Physics--Chapter 9: Fluid Mechanics Title: Archimedes’ Principle Date: Partner: Objectives Objects often seem to weigh less when immersed in a fluid than they do in air. This is because the downward pull of gravity is diluted by an upward force, called the buoyant force, that is provided by the fluid. If the buoyant force is large enough, it can overcome gravity completely and cause an object to float. The Greek philosopher Archimedes was intrigued by the principle of buoyancy and reasoned that it had something to do with the liquid displaced by the submerged object. Archimedes’ principle states “An object immersed in a fluid experiences an upward force that is equal in magnitude to the weight of the fluid that is displaced by the object”. In this activity, you will test the validity of this principle. Materials TI-83 Plus graphing calculator w/ DataMate, LabPro interface, AC adapter, force sensor w/ adapter, immersible objects (a 100-g and 200-g masses), string, overflow can, 2 small beakers, water, glycerin, balance, ring stand, 2-way clamp, short metal bar Procedure 1. Plug in the LabPro with the AC adapter, plug the force sensor w/ adapter into CH 1 on the LabPro. On the calculator under the APPS menu, open DataMate. When the arrow appears next to CH 1, hit “enter” in the corner of the calculator to be able to choose which sensor you are using. We are using the dual-range force sensor set to 10 N in this experiment. The mode for collecting data is irrelevant; you will not need to save or graph data. We will simply monitor the results with the live read-out that will appear on the screen. 2. Determine the mass of a small, empty, clean, dry beaker and record this value in the data table. Fill the overflow can with water until the water just starts to flow out its spout. When the water has stopped flowing, place the clean, dry beaker under the spout of the overflow can. 3. Tie one end of a string around the object to be immersed and tie the other end to the force probe. Mount the force probe on a ring stand so that the probe and object are hanging vertically. Steady the object, and record the force. This will be the object’s actual weight, Fact. 4. Submerge the object slowly into the water by lowering the ring stand. Be sure that the water flows from the overflow can into the beaker. Lower the object until it is just under the water’s surface. Record the weight of the object while it is completely submerged in the water. This will be the object’s apparent weight, Fapp. 5. To determine the mass of the displaced water, determine and record the mass of the beaker together with the displaced water. Subtract the mass of the empty, clean, dry Physics--Chapter 9: Fluid Mechanics beaker recorded earlier. Record this as the mass of the displaced water in the data table. 6. Repeat this experiment two more times. For trial 2, use a different immersible object. For trial 3, use a different fluid (glycerin). Data Summary DATA: Trial 1 Fluid used: Immersible object used: Mass of empty, clean, dry beaker Actual weight of object, Fact Apparent weight of object, Fapp Mass of beaker + overflow Mass of displaced fluid CALCULATIONS: Weight of displaced fluid Buoyant force, Fb Percent difference Trial 2 Trial 3 kg kg kg N N N N N N kg kg kg kg kg kg N N N N % N % N % Results and Calculations 1. For each trial, determine the weight of the displaced fluid using the formula F = m g and record this in the table above. 2. Determine the buoyant force, Fb, for each trial by subtracting the object’s apparent weight in the fluid, Fapp, from its actual weight in air, Fact. Record these values. 3. According to Archimedes’ principle, the buoyant force acting on a submerged object is equal to the weight of the fluid displaced. How well did these values agree? Calculate a percent difference for each trial and record these above as well (percent difference is found by dividing the difference between the two values by the average of the two values, and then multiplying by 100). 4. Did the fluid used affect your results? Explain.
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