Fitness ASAP Card

Mad for iPad
Presented By:
SPARK Trainer, Courtney Sjoerdsma
The SPARK Programs
1-800-SPARK-PE
www.sparkpe.org
ASAP
FITNESS ASAP
Prep
Set
FITNESS
ASAP
2
1
8
3
4
Equipment
7
6
5
• Create large (20X20 paces) playing area.
• Use the same activity area you will use for
the rest of your lesson.
• Place 4 to 8 Fitness ASAP Cards in the center
of the area.
Teach
1. During the Fitness ASAP you will prepare your muscles for activity by performing the
activities found on the ASAP Cards. Concentrate on safety and perfect form.
HIGH SCHOOL
2. When you arrive, find a partner/team, then select 1 Fitness ASAP card. (Ensure students
get grouped and select a card quickly.)
3. On signal, begin the aerobic fitness activity for 3 minutes (signal at end of 3 minutes).
4. Next, complete flexibility activities 2X, holding each stretch for 15-30 seconds.
5. Lastly, complete muscular fitness activities 1X each. Do as many reps as possible in 1
minute. (Monitor students to ensure that movements are performed with quality.)
ASAP EXTENSIONS
Challenge 1: Mix It Up!
Use the variations in the Mix It Up! section of the ASAP card to challenge yourself.
Challenge 2: Make It Count
Record heart rate information at rest, just after aerobic component, and at the end of
the ASAP, and/or record sets/reps completed for muscular fitness activities.
STANDARDS ADDRESSED
NASPE
#3, 4 Aerobic capacity, flexibility, muscular fitness
#5, 6 Personal responsibility, accepting challenges
Your State (Write in here)
1
ASAP
• 4 cones (for boundaries)
• 4 to 8 cones and Shoulder Folders to hold
Fitness ASAP Cards
• Fitness ASAP Cards
• See selected Fitness ASAP Cards for
equipment needs
1
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Trapezius
Push-ups
Hamstrings
Squats
Obliques (seated)
Planks
Jogging
Personal Fitness Extensions
AF
• With a partner
• With equip. (e.g. soccer)
• Pace (e.g. power walk)
FLX
• Hold stretch longer
• Use a partner
• Dynamic
MF
• Vary resistance
• Vary tempo
• Partner
2
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Triceps
Lateral Arm Raises
Calves
Lunge
Obliques (lying)
Curl-ups
Jumping Rope
Personal Fitness Extensions
AF
• Alternating Feet
• Directions (e.g side/front)
• Tricks (e.g. Can-Can)
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
3
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Latissimus Dorsi
Modified Pull-up
Quadriceps
Hamstring Curls
Abdominals
Arm/Leg Ext.
Stepping
Personal Fitness Extensions
AF
• Step height
• Patterns (e.g. side step)
• Arm movements
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
4
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Deltoids
Biceps Curls
Adductors
Calf Raises
Obliques (standing)
Trunk Lift
Side Sliding
Personal Fitness Extensions
AF
• W/ a partner (mirror)
• Carioca (i.e. Grapevine)
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
5
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Trapezius
Push-ups
Gluteus
Calf Raises
Obliques (lying)
Torso Twist
Jogging
Personal Fitness Extensions
AF
• W/ a partner
• W/ equip. (e.g. soccer)
• Pace (e.g. power walk)
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
6
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Deltoids
Modified Pull-up
Hamstrings
Squats
Obliques (seated position)
Planks
Jumping Rope
Personal Fitness Extensions
AF
• Alternating Feet
• Directions (e.g side/front)
• Tricks (e.g. Can Can)
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
7
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Triceps
Biceps Curls
Calves
Lunge
Obliques (standing)
Curl-ups
Stepping
Personal Fitness Extensions
AF
• Height of step
• Patterns (e.g. side step)
• Arm movements
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
8
Fitness ASAP Card
Preparing your body for MVPA is important and the following fitness
activities challenge you to do just that! Complete the sequence in order
of aerobic fitness (A), flexibility (B), and muscular fitness (C). When
done, move to the Sport ASAP to complete your warm-up.
Aerobic
Continuous for 3 min.
Flexibility
HIGH SCHOOL PE
Muscular
Hold 15-30 sec. 2X
1 Set or 1 min. each
Lattisimus Dorsi
Lateral Arm Raises
Adductors
Hamstring Curls
Abdominals
Trunk Lift
Side Sliding
Personal Fitness Extensions
AF
• W/ a partner (mirror)
• Carioca (i.e. Grapevine)
FLX
• Hold stretch longer
• Perform more Xs
• Use a partner
MF
• Vary resistance
• Static or dynamic
• Use a partner
ACTIVITY
STUTTER STOMP
Prep
• Music and Player (a Stomp track on SPARK HS
Music CD)
• Stutter Stomp Teacher Prompt Practice Plans
• Video Demo (SPARKfamily.org)
Set
• Use any previously learned dance as ASAP.
• Scatter students in lines throughout area.
1. Today we’ll learn a 2-wall line dance called the Stutter Stomp. (Review Stutter Stomp
Practice Plan with students.)
2. The Stutter Stomp is a fun and energetic line dance that switches between facing the
front and back of the room. This is one of 4 line dances your team can choose to
perform during our Dance Olympics event at the end of the unit. (Demo or show Video
Demo.)
3. Dance & Practice: (Practice before or after dance, or both. Use Practice Plan. This uses
the “add-on” method: teach the first 8 counts, review, then teach the next, review from
the top, etc. Practice Plans include dance steps.)
4. Now that you’ve learned the Stutter Stomp return to your dance teams and practice
perfecting the steps as a team. (Provide each team with a Teacher Prompt Practice Plan.
Encourage communication, cooperation, and peer coaching.)
5. Cues
• “Listen & Watch” – Listen to cues and watch the steps.
• “Keep the Beat” – Follow the music. If you fall behind, jump back in on a 1 count.
• “Be Aware” – Give yourself room to move safely. Look out for others.
6. Think About…
• Is this dance a moderate or vigorous activity? Explain.
• Did your group’s performance improve with practice? Why or why not?
DANCE
HIGH SCHOOL
Teach
13
STUTTER STOMP
Rewind
Use a song with a slower tempo and/or
review the steps several times before moving
to the next section of the dance.
FFwd 1
Use a song with a faster tempo.
FFwd 2
As a dance team, create 1+ signature move to
put your touch on the dance.
NASPE
#1, 2 Rhythm and dance skills
#3, 4 Aerobic capacity
#5, 6 Cooperation, accepting
challenges
Your State (Write in here)
Dance is a great illustration of
Kinetic Energy – the energy an object
possesses due to its motion. The
Greek word kinesis means motion.
Kinesiology is the study of human
movement. Kinesiologists study the
biomechanics of dance (and other
human performance activities).
Want to learn more? Earn a Bachelor
of Science, Master of Science, or
Doctorate of Philosophy degree in
Kinesiology. Kool Moves!
• Use different songs with the same
rhythm and tempo so you don’t
get bored with the same song
repeating.
• You Choose! Allow students to
suggest appropriate songs to use in
class to increase student interested
and ownership.
NOTES
14
ACTIVITY
BOULDER RUNNER
Prep
• 1 Omnikin® ball (33 – 72")
• Music and player (optional)
Set
MIDDLE SCHOOL
Teach
1. To get ready for Boulder Runner, you will practice pushing the Omnikin® ball around
the pathway between the circles.
2. How many times can we move the ball around the circle in 1 minute? Start slowly and
get faster.
3. Cues
• Keep your hands up and open. Meet the ball with palms and fingers ready.
• Bend knees slightly, feet shoulder-width.
• Work together.
4. Challenges
• How many loops can the ball make in 1 minute, switching directions after every
loop?
5. Boulder Runner
• Now that we can move the ball around the pathway, I need a volunteer to be the
Boulder Runner. She or he begins directly opposite the Omnikin® ball.
• On signal, we will move the ball to chase the Boulder Runner. Both Runner and ball
can change directions at any time.
• When we tag the player, she or he chooses another player to be Boulder Runner.
6. Cues
• Boulder Runner, keep moving and be aware of where the ball is.
• Ball pushers work together to tag the Boulder Runner.
7. Challenges
• How quickly can you tag the Boulder Runner?
8. Think About…
• How did you encourage each other as a class while you were playing?
• How did that encouragement help you move the ball around the circle faster?
31
COOPERATIVES
• Arrange students to form 1 larger outer circle
and a smaller inner circle. Students in both circles
stand and face each other.
• Place the Omnikin® ball in the pathway between
the 2 circles; pathway should be about the same
size as the Omnikin® ball.
BOULDER RUNNER
EXTENSIONS
Double Circles, Double Balls
(Need 1 more Omnikin® ball.) We will
add a second ball for Double Circles. The
goal is to see how many times the balls
can go around without either of them
touching each other.
Double Runners
We’ll have 2 Boulder Runners in the
middle of the boulder’s pathway. Do
not change directions. The ball and the
Runners must always both be traveling
in the same direction. How long can the
Runners avoid being tagged by the ball?
NASPE
#2
Problem-solving
#5, 6 Cooperation, communication
and trust
Your State (Write in here)
Playing Boulder Runner with an
Omnikin® ball is safe. Playing Boulder
Runner with a real boulder would
be a bad decision. Skateboarding
with full pads and a helmet is safe.
Skateboarding with no helmet or pads
is also a bad decision. Do what you
can to prevent injuries. Wear the gear
– that’s why they make it!
• Be sure students are safe and
stay alert. Omnikin® balls are
lightweight, but they still have a
lot of force!
• If you have limited space, have
students sit and use their elbows to
push the ball. Runners have to use
a bear walk to get away.
NOTES
32
COOPERATION PERFORMANCE RUBRIC
COOPERATIVE ELEMENTS
MIDDLE SCHOOL
COOPERATIVES
• Uses verbal cues to communicate with
others
• Demonstrates worthiness of partner’s trust
• Takes time and follows rules
• Encourages others
Scale: 3 Demonstrates all cues all the time with no mistakes
• Takes turns being the leader
• Thinks it out, talks it out and then moves
• Works with and helps others
• Communicates respectfully
2 Demonstrates 2 or more cues all the time with no mistakes
1 Demonstrates 1 cue all the time with no mistakes
0 Cannot demonstrate any of the cues