FOR HIGH SCHOOL TEACHERS TABLE OF CONTENTS TABLE OF CONTENTS MAP THE EXHIBITS RELATED NATIONAL SCIENCE AND MATH STANDARDS CURRICULUM CONNECTIONS GENERAL PROBLEM SOLVING HEALTH / PHYSIOLOGY PERSONAL HEALTH MATHEMATICS COORDINATE SYSTEMS: PITCH, ROLL AND YAW GEOMETRY: ELLIPSES PHYSICAL SCIENCE ENERGY: POTENTIAL AND KINETIC MOMENTUM CONSERVATION TRAJECTORY EXHIBITS BY SPORT / ACTIVITY 1 2 3 6 7 8 10 10 11 11 13 16 16 24 27 29 Elaine Catz Education Division Carnegie Science Center © 2002, 2003 Carnegie Science Center. Educators and educational institutions may reproduce portions of this document for nonprofit purposes, with proper attribution to Carnegie Science Center. No portion of the document may be used for any commercial applications without express permission from Carnegie Science Center. Please direct inquiries to Education Division, Carnegie Science Center, One Allegheny Avenue, Pittsburgh, PA 15212. The Carnegie Science Center Education Division welcomes YOU to UPMC SportsWorks at Carnegie Science Center!!! UPMC SportsWorks at Carnegie Science Center is located across the street from our main building. Open since August 2001, UPMC SportsWorks features over 40 exhibits offering 70+ interactive experiences designed to test your skills in virtual games and sporting events. We believe that all educators can use our exhibits to further enhance their students’ understanding of concepts studied in the classroom. We hope that the information and activities included in this brochure will help you to do just that. Please note: 1) Some exhibits have height requirements. See the exhibit descriptions on the following pages. 2) While the Carnegie Science Center staff make every effort to keep all of the exhibits in working order, exhibits are occasionally removed from the building for maintenance. If you are especially interested in studying a specific exhibit, please call ahead to verify that it will be fully functional. MAP UPMC SportsWorks at Carnegie Science Center is made possible through the generous support of UPMC Health System. THE EXHIBITS Note: (#s) refer to UPMC SportsWorks Map on previous page. BALANCE BEAM (#9) A balance beam and a mirror allow you to test your balance and agility. The BIG Idea: For an object to remain stabile and upright, its center of mass must be located above its supporting base. BASEBALL (#13) Test your speed and accuracy in a major league-sized pitching cage. Exhibits containing baseball equipment and information regarding pitching, grips, batting and reaction time surround the pitching cage. The BIG Idea: Baseball players make use of aerodynamics, leverage and physical conditioning every time they throw or hit a ball. BE THE JUDGE (#16) Watch an Olympic event play, then ‘make the call.’ The BIG Idea: A person judging a sport needs to pay attention to detail, to observe carefully and maintain concentration, and must have in-depth knowledge regarding the activity. BOUNCE (#5) Get fastened into a bungee harness, then bounce up to 20 feet on a trampoline. The BIG Idea: When a bungee cord is stretched, it gains potential energy. This energy can then be converted into kinetic energy. BROADCAST TRUCK (#11) Give directing a try, and switch back and forth from live images around the exhibit. The BIG Idea: In order to broadcast a sporting event, the broadcast team must pay attention to detail, observe carefully, maintain concentration, and must be able to communicate effectively. CLIMBING WALL (#1) Get strapped into a climbing harness and try a 25-foot vertical climb, or try an equipment-free horizontal climb. The BIG Idea: In order to safely climb a rock wall, a climber must be a good problem solver, be properly trained to use specialized gear, and be in good physical condition. DESIGN A COASTER (#3) You program the coaster, then enter a 2-seat, full-motion ride simulator with 360-degree motion! Or ride Kennywood’s legendary “Steel Phantom.” The BIG Idea: The human brain may interpret sensory input incorrectly. HEIGHT REQUIREMENT: In order to ride the virtual coaster, the visitor must be at least 48” tall. DRUGS IN SPORTS (#32) Learn how drugs allow injured athletes to recover faster. The BIG Idea: Maintaining balanced diets and staying away from “performance-enhancing” drugs keeps athletes healthy. ENERGY RACE (#34) Pedal your bike, generating the energy to power your car around a miniature racetrack. The BIG Idea: Energy can be converted from one form to another. FOOTWORK (#30) Observe your gait from a unique, ground level rear angle. The BIG Idea: Walking is good exercise. Each person’s gait is unique. FORE! (#15) Take a swing from our tee and see where on the ‘virtual’ green you would land. The BIG Idea: The trajectory of a moving object can be calculated based on its initial conditions. HANG GLIDING (#36) Coordinate your movement with the image of the Grand Canyon as you pilot your craft. The BIG Idea: The position of an object in space can be determined by controlling its pitch, roll and yaw. HANG TIME (#23) Do a chin-up as the length of your endurance is counted. The BIG Idea: Strength and endurance are not the same. 3 THE EXHIBITS HIGH CYCLE (#6) Pedal a unicycle on a one-inch steel beam 15 feet overhead, kept upright by a counterweight. The BIG Idea: If the center of mass of an object is located below its base of support, the object cannot tip over. HOCKEY (#10) This oversized hockey table allows 12 visitors to play together. GOAL! The BIG Idea: In order to be successful, teammates must be able to accurately communicate and work together. HOOPS VISION (#27) Three mini-basketball hoops have goggles that distort your vision. Can your brain compensate? The BIG Idea: The human brain has the ability to compensate and readjust to new circumstances. IMPACT! (#26) Leap onto a sensor pad while a computer shows the impact pattern of your jump. The BIG Idea: Bones bear weight and distribute stress over a framework of supports. INJURIES (#31) Be a sports medicine surgeon! The BIG Idea: Many injuries in sports can be prevented when athletes are well conditioned, learn proper techniques and use safety equipment correctly. For those who do become injured, newer, less-invasive surgical techniques may help correct problems while requiring shorter recovery times than ever before. MINI-GOLF MATH (#41) ELLIPSE GREEN Putt the ball in any direction and in most cases, you get a hole in one. The BIG Idea: The sum of the distances from the edge of an ellipse to each of its focal points is a constant. GEAR RATIO / PROBABILITY GREEN Putting through gear powered doors takes your ball to the top of a ‘bell curve’ demonstration. The BIG Ideas: Gears are simple machines that can transmit motion and force. A Bell Curve often arises as the result of a series of many independent random events. GRAVITY WELL GREEN The ball enters a gravity well to the center hole, then comes out a tube on the lower green. The BIG Idea: An object maintains an elliptical orbit when it balances the gravitational pull arising from another object with its own momentum. OPTICAL ILLUSION GREEN A seemingly straight putt misses the mark. The BIG Idea: The human brain may interpret sensory input incorrectly. OLYMPIC SPRINT (#17) Step into a 40-foot, 4-lane Olympic track to race against a world class ‘virtual sprinter.’ The BIG Idea: Running is an excellent way to achieve and maintain fitness. ORBITRON (#2) You are strapped into the center of a gyroscope-like contraption, where you control your spin on three axes. The BIG Idea: The position of an object in space can be determined by controlling its roll, pitch and yaw. HEIGHT REQUIREMENT: In order to ride the Orbitron, the visitor must be at least 48” tall. PARACHUTE DROP (#19) Engineer your own parachute, then drop it from 20 feet to test your design. The BIG Idea: Air resistance slows a parachute and results in drift. REACTION TIME (#22) Two different exhibits test your ‘reaction time.’ 4 THE EXHIBITS The BIG Idea: Signals cannot travel from the brain to other body parts instantaneously. ROTATION (#21) Step on the disk and spin. Lean in or out to control the speed, like an Olympic skater. The BIG Idea: The rate at which a spinning object rotates about an axis depends not only on its mass, but also on the distribution of that mass. Angular momentum is conserved. SIMULATOR XTREME (#40) This full motion simulator sends you down ski slopes, around a racetrack, and more. The BIG Idea: The human brain may interpret sensory input incorrectly. SKATEBOARDING (#25) Balance on a skateboard while an LED display counts every second. The BIG Idea: Lowering the center of mass of an object helps it to become more stabile. SNOW SPORTS (#8) A collection of sports equipment and exhibitry depicts ways that athletes attempt to reduce air drag while competing. The BIG Ideas: The human brain may interpret sensory input incorrectly (Bobsled simulator). Skiers, ski jumpers, lugers and speed skaters use physical technique, bodysuits and equipment to minimize air drag while competing in their sports. Gravitational potential energy is position dependent (Sledding). SNOWBOARDING (#35) Try your skills at snowboarding down a ‘virtual’ mountain. The BIG Idea: Lowering the center of mass of an object helps it to become more stabile. SPORTS GEAR (#28) This exhibit is a collection of equipment used in numerous sports. The BIG Idea: Advances in materials and design have greatly improved the performance of athletes in many sports including cycling, golf, hockey and tennis. SPORTS GEAR (#29) This exhibit is a collection of equipment and protective safety devices used in numerous sports. The BIG Idea: Advances in materials and in the design of uniforms and equipment have helped to better protect athletes in many sports. TARGET (#14) Test your skill as you shoot hockey pucks at a ‘virtual goalie’ or play quarterback in a live pro football game. The BIG Idea: The trajectory of a moving object can be calculated based on its initial conditions. TRAJECTORY (#18) Change the tilt and change the arc pattern of a pinball’s path. The BIG Idea: The trajectory of a moving object depends on its initial conditions. TRICK SHOT (#20) Line your pool cue up and make a perfectly executed trick shot! The BIG Idea: The angle of incidence equals the angle of reflection. VERTICAL JUMP (#24) Touch the highest button while standing, then jump and touch the highest button to hear your vertical jump distance. The BIG Idea: When you bend your knees, you gain potential energy. When you jump, this energy is converted into kinetic energy. VIRTUAL SPORTS (#37) Block a variety of ‘virtual’ soccer balls as they come in, or pick up and shoot a ‘virtual’ basketball. The BIG Idea: The trajectory of a moving object can be calculated based on its initial conditions. VOLLEYBALL (#38) Your group competes in a 5-point ‘virtual’ volleyball match. The BIG Idea: The trajectory of a moving object can be calculated based on its initial conditions. 5 THE EXHIBITS WHEELCHAIR RACE (#12) You and another visitor race each other around a one-mile track, shown on an LED panel. The BIG Idea: Spinal cord injuries may result in impaired movement of the body. Athletes in wheelchairs are as competitive, strong and well trained as able-bodied athletes. WOMEN IN SPORTS (#33) Follow the experiences of a record-breaking female Olympic high jumper. The BIG Idea: Women’s athletic opportunities have greatly increased over the past century. RELATED NATIONAL SCIENCE AND MATH STANDARDS National Science Content Standards Grades 9-12 Baseball Bounce Drugs in Sports Energy Race Fore! Injuries Mini Golf Math: Ellipse Green Mini Golf Math: Gravity Well Green Orbitron Parachute Drop Snow Sports Trajectory Vertical Jump Volleyball Wheelchair Race Women in Sports F: Science in Personal and Social Perspectives Personal and community health B: Physical Science Motions and forces Conservation of energy x x x Principles and Standards for School Mathematics NM.9-12.8 NM.9-12.7 Geometry – An Geometry Algebraic Perspective x x x x x x x x x x x x x x x 6 CURRICULUM CONNECTIONS TOPIC GENERAL PROBLEM SOLVING HEALTH / PHYSIOLOGY • Personal Health (Exercise, Nutrition, Risks) • Physiology (Structure and Function) • Perception and Illusion MATHEMATICS • Coordinates: Pitch, roll and yaw Geometry: Ellipses PHYSICAL SCIENCE • Angular Momentum • Center of Mass • • Drag Forces • Energy: Potential and Kinetic • • Gears Material Properties Momentum Conservation Trajectory • • RELATED EXHIBITS Be the Judge Broadcast Truck Climbing Wall Hockey Drugs in Sports Hang Time Impact! Injuries Olympic Sprint Women in Sports Footwork Impact! Reaction Time Wheelchair Race Design a Coaster Hoops Vision Mini-Golf Math: Optical Illusion Green Simulator Xtreme Snow Sports (Bobsled simulator) Hang Gliding Orbitron Trajectory Mini-Golf Math: Ellipse Green Rotation Balance Beam High Cycle Orbitron Skateboarding Snowboarding Baseball Parachute Drop Snow Sports Bounce Vertical Jump Mini-Golf Math: Gear Ratio /Probability Green Sports Gear Trick Shot Fore! Target Trajectory Virtual Sports Volleyball 7 GENERAL PROBLEM SOLVING Topic Focus: • Problem solving is a skill that encompasses the following abilities: to ask relevant questions, to observe, to strategize, to make decisions based on available information and to effectively communicate. Background Information: According to the National Science Education Standards, students need to develop abilities and understanding of all aspects of the inquiry process. From Kindergarten on, students should develop questioning, observation, problem solving and communication skills. In order to develop these abilities, students need opportunities to practice applying these skills in everyday life. Try these at school: Observation / Communication Practice: Change your Appearance Objective: Students will discover how observant they really are. Materials: watch or clock Procedure: • Have all of the students stand up. • Pair each student with a partner. • Ask the students to carefully observe their partners for one minute (do not give the students any other instructions or hints as to what comes next). • Have the partners turn back-to-back. • Give the students one minute to make three (or more) changes in their appearance (e.g. move watch to opposite arm, tuck or untuck shirt, remove jewelry, untie a shoelace, etc.). • Have the partners face each other. • Give the students thirty seconds to identify the changes that their partners have made. Questions: How observant were the students? What changes were the most obvious? What changes were the least obvious? How many students thought to add something to their appearance (e.g. pick up an object)? Was it easier to identify something that was moved or something that was missing? Observation / Communication Practice: What do you hear? Objective: Students will learn that listening is another way to “observe.” Materials: pencils, paper, watch or clock Procedure: • If possible, take the students outside or open the classroom windows. • Have the students take a piece of paper and a pencil and find a space to sit down as far apart from one another as possible. • Give the students five minutes to write down a list of all of the sounds that they can hear. During this time, they are not allowed to speak. Questions: What kinds of sounds did the students hear? How many of these sounds have they really noticed before? Did they learn anything from the sounds that they heard? What sounds could give them clues about their location? (e.g. Could they tell that they were near an airport, railroad track, or construction site? If they were able to identify birdcalls, what might this tell them about their geographic location?) Why is being able to listen carefully an important “observation” skill? 8 GENERAL PROBLEM SOLVING Problem Solving Practice: Build a Paper Tower Objective: Students attempt to build the tallest freestanding structure possible with the materials provided. Materials: paper (8.5” x 11”), cellophane tape, watch or clock, yard or meter-stick/ measuring tape Procedure: • Divide the class up into teams of four students each. • Give each team ONE sheet of 8.5” x 11” paper and ONE piece of tape that is 25 cm long. • The paper may be torn, rolled or folded, but only one piece will be given to each team. • The students have 20 minutes to create a freestanding tower using their materials. • The tower is freestanding if it remains self-supporting for at least 10 seconds. • Height is measured from the floor to the highest point on the tower above the floor. • Once 20 minutes have passed, the students may no longer have any physical contact with the towers. • Measure and record the height of each tower. Questions: Did the teams discuss the problem before beginning or did they jump right in? What were the best strategies employed by the students? What roles did communication and teamwork play in this activity? If the students could try this activity again, what would they do differently? Visit Suggestions: • • • • • Pay close attention to details and develop your observation skills at the BE THE JUDGE exhibit (#16). Hone your concentration, observation and decision-making skills, as you scan the UPMC SportsWorks for the most interesting action in the BROADCAST TRUCK exhibit (#11). Climbing and conquering a rock wall requires strategic planning and good decisionmaking skills. Test your skills at the CLIMBING WALL (#1). Teamwork is just as important in science as it is in sports. The ability to accurately communicate can make or break a team. Work together to win as you play a game of HOCKEY (#10). Observe people at the HOCKEY exhibit (#10). What kinds of strategies are the teams using? Are the players working together? Are they communicating effectively? Sources: “National Science Education Standards.” [4th printing]. Washington D.C.: National Academy Press. 1996 National Academy of Sciences. http://books.nap.edu/html/nses/html/index.html 9 PERSONAL HEALTH HEALTH / PHYSIOLOGY Topic Focus: • Each person must take some responsibility for his / her own health and safety. It is important to understand the benefits of exercising regularly and eating properly and the negative effects of abusing substances and engaging in risky behavior. Background Information: The National Science Education Standards include Section F: Science in Personal and Social Perspectives for all grades K-12. Each grade range includes a subdivision of this standard entitled “Personal Health.” Personal Health topics that are addressed by UPMC SportsWorks activities are listed below: • • • • • Injury and accident reduction Disease transmission Personal health practices Risks and benefits of using chemical substances Nutritional balance Visit Suggestions: • • • • • • • • Stretch as you follow the warm up instructions before trying out the activities at these exhibits: BOUNCE (#5), BASEBALL (#13) and OLYMPIC SPRINT (#17). At the DRUGS IN SPORTS exhibit (#32) learn how to improve your athletic performance with good nutritional practices rather than via supplements or steroids. Take a hike on the FOOTWORK exhibit (#30) treadmill and learn about the exercise benefits that can be derived from walking. Learn about muscle strength and endurance as you hold yourself up at the HANG TIME exhibit (#23). How long can you hang out? Jump off the platform at the IMPACT! exhibit (#26) and land as softly as you can. When playing games that require a lot of jumping, what can you do to minimize stress on your joints? At the INJURIES exhibit (#31) learn about common sports injuries and what you can do to lessen the likelihood that you’ll suffer one. Calculate your resting heart rate and compare it with your pulse after you race against Jackie Joyner Kersee at the OLYMPIC SPRINT (#17). Read about how running helps to strengthen your heart. At the WOMEN IN SPORTS exhibit (#33) read about the importance of proper nutrition for women athletes, and about injuries more likely to affect women than men. Sources: “National Science Education Standards.” [4th printing]. Washington D.C.: National Academy Press. 1996 National Academy of Sciences. http://books.nap.edu/html/nses/html/index.html Topic Focus: • The orientation of an object in space can be determined by controlling its pitch, roll and yaw. 10 COORDINATE SYSTEMS MATH Background Information: The location of any object can be defined by its coordinates with respect to three principal axes x, y and z. These axes are mutually perpendicular (at right angles to each other). The orientation of the object can z be defined by its angles of rotation with respect yaw to the three principal axes. • • • The object’s roll is defined to be its rotation φ, about the x-axis. The object’s pitch is defined to be its rotation θ, about the y-axis. The object’s yaw is defined to be its rotation ϕ, about the z-axis. roll pitch x Try this at school: THE ROLL, PITCH AND YAW GAME (Source: http://www.sln.org/pieces/cych/apollo%2010/students/activities/offline/roll.html) Note: to view animated instructions, see the web site listed above. This activity is only for brave teachers! But if you can carry it off - it's great fun. It's also useful for lessons on flight! Stand in front of the class with your arms out like an aeroplane. Explain that you are going to show the children how to "Roll, Pitch and Yaw"! Get the whole class to mirror you - first you are going to teach them how to PITCH. Put your head down to your knees without bending them, still keeping your arms out like an aeroplane... Tell them Pitch is easy to remember because of being "pitched forwards" or "pitchfork" etc... Do the same in the opposite direction. Next, show them how to ROLL. To ROLL just lower your right hand down to your thigh following it with your head and lifting your (straight) left arm in the air. Lastly - you've guessed it, you are going to show them how to YAW! 11 y COORDINATE SYSTEMS MATH To YAW - keep your hands out and turn you whole upper body from the waist. Once you have practiced all three a couple of times – get them to do it. The position you are in is called "attitude" – if someone gets it wrong - you could tell them they've got a bad "attitude.” This page uses Flash 5 – please download the current player. Visit Suggestions: • Control your own roll, pitch and yaw, as you spin about all three axes at the ORBITRON exhibit (#2). • • For a less dizzying experience, experiment with the effects of changing pitch and roll at the TRAJECTORY table (#18). How does tilting the table affect the path of the pinball? Try varying your roll, pitch and yaw as you steer your craft at the HANG GLIDING simulator (#36). Sources: Doser, Andrew, et al. Exploring Aeronautics. CD-ROM. National Aeronautics and Space Administration, 1998 (NASA EC-1998-03-002-ARC). Friedland, Bernard. Control System Design. NY, NY: McGraw-Hill, Inc., 1986. Hewitt, Paul G. Conceptual Physics, A High School Physics Program. Menlo Park, CA: Addison Wesley Publishing Co., Inc., 1987. 12 GEOMETRY: ELLIPSES MATH Topic Focus: • The sum of the distances from the edge of an ellipse to each of its focal points is a constant. Y Background Information: An ellipse is a conic section containing 2 focal points, F1 and F2. • r1 is the distance from the F1 edge of the ellipse at point (-a, 0) (-c, 0) (x,y) to its focal point F1. • r2 is the distance from the edge of the ellipse at the same point (x,y) to its focal point F2. (0,b) (x,y) r1 r2 F2 (0,0) (c, 0) (0, -b) An ellipse is defined such that the sum of r1 and r2 is always a constant: r1 + r2 = 2a. The defining equation of an ellipse in Cartesian Coordinates can be derived from the information above: (x,y) r1 (x, 0) (-c, 0) The distance r1 is calculated using the Pythagorean Theorem* r12 = (x-(-c))2 + y2 So, r1 = ((x+c)2 + y2)1/2 * Note: Pythagorean Theorem: The square of the hypotenuse of a right triangle is equal to the sum of the square of the legs. A c a B ABC is a right triangle with sides of length a and b and a hypotenuse of length c. C b Similarly, the distance r2 is calculated using the Pythagorean Theorem: (x,y) r2 (x, 0) c2 = a2 + b2 r22 = (c-x)2 + y2 So, r2 = ((x-c)2 + y2)1/2 (c, 0) Since, r1 + r2 = 2a, we can substitute in the equations above to get: ((x+c)2 + y2)1/2 + ((x-c)2 + y2)1/2 = 2a or ((x-c)2 + y2)1/2 = 2a - ((x+c)2 + y2)1/2 13 (a, 0) x GEOMETRY: ELLIPSES Squaring both sides we get: MATH (x-c)2 + y2 = 4a2 – 2a((x+c)2 + y2)1/2 + (x+c)2 + y2 By subtracting y2 from both sides and expanding the squares this becomes: x2 – 2cx + c2 = 4a2 + x2 + 2cx + c2 – 4a((x+c)2 + y2)1/2 Subtracting x2 + c2 from both sides of the equation and rearranging we have: 4a2 + 4cx = 4a((x+c)2 + y2)1/2 We then divide by 4 and square both sides: a4 + 2a2cx + c2x2 = a2(x+c)2 + y2 Expanding the terms and rearranging we have: a2(a2 - c2) = (a2- c2)x2 + a2y2 2 2 2 and finally, dividing through by a (a - c ) we are left with: x2 y2 + =1 a2 a2-c2 Try this at school: Draw an ellipse http://chickscope.beckman.uiuc.edu/explore/eggmath/shape/ellipse_eq.html (Adapted from “Explore: EggMath: The Shape of an Egg.” Chickscope 1.5. (12/27/2001)) Description: Students will use a pin and string construction to create an ellipse. Materials • Paper • Straight pins • String • Cardboard • Pencil Procedure • Place a piece of paper on top of the cardboard. • Stick two straight pins into the paper / cardboard so that they are perpendicular to the paper. • Tie the string into a loop. • Place the string loop over the two pins. • Have someone hold the pins so that they don’t move. • Use the pencil point to pull the string horizontally across the paper until it is tight. • Pulling the pencil around the pins and keeping the string tight, trace out an ellipse on the paper. Conclusions Notice that at all times, the loop of string is pulled into the shape of a triangle, with the two pins and the pencil at the three corners. The sum of the lengths of the sides of the triangle is equal to the total length of the string. The length of string between the two pins is always the same. This means that the sum of the length of string between the pencil and the first pin and the length of string between the pencil and the second pin must also be constant. In other words, the sum of the distances from the edge of the ellipse to each of its focal points is a constant. 14 GEOMETRY: ELLIPSES MATH Visit Suggestions: • • Starting at the focus tee at the MINI-GOLF MATH: ELLIPSE GREEN (#41), ricochet a golf ball off the perimeter of the ellipse. Watch the path that the ball traces as it moves toward the second focus. Did you get a hole-in-one? Why (Why not)? What are the differences between theory and reality? What additional variables are there in the real world? For more information, check out the central Mini-Golf kiosk and trace an ellipse using a piece of chain. What is the connection between the path of the ball on the green and the shape of the chain as you trace? Sources: Banks, John. “Ellipse Game.” (12/27/2001). http://johnbanks_maths.latrobe.edu.au/Games/Ellipse/ “Explore: EggMath: The Shape of an Egg.” Chickscope 1.5. (12/27/2001). http://chickscope.beckman.uiuc.edu/explore/eggmath/shape/ellipse_eq.html “Conic Sections – Math Tables, Facts and Formulas.” Hoxie High School Mathematics Department. (12/28/2001). http://www.hoxie.org/math/algebra/conics.htm “Solving Linear Systems of Equations: Conic Sections. Ellipse: Definition and Equations.” (12/28/2001). http://www.frcc.cccoes.edu/~aland/col_alg/col_alg_files/ellipse_def.pps 15 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE Topic Focus: • Potential energy is the energy that is stored in an object by virtue of its position. • Kinetic energy is energy of motion. • The potential and kinetic energy of an object (in an ideal mechanical system) are proportional: when one increases the other decreases. Background Information: Energy is the ability to do work. Energy is always conserved. This means that it may change from one form to another, but the total energy of a closed system is always the same. There are two different basic forms of mechanical energy: kinetic and potential. • Kinetic energy, KE, is the energy of motion. KE = ½ mv2 where m is the mass of the object and v is the object’s velocity. • Potential energy, PE, is the energy stored in an object by virtue of its position. An object with potential energy is in its current state because work has already been applied to it. This energy may be changed into kinetic energy. Gravitational potential energy, PEg, is the potential energy stored in an object because it is at some height above the earth’s surface. PEg = mgh where m is the mass of the object, g is the acceleration of gravity, and h is the height of the object above the earth’s surface. Note that mg is equal to the weight of the object. Elastic Potential Energy is the energy that is stored in a compressed spring. This potential energy, PEs = ½ kx2 where k is the spring force constant and x is the distance that the spring has been compressed. Hooke’s Law says that if a spring attached to an object is compressed or stretched a small amount, the force of the spring Fs, acting on the object will be Fs = -kx where x is the distance that the spring has been compressed or stretched, and k is the force constant of the spring. The spring’s force constant, k, can be determined experimentally. x=0 x To do so, the spring is suspended vertically, as shown.Æ The spring is in equilibrium, neither stretched nor compressed. x=0 x=d An object of mass m is hung from the spring, causing the spring to stretch a distance d, from its equilibrium position. 16 M ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE The only force acting downward on the spring is the weight of the object, W = mg. When the object is at rest, the spring force, Fs, balances the weight, so while they may be acting in opposite directions, they are equal in magnitude. W = -Fs Fs = kd Because the mass m of the object and the distance d that it has displaced the spring are known numbers, k can be calculated: k = mg / d W = mg Try these at school: Gravitational Potential Energy: Teacher’s toybox http://www.nsta.org/main/news/stories/science_scope.php?category_ID=87&news_story_ID=45779 (Source: Herald, Christine. “Toys that Teach.” Science Scope. October 2001, p. 30.) Toys are a great way to teach physical science—the simpler, the better. I have used everything from rubber balls to wind-up toys to teach students about potential and kinetic energy, speed and acceleration, and many other concepts. Rubber band-powered airplanes and simple machines made from plastic building blocks are also student favorites. I like to use toys because they engage students and provide a hands-on experience that stays with them a lot longer than simple paper-and-pencil exercises. The following are a few of my favorite activities that I use with my eighth grade students as part of an intensive year-long physical science unit. As a culminating activity in the motions unit, a guest speaker from Kansas State University’s biomechanics laboratory stops by with a radar gun. The speaker reviews the concept of speed, and then we take the class to the gym and let students see how fast they can throw baseballs or softballs. If you want to add some fun to your physics unit, consider adding toys to your equipment list. With a little imagination, you can teach just about any physics concept with a toy, and your students (literally) will have a ball. Bouncing balls Purpose: To determine which ball will bounce the highest Hypothesis Which ball will bounce the highest? Write your hypothesis as an “If, then” statement Materials • meter stick • tennis ball, ping-pong ball, sponge ball, kickball, and racquetball Procedure 1. Decide who in your group of four will act as the measurer, dropper, spotter, and recorder. 2. Complete the following paragraph before beginning the activity: When an object such as a ball falls, it accelerates and acquires energy of motion or ______________. If it does not reach terminal velocity, it acquires its maximum velocity 17 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE and therefore its maximum kinetic energy just as it hits the ground. At that point, its motion is stopped and it is compressed. The kinetic energy is momentarily converted to stored energy or ______________, which is then converted back to kinetic energy as the ball bounces back. No ball will return to the exact height from which it was dropped because some of the kinetic energy is converted to other forms of energy, such as heat, when the ball strikes the ground. According to an important principle known as the______________________, however, the total amount of energy does not change. In this investigation, you will describe the motion of a bouncing ball and examine how the ball demonstrates the law of conservation of energy. By plotting graphs, you will also examine how well different substances retain their original energy. What are some variables that would affect the height of the bounce? 1. Have the measurer hold the meter stick upright with the zero mark on the floor. 2. Have the dropper release the tennis ball from the top of the meter stick (100-cm mark). Make sure the ball does not touch the stick on the way down. 3. Have the spotter note the height of the first bounce and call it out. 4. The recorder should note the height of the bounce in a data table. 5. The spotter should continue to call out the height of each consecutive bounce until the heights become too difficult to judge accurately. 6. Repeat steps 1 through 5 with the ping-pong ball, the sponge ball, the kickball, and the racquetball. 7. Graph your data and draw a curved line that best fits the data points for each ball. Questions 1. Which ball retained the greatest percentage of its kinetic energy on each bounce? 2. Explain the shape of each line on the graph. Why are they similar? 3. What type of ball seems to bounce the least? Why? 4. What is the independent variable? What is the dependent variable? 5. Why didn’t any ball bounce higher than the height from which it was dropped? 6. How would the results be different if you carried out this experiment on a carpet? 7. Explain the conversion of energy when the ball is dropped. 8. What would happen to the kinetic energy if a ping-pong ball collided with a sponge ball? Extra credit: Determine the kinetic energy for each ball using the formula KE = mass(speed)2 Christine Herald teaches physical science at Eisenhower Middle School in Manhattan, Kansas. 18 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE Energy Conversion: Conversion Contraption (Source: Chahrour, Janet. “Conversion Contraption.” Science Scope September 2000. pp. 26-29.) http://www.nsta.org/main/news/pdf/ss0009_26.pdf A candle flame burns through a string holding up a gate. The gate, pulled down by stretched rubber bands, releases a dozen marbles. The marbles roll down a ramp and bump into a snake-like series of dominoes that each fall in turn with the last one closing a circuit to light a bulb and trigger a buzzer. Wow! The audience of visiting kindergartners is amazed. “Do it again!” they call out. It’s show time for eighth grade physical science students after a week of designing, building and refining Conversion Contraptions. The contraptions are fun combinations of moving parts that use many forms of energy and many conversions of energy. It’s the culminating project for a unit on energy and energy conversions. As preparation for this project, students do labs during a unit that applies their knowledge of energy to toys. For example, in caps (from cap guns), chemical potential energy of the caps is converted into heat, light, and sound when triggered by the mechanical kinetic energy of the hammer. In a wind-up car, mechanical energy of the person is converted into elastic potential energy of the wind-up mechanism, which in turn is converted into the mechanical energy of the car. Students also analyze a top, slinky, a light ball that plays music when the circuit is completed, and any other toys I have that demonstrate energy conversions. Getting started At the outset of this project, the students and I read through the instruction sheet together. Teams of three to four students then form to discuss the project. “What do we have to do?” someone calls out to me. “Check the instructions.” I answer. “Do we have to use potential energy?” asks another. “Check the instructions.” “Does it have to work?” inquires a third student. “Check the instructions.” “This is way too hard!” complains a fourth. “You can do it!” Soon the groups are generating ideas—once the ideas start flowing the creative pace accelerates. Some students have wild ideas that others dismiss but I encourage the groups not to rule out possibilities too quickly. If they don’t know how to accomplish a certain idea, they may ask me for suggestions. If they have an idea that has safety issues I try to figure out a way to make it acceptable. Contraption construction I provide each group with a sheet of standard-size (50 cm x 75 cm) foam core poster board (preferably used, but available at office supply and art and craft stores). I also supply scissors, tape, glue, wires, light bulbs and miscellaneous junk, but students bring in most of their materials from home. They raid their child-hood toy boxes to locate balls, marbles, cars, and game parts along with paper towel tubes, batteries, mousetraps (safety alert!), blocks of wood, and so on. To give students ideas of what to bring in we have a class brainstorming session. What can have elastic potential energy? What has chemical potential energy? How about gravitational potential energy? In what interesting ways can moving objects make other objects move? All construction is done in the classroom, which has advantages and disadvantages. The disadvantage is space—finding room for all the projects for four or five classes is a 19 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE challenge! But what is a teacher if not innovative? The advantage of having the work done at school is the playing field is level. No overly eager parents are building these projects. Students may consult anyone, but I am the on-site consultant for all. The students have great ideas that I help steer toward practical implementation. I approve teams’ designs and supervise the building of the contraptions so if something unsafe is in the works I can intervene. For example, I have approved some projects that use fire if the available fuel was small, all nearby parts were covered with foil, and the burning part was stationary. I have nixed designs that included less predictable fire dangers such as firecrackers and require students to wear goggles if any projectiles are being used. While the students work together on the physical contraption, each student must diagram and analyze the group’s contraption. Figure 1 illustrates how the contraption described in the opening of this article would be diagrammed and analyzed. In the analysis, an arrow means “is converted into.” No arrow connects the dominoes to the light or buzzer since the energy for those two events came from the batteries, not from the movement of the dominoes. The introduction and planning of this project takes about two days (of 40-minute class periods). The actual building of the contraptions generally takes students four or five classes. Those who finish early can work on their analysis and diagram in class. I allow two class periods for students to show off their contraptions. The benefits of building What’s the value of this work? It’s motivating, it solidifies concept understanding, it exercises problem-solving skills, and it addresses curriculum standards. Creativity and practical sense, as well as analytical talent, are tapped and stirred. Some students who score poorly on tests are wonderful at implementing ideas to demonstrate their understanding of these physical science concepts. To help assess students’ work, I use an evaluation form (see Figure 2). Assuming all the requirements are met, I use the checkmarks at the bottom to formulate a grade (i.e., mostly “excellents” earn an A, mostly “goods” earn a B, and so on). I point out the project’s strengths and weaknesses in the Comments section and assign a numeric grade. Exceeding the requirements usually adds to Level of Challenge. If requirements are not met, points are subtracted from the grade. In a team where members shared work equally, each person receives the same grade. If from the self-evaluations and my own observations, I can see that work was not shared equally, I assign different grades. 20 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE FIGURE 2: Teacher Evaluation Form Requirements Meets base requirements Yes No Comments Numeric Grade Elastic potential energy Gravitational potential energy Chemical potential energy Mechanical kinetic energy Light Sound Electrical energy Quality Excellent Good Fair Poor Creativity / interest Quality of construction (works reliably) Level of challenge Energy exposition To add to the excitement of completing the project we invite elementary students, usually kindergartners, to view the action of the final contraptions. The wide-eyed youngsters gather around each project in turn for a demonstration. Comments like “Awesome!” “Ooooh!” and “Cool!” are heard around the room as each contraption is set into action. I take pictures to put on display later. After seeing all the projects in action, our visitors return to their own classrooms brimming with enthusiasm for hands-on science. One contraption ended with a baking soda packet falling into red vinegar for a quasi-volcanic eruption. Another used a catapult to shoot a Lego figure through a hoop. Another was set up as Santa’s workshop where falling weights triggered an electric train engine to transport mini packages. When we complete this final stage, students take apart their didn’t-think-we-could-do-it-but-we- did contraptions and I collect the foam core. My students have expanded their experience and confidence in managing their physical world. And the unclaimed junk provides me with more treasure to share with next year’s students. This activity meets the following National Science Education Standards Physical Science Content Standard —Transfer of Energy - energy takes many forms and can be converted from form to form - circuits transfer electrical energy from heat, light, sound, and chemical changes Science as Inquiry Standard - develop descriptions, explanations, predictions, and models using evidence - think critically and logically to make the relationships between evidence and explanations Janet Chahrour is a middle school science teacher at Cincinnati Country Day School in Cincinnati, Ohio and author of Flash! Bang! Pop! Fizz! Exciting Science for Curious Minds (Barron’s). 21 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE INSTRUCTION SHEET Conversion contraption Enough with all this theory and analysis! Build already! Design and construct a contraption using as many different forms of energy and as many energy conversions as possible. Minimum requirements - The base of the contraption must be the size of a standard foam core board. - Three forms of potential energy must be converted to kinetic energy. - At least five different objects must pick up mechanical kinetic energy. - Heat, sound, light and electrical energy must be included. - Any form of energy may begin the process and new forms may be introduced along the way. - Once the action begins, the contraption should be designed to run to the finish without assistance. (If needed, however, each group is allowed one “assist” along the way.) Along with the actual contraption, each group member will turn in a diagram of the sequence of events and an energy conversion analysis (Figure 2). The diagram shows the parts of your contraption while the analysis shows the forms of energy involved. These may be done on the computer or by hand. The diagram is best done as a linear version of your contraption—it probably won’t look like the contraption itself. Finally, each group member will complete a self and group evaluation form (below). How to get started - Write down each of the energy forms you want to show. - For each energy form, brainstorm interesting, creative ways to bring that form about and to connect it with another form in a series. - What junk from around the house can you use? Collect stuff and bring it in. You can use parts from toys and kits but originality is expected in how you use them. - Sketch a step-by-step plan. - Start building! Self and group evaluation 1. What were the strengths of your contraption? 2. What were the weaknesses of your contraption? 3. List each member of your group and check the appropriate category. yourself. Name Did clearly less than his / her share Did about his / her share Include Did clearly more than his / her share 4. Explain further how your group operated. Did you have a leader? Were some people especially good at certain tasks? What were the strengths? 22 ENERGY: POTENTIAL AND KINETIC PHYSICAL SCIENCE Visit Suggestions: • • • Why can’t you ride a sled uphill? Find out at the SNOW SPORTS exhibit (#8). Bungee cords have spring constants too. Investigate elastic potential energy at the BOUNCE exhibit (#5). Would calculations using Hooke’s Law give you accurate results (or would the stretch vary in a nonlinear way with force)? Bent knees store energy. Convert your own potential into kinetic energy at the VERTICAL JUMP exhibit (#24). How similar are knees and springs? Sources: Eby, Denise, and Robert B. Horton. Physical Science. New York: Macmillan Publishing Company, 1986. Hewitt, Paul G. Conceptual Physics, A High School Physics Program. Menlo Park, CA: Addison Wesley Publishing Co., Inc., 1987. Hewitt, Paul G. Conceptual Physics. 3rd ed. Boston: Little, Brown and Co., Inc., 1977. Macaulay, David. The Way Things Work. Boston: Houghton Mifflin Co., 1988. Serway, Raymond, A. Physics for Scientists and Engineers with Modern Physics. 2nd ed. Philadelphia: Saunders College Publishing, 1986. Worden, Gregory P., Byron G. Murphy and David Stevens. “Bungee Basics.” The Science Teacher. October 1994, pp. 50- 53. 23 MOMENTUM CONSERVATION PHYSICAL SCIENCE Topic Focus: • In any collision, momentum is always conserved. • Some collisions are elastic and some are inelastic. Background Information: The linear momentum, p, of an object of mass m, moving at velocity v, is defined to be p = mv • The momentum in a closed system is ALWAYS conserved. This means that the total momentum before a collision between two objects is the same as the total momentum after the collision. After the collision, each object does not necessarily continue to move in its initial direction or with its initial velocity, but the total momentum of the system is the same -- only redistributed. There are several different types of collisions. In ALL of the following cases, the initial momentum of object #1 added to that of the object #2 equals the final momentum of the object #1 added to the final momentum of object #2. mv#1 initial + mv#2 initial = mv#1 final + mv#2 final • An elastic collision is one in which the colliding objects’ total momentum AND total kinetic energy are conserved. T IME 2 objects of equal mass collide head on m2 m1 2 objects of equal mass, 1 object at rest m1 m2 Elastic collision Elastic collision • • 2 objects of equal mass, both objects are moving in the same direction at different velocities m1 m2 Elastic collision An inelastic collision is one in which the colliding objects’ total momentum is conserved, but the total kinetic energy of the system is not. In this type of collision, the kinetic energy of the colliding objects may be “lost” to the creation of heat, object deformation or noise. A perfectly inelastic collision is one in which the colliding objects stick together at impact. This implies that the two objects have the same final velocity. 2 objects of equal mass collide head on m2 m1 T IME Perfectly inelastic collision 2 objects of equal mass, 1 object at rest m1 m2 Perfectly inelastic collision 24 2 objects of equal mass, both objects are moving in the same direction at different velocities m1 m2 Perfectly inelastic collision MOMENTUM CONSERVATION PHYSICAL SCIENCE Try these at school: 3. The Pool Table Physics Lab Rap Copyright 1996 Robert A. Morse http://physics.dickinson.edu/PhysicsPages/Physics_Pholk_Songs/Pooltable 1. One day when I was chillin' in the physics laboratory, The professor started tellin' a momentum story. With two balls of equal mass, prof was telling us a fable About how they collide on an ideal pool table. Now the energy's conserved when you add up the sum Of kinetic and potential, so you know that ain't so dumb. Prof said you take the cue ball and hit it with the cue, And smash it at the 8-ball just to see what they will do. You don't use no english; you gotta hit it straight, And watch it do a number on that ball number eight. But how fast and which direction will the 8-ball go, If it’s hit head-on by the cue ball, do ya know? What speed does the 8-ball have rollin' on the slate, Compared to the cue ball in its pre-collision state? Chorus: In this pool game no energy is lost. The kinetic gets passed when the balls' paths cross . 2. The principle here is that momentum stays the same As the cue ball had when it entered the game. If the 8-ball goes right when it's hit real deft, The cue ball's gotta move off to the left. If the cue ball and the 8-ball roll at just the same speed, What's the angle between `em? What indeed? And after this collision where does each ball head (In a frictionless world, just like the prof said)? Whatever, whichever way the billiard balls go, Momentum and energy are all ya gotta know. Chorus: When the ball's go bang, their momenta can change But the total of their vectors has to stay the same 3. To try this out for real you gotta find a pool table; Put the 8-ball on the spot just as neatly as you're able. Now the cue ball hits the eight and gives that ball a thumper, And you mark where the two balls collide with a bumper. You take a protractor, find the angle of each path, Then you can do some real vector math. When you've marked down the vector, spot the 8-ball again, And do some more collisions until you got ten. Collect a bunch of data and draw the vectors too On a neat sheet of paper for the prof to review. With a list of the angles, which you can then compare To see how off they are from being square. You write up your results based on the world that's real, And tell how close they come to Newton’s ideal. With timers and cameras we could make this real cool, But to heck with that, let's just go play some pool! 25 MOMENTUM CONSERVATION PHYSICAL SCIENCE Home Demo #17 Marble Madness http://nyelabs.kcts.org/openNyeLabs.html (Source: “Marble Madness.” Home Demos. BillNye.com) Description: This simple experiment will give you a chance to prove to yourself that when it comes to physics, "Every action has an equal but opposite reaction." It will also give you the opportunity to lose your marbles, so try to keep track of them. Materials • Ruler with a center groove • Seven marbles, each the same size Procedure • Tape the ruler to a level surface. • Place five marbles in a row touching each other in the center groove of the ruler. • Roll a sixth marble down the groove into the marbles standing still. • Repeat the experiment, but this time roll two marbles into the row of five. What's Happening? When a moving marble hits the row of motionless marbles, an exchange of energy takes place. The rolling marbles have momentum, which is transferred from one marble to the next, until the marble (or marbles) at the other end gets sent into motion. Visit Suggestions: • Shoot some pool at the TRICK SHOT exhibit (#20) and experiment with conservation of momentum. Reality and theory are not the same. Is the momentum conserved 100%? How might energy be “lost”? Sources: Eby, Denise, and Robert B. Horton. Physical Science. New York: Macmillan Publishing Company, 1986. Hewitt, Paul G. Conceptual Physics, A High School Physics Program. Menlo Park, CA: Addison Wesley Publishing Co., Inc., 1987. Hewitt, Paul G. Conceptual Physics. 3rd ed. Boston: Little, Brown and Co., Inc., 1977. Serway, Raymond, A. Physics for Scientists and Engineers with Modern Physics. 2nd ed. Philadelphia: Saunders College Publishing, 1986. 26 TRAJECTORY PHYSICAL SCIENCE Topic Focus: • Given the initial velocity of a projectile and its take-off angle with respect to the horizontal axis, the trajectory of the projectile can be calculated. Background Information: Kinematic equations (equations of motion) can be used to mathematically represent the motion of projectiles. Given a projectile launched with a velocity vi at an initial angle of θi, the initial horizontal and vertical components of the velocity vector can be calculated as vector projections: y viy = visin(θ) vi θi vix = vicos(θ) vi θi x Using this information, and the following equations, the path of the projectile can be calculated for any time, t. x = vixt + ½axt2 vfx = vix + axt vfx2 = vix2 + 2axx where: t = time θi = initial projected angle vi = initial velocity x = horizontal displacement ax = horizontal acceleration vix = initial horizontal velocity vfx = final horizontal velocity y = viyt + ½ayt2 vfy = viy + ayt vfy2 = viy2 + 2ayy y = vertical displacement ay = vertical acceleration = acceleration of gravity viy = initial vertical velocity vfy = final vertical velocity Try this at school: Many computer programs exist on the Internet that illustrate / animate projectile motion. These programs use kinematic equations to calculate the path of a projectile once the user has chosen 27 TRAJECTORY PHYSICAL SCIENCE the launch angle and velocity. Some programs also allow the user to change the acceleration of gravity and to add in other variables (e.g. air drag). Check out the following web sites: 1) Cannon, Energy, Drag and Gravity: Using this Applet, see the results as you vary the initial angle and velocity of a projectile shot from a cannon. This site includes instructions for experiments that you can do with the computer program. http://zebu.uoregon.edu/nsf/cannon.html 2) Activity: Golf Range! Change the launch velocity and launch angle as you drive a few balls. http://www.explorescience.com/activities/Activity_page.cfm?ActivityID=19 3) View the mechanics animations, particularly the motion of a body in the presence of a gravitational field. http://www.infoline.ru/g23/5495/Physics/English/mech.htm Visit Suggestions: • How do computer programs like FORE! (#15), TARGET (#14), VIRTUAL SPORTS (#37), or VOLLEYBALL (#38) really work? How does the computer predict where your real projectile will end up in a virtual world? What are the initial conditions that the computer has to work with? Do all of these programs work in a similar way? • Try tracking the path of a pinball at the TRAJECTORY table (#18). What happens when you change the initial conditions? Sources: “Projectile Motion.” The Physics Classroom. The Physics Classroom and Mathsoft Education and Engineering, Inc. 2001. http://www.physicsclassroom.com/Class/vectors/vectoc.html Serway, Raymond, A. Physics for Scientists and Engineers with Modern Physics. 2nd ed. Philadelphia: Saunders College Publishing, 1986. 28 EXHIBITS BY SPORT / ACTIVITY Note: (#) refers to UPMC SportsWorks Map SPORT / ACTIVITY Baseball Basketball Bobsledding Bowling Car Racing Cycling Figure Skating Football General Fitness Golf SPORT / ACTIVITY Gymnastics EXHIBIT Baseball (#13) Jr. Pitching Cage (#43) Hoops Vision (#27) Vertical Jump (#24) Virtual Sports (#37) Snow Sports (#8) Sports Gear (#28,29) Energy Race (#34) Jr. Big Wheel Racers (#44) Energy Race (#34) High Cycle (#6) Sports Gear (#28,29) Be the Judge (#16) Rotation (#21) Snow Sports (#8) Target (#14) Footwork (#30) Hang Time (#23) Jr. Exercise Equipment (#45) Jr. Obstacle Course (#42) Reaction Time (#22) Fore! (#15) Mini-Golf Math greens (#41) Sports Gear (#28,29) Hang Gliding Hockey Ice Climbing Pool Rock Climbing Skateboarding Ski Jumping Skiing Skydiving Sledding Snowboarding Soccer Synchronized Swimming Tennis Track and Field Volleyball Walking Wheelchair Racing 29 EXHIBIT Balance Beam (#9) Be the Judge (#16) Bounce (#5) Rotation (#21) Hang Gliding (#36) Hockey (#10) Sports Gear (#28,29) Target (#14) Snow Sports (#8) Trick Shot (#20) Climbing Wall (#1) Skateboarding (#25) Snow Sports (#8) Snow Sports (#8) Parachute Drop (#19) Snow Sports (#8) Snowboarding (#35) Virtual Sports (#37) Be the Judge (#16) Sports Gear (#28,29) Olympic Sprint (#17) Women in Sports (#33) Vertical Jump (#24) Volleyball (#38) Footwork (#30) Wheelchair Race (#12)
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