Multisensory elearning and Dyslexia Support LLU+, South Bank University Gareth Mason 2006 1 Runners • • • • • • Good learners are good runners Some can’t run as fast Get them in the gym make them get a bit faster Complain problems in the joints Some one invents a bicycle Hang on you can’t do that unfair advantage / brakes might fail • Wonderful opportunity opens up the world of literacy Ross Cooper 2 Benefits of assistive technology • Provides a bridge between students’ current skills and the tasks they must perform by supporting them in skills they have not yet acquired, • evidence that some assistive technology tools can contribute to strengthening students’ basic skills in decoding, comprehension, and spelling and in reading and writing fluency. • Is not effective for students…….unless it is combined with instructional and learning strategies that permit students to take advantage of the power of the technology. Linda Hecker and Ellen Urquhart Engstrom Assistive Technology and Individuals with Dyslexia 3 A brave new multimodal world How is it changing? 4 Before long, however, we may see another major reversal in the culture of education and work. Our sons and daughters may learn mostly from experience once again, actively, using all their senses, but this time using visual and kinaesthetic computer simulations of reality as much as reality itself. (page 56, line 20) In the Mind’s Eye (Updated version) Thomas G.West Prometheus Books 1997 5 Supermarkets, Pubs and Retail Touch screens, diagrams, templates 6 Players Flex Their Mental Muscles With Brain Age For Nintendo DS • • • • Brain Age presents players with a series of fun mental brain-training challenges that incorporate word memorization, counting and reading. It even includes sudoku number puzzles, The distinctive touch screen of Nintendo DS lets users write their responses, just as though they were using a PDA. Players even turn the Nintendo DS sideways to make it feel more familiar, like a book. The more often users challenge themselves, the better they become at the tasks and the lower their estimated DS "brain age." http://www.nintendo.com/newsarticle?articleid=0QIMtjJfiaXyk8_1LzZunLkbKAq86WVl&page 7 whole new world for everyone from paraplegics to fighter pilots Scientists Gingerly Tap Into Brain's Power by Kevin Maney USA TODAY October 11, 2004 8 "The patient tells me this device has changed his life," “Move a cursor on the screen by thinking about it” 9 Assistive technologies 10 “New information and communication technologies” They make it easy to use a multiplicity of modes, and in particular the mode of image — still or moving – as well as other modes, such as using music and sound effect for instance. They change, through their affordances, the potentials for representational and communicational action by their users. (Page5, line 8) Gunther Kress, Literacy in the new Media Age. Routledge 2003 11 Word processing software Screen readers Spelling checkers Reading Writing & Spelling Vocabularies Semantic Links Auditory Speaking Recording speech / Voice recognition Visual Organisation, Planning & time management Formatting tools Concept mapping 12 Multisensory teaching and learning strategies • A structured multisensory program is widely regarded as beneficial because:-. – it enables learners to make sense of information in a range of ways. – It promotes an education that does not take learners for granted, expecting them to learn in the same way. 13 Connected terms • • • • • Multimodality Multisensory Learning styles Multimedia Multimedia learning 14 Cyber Learning Multisensory Multimodal Learning style Learner Strengths & Difficulties Multimedia Modes Learning activity Content Affordances of learning materials 15 Neurodiversity 16 Neurodiversity “The rise of Neurodiversity takes postmodern fragmentation one step further. Just as the postmodern era sees every once too solid belief melt into air, even our most taken-for granted assumptions: that we all more or less see, feel, touch, hear, smell, and sort information, in more or less the same way, (unless visibly disabled) are being dissolved.” (J.Singer, 1998) Singer, J (1999), "'Why can't you be normal for once in your life?: From a 'problem with no name' to the emergence of a new category of difference: The Autistic Spectrum" in Disability Discourse, Mairian Corker ed., Open University Press, February 1, 1999). 17 Dyslexia “ We would argue that Dyslexia is an experience that arises out of natural human diversity on the one hand and a world on the other where the early learning of literacy, and good personal organisation and working memory is mistakenly used as a marker of ‘intelligence’ The problem here is seeing difference as deficit.” (Ross Cooper, LLU+ 2006) 18 Differences Differences with thinking, • More likely to think visually rather than verbally, lateraly than logically, intuitively than deductively Differences with perceiving • More than one way to learn e,g reading Differences with making sense of information • Require multisensory information 19 A dyslexic cognitive style? Holistic or ‘right brain’ rather than sequential or ‘left brain’ learning Problems with order and sequence and breaking sequences into steps Difficulties with linguistic coding - visual auditory or motor (limiting strategies for storing and retrieving language) Krupska and Klein (1995) 20 Learning styles 21 Learning styles • Lots of interest in learning styles and debate • Difficulties in defining differences • Learning styles are much harder to define unless they are seen in relation task 22 Multimedia Learning and individual differences 23 Learner differences “While various individuals differences such as learning styles have received the attention of the training community, research has proven that the learner’s prior knowledge of the course content exerts the most influence on learning.” Page 27 Elearning and the science of instruction Ruth Colvin Clark Richard E Mayer 24 Richard E. Mayer Developed a cognitive theory of multimedia learning “ – studies of how individual differences in verbal or visual learning styles affect learning” • “humans have separate information-processing channels for verbal and visual information • People are able to process only a small amount of information in each channel at any one time • Deep learning occurs when learners mentally select relevant incoming information, organize it into coherent structures, and integrate it with prior knowledge.” Five Questions...for Richard E. Mayer By Lisa Neal, Editor-in-Chief, eLearn Magazine • /www.psych.ucsb.edu/people/faculty/mayer/research/research.php 25 Multimedia learning • Determine high or low knowledge learners – test prior knowledge of the subject • Determine high or low spatial learners – Test spatial awareness through block design 26 Individual differences principle • Ralph E. Mayer, University of California, Santa Barbara; has conducted research into multimedia learning Results • Design effects are stronger for: • Low knowledge learners than high knowledge learners • High spatial learners than low spatial learners 27 Learning styles matched to skills • “The appropriate instructional methods need to be used that will accommodate human psychological processes and exploit the capabilities of the technology.” • “Humans have limited capacity for the amount of information they can process” • “Effective courseware should include instructional methods appropriate to the learners characteristics” Elearning and the science of instruction Ruth Colvin Clark Richard E Mayer 28
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