CPU Performance Lecture 8 CAP 3103 06-11-2014 Which airplane has the best performance? Boeing 777 Boeing 777 Boeing 747 Boeing 747 BAC/Sud Concorde BAC/Sud Concorde Douglas DC-8-50 Douglas DC8-50 0 100 200 300 400 0 500 Boeing 777 Boeing 777 Boeing 747 Boeing 747 BAC/Sud Concorde BAC/Sud Concorde Douglas DC-8-50 Douglas DC8-50 500 1000 Cruising Speed (mph) 4000 6000 8000 10000 Cruising Range (miles) Passenger Capacity 0 2000 §1.6 Performance Defining Performance 1500 0 100000 200000 300000 400000 Passengers x mph Chapter 1 — Computer Abstractions and Technology — 2 Response Time and Throughput Response time How long it takes to do a task Throughput Total work done per unit time How are response time and throughput affected by e.g., tasks/transactions/… per hour Replacing the processor with a faster version? Adding more processors? We’ll focus on response time for now… Chapter 1 — Computer Abstractions and Technology — 3 Relative Performance Define Performance = 1/Execution Time “X is n time faster than Y” Performance X Performance Y Execution time Y Execution time X n Example: time taken to run a program 10s on A, 15s on B Execution TimeB / Execution TimeA = 15s / 10s = 1.5 So A is 1.5 times faster than B Chapter 1 — Computer Abstractions and Technology — 4 Measuring Execution Time Elapsed time Total response time, including all aspects Processing, I/O, OS overhead, idle time Determines system performance CPU time Time spent processing a given job Discounts I/O time, other jobs’ shares Comprises user CPU time and system CPU time Different programs are affected differently by CPU and system performance Chapter 1 — Computer Abstractions and Technology — 5 CPU Clocking Operation of digital hardware governed by a constant-rate clock Clock period Clock (cycles) Data transfer and computation Update state Clock period: duration of a clock cycle e.g., 250ps = 0.25ns = 250×10–12s Clock frequency (rate): cycles per second e.g., 4.0GHz = 4000MHz = 4.0×109Hz Chapter 1 — Computer Abstractions and Technology — 6 CPU Time CPU Time CPU Clock Cycles Clock Cycle Time CPU Clock Cycles Clock Rate Performance improved by Reducing number of clock cycles Increasing clock rate Hardware designer must often trade off clock rate against cycle count Chapter 1 — Computer Abstractions and Technology — 7 CPU Time Example Computer A: 2GHz clock, 10s CPU time Designing Computer B Aim for 6s CPU time Can do faster clock, but causes 1.2 × clock cycles How fast must Computer B clock be? Chapter 1 — Computer Abstractions and Technology — 8 CPU Time Example Computer A: 2GHz clock, 10s CPU time Designing Computer B Aim for 6s CPU time Can do faster clock, but causes 1.2 × clock cycles How fast must Computer B clock be? Clock CyclesB 1.2 Clock CyclesA Clock RateB CPU TimeB 6s Clock CyclesA CPU Time A Clock RateA 10s 2GHz 20 109 1.2 20 109 24 109 Clock RateB 4GHz 6s 6s Chapter 1 — Computer Abstractions and Technology — 9 Instruction Count and CPI Clock Cycles Instruction Count Cycles per Instruction CPU Time Instruction Count CPI Clock Cycle Time Instruction Count CPI Clock Rate Instruction Count for a program Determined by program, ISA and compiler Average cycles per instruction Determined by CPU hardware If different instructions have different CPI Average CPI affected by instruction mix Chapter 1 — Computer Abstractions and Technology — 10 CPI Example Computer A: Cycle Time = 250ps, CPI = 2.0 Computer B: Cycle Time = 500ps, CPI = 1.2 Same ISA Which is faster, and by how much? Chapter 1 — Computer Abstractions and Technology — 11 CPI Example Computer A: Cycle Time = 250ps, CPI = 2.0 Computer B: Cycle Time = 500ps, CPI = 1.2 Same ISA Which is faster, and by how much? CPU Time CPU Time A Instruction Count CPI Cycle Time A A I 2.0 250ps I 500ps A is faster… B Instruction Count CPI Cycle Time B B I 1.2 500ps I 600ps B I 600ps 1.2 CPU Time I 500ps A CPU Time …by this much Chapter 1 — Computer Abstractions and Technology — 12 CPI in More Detail If different instruction classes take different numbers of cycles n Clock Cycles (CPI i Instructio n Count i ) i1 Weighted average CPI n Clock Cycles Instructio n Count i CPI CPI i Instructio n Count Instructio n Count i1 Relative frequency Chapter 1 — Computer Abstractions and Technology — 13 CPI Example Alternative compiled code sequences using instructions in classes A, B, C Class A B C CPI for class 1 2 3 IC in sequence 1 2 1 2 IC in sequence 2 4 1 1 Which code sequence executes the most instructions? Which one will be faster? What is the CPI for each sequence? Chapter 1 — Computer Abstractions and Technology — 14 CPI Example Alternative compiled code sequences using instructions in classes A, B, C Class A B C CPI for class 1 2 3 IC in sequence 1 2 1 2 IC in sequence 2 4 1 1 Sequence 1: IC = 5 Clock Cycles = 2×1 + 1×2 + 2×3 = 10 Avg. CPI = 10/5 = 2.0 Sequence 2: IC = 6 Clock Cycles = 4×1 + 1×2 + 1×3 =9 Avg. CPI = 9/6 = 1.5 Chapter 1 — Computer Abstractions and Technology — 15 Performance Summary The BIG Picture Instructio ns Clock cycles Seconds CPU Time Program Instructio n Clock cycle Performance depends on Algorithm: affects IC, possibly CPI Programming language: affects IC, CPI Compiler: affects IC, CPI Instruction set architecture: affects IC, CPI, Tc Chapter 1 — Computer Abstractions and Technology — 16 §1.7 The Power Wall Power Trends In CMOS IC technology Power Capacitive load Voltage 2 Frequency ×30 5V → 1V ×1000 Chapter 1 — Computer Abstractions and Technology — 17 Reducing Power Suppose we developed a new, simpler processor that has 85% of the capacitive load of the more complex older processor. Further, assume that it has adjustable voltage so that it can reduce voltage 15% compared to processor B, which results in a 15% shrink in frequency. What is the impact on dynamic power? Chapter 1 — Computer Abstractions and Technology — 18 Reducing Power Suppose a new CPU has 85% of capacitive load of old CPU 15% voltage and 15% frequency reduction Pnew Cold 0.85 (Vold 0.85)2 Fold 0.85 4 0.85 0.52 2 Pold Cold Vold Fold The power wall We can’t reduce voltage further We can’t remove more heat How else can we improve performance? Chapter 1 — Computer Abstractions and Technology — 19
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