Mad for iPad Presented By: SPARK Trainer, Courtney Sjoerdsma The SPARK Programs 1-800-SPARK-PE www.sparkpe.org ASAP FITNESS ASAP Prep Set FITNESS ASAP 2 1 8 3 4 Equipment 7 6 5 • Create large (20X20 paces) playing area. • Use the same activity area you will use for the rest of your lesson. • Place 4 to 8 Fitness ASAP Cards in the center of the area. Teach 1. During the Fitness ASAP you will prepare your muscles for activity by performing the activities found on the ASAP Cards. Concentrate on safety and perfect form. HIGH SCHOOL 2. When you arrive, find a partner/team, then select 1 Fitness ASAP card. (Ensure students get grouped and select a card quickly.) 3. On signal, begin the aerobic fitness activity for 3 minutes (signal at end of 3 minutes). 4. Next, complete flexibility activities 2X, holding each stretch for 15-30 seconds. 5. Lastly, complete muscular fitness activities 1X each. Do as many reps as possible in 1 minute. (Monitor students to ensure that movements are performed with quality.) ASAP EXTENSIONS Challenge 1: Mix It Up! Use the variations in the Mix It Up! section of the ASAP card to challenge yourself. Challenge 2: Make It Count Record heart rate information at rest, just after aerobic component, and at the end of the ASAP, and/or record sets/reps completed for muscular fitness activities. STANDARDS ADDRESSED NASPE #3, 4 Aerobic capacity, flexibility, muscular fitness #5, 6 Personal responsibility, accepting challenges Your State (Write in here) 1 ASAP • 4 cones (for boundaries) • 4 to 8 cones and Shoulder Folders to hold Fitness ASAP Cards • Fitness ASAP Cards • See selected Fitness ASAP Cards for equipment needs 1 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Trapezius Push-ups Hamstrings Squats Obliques (seated) Planks Jogging Personal Fitness Extensions AF • With a partner • With equip. (e.g. soccer) • Pace (e.g. power walk) FLX • Hold stretch longer • Use a partner • Dynamic MF • Vary resistance • Vary tempo • Partner 2 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Triceps Lateral Arm Raises Calves Lunge Obliques (lying) Curl-ups Jumping Rope Personal Fitness Extensions AF • Alternating Feet • Directions (e.g side/front) • Tricks (e.g. Can-Can) FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner 3 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Latissimus Dorsi Modified Pull-up Quadriceps Hamstring Curls Abdominals Arm/Leg Ext. Stepping Personal Fitness Extensions AF • Step height • Patterns (e.g. side step) • Arm movements FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner 4 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Deltoids Biceps Curls Adductors Calf Raises Obliques (standing) Trunk Lift Side Sliding Personal Fitness Extensions AF • W/ a partner (mirror) • Carioca (i.e. Grapevine) FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner 5 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Trapezius Push-ups Gluteus Calf Raises Obliques (lying) Torso Twist Jogging Personal Fitness Extensions AF • W/ a partner • W/ equip. (e.g. soccer) • Pace (e.g. power walk) FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner 6 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Deltoids Modified Pull-up Hamstrings Squats Obliques (seated position) Planks Jumping Rope Personal Fitness Extensions AF • Alternating Feet • Directions (e.g side/front) • Tricks (e.g. Can Can) FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner 7 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Triceps Biceps Curls Calves Lunge Obliques (standing) Curl-ups Stepping Personal Fitness Extensions AF • Height of step • Patterns (e.g. side step) • Arm movements FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner 8 Fitness ASAP Card Preparing your body for MVPA is important and the following fitness activities challenge you to do just that! Complete the sequence in order of aerobic fitness (A), flexibility (B), and muscular fitness (C). When done, move to the Sport ASAP to complete your warm-up. Aerobic Continuous for 3 min. Flexibility HIGH SCHOOL PE Muscular Hold 15-30 sec. 2X 1 Set or 1 min. each Lattisimus Dorsi Lateral Arm Raises Adductors Hamstring Curls Abdominals Trunk Lift Side Sliding Personal Fitness Extensions AF • W/ a partner (mirror) • Carioca (i.e. Grapevine) FLX • Hold stretch longer • Perform more Xs • Use a partner MF • Vary resistance • Static or dynamic • Use a partner ACTIVITY STUTTER STOMP Prep • Music and Player (a Stomp track on SPARK HS Music CD) • Stutter Stomp Teacher Prompt Practice Plans • Video Demo (SPARKfamily.org) Set • Use any previously learned dance as ASAP. • Scatter students in lines throughout area. 1. Today we’ll learn a 2-wall line dance called the Stutter Stomp. (Review Stutter Stomp Practice Plan with students.) 2. The Stutter Stomp is a fun and energetic line dance that switches between facing the front and back of the room. This is one of 4 line dances your team can choose to perform during our Dance Olympics event at the end of the unit. (Demo or show Video Demo.) 3. Dance & Practice: (Practice before or after dance, or both. Use Practice Plan. This uses the “add-on” method: teach the first 8 counts, review, then teach the next, review from the top, etc. Practice Plans include dance steps.) 4. Now that you’ve learned the Stutter Stomp return to your dance teams and practice perfecting the steps as a team. (Provide each team with a Teacher Prompt Practice Plan. Encourage communication, cooperation, and peer coaching.) 5. Cues • “Listen & Watch” – Listen to cues and watch the steps. • “Keep the Beat” – Follow the music. If you fall behind, jump back in on a 1 count. • “Be Aware” – Give yourself room to move safely. Look out for others. 6. Think About… • Is this dance a moderate or vigorous activity? Explain. • Did your group’s performance improve with practice? Why or why not? DANCE HIGH SCHOOL Teach 13 STUTTER STOMP Rewind Use a song with a slower tempo and/or review the steps several times before moving to the next section of the dance. FFwd 1 Use a song with a faster tempo. FFwd 2 As a dance team, create 1+ signature move to put your touch on the dance. NASPE #1, 2 Rhythm and dance skills #3, 4 Aerobic capacity #5, 6 Cooperation, accepting challenges Your State (Write in here) Dance is a great illustration of Kinetic Energy – the energy an object possesses due to its motion. The Greek word kinesis means motion. Kinesiology is the study of human movement. Kinesiologists study the biomechanics of dance (and other human performance activities). Want to learn more? Earn a Bachelor of Science, Master of Science, or Doctorate of Philosophy degree in Kinesiology. Kool Moves! • Use different songs with the same rhythm and tempo so you don’t get bored with the same song repeating. • You Choose! Allow students to suggest appropriate songs to use in class to increase student interested and ownership. NOTES 14 ACTIVITY BOULDER RUNNER Prep • 1 Omnikin® ball (33 – 72") • Music and player (optional) Set MIDDLE SCHOOL Teach 1. To get ready for Boulder Runner, you will practice pushing the Omnikin® ball around the pathway between the circles. 2. How many times can we move the ball around the circle in 1 minute? Start slowly and get faster. 3. Cues • Keep your hands up and open. Meet the ball with palms and fingers ready. • Bend knees slightly, feet shoulder-width. • Work together. 4. Challenges • How many loops can the ball make in 1 minute, switching directions after every loop? 5. Boulder Runner • Now that we can move the ball around the pathway, I need a volunteer to be the Boulder Runner. She or he begins directly opposite the Omnikin® ball. • On signal, we will move the ball to chase the Boulder Runner. Both Runner and ball can change directions at any time. • When we tag the player, she or he chooses another player to be Boulder Runner. 6. Cues • Boulder Runner, keep moving and be aware of where the ball is. • Ball pushers work together to tag the Boulder Runner. 7. Challenges • How quickly can you tag the Boulder Runner? 8. Think About… • How did you encourage each other as a class while you were playing? • How did that encouragement help you move the ball around the circle faster? 31 COOPERATIVES • Arrange students to form 1 larger outer circle and a smaller inner circle. Students in both circles stand and face each other. • Place the Omnikin® ball in the pathway between the 2 circles; pathway should be about the same size as the Omnikin® ball. BOULDER RUNNER EXTENSIONS Double Circles, Double Balls (Need 1 more Omnikin® ball.) We will add a second ball for Double Circles. The goal is to see how many times the balls can go around without either of them touching each other. Double Runners We’ll have 2 Boulder Runners in the middle of the boulder’s pathway. Do not change directions. The ball and the Runners must always both be traveling in the same direction. How long can the Runners avoid being tagged by the ball? NASPE #2 Problem-solving #5, 6 Cooperation, communication and trust Your State (Write in here) Playing Boulder Runner with an Omnikin® ball is safe. Playing Boulder Runner with a real boulder would be a bad decision. Skateboarding with full pads and a helmet is safe. Skateboarding with no helmet or pads is also a bad decision. Do what you can to prevent injuries. Wear the gear – that’s why they make it! • Be sure students are safe and stay alert. Omnikin® balls are lightweight, but they still have a lot of force! • If you have limited space, have students sit and use their elbows to push the ball. Runners have to use a bear walk to get away. NOTES 32 COOPERATION PERFORMANCE RUBRIC COOPERATIVE ELEMENTS MIDDLE SCHOOL COOPERATIVES • Uses verbal cues to communicate with others • Demonstrates worthiness of partner’s trust • Takes time and follows rules • Encourages others Scale: 3 Demonstrates all cues all the time with no mistakes • Takes turns being the leader • Thinks it out, talks it out and then moves • Works with and helps others • Communicates respectfully 2 Demonstrates 2 or more cues all the time with no mistakes 1 Demonstrates 1 cue all the time with no mistakes 0 Cannot demonstrate any of the cues
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