100 DICE Who will be the lucky or the unlucky one to gather the 4

AGE
5 - 95 !
MADE BY WDK GROUPE PARTNER
NODE PARK TOURAINE, 90 RUE GUGLIELMO MARCONI 37310 TAUXIGNY - FRANCE
TEL: +33 (0)2 47 43 80 80 - www.wdkgroupepartner.com
Attention! Ne convient pas aux enfants de moins de 36 mois.
Présence de petites pièces : danger d'étouffement.
Fonctionne avec 2 piles de type LR44 (A76 - 1,5V ). Piles incluses.
Instructions : dévisser le couvercle du dé, retirer les piles usagées
et les remplacer par les piles neuves.
• Tout changement, retrait, ou chargement des piles, est à effectuer
par un adulte.
• Utiliser seulement des piles de même type que celui indiqué.
• Placer les piles en respectant les polarités.
• Les piles usagées doivent être retirées du jouet et ne doivent pas être
utilisées avec des piles neuves.
• Les bornes d'une pile ou d'un accumulateur ne doivent pas être
mises en court-circuit.
• Ne pas recharger des piles non rechargeables.
• Les piles rechargeables doivent être retirées du jouet avant d’être chargées.
• Retirer les piles si le jouet n’est pas utilisé pendant une période prolongée.
• Jeter les piles usagées dans un conteneur réservé à cet usage;
Warning! Not suitable for children under 36 months.
Choking hazard due to small parts which may be swallowed.
Requires 2 LR44 batteries (A76 - 1,5V ). Batteries included.
Instructions: Loosen the screws of the dy, remove the old batteries and
place the new ones.
• Battery replacement, installation, recharge should be done by an adult.
• Only batteries of the same or equivalent type as recommended are to be
used.
• Batteries are to be inserted with the correct polarity.
• Exhausted or dead batteries are to be removed from the toy
and shall not be used with new ones.
• Never short-circuit the battery terminals.
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy before being
charged (If removable).
• Remove batteries during long periods of non- use.
• Dispose of used batteries in a container reserved for this purpose.
Retirez tout emballage avant de donner le jouet à votre enfant.
Prière de conserver l 'emballage pour référence ultérieure
Les couleurs et les détails du contenu peuvent varier selon l'illustration.
Le symbole, apposé sur le produit, indique que ce produit ne doit pas être
traité avec les déchets ménagers. Il doit être remis à un point de collecte
appropriée pour le recyclage des équipements électriques et électroniques.
En s'assurant que ce produit est bien mis au rebut de manière appropriée,
vous aiderez à prévenir les conséquences négatives potentielles pour
l'environnement etla santé humaine. Le recyclage des matériaux aidera
à conserver les ressources naturelles.
Dispose of all packaging safely before you give the toy to your child.
Please retain the packaging for future reference
Colours and details may be different from those shown in the illustration.
The symbol, affixed to the product, indicates that the product must not be
processed with household waste. It must be brought to an electric and
electronic waste collection point for recycling and disposal. By ensuring the
appropriate disposal of this product you also help in preventing potentially
negative consequences for the environment and human health. The
recycling of materials helps preserve our natural ressources.
2x LR44 (A76 - 1,5V )
included
Warning!
¡ Advertencia! No indicado para menores de 36 meses.
Peligro de asfixia por piezas pequeñas que pueden ser
tragadas.
Funciona con 2 pilas de tipo LR44 . Pilas incluidas
Instrucciones: retire la tapa de las pilas y las pilas
usadas. No utilice pilas recargables. Utilice solo las pilas
especificadas. No recargue pilas que no sean
recargables. No utilice diferentes tipos de pilas y no
mezcle pilas nuevas y usadas. Solo se deben utilizar las
pilas que sean iguales o equivalentes. ¡Coloque el polo
positivo en el lugar correcto! No haga un cortocircuito
con los bornes de conexión. El cambio de pilas se debe
hacer por un adulto. Elimine las pilas usadas en un
contenedor reservado para este propósito.
Guarde o elimine con seguridad el embalaje antes de
entregar el juguete al niño.
Conserve la direccion para futuras consultas
Los colores y detalles del contenido pueden variar con
respecto a las ilustraciones.
REFERENCE A1504602
ROLL MANIA FAMILY
WDK GROUPE PARTNER
NODE PARK TOURAINE
90 RUE GUGLIELMO MARCONI
37310 TAUXIGNY - FRANCE
www.wdkgroupepartner.com
REGISTERED TRADEMARK
Made in China.
Batch N°WDK-NO-2015 -1
100 DICE
LEVEL 1:
1 King/Queen of
CROWN
1 timer
1 electronic dice
8 cups
1 carry bag
game rules
to play with
young children
LEVEL 2:
to play with
your family or friends
and to roll maniac!!
Sit down around a table.
Each player chooses 12 dice
from the same colour and
his/her cup.
Who will be the lucky or the unlucky one to gather the 4 dice?
Depending on the chosen rule, the 4 dice can be a bonus or a penalty.
- The BONUS Dice: will be automatically given to the youngest player
- The PENALTY Dice: at the beginning of the round, each player rolls one dice;
the player who will have the smallest number will receive the 4 PENALTY dice.
The 4 PENALTY dice will then be given to the winner of the previous round.
Each player chooses a colour and gathers all the dice of that colour in
his/her cup.
Leave aside the Bonus or Penalty Dice for this rule.
Roll one dice to determine your “game number”. With the cup, roll your 12
dice in front of you. Turn the timer upside down and put aside as fast as you
can the biggest number of dice with your game number. Roll your dice as
often as necessary to get back all 12 dice with your number. Hurry up! You
have 30 seconds before the time is up! Otherwise you lose, and have to play
another time in order to challenge again the timer.
Don’t forget to choose the unlucky one that gets the 4 penalty dice:
he/she will have to do one more series... if he/she wants to end the party
before the others!
Roll your dice in front of you and try to make, as quickly as possible, 4
series of the number “1-2-3”. BUT BE CAREFUL! You’ll need to make your
series in the right order: beginning by 1. If you do not have it, bad luck!
You will have to roll your dice again until you get it.
If things become too easy, do not hesitate to add dice at the beginning. How
many dice are you going to gather in 30 seconds? 13, 15, 17 dice?
If when you roll the dice, the numbers 2 and/or 3 comes out (but not the
number 1); you cannot put them aside while waiting for the number 1 to
show up: you have to roll all your dice again! STRESS BEGINS... If, when you
roll your dice, several 1 appear, put them aside and then roll again your
dice as many times as necessary... in order to obtain the numbers which will
complete your series. However, if when you roll your dice, the 3 numbers
appear, it is the JACKPOT! You put them aside and roll the dice left.
For this rule, you must only play with your own dice (of one colour only).
Each player rolls one dice to determine his/her “game number”.
The first player who has 4 series yells
He/she then becomes
the KING or QUEEN of
and wins the crown.
Do not forget to allocate the penalty dice to the unlucky one: he/she will
have to be the fastest to end his/her game on time... and before the others!
For more stress and fun and as soon as the dice are rolled, you can turn
the timer upside down. The round ends when the time is up. The one who
has most series “1-2-3” wins the crown!
Roll your 12 dice in front of you and put quickly aside the dice which show
your number. Roll your dice as much as necessary and without waiting
for the other players in order to obtain your game number.
LET THE FASTEST PLAYER WIN!
The first one who has all his/her dice aside shouts
Roll Mania!! He/she
then becomes the KING/QUEEN of
RollMania and wins the crown. The
winner will proudly gamble the crown in the next round. The game
continues for the others. The next winner says “2nd”... and the looser
shouts “Last Maniac”.
For more stress and fun and as soon as the dice are rolled, you can turn
the timer upside down. The round ends when the time is up. Count the
dice for each person. The one who has the biggest number wins the crown!
Play again to pick up speed and be the cleverest so you can win or
hold on to the crown of Roll Mania!!
YOU ARE NOW GOING TO ACCESS HIGHER LEVELS TO HAVE MORE FUN:
THERE ARE NO HOLDS BARRED (APART FROM CHEATING)
IN ORDER TO BECOME THE KING OR QUEEN OF
.
SPEED, AGILITY, RUSE, TRICK,
Play again to pick up speed and be the cleverest so you can win or
hold on to the crown of Roll Mania!!
Roll your 12 dice at the same time at the middle of the table. Tap the
electronic dice. The dice lights up, stops and gives at random the “game
number” for all players.
Don’t forget to identify the crafty one that gets the 4 bonus dice:
he/she will be the only one able to catch them! Let’s go! Catch as fast as you can all the dice with this number before the
others, regardless of the colour, and keep them in your pot. You can roll your
own dice as many times as you want. The round ends when there are no
more dice on the table.
For more stress and fun and as soon as the dice are rolled, you can turn
the timer upside down. The round ends when the time is up. Count the
dice for each person. The one who has the biggest number wins the crown!
The person who has most dice in his/her pot becomes
the King/Queen and shouts Roll Mania!
Do not forget to identify the crafty one that gets the 4 bonus dice: he/she
will be the only one to roll them and to be able to make an extra series!
Everyone rolls at the same time his/her 12 dice in the middle of the table,
and tries to make 4 series of the numbers “1-2-3”, as quickly as possible
regardless of the colour. BUT BE CAREFUL! You will need to make your
series in the right order: first pick up the 1, then the 2 and, lastly, the 3.
You will need to pick up as many consecutive series as possible. This
means you will have to steal dice from your opponents.
At any time, and as often as necessary, you can roll your dice again,
without waiting for the other players. BUT BE CAREFUL! You can only
roll YOUR OWN COLOUR OF DICE!
If you do not have any dice left in play, no worries! Just wait for your opponents to roll their dice again and snatch the dice with the number you need.
But beware, because colours and concentration get mixed up on the
table... clever and quick has to be the KING or QUEEN of
to gather most series at the end of the game.
Do not forget to identify the crafty one that gets the 4 bonus dice: he/she
will be the only one able to roll them and to pick them up... once his/her
number comes up.
Each player rolls one dice to determine his/her number. Then all the
players roll their 12 dice in the middle of the table. You will need to pick
up as many dice, with your number, as possible - regardless of the colour and as quickly as you can. This means you can steal your opponents’ dice
(but be careful... it will not make them happy!)
Each player chooses a colour and gathers all the dice of that colour in his/her
cup. Everyone rolls one dice at the same time. The player with the highest
number takes all the dice rolled.
You are more than one to have the same number? That’s not a problem!
You’ll have to be the fastest and the cleverest to snatch your neighbours’ dice!
Don’t forget to identify the crafty one that gets the 4 bonus dice: this will
give him/her 4 extra dice to roll... and, potentially, to add to his/her pot!
At any time, and as often as necessary, roll your dice again. BUT BE
CAREFUL! You can only roll your own colour of dice! If you do not have
any dice left in play, no worries! Just wait for your opponents to roll again
and snatch away the dice with your number.
If, by any chance, 2 or more dice show the same number, yell
And those players start a battle. Suspense! The battlers roll one dice each to
determine the winner, who will collect all the dice in play... if there is
another tie, keep on rolling until you have a victor.
The game is over when there are no more dice left on the table. Count the
number of dice that each player made off with. The one with most dice is
crowned the KING or QUEEN of
The aim of the game is to collect as many of your opponents’ dice as possible.
BUT BE CAREFUL! You can only roll YOUR OWN COLOUR OF DICE! When a
player has no more dice to roll, he/she is out. So long as any players still have
dice of their colour, they continue the battle...
For more stress and fun and as soon as the dice are rolled, you can turn
the timer upside down. The round ends when the time is up. Count the
dice for each person. The one who has the biggest number wins the crown!
Play again to pick up speed and be the cleverest so you can win or
hold on to the crown of Roll Mania!!
Finally, count the number of dice won by each player. The one with most dice
is crowned the KING or QUEEN of
The winner will proudly
gamble the crown in the next round.
Play again, to win or hold on to THE CROWN of
Roll Mania!!
The round is over when there are no more dice left on the table. Each
player counts the number of complete series he/she has. The one with
most series is crowned the KING or QUEEN of
The winner
will proudly gamble the crown in the next round.
For more stress and fun and as soon as the dice are rolled, turn the timer
upside down. The round is over when the time is up. The one who has
most series wins the crown!
Play endlessly to become the supreme KING or QUEEN of
Or to go completely maniac for this game!
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