-3”, as quickly as possible regardless of the colour. BUT BE CAREFUL! You will need to make your series in the right order: first pick up the 1, then the 2 and, lastly, the 3. You will need to pick up as many consecutive series as possible. This means you will have to steal dice from your opponents. At any time, and as often as necessary, you can roll your dice again, without waiting for the other players. BUT BE CAREFUL! You can only roll YOUR OWN COLOUR OF DICE! If you do not have any dice left in play, no worries! Just wait for your opponents to roll their dice again and snatch the dice with the number you need. But beware, because colours and concentration get mixed up on the table... clever and quick has to be the KING or QUEEN of to gather most series at the end of the game. Do not forget to identify the crafty one that gets the 4 bonus dice: he/she will be the only one able to roll them and to pick them up... once his/her number comes up. Each player rolls one dice to determine his/her number. Then all the players roll their 12 dice in the middle of the table. You will need to pick up as many dice, with your number, as possible - regardless of the colour and as quickly as you can. This means you can steal your opponents’ dice (but be careful... it will not make them happy!) Each player chooses a colour and gathers all the dice of that colour in his/her cup. Everyone rolls one dice at the same time. The player with the highest number takes all the dice rolled. You are more than one to have the same number? That’s not a problem! You’ll have to be the fastest and the cleverest to snatch your neighbours’ dice! Don’t forget to identify the crafty one that gets the 4 bonus dice: this will give him/her 4 extra dice to roll... and, potentially, to add to his/her pot! At any time, and as often as necessary, roll your dice again. BUT BE CAREFUL! You can only roll your own colour of dice! If you do not have any dice left in play, no worries! Just wait for your opponents to roll again and snatch away the dice with your number. If, by any chance, 2 or more dice show the same number, yell And those players start a battle. Suspense! The battlers roll one dice each to determine the winner, who will collect all the dice in play... if there is another tie, keep on rolling until you have a victor. The game is over when there are no more dice left on the table. Count the number of dice that each player made off with. The one with most dice is crowned the KING or QUEEN of The aim of the game is to collect as many of your opponents’ dice as possible. BUT BE CAREFUL! You can only roll YOUR OWN COLOUR OF DICE! When a player has no more dice to roll, he/she is out. So long as any players still have dice of their colour, they continue the battle... For more stress and fun and as soon as the dice are rolled, you can turn the timer upside down. The round ends when the time is up. Count the dice for each person. The one who has the biggest number wins the crown! Play again to pick up speed and be the cleverest so you can win or hold on to the crown of Roll Mania!! Finally, count the number of dice won by each player. The one with most dice is crowned the KING or QUEEN of The winner will proudly gamble the crown in the next round. Play again, to win or hold on to THE CROWN of Roll Mania!! The round is over when there are no more dice left on the table. Each player counts the number of complete series he/she has. The one with most series is crowned the KING or QUEEN of The winner will proudly gamble the crown in the next round. For more stress and fun and as soon as the dice are rolled, turn the timer upside down. The round is over when the time is up. The one who has most series wins the crown! Play endlessly to become the supreme KING or QUEEN of Or to go completely maniac for this game! ss and fun. . for more stre to the party upside down er tim e th Add the timer turn t, hands ce are rolled, di ou e h th tc as a on W up. As so en the time is d becomes wh an n er ov ow cr is e d th The roun most dice wins The one with een of the King or Qu up!
© Copyright 2026 Paperzz